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dmloader: Remove an unused critical section.
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2 changed files with 0 additions and 8 deletions
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@ -99,8 +99,6 @@ struct IDirectMusicLoaderImpl {
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struct list *pObjects;
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/* settings for certain object classes */
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struct list *pClassSettings;
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/* critical section */
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CRITICAL_SECTION CritSect;
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};
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/* contained object entry */
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@ -100,9 +100,6 @@ static ULONG WINAPI IDirectMusicLoaderImpl_IDirectMusicLoader_Release (LPDIRECTM
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/* firstly, release the cache */
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IDirectMusicLoader8_ClearCache (iface, &GUID_DirectMusicAllTypes);
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/* FIXME: release all allocated entries */
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/* destroy critical section */
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/*This->CritSect.DebugInfo->Spare[0] = 0;
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DeleteCriticalSection (&This->CritSect); */
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HeapFree (GetProcessHeap(), 0, This);
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unlock_module();
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}
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@ -864,10 +861,7 @@ HRESULT WINAPI DMUSIC_CreateDirectMusicLoaderImpl (LPCGUID lpcGUID, LPVOID *ppob
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}
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obj->LoaderVtbl = &DirectMusicLoader_Loader_Vtbl;
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obj->dwRef = 0; /* will be inited with QueryInterface */
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/* init critical section */
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/* init cache/alias list */
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/*InitializeCriticalSection (&obj->CritSect);
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obj->CritSect.DebugInfo->Spare[0] = (DWORD_PTR)(__FILE__ ": IDirectMusicLoaderImpl.CritSect"); */
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obj->pObjects = HeapAlloc (GetProcessHeap (), HEAP_ZERO_MEMORY, sizeof(struct list));
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list_init (obj->pObjects);
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/* init settings */
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