d3d8: Disallow index buffers in the scratch pool.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet 2018-11-20 16:36:41 +03:30 committed by Alexandre Julliard
parent 49e9fa376c
commit 28324c5be9
2 changed files with 4 additions and 1 deletions

View file

@ -573,6 +573,9 @@ HRESULT indexbuffer_init(struct d3d8_indexbuffer *buffer, struct d3d8_device *de
struct wined3d_buffer_desc desc;
HRESULT hr;
if (pool == D3DPOOL_SCRATCH)
return D3DERR_INVALIDCALL;
desc.byte_width = size;
desc.usage = (usage & WINED3DUSAGE_MASK) | WINED3DUSAGE_STATICDECL;
if (pool == D3DPOOL_SCRATCH)

View file

@ -9132,7 +9132,7 @@ static void test_resource_access(void)
hr = IDirect3DDevice8_CreateIndexBuffer(device, 16, tests[i].usage,
tests[i].format == FORMAT_COLOUR ? D3DFMT_INDEX32 : D3DFMT_INDEX16, tests[i].pool, &ib);
todo_wine_if(tests[i].pool == D3DPOOL_SCRATCH || tests[i].usage & ~D3DUSAGE_DYNAMIC)
todo_wine_if(tests[i].pool != D3DPOOL_SCRATCH && tests[i].usage & ~D3DUSAGE_DYNAMIC)
ok(hr == (tests[i].pool == D3DPOOL_SCRATCH || (tests[i].usage & ~D3DUSAGE_DYNAMIC)
? D3DERR_INVALIDCALL : D3D_OK), "Test %u: Got unexpected hr %#x.\n", i, hr);
if (FAILED(hr))