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include: Add standard effect GUIDs to dsound.h.
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@ -110,6 +110,22 @@ DEFINE_GUID(DSDEVID_DefaultVoiceCapture, 0xDEF00003,0x9C6D,0x47ED,0xAA,0xF1,0x4D
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DEFINE_GUID(DSDEVID_WinePlayback, 0x40316A1D,0x605B,0xD611,0x87,0xC6,0x00,0x80,0xAD,0x00,0x02,0xFE);
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DEFINE_GUID(GUID_DSFX_STANDARD_GARGLE, 0xDAFD8210,0x5711,0x4B91,0x9F,0xE3,0xF7,0x5B,0x7A,0xE2,0x79,0xBF);
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DEFINE_GUID(GUID_DSFX_STANDARD_CHORUS, 0xEFE6629C,0x81F7,0x4281,0xBD,0x91,0xC9,0xD6,0x04,0xA9,0x5A,0xF6);
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DEFINE_GUID(GUID_DSFX_STANDARD_FLANGER, 0xEFCA3D92,0xDFD8,0x4672,0xA6,0x03,0x74,0x20,0x89,0x4B,0xAD,0x98);
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DEFINE_GUID(GUID_DSFX_STANDARD_ECHO, 0xEF3E932C,0xD40B,0x4F51,0x8C,0xCF,0x3F,0x98,0xF1,0xB2,0x9D,0x5D);
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DEFINE_GUID(GUID_DSFX_STANDARD_DISTORTION, 0xEF114C90,0xCD1D,0x484E,0x96,0xE5,0x09,0xCF,0xAF,0x91,0x2A,0x21);
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DEFINE_GUID(GUID_DSFX_STANDARD_COMPRESSOR, 0xEF011F79,0x4000,0x406D,0x87,0xAF,0xBF,0xFB,0x3F,0xC3,0x9D,0x57);
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DEFINE_GUID(GUID_DSFX_STANDARD_PARAMEQ, 0x120CED89,0x3BF4,0x4173,0xA1,0x32,0x3C,0xB4,0x06,0xCF,0x32,0x31);
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DEFINE_GUID(GUID_DSFX_STANDARD_I3DL2REVERB, 0xEF985E71,0xD5C7,0x42D4,0xBA,0x4D,0x2D,0x07,0x3E,0x2E,0x96,0xF4);
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DEFINE_GUID(GUID_DSFX_WAVES_REVERB, 0x87FC0268,0x9A55,0x4360,0x95,0xAA,0x00,0x4A,0x1D,0x9D,0xE2,0x6C);
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DEFINE_GUID(GUID_DSCFX_CLASS_AEC, 0xBF963D80,0xC559,0x11D0,0x8A,0x2B,0x00,0xA0,0xC9,0x25,0x5A,0xC1);
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DEFINE_GUID(GUID_DSCFX_MS_AEC, 0xCDEBB919,0x379A,0x488A,0x87,0x65,0xF5,0x3C,0xFD,0x36,0xDE,0x40);
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DEFINE_GUID(GUID_DSCFX_SYSTEM_AEC, 0x1C22C56D,0x9879,0x4F5B,0xA3,0x89,0x27,0x99,0x6D,0xDC,0x28,0x10);
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DEFINE_GUID(GUID_DSCFX_CLASS_NS, 0xE07F903F,0x62FD,0x4E60,0x8C,0xDD,0xDE,0xA7,0x23,0x66,0x65,0xB5);
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DEFINE_GUID(GUID_DSCFX_MS_NS, 0x11C5C73B,0x66E9,0x4BA1,0xA0,0xBA,0xE8,0x14,0xC6,0xEE,0xD9,0x2D);
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DEFINE_GUID(GUID_DSCFX_SYSTEM_NS, 0x5AB0882E,0x7274,0x4516,0x87,0x7D,0x4E,0xEE,0x99,0xBA,0x4F,0xD0);
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#define _FACDS 0x878
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#define MAKE_DSHRESULT(code) MAKE_HRESULT(1,_FACDS,code)
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