ddraw: Remove the redundant "desc" parameter to ddraw_surface_create_wined3d_texture().

This commit is contained in:
Zebediah Figura 2022-12-22 16:00:34 -06:00 committed by Alexandre Julliard
parent c86263aa5d
commit 2f3c7e8725

View file

@ -5995,10 +5995,11 @@ static HRESULT ddraw_surface_reserve_memory(struct wined3d_texture *wined3d_text
return hr;
}
static HRESULT ddraw_surface_create_wined3d_texture(DDSURFACEDESC2 *desc, struct wined3d_device *wined3d_device,
static HRESULT ddraw_surface_create_wined3d_texture(struct wined3d_device *wined3d_device,
const struct wined3d_resource_desc *wined3d_desc, unsigned int layers, unsigned int levels,
struct ddraw_texture *texture, struct wined3d_texture **wined3d_texture)
{
const DDSURFACEDESC2 *desc = &texture->surface_desc;
struct wined3d_resource_desc draw_texture_desc;
struct wined3d_texture *draw_texture;
struct ddraw_surface *parent;
@ -6589,7 +6590,7 @@ HRESULT ddraw_surface_create(struct ddraw *ddraw, const DDSURFACEDESC2 *surface_
layers = 6;
}
if (FAILED(hr = ddraw_surface_create_wined3d_texture(desc, ddraw->wined3d_device, &wined3d_desc, layers, levels,
if (FAILED(hr = ddraw_surface_create_wined3d_texture(ddraw->wined3d_device, &wined3d_desc, layers, levels,
texture, &wined3d_texture)))
{
WARN("Failed to create wined3d texture, hr %#lx.\n", hr);
@ -6723,7 +6724,7 @@ HRESULT ddraw_surface_create(struct ddraw *ddraw, const DDSURFACEDESC2 *surface_
desc->ddsCaps.dwCaps |= DDSCAPS_BACKBUFFER;
desc->u5.dwBackBufferCount = 0;
if (FAILED(hr = ddraw_surface_create_wined3d_texture(desc, ddraw->wined3d_device, &wined3d_desc, 1, 1,
if (FAILED(hr = ddraw_surface_create_wined3d_texture(ddraw->wined3d_device, &wined3d_desc, 1, 1,
texture, &wined3d_texture)))
{
heap_free(texture);