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d3dcompiler: Implement D3DStripShader().
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a36f51b1b2
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2c9b24b054
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@ -285,3 +285,92 @@ HRESULT d3dcompiler_get_blob_part(const void *data, SIZE_T data_size, D3D_BLOB_P
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return hr;
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}
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static BOOL check_blob_strip(DWORD tag, UINT flags)
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{
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BOOL add = TRUE;
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if (flags & D3DCOMPILER_STRIP_TEST_BLOBS) FIXME("Unhandled flag D3DCOMPILER_STRIP_TEST_BLOBS.\n");
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switch(tag)
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{
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case TAG_RDEF:
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case TAG_STAT:
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if (flags & D3DCOMPILER_STRIP_REFLECTION_DATA) add = FALSE;
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break;
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case TAG_SDBG:
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if (flags & D3DCOMPILER_STRIP_DEBUG_INFO) add = FALSE;
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break;
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default:
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break;
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}
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TRACE("%s tag %s\n", add ? "Add" : "Skip", debugstr_an((const char *)&tag, 4));
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return add;
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}
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HRESULT d3dcompiler_strip_shader(const void *data, SIZE_T data_size, UINT flags, ID3DBlob **blob)
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{
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struct dxbc src_dxbc, dst_dxbc;
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HRESULT hr;
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unsigned int i;
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if (!blob)
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{
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WARN("NULL for blob specified\n");
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return E_FAIL;
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}
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if (!data || !data_size)
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{
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WARN("Invalid arguments: data %p, data_size %lu\n", data, data_size);
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return D3DERR_INVALIDCALL;
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}
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hr = dxbc_parse(data, data_size, &src_dxbc);
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if (FAILED(hr))
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{
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WARN("Failed to parse blob part\n");
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return hr;
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}
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/* src_dxbc.count >= dst_dxbc.count */
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hr = dxbc_init(&dst_dxbc, src_dxbc.count);
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if (FAILED(hr))
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{
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dxbc_destroy(&src_dxbc);
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WARN("Failed to init dxbc\n");
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return hr;
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}
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for (i = 0; i < src_dxbc.count; ++i)
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{
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struct dxbc_section *section = &src_dxbc.sections[i];
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if (check_blob_strip(section->tag, flags))
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{
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hr = dxbc_add_section(&dst_dxbc, section->tag, section->data, section->data_size);
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if (FAILED(hr))
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{
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dxbc_destroy(&src_dxbc);
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dxbc_destroy(&dst_dxbc);
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WARN("Failed to add section to dxbc\n");
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return hr;
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}
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}
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}
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hr = dxbc_write_blob(&dst_dxbc, blob);
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if (FAILED(hr))
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{
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WARN("Failed to write blob part\n");
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}
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dxbc_destroy(&src_dxbc);
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dxbc_destroy(&dst_dxbc);
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return hr;
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}
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@ -14,4 +14,4 @@
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@ stdcall D3DPreprocess(ptr long str ptr ptr ptr ptr)
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@ stub D3DReflect
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@ stub D3DReturnFailure1
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@ stub D3DStripShader
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@ stdcall D3DStripShader(ptr long long ptr)
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@ -116,3 +116,10 @@ HRESULT WINAPI D3DGetDebugInfo(const void *data, SIZE_T data_size, ID3DBlob **bl
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return d3dcompiler_get_blob_part(data, data_size, D3D_BLOB_DEBUG_INFO, 0, blob);
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}
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HRESULT WINAPI D3DStripShader(const void *data, SIZE_T data_size, UINT flags, ID3D10Blob **blob)
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{
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TRACE("data %p, data_size %lu, flags %#x, blob %p\n", data, data_size, flags, blob);
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return d3dcompiler_strip_shader(data, data_size, flags, blob);
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}
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@ -55,6 +55,7 @@ HRESULT d3dcompiler_blob_init(struct d3dcompiler_blob *blob, SIZE_T data_size) D
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/* blob handling */
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HRESULT d3dcompiler_get_blob_part(const void *data, SIZE_T data_size, D3D_BLOB_PART part, UINT flags, ID3DBlob **blob) DECLSPEC_HIDDEN;
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HRESULT d3dcompiler_strip_shader(const void *data, SIZE_T data_size, UINT flags, ID3DBlob **blob) DECLSPEC_HIDDEN;
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/* Shader assembler definitions */
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typedef enum _shader_type {
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@ -585,7 +586,9 @@ void SlDeleteShader(struct bwriter_shader *shader);
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#define TAG_ISGN MAKE_TAG('I', 'S', 'G', 'N')
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#define TAG_OSGN MAKE_TAG('O', 'S', 'G', 'N')
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#define TAG_PCSG MAKE_TAG('P', 'C', 'S', 'G')
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#define TAG_RDEF MAKE_TAG('R', 'D', 'E', 'F')
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#define TAG_SDBG MAKE_TAG('S', 'D', 'B', 'G')
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#define TAG_STAT MAKE_TAG('S', 'T', 'A', 'T')
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#define TAG_XNAP MAKE_TAG('X', 'N', 'A', 'P')
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#define TAG_XNAS MAKE_TAG('X', 'N', 'A', 'S')
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@ -45,6 +45,16 @@ HRESULT WINAPI D3DCompile(const void *data, SIZE_T data_size, const char *filena
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const D3D_SHADER_MACRO *defines, ID3DInclude *include, const char *entrypoint,
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const char *target, UINT sflags, UINT eflags, ID3DBlob **shader, ID3DBlob **error_messages);
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typedef enum D3DCOMPILER_STRIP_FLAGS
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{
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D3DCOMPILER_STRIP_REFLECTION_DATA = 1,
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D3DCOMPILER_STRIP_DEBUG_INFO = 2,
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D3DCOMPILER_STRIP_TEST_BLOBS = 4,
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D3DCOMPILER_STRIP_FORCE_DWORD = 0x7fffffff
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} D3DCOMPILER_STRIP_FLAGS;
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HRESULT WINAPI D3DStripShader(const void *data, SIZE_T data_size, UINT flags, ID3DBlob **blob);
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typedef enum D3D_BLOB_PART
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{
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D3D_BLOB_INPUT_SIGNATURE_BLOB,
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