mirror of
git://source.winehq.org/git/wine.git
synced 2024-11-05 18:01:34 +00:00
wined3d: Move WINED3DRS_DEPTHBIAS to the state table.
This commit is contained in:
parent
d7e55c2841
commit
30cf5e4e90
2 changed files with 23 additions and 47 deletions
|
@ -3425,6 +3425,8 @@ static HRESULT WINAPI IWineD3DDeviceImpl_SetRenderState(IWineD3DDevice *iface, W
|
|||
case WINED3DRS_WRAP15 :
|
||||
case WINED3DRS_MULTISAMPLEANTIALIAS :
|
||||
case WINED3DRS_SCISSORTESTENABLE :
|
||||
case WINED3DRS_SLOPESCALEDEPTHBIAS :
|
||||
case WINED3DRS_DEPTHBIAS :
|
||||
StateTable[STATE_RENDER(State)].apply(STATE_RENDER(State), This->stateBlock);
|
||||
break;
|
||||
|
||||
|
@ -3435,51 +3437,6 @@ static HRESULT WINAPI IWineD3DDeviceImpl_SetRenderState(IWineD3DDevice *iface, W
|
|||
return WINED3DERR_INVALIDCALL;
|
||||
}
|
||||
|
||||
case WINED3DRS_SLOPESCALEDEPTHBIAS :
|
||||
{
|
||||
if(Value) {
|
||||
tmpvalue.d = Value;
|
||||
glEnable(GL_POLYGON_OFFSET_FILL);
|
||||
checkGLcall("glEnable(GL_POLYGON_OFFSET_FILL)");
|
||||
glPolygonOffset(tmpvalue.f, *((float*)&This->stateBlock->renderState[WINED3DRS_DEPTHBIAS]));
|
||||
checkGLcall("glPolygonOffset(...)");
|
||||
} else {
|
||||
glDisable(GL_POLYGON_OFFSET_FILL);
|
||||
checkGLcall("glDisable(GL_POLYGON_OFFSET_FILL)");
|
||||
}
|
||||
break;
|
||||
}
|
||||
{
|
||||
if(Value) {
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
glEnable(GL_BLEND);
|
||||
checkGLcall("glEnable(GL_BLEND)");
|
||||
glEnable(GL_LINE_SMOOTH);
|
||||
checkGLcall("glEnable(GL_LINE_SMOOTH)");
|
||||
} else {
|
||||
glDisable(GL_BLEND);
|
||||
checkGLcall("glDisable(GL_BLEND)");
|
||||
glDisable(GL_LINE_SMOOTH);
|
||||
checkGLcall("glDisable(GL_LINE_SMOOTH)");
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case WINED3DRS_DEPTHBIAS :
|
||||
{
|
||||
if(Value) {
|
||||
tmpvalue.d = Value;
|
||||
glEnable(GL_POLYGON_OFFSET_FILL);
|
||||
checkGLcall("glEnable(GL_POLYGON_OFFSET_FILL)");
|
||||
glPolygonOffset(*((float*)&This->stateBlock->renderState[WINED3DRS_SLOPESCALEDEPTHBIAS]), tmpvalue.f);
|
||||
checkGLcall("glPolygonOffset(...)");
|
||||
} else {
|
||||
glDisable(GL_POLYGON_OFFSET_FILL);
|
||||
checkGLcall("glDisable(GL_POLYGON_OFFSET_FILL)");
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case WINED3DRS_TEXTUREPERSPECTIVE :
|
||||
{
|
||||
if (Value)
|
||||
|
|
|
@ -1125,6 +1125,25 @@ static void state_scissor(DWORD state, IWineD3DStateBlockImpl *stateblock) {
|
|||
}
|
||||
}
|
||||
|
||||
static void state_depthbias(DWORD state, IWineD3DStateBlockImpl *stateblock) {
|
||||
union {
|
||||
DWORD d;
|
||||
float f;
|
||||
} tmpvalue;
|
||||
|
||||
if(stateblock->renderState[WINED3DRS_SLOPESCALEDEPTHBIAS] ||
|
||||
stateblock->renderState[WINED3DRS_DEPTHBIAS]) {
|
||||
tmpvalue.d = stateblock->renderState[WINED3DRS_SLOPESCALEDEPTHBIAS];
|
||||
glEnable(GL_POLYGON_OFFSET_FILL);
|
||||
checkGLcall("glEnable(GL_POLYGON_OFFSET_FILL)");
|
||||
glPolygonOffset(tmpvalue.f, *((float*)&stateblock->renderState[WINED3DRS_DEPTHBIAS]));
|
||||
checkGLcall("glPolygonOffset(...)");
|
||||
} else {
|
||||
glDisable(GL_POLYGON_OFFSET_FILL);
|
||||
checkGLcall("glDisable(GL_POLYGON_OFFSET_FILL)");
|
||||
}
|
||||
}
|
||||
|
||||
const struct StateEntry StateTable[] =
|
||||
{
|
||||
/* State name representative, apply function */
|
||||
|
@ -1307,7 +1326,7 @@ const struct StateEntry StateTable[] =
|
|||
/*172, WINED3DRS_POSITIONORDER */ /* Value assigned to 2 state names */
|
||||
/*173, WINED3DRS_NORMALORDER */ /* Value assigned to 2 state names */
|
||||
{ /*174, WINED3DRS_SCISSORTESTENABLE */ STATE_RENDER(WINED3DRS_SCISSORTESTENABLE), state_scissor },
|
||||
{ /*175, WINED3DRS_SLOPESCALEDEPTHBIAS */ STATE_RENDER(WINED3DRS_DEPTHBIAS), state_unknown },
|
||||
{ /*175, WINED3DRS_SLOPESCALEDEPTHBIAS */ STATE_RENDER(WINED3DRS_DEPTHBIAS), state_depthbias },
|
||||
{ /*176, WINED3DRS_ANTIALIASEDLINEENABLE */ STATE_RENDER(WINED3DRS_ALPHABLENDENABLE), state_blend },
|
||||
{ /*177, undefined */ 0, state_undefined },
|
||||
{ /*178, WINED3DRS_MINTESSELLATIONLEVEL */ STATE_RENDER(WINED3DRS_ENABLEADAPTIVETESSELLATION), state_unknown },
|
||||
|
@ -1327,7 +1346,7 @@ const struct StateEntry StateTable[] =
|
|||
{ /*192, WINED3DRS_COLORWRITEENABLE3 */ STATE_RENDER(WINED3DRS_COLORWRITEENABLE), state_colorwrite },
|
||||
{ /*193, WINED3DRS_BLENDFACTOR */ STATE_RENDER(WINED3DRS_ALPHABLENDENABLE), state_blend },
|
||||
{ /*194, WINED3DRS_SRGBWRITEENABLE */ 0, state_nogl },
|
||||
{ /*195, WINED3DRS_DEPTHBIAS */ STATE_RENDER(WINED3DRS_DEPTHBIAS), state_unknown },
|
||||
{ /*195, WINED3DRS_DEPTHBIAS */ STATE_RENDER(WINED3DRS_DEPTHBIAS), state_depthbias },
|
||||
{ /*196, undefined */ 0, state_undefined },
|
||||
{ /*197, undefined */ 0, state_undefined },
|
||||
{ /*198, WINED3DRS_WRAP8 */ STATE_RENDER(WINED3DRS_WRAP0), state_wrap },
|
||||
|
|
Loading…
Reference in a new issue