gdi32: Let SetDIBits handle DIB_PAL_INDICES color usage in PlayEnhMetaFileRecord.

This commit is contained in:
Piotr Caban 2023-03-30 19:51:50 +02:00 committed by Alexandre Julliard
parent 8ada95cec4
commit 273f40b6c4

View file

@ -1858,23 +1858,7 @@ BOOL WINAPI PlayEnhMetaFileRecord(
/* Need to check if the bitmap is monochrome, and if the
two colors are really black and white */
if (pCreateMonoBrush->iUsage == DIB_PAL_INDICES)
{
BITMAP bm;
/* Undocumented iUsage indicates a mono bitmap with no palette table,
* aligned to 32 rather than 16 bits.
*/
bm.bmType = 0;
bm.bmWidth = pbi->bmiHeader.biWidth;
bm.bmHeight = abs(pbi->bmiHeader.biHeight);
bm.bmWidthBytes = 4 * ((pbi->bmiHeader.biWidth + 31) / 32);
bm.bmPlanes = pbi->bmiHeader.biPlanes;
bm.bmBitsPixel = pbi->bmiHeader.biBitCount;
bm.bmBits = (BYTE *)mr + pCreateMonoBrush->offBits;
hBmp = CreateBitmapIndirect(&bm);
}
else if (is_dib_monochrome(pbi))
if (is_dib_monochrome(pbi))
{
/* Top-down DIBs have a negative height */
LONG height = pbi->bmiHeader.biHeight;