wined3d: FIX D3DBLEND_BOTHSRCALPHA and BLEND_BOTHINVSRCALPHA.

This commit is contained in:
Stefan Dösinger 2007-08-12 21:44:30 +02:00 committed by Alexandre Julliard
parent 4baee1973c
commit 306fcfeee7
2 changed files with 36 additions and 29 deletions

View file

@ -1934,8 +1934,6 @@ static HRESULT WINAPI IWineD3DImpl_GetDeviceCaps(IWineD3D *iface, UINT Adapter,
WINED3DPBLENDCAPS_ZERO;
*pCaps->DestBlendCaps = WINED3DPBLENDCAPS_BLENDFACTOR |
WINED3DPBLENDCAPS_BOTHINVSRCALPHA |
WINED3DPBLENDCAPS_BOTHSRCALPHA |
WINED3DPBLENDCAPS_DESTALPHA |
WINED3DPBLENDCAPS_DESTCOLOR |
WINED3DPBLENDCAPS_INVDESTALPHA |
@ -1948,6 +1946,9 @@ static HRESULT WINAPI IWineD3DImpl_GetDeviceCaps(IWineD3D *iface, UINT Adapter,
WINED3DPBLENDCAPS_ZERO;
/* NOTE: WINED3DPBLENDCAPS_SRCALPHASAT is not supported as dest blend factor,
* according to the glBlendFunc manpage
*
* WINED3DPBLENDCAPS_BOTHINVSRCALPHA and WINED3DPBLENDCAPS_BOTHSRCALPHA are
* legacy settings for srcblend only
*/
*pCaps->AlphaCmpCaps = WINED3DPCMPCAPS_ALWAYS |

View file

@ -247,33 +247,6 @@ static void state_blend(DWORD state, IWineD3DStateBlockImpl *stateblock, WineD3D
return;
};
switch (stateblock->renderState[WINED3DRS_SRCBLEND]) {
case WINED3DBLEND_ZERO : srcBlend = GL_ZERO; break;
case WINED3DBLEND_ONE : srcBlend = GL_ONE; break;
case WINED3DBLEND_SRCCOLOR : srcBlend = GL_SRC_COLOR; break;
case WINED3DBLEND_INVSRCCOLOR : srcBlend = GL_ONE_MINUS_SRC_COLOR; break;
case WINED3DBLEND_SRCALPHA : srcBlend = GL_SRC_ALPHA; break;
case WINED3DBLEND_INVSRCALPHA : srcBlend = GL_ONE_MINUS_SRC_ALPHA; break;
case WINED3DBLEND_DESTALPHA : srcBlend = GL_DST_ALPHA; break;
case WINED3DBLEND_INVDESTALPHA : srcBlend = GL_ONE_MINUS_DST_ALPHA; break;
case WINED3DBLEND_DESTCOLOR : srcBlend = GL_DST_COLOR; break;
case WINED3DBLEND_INVDESTCOLOR : srcBlend = GL_ONE_MINUS_DST_COLOR; break;
case WINED3DBLEND_SRCALPHASAT : srcBlend = GL_SRC_ALPHA_SATURATE; break;
case WINED3DBLEND_BOTHSRCALPHA : srcBlend = GL_SRC_ALPHA;
dstBlend = GL_SRC_ALPHA;
break;
case WINED3DBLEND_BOTHINVSRCALPHA : srcBlend = GL_ONE_MINUS_SRC_ALPHA;
dstBlend = GL_ONE_MINUS_SRC_ALPHA;
break;
case WINED3DBLEND_BLENDFACTOR : srcBlend = GL_CONSTANT_COLOR; break;
case WINED3DBLEND_INVBLENDFACTOR : srcBlend = GL_ONE_MINUS_CONSTANT_COLOR; break;
default:
FIXME("Unrecognized src blend value %d\n", stateblock->renderState[WINED3DRS_SRCBLEND]);
}
switch (stateblock->renderState[WINED3DRS_DESTBLEND]) {
case WINED3DBLEND_ZERO : dstBlend = GL_ZERO; break;
case WINED3DBLEND_ONE : dstBlend = GL_ONE; break;
@ -291,12 +264,17 @@ static void state_blend(DWORD state, IWineD3DStateBlockImpl *stateblock, WineD3D
WARN("Application uses SRCALPHASAT as dest blend factor, expect problems\n");
break;
/* WINED3DBLEND_BOTHSRCALPHA and WINED3DBLEND_BOTHINVSRCALPHA are legacy source blending
* values which are still valid up to d3d9. They should not occur as dest blend values
*/
case WINED3DBLEND_BOTHSRCALPHA : dstBlend = GL_SRC_ALPHA;
srcBlend = GL_SRC_ALPHA;
FIXME("WINED3DRS_DESTBLEND = WINED3DBLEND_BOTHSRCALPHA, what to do?\n");
break;
case WINED3DBLEND_BOTHINVSRCALPHA : dstBlend = GL_ONE_MINUS_SRC_ALPHA;
srcBlend = GL_ONE_MINUS_SRC_ALPHA;
FIXME("WINED3DRS_DESTBLEND = WINED3DBLEND_BOTHINVSRCALPHA, what to do?\n");
break;
case WINED3DBLEND_BLENDFACTOR : dstBlend = GL_CONSTANT_COLOR; break;
@ -305,6 +283,34 @@ static void state_blend(DWORD state, IWineD3DStateBlockImpl *stateblock, WineD3D
FIXME("Unrecognized dst blend value %d\n", stateblock->renderState[WINED3DRS_DESTBLEND]);
}
switch (stateblock->renderState[WINED3DRS_SRCBLEND]) {
case WINED3DBLEND_ZERO : srcBlend = GL_ZERO; break;
case WINED3DBLEND_ONE : srcBlend = GL_ONE; break;
case WINED3DBLEND_SRCCOLOR : srcBlend = GL_SRC_COLOR; break;
case WINED3DBLEND_INVSRCCOLOR : srcBlend = GL_ONE_MINUS_SRC_COLOR; break;
case WINED3DBLEND_SRCALPHA : srcBlend = GL_SRC_ALPHA; break;
case WINED3DBLEND_INVSRCALPHA : srcBlend = GL_ONE_MINUS_SRC_ALPHA; break;
case WINED3DBLEND_DESTALPHA : srcBlend = GL_DST_ALPHA; break;
case WINED3DBLEND_INVDESTALPHA : srcBlend = GL_ONE_MINUS_DST_ALPHA; break;
case WINED3DBLEND_DESTCOLOR : srcBlend = GL_DST_COLOR; break;
case WINED3DBLEND_INVDESTCOLOR : srcBlend = GL_ONE_MINUS_DST_COLOR; break;
case WINED3DBLEND_SRCALPHASAT : srcBlend = GL_SRC_ALPHA_SATURATE; break;
case WINED3DBLEND_BOTHSRCALPHA : srcBlend = GL_SRC_ALPHA;
dstBlend = GL_ONE_MINUS_SRC_ALPHA;
break;
case WINED3DBLEND_BOTHINVSRCALPHA : srcBlend = GL_ONE_MINUS_SRC_ALPHA;
dstBlend = GL_SRC_ALPHA;
break;
case WINED3DBLEND_BLENDFACTOR : srcBlend = GL_CONSTANT_COLOR; break;
case WINED3DBLEND_INVBLENDFACTOR : srcBlend = GL_ONE_MINUS_CONSTANT_COLOR; break;
default:
FIXME("Unrecognized src blend value %d\n", stateblock->renderState[WINED3DRS_SRCBLEND]);
}
if(stateblock->renderState[WINED3DRS_EDGEANTIALIAS] ||
stateblock->renderState[WINED3DRS_ANTIALIASEDLINEENABLE]) {
glEnable(GL_LINE_SMOOTH);