diff --git a/include/d3d.h b/include/d3d.h index fcd8e31ba47..72b73d1b799 100644 --- a/include/d3d.h +++ b/include/d3d.h @@ -653,8 +653,8 @@ DECLARE_INTERFACE_(IDirect3DViewport,IUnknown) STDMETHOD_(ULONG,Release)(THIS) PURE; /*** IDirect3DViewport methods ***/ STDMETHOD(Initialize)(THIS_ IDirect3D *d3d) PURE; - STDMETHOD(GetViewport)(THIS_ LPD3DVIEWPORT lpData) PURE; - STDMETHOD(SetViewport)(THIS_ LPD3DVIEWPORT lpData) PURE; + STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT *data) PURE; + STDMETHOD(SetViewport)(THIS_ D3DVIEWPORT *data) PURE; STDMETHOD(TransformVertices)(THIS_ DWORD dwVertexCount, LPD3DTRANSFORMDATA lpData, DWORD dwFlags, LPDWORD lpOffScreen) PURE; STDMETHOD(LightElements)(THIS_ DWORD dwElementCount, LPD3DLIGHTDATA lpData) PURE; STDMETHOD(SetBackground)(THIS_ D3DMATERIALHANDLE hMat) PURE; @@ -721,8 +721,8 @@ DECLARE_INTERFACE_(IDirect3DViewport2,IDirect3DViewport) STDMETHOD_(ULONG,Release)(THIS) PURE; /*** IDirect3DViewport methods ***/ STDMETHOD(Initialize)(THIS_ IDirect3D *d3d) PURE; - STDMETHOD(GetViewport)(THIS_ LPD3DVIEWPORT lpData) PURE; - STDMETHOD(SetViewport)(THIS_ LPD3DVIEWPORT lpData) PURE; + STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT *data) PURE; + STDMETHOD(SetViewport)(THIS_ D3DVIEWPORT *data) PURE; STDMETHOD(TransformVertices)(THIS_ DWORD dwVertexCount, LPD3DTRANSFORMDATA lpData, DWORD dwFlags, LPDWORD lpOffScreen) PURE; STDMETHOD(LightElements)(THIS_ DWORD dwElementCount, LPD3DLIGHTDATA lpData) PURE; STDMETHOD(SetBackground)(THIS_ D3DMATERIALHANDLE hMat) PURE; @@ -797,8 +797,8 @@ DECLARE_INTERFACE_(IDirect3DViewport3,IDirect3DViewport2) STDMETHOD_(ULONG,Release)(THIS) PURE; /*** IDirect3DViewport methods ***/ STDMETHOD(Initialize)(THIS_ IDirect3D *d3d) PURE; - STDMETHOD(GetViewport)(THIS_ LPD3DVIEWPORT lpData) PURE; - STDMETHOD(SetViewport)(THIS_ LPD3DVIEWPORT lpData) PURE; + STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT *data) PURE; + STDMETHOD(SetViewport)(THIS_ D3DVIEWPORT *data) PURE; STDMETHOD(TransformVertices)(THIS_ DWORD dwVertexCount, LPD3DTRANSFORMDATA lpData, DWORD dwFlags, LPDWORD lpOffScreen) PURE; STDMETHOD(LightElements)(THIS_ DWORD dwElementCount, LPD3DLIGHTDATA lpData) PURE; STDMETHOD(SetBackground)(THIS_ D3DMATERIALHANDLE hMat) PURE;