From 2327ae70aef79fb90ccb399caa2c5f5167bd02c1 Mon Sep 17 00:00:00 2001 From: Nikolay Sivov Date: Wed, 1 Sep 2021 16:04:32 +0300 Subject: [PATCH] d3d10/effect: Create shaders with stream output when declaration string is present. Signed-off-by: Nikolay Sivov Signed-off-by: Matteo Bruni Signed-off-by: Alexandre Julliard --- dlls/d3d10/effect.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/d3d10/effect.c b/dlls/d3d10/effect.c index 48df10acff5..71468bd4d3c 100644 --- a/dlls/d3d10/effect.c +++ b/dlls/d3d10/effect.c @@ -774,7 +774,7 @@ static HRESULT parse_fx10_shader(const char *data, size_t data_size, DWORD offse break; case D3D10_SVT_GEOMETRYSHADER: - if (v->type->flags & D3D10_EOT_FLAG_GS_SO) + if (v->u.shader.stream_output_declaration) { struct d3d10_effect_so_decl so_decl;