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Make underlining of fonts drawn at an angle follow the text.
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@ -1296,8 +1296,10 @@ BOOL X11DRV_XRender_ExtTextOut( X11DRV_PDEVICE *physDev, INT x, INT y, UINT flag
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XSetLineAttributes( gdi_display, physDev->gc, lineWidth,
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XSetLineAttributes( gdi_display, physDev->gc, lineWidth,
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LineSolid, CapProjecting, JoinBevel );
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LineSolid, CapProjecting, JoinBevel );
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XDrawLine( gdi_display, physDev->drawable, physDev->gc,
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XDrawLine( gdi_display, physDev->drawable, physDev->gc,
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physDev->org.x + x, physDev->org.y + y - linePos,
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physDev->org.x + x - linePos * sinEsc,
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physDev->org.x + x + width, physDev->org.y + y - linePos );
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physDev->org.y + y - linePos * cosEsc,
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physDev->org.x + x + width * cosEsc - linePos * sinEsc,
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physDev->org.y + y - width * sinEsc - linePos * cosEsc );
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}
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}
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if (lf.lfStrikeOut) {
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if (lf.lfStrikeOut) {
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