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d3dx11: Fix D3DX11CompileFromMemory spec entry.
Signed-off-by: Andrey Gusev <andrey.goosev@gmail.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -1,7 +1,7 @@
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@ stdcall D3DX11CheckVersion(long long)
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@ stdcall D3DX11CompileFromFileA(str ptr ptr str str long long ptr ptr ptr ptr)
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@ stdcall D3DX11CompileFromFileW(wstr ptr ptr str str long long ptr ptr ptr ptr)
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@ stdcall D3DX11CompileFromMemory(str long str ptr ptr str str long long ptr ptr ptr ptr)
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@ stdcall D3DX11CompileFromMemory(ptr long str ptr ptr str str long long ptr ptr ptr ptr)
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@ stub D3DX11CompileFromResourceA
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@ stub D3DX11CompileFromResourceW
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@ stub D3DX11ComputeNormalMap
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@ -1,7 +1,7 @@
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@ stdcall D3DX11CheckVersion(long long)
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@ stdcall D3DX11CompileFromFileA(str ptr ptr str str long long ptr ptr ptr ptr)
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@ stdcall D3DX11CompileFromFileW(wstr ptr ptr str str long long ptr ptr ptr ptr)
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@ stdcall D3DX11CompileFromMemory(str long str ptr ptr str str long long ptr ptr ptr ptr)
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@ stdcall D3DX11CompileFromMemory(ptr long str ptr ptr str str long long ptr ptr ptr ptr)
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@ stub D3DX11CompileFromResourceA
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@ stub D3DX11CompileFromResourceW
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@ stub D3DX11ComputeNormalMap
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