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git://source.winehq.org/git/wine.git
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d3d9: COM cleanup for the IDirect3DCubeTexture9 iface.
This commit is contained in:
parent
a991b6708b
commit
29116e2400
3 changed files with 73 additions and 45 deletions
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@ -26,9 +26,15 @@
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WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
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/* IDirect3DCubeTexture9 IUnknown parts follow: */
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static HRESULT WINAPI IDirect3DCubeTexture9Impl_QueryInterface(LPDIRECT3DCUBETEXTURE9 iface, REFIID riid, LPVOID* ppobj) {
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IDirect3DCubeTexture9Impl *This = (IDirect3DCubeTexture9Impl *)iface;
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static inline IDirect3DCubeTexture9Impl *impl_from_IDirect3DCubeTexture9(IDirect3DCubeTexture9 *iface)
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{
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return CONTAINING_RECORD(iface, IDirect3DCubeTexture9Impl, IDirect3DCubeTexture9_iface);
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}
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static HRESULT WINAPI IDirect3DCubeTexture9Impl_QueryInterface(IDirect3DCubeTexture9 *iface,
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REFIID riid, void **ppobj)
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{
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IDirect3DCubeTexture9Impl *This = impl_from_IDirect3DCubeTexture9(iface);
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TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj);
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@ -46,8 +52,9 @@ static HRESULT WINAPI IDirect3DCubeTexture9Impl_QueryInterface(LPDIRECT3DCUBETEX
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return E_NOINTERFACE;
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}
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static ULONG WINAPI IDirect3DCubeTexture9Impl_AddRef(LPDIRECT3DCUBETEXTURE9 iface) {
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IDirect3DCubeTexture9Impl *This = (IDirect3DCubeTexture9Impl *)iface;
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static ULONG WINAPI IDirect3DCubeTexture9Impl_AddRef(IDirect3DCubeTexture9 *iface)
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{
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IDirect3DCubeTexture9Impl *This = impl_from_IDirect3DCubeTexture9(iface);
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ULONG ref = InterlockedIncrement(&This->ref);
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TRACE("%p increasing refcount to %u.\n", iface, ref);
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@ -63,8 +70,9 @@ static ULONG WINAPI IDirect3DCubeTexture9Impl_AddRef(LPDIRECT3DCUBETEXTURE9 ifac
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return ref;
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}
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static ULONG WINAPI IDirect3DCubeTexture9Impl_Release(LPDIRECT3DCUBETEXTURE9 iface) {
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IDirect3DCubeTexture9Impl *This = (IDirect3DCubeTexture9Impl *)iface;
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static ULONG WINAPI IDirect3DCubeTexture9Impl_Release(IDirect3DCubeTexture9 *iface)
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{
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IDirect3DCubeTexture9Impl *This = impl_from_IDirect3DCubeTexture9(iface);
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ULONG ref = InterlockedDecrement(&This->ref);
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TRACE("%p decreasing refcount to %u.\n", iface, ref);
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@ -85,9 +93,10 @@ static ULONG WINAPI IDirect3DCubeTexture9Impl_Release(LPDIRECT3DCUBETEXTURE9 ifa
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}
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/* IDirect3DCubeTexture9 IDirect3DResource9 Interface follow: */
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static HRESULT WINAPI IDirect3DCubeTexture9Impl_GetDevice(IDirect3DCubeTexture9 *iface, IDirect3DDevice9 **device)
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static HRESULT WINAPI IDirect3DCubeTexture9Impl_GetDevice(IDirect3DCubeTexture9 *iface,
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IDirect3DDevice9 **device)
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{
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IDirect3DCubeTexture9Impl *This = (IDirect3DCubeTexture9Impl *)iface;
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IDirect3DCubeTexture9Impl *This = impl_from_IDirect3DCubeTexture9(iface);
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TRACE("iface %p, device %p.\n", iface, device);
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@ -99,8 +108,10 @@ static HRESULT WINAPI IDirect3DCubeTexture9Impl_GetDevice(IDirect3DCubeTexture9
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return D3D_OK;
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}
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static HRESULT WINAPI IDirect3DCubeTexture9Impl_SetPrivateData(LPDIRECT3DCUBETEXTURE9 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) {
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IDirect3DCubeTexture9Impl *This = (IDirect3DCubeTexture9Impl *)iface;
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static HRESULT WINAPI IDirect3DCubeTexture9Impl_SetPrivateData(IDirect3DCubeTexture9 *iface,
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REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags)
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{
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IDirect3DCubeTexture9Impl *This = impl_from_IDirect3DCubeTexture9(iface);
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HRESULT hr;
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TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n",
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@ -113,8 +124,10 @@ static HRESULT WINAPI IDirect3DCubeTexture9Impl_SetPrivateData(LPDIRECT3DCUBETEX
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return hr;
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}
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static HRESULT WINAPI IDirect3DCubeTexture9Impl_GetPrivateData(LPDIRECT3DCUBETEXTURE9 iface, REFGUID refguid, void* pData, DWORD* pSizeOfData) {
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IDirect3DCubeTexture9Impl *This = (IDirect3DCubeTexture9Impl *)iface;
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static HRESULT WINAPI IDirect3DCubeTexture9Impl_GetPrivateData(IDirect3DCubeTexture9 *iface,
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REFGUID refguid, void *pData, DWORD *pSizeOfData)
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{
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IDirect3DCubeTexture9Impl *This = impl_from_IDirect3DCubeTexture9(iface);
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HRESULT hr;
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TRACE("iface %p, guid %s, data %p, data_size %p.\n",
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@ -127,8 +140,10 @@ static HRESULT WINAPI IDirect3DCubeTexture9Impl_GetPrivateData(LPDIRECT3DCUBETEX
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return hr;
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}
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static HRESULT WINAPI IDirect3DCubeTexture9Impl_FreePrivateData(LPDIRECT3DCUBETEXTURE9 iface, REFGUID refguid) {
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IDirect3DCubeTexture9Impl *This = (IDirect3DCubeTexture9Impl *)iface;
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static HRESULT WINAPI IDirect3DCubeTexture9Impl_FreePrivateData(IDirect3DCubeTexture9 *iface,
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REFGUID refguid)
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{
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IDirect3DCubeTexture9Impl *This = impl_from_IDirect3DCubeTexture9(iface);
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HRESULT hr;
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TRACE("iface %p, guid %s.\n", iface, debugstr_guid(refguid));
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@ -140,8 +155,10 @@ static HRESULT WINAPI IDirect3DCubeTexture9Impl_FreePrivateData(LPDIRECT3DCUBETE
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return hr;
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}
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static DWORD WINAPI IDirect3DCubeTexture9Impl_SetPriority(LPDIRECT3DCUBETEXTURE9 iface, DWORD PriorityNew) {
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IDirect3DCubeTexture9Impl *This = (IDirect3DCubeTexture9Impl *)iface;
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static DWORD WINAPI IDirect3DCubeTexture9Impl_SetPriority(IDirect3DCubeTexture9 *iface,
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DWORD PriorityNew)
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{
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IDirect3DCubeTexture9Impl *This = impl_from_IDirect3DCubeTexture9(iface);
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DWORD ret;
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TRACE("iface %p, priority %u.\n", iface, PriorityNew);
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@ -153,8 +170,9 @@ static DWORD WINAPI IDirect3DCubeTexture9Impl_SetPriority(LPDIRECT3DCUBETEXTURE9
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return ret;
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}
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static DWORD WINAPI IDirect3DCubeTexture9Impl_GetPriority(LPDIRECT3DCUBETEXTURE9 iface) {
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IDirect3DCubeTexture9Impl *This = (IDirect3DCubeTexture9Impl *)iface;
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static DWORD WINAPI IDirect3DCubeTexture9Impl_GetPriority(IDirect3DCubeTexture9 *iface)
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{
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IDirect3DCubeTexture9Impl *This = impl_from_IDirect3DCubeTexture9(iface);
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DWORD ret;
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TRACE("iface %p.\n", iface);
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@ -166,8 +184,9 @@ static DWORD WINAPI IDirect3DCubeTexture9Impl_GetPriority(LPDIRECT3DCUBETEXTURE9
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return ret;
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}
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static void WINAPI IDirect3DCubeTexture9Impl_PreLoad(LPDIRECT3DCUBETEXTURE9 iface) {
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IDirect3DCubeTexture9Impl *This = (IDirect3DCubeTexture9Impl *)iface;
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static void WINAPI IDirect3DCubeTexture9Impl_PreLoad(IDirect3DCubeTexture9 *iface)
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{
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IDirect3DCubeTexture9Impl *This = impl_from_IDirect3DCubeTexture9(iface);
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TRACE("iface %p.\n", iface);
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@ -176,8 +195,9 @@ static void WINAPI IDirect3DCubeTexture9Impl_PreLoad(LPDIRECT3DCUBETEXTURE9 ifac
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wined3d_mutex_unlock();
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}
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static D3DRESOURCETYPE WINAPI IDirect3DCubeTexture9Impl_GetType(LPDIRECT3DCUBETEXTURE9 iface) {
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IDirect3DCubeTexture9Impl *This = (IDirect3DCubeTexture9Impl *)iface;
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static D3DRESOURCETYPE WINAPI IDirect3DCubeTexture9Impl_GetType(IDirect3DCubeTexture9 *iface)
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{
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IDirect3DCubeTexture9Impl *This = impl_from_IDirect3DCubeTexture9(iface);
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D3DRESOURCETYPE ret;
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TRACE("iface %p.\n", iface);
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@ -190,8 +210,9 @@ static D3DRESOURCETYPE WINAPI IDirect3DCubeTexture9Impl_GetType(LPDIRECT3DCUBETE
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}
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/* IDirect3DCubeTexture9 IDirect3DBaseTexture9 Interface follow: */
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static DWORD WINAPI IDirect3DCubeTexture9Impl_SetLOD(LPDIRECT3DCUBETEXTURE9 iface, DWORD LODNew) {
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IDirect3DCubeTexture9Impl *This = (IDirect3DCubeTexture9Impl *)iface;
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static DWORD WINAPI IDirect3DCubeTexture9Impl_SetLOD(IDirect3DCubeTexture9 *iface, DWORD LODNew)
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{
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IDirect3DCubeTexture9Impl *This = impl_from_IDirect3DCubeTexture9(iface);
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DWORD ret;
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TRACE("iface %p, lod %u.\n", iface, LODNew);
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@ -203,8 +224,9 @@ static DWORD WINAPI IDirect3DCubeTexture9Impl_SetLOD(LPDIRECT3DCUBETEXTURE9 ifac
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return ret;
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}
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static DWORD WINAPI IDirect3DCubeTexture9Impl_GetLOD(LPDIRECT3DCUBETEXTURE9 iface) {
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IDirect3DCubeTexture9Impl *This = (IDirect3DCubeTexture9Impl *)iface;
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static DWORD WINAPI IDirect3DCubeTexture9Impl_GetLOD(IDirect3DCubeTexture9 *iface)
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{
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IDirect3DCubeTexture9Impl *This = impl_from_IDirect3DCubeTexture9(iface);
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DWORD ret;
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TRACE("iface %p.\n", iface);
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@ -216,8 +238,9 @@ static DWORD WINAPI IDirect3DCubeTexture9Impl_GetLOD(LPDIRECT3DCUBETEXTURE9 ifac
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return ret;
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}
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static DWORD WINAPI IDirect3DCubeTexture9Impl_GetLevelCount(LPDIRECT3DCUBETEXTURE9 iface) {
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IDirect3DCubeTexture9Impl *This = (IDirect3DCubeTexture9Impl *)iface;
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static DWORD WINAPI IDirect3DCubeTexture9Impl_GetLevelCount(IDirect3DCubeTexture9 *iface)
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{
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IDirect3DCubeTexture9Impl *This = impl_from_IDirect3DCubeTexture9(iface);
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DWORD ret;
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TRACE("iface %p.\n", iface);
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@ -229,8 +252,10 @@ static DWORD WINAPI IDirect3DCubeTexture9Impl_GetLevelCount(LPDIRECT3DCUBETEXTUR
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return ret;
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}
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static HRESULT WINAPI IDirect3DCubeTexture9Impl_SetAutoGenFilterType(LPDIRECT3DCUBETEXTURE9 iface, D3DTEXTUREFILTERTYPE FilterType) {
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IDirect3DCubeTexture9Impl *This = (IDirect3DCubeTexture9Impl *)iface;
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static HRESULT WINAPI IDirect3DCubeTexture9Impl_SetAutoGenFilterType(IDirect3DCubeTexture9 *iface,
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D3DTEXTUREFILTERTYPE FilterType)
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{
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IDirect3DCubeTexture9Impl *This = impl_from_IDirect3DCubeTexture9(iface);
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HRESULT hr;
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TRACE("iface %p, filter_type %#x.\n", iface, FilterType);
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@ -242,8 +267,9 @@ static HRESULT WINAPI IDirect3DCubeTexture9Impl_SetAutoGenFilterType(LPDIRECT3DC
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return hr;
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}
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static D3DTEXTUREFILTERTYPE WINAPI IDirect3DCubeTexture9Impl_GetAutoGenFilterType(LPDIRECT3DCUBETEXTURE9 iface) {
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IDirect3DCubeTexture9Impl *This = (IDirect3DCubeTexture9Impl *)iface;
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static D3DTEXTUREFILTERTYPE WINAPI IDirect3DCubeTexture9Impl_GetAutoGenFilterType(IDirect3DCubeTexture9 *iface)
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{
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IDirect3DCubeTexture9Impl *This = impl_from_IDirect3DCubeTexture9(iface);
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D3DTEXTUREFILTERTYPE ret;
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TRACE("iface %p.\n", iface);
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@ -255,8 +281,9 @@ static D3DTEXTUREFILTERTYPE WINAPI IDirect3DCubeTexture9Impl_GetAutoGenFilterTyp
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return ret;
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}
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static void WINAPI IDirect3DCubeTexture9Impl_GenerateMipSubLevels(LPDIRECT3DCUBETEXTURE9 iface) {
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IDirect3DCubeTexture9Impl *This = (IDirect3DCubeTexture9Impl *)iface;
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static void WINAPI IDirect3DCubeTexture9Impl_GenerateMipSubLevels(IDirect3DCubeTexture9 *iface)
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{
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IDirect3DCubeTexture9Impl *This = impl_from_IDirect3DCubeTexture9(iface);
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TRACE("iface %p.\n", iface);
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@ -269,7 +296,7 @@ static void WINAPI IDirect3DCubeTexture9Impl_GenerateMipSubLevels(LPDIRECT3DCUBE
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static HRESULT WINAPI IDirect3DCubeTexture9Impl_GetLevelDesc(IDirect3DCubeTexture9 *iface,
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UINT level, D3DSURFACE_DESC *desc)
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{
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IDirect3DCubeTexture9Impl *texture = (IDirect3DCubeTexture9Impl *)iface;
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IDirect3DCubeTexture9Impl *texture = impl_from_IDirect3DCubeTexture9(iface);
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struct wined3d_resource *sub_resource;
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HRESULT hr = D3D_OK;
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@ -300,7 +327,7 @@ static HRESULT WINAPI IDirect3DCubeTexture9Impl_GetLevelDesc(IDirect3DCubeTextur
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static HRESULT WINAPI IDirect3DCubeTexture9Impl_GetCubeMapSurface(IDirect3DCubeTexture9 *iface,
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D3DCUBEMAP_FACES face, UINT level, IDirect3DSurface9 **surface)
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{
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IDirect3DCubeTexture9Impl *texture = (IDirect3DCubeTexture9Impl *)iface;
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IDirect3DCubeTexture9Impl *texture = impl_from_IDirect3DCubeTexture9(iface);
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struct wined3d_resource *sub_resource;
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UINT sub_resource_idx;
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@ -322,9 +349,10 @@ static HRESULT WINAPI IDirect3DCubeTexture9Impl_GetCubeMapSurface(IDirect3DCubeT
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}
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static HRESULT WINAPI IDirect3DCubeTexture9Impl_LockRect(IDirect3DCubeTexture9 *iface,
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D3DCUBEMAP_FACES face, UINT level, D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags)
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D3DCUBEMAP_FACES face, UINT level, D3DLOCKED_RECT *locked_rect, const RECT *rect,
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DWORD flags)
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{
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IDirect3DCubeTexture9Impl *texture = (IDirect3DCubeTexture9Impl *)iface;
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IDirect3DCubeTexture9Impl *texture = impl_from_IDirect3DCubeTexture9(iface);
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struct wined3d_resource *sub_resource;
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UINT sub_resource_idx;
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HRESULT hr;
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@ -347,7 +375,7 @@ static HRESULT WINAPI IDirect3DCubeTexture9Impl_LockRect(IDirect3DCubeTexture9 *
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static HRESULT WINAPI IDirect3DCubeTexture9Impl_UnlockRect(IDirect3DCubeTexture9 *iface,
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D3DCUBEMAP_FACES face, UINT level)
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{
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IDirect3DCubeTexture9Impl *texture = (IDirect3DCubeTexture9Impl *)iface;
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IDirect3DCubeTexture9Impl *texture = impl_from_IDirect3DCubeTexture9(iface);
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struct wined3d_resource *sub_resource;
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UINT sub_resource_idx;
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HRESULT hr;
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@ -368,7 +396,7 @@ static HRESULT WINAPI IDirect3DCubeTexture9Impl_UnlockRect(IDirect3DCubeTexture9
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static HRESULT WINAPI IDirect3DCubeTexture9Impl_AddDirtyRect(IDirect3DCubeTexture9 *iface,
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D3DCUBEMAP_FACES face, const RECT *dirty_rect)
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{
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IDirect3DCubeTexture9Impl *texture = (IDirect3DCubeTexture9Impl *)iface;
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IDirect3DCubeTexture9Impl *texture = impl_from_IDirect3DCubeTexture9(iface);
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HRESULT hr;
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TRACE("iface %p, face %#x, dirty_rect %s.\n",
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@ -438,7 +466,7 @@ HRESULT cubetexture_init(IDirect3DCubeTexture9Impl *texture, IDirect3DDevice9Imp
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{
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HRESULT hr;
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texture->lpVtbl = &Direct3DCubeTexture9_Vtbl;
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texture->IDirect3DCubeTexture9_iface.lpVtbl = &Direct3DCubeTexture9_Vtbl;
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texture->ref = 1;
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wined3d_mutex_lock();
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@ -324,8 +324,8 @@ typedef struct IDirect3DBaseTexture9Impl
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*/
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typedef struct IDirect3DCubeTexture9Impl
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{
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const IDirect3DCubeTexture9Vtbl *lpVtbl;
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LONG ref;
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IDirect3DCubeTexture9 IDirect3DCubeTexture9_iface;
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LONG ref;
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struct wined3d_texture *wined3d_texture;
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IDirect3DDevice9Ex *parentDevice;
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} IDirect3DCubeTexture9Impl;
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@ -842,7 +842,7 @@ static HRESULT WINAPI IDirect3DDevice9Impl_CreateCubeTexture(IDirect3DDevice9Ex
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}
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TRACE("Created cube texture %p.\n", object);
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*texture = (IDirect3DCubeTexture9 *)object;
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*texture = &object->IDirect3DCubeTexture9_iface;
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return D3D_OK;
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}
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