Make audiodevice blocking directly after the non-blocking open, since

we use the write(2) also for synchronization.
This commit is contained in:
Marcus Meissner 2000-04-06 19:32:33 +00:00 committed by Alexandre Julliard
parent ce77ea90b5
commit 3347bee15c

View file

@ -2083,7 +2083,7 @@ static DWORD WINAPI DSOUND_MixPrimary(void)
static int DSOUND_OpenAudio(void)
{
int audioFragment;
int audioFragment,flags;
if (primarybuf == NULL)
return DSERR_OUTOFMEMORY;
@ -2107,6 +2107,13 @@ static int DSOUND_OpenAudio(void)
audioFragment=0x0002000c;
if (-1==ioctl(audiofd,SNDCTL_DSP_SETFRAGMENT,&audioFragment))
perror("ioctl SETFRAGMENT");
if ((flags = fcntl(audiofd,F_GETFL,0)) != -1) {
flags &= ~O_NDELAY;
if (-1==fcntl(audiofd,F_SETFL,flags))
perror("clearing the non-blocking flags in DSOUND_OpenAudio");
} else
perror("cannot get flags of audiofd");
audioOK = 1;
DSOUND_setformat(&(primarybuf->wfx));