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d3d9: Replace wined3d_surface_blt with wined3d_texture_blt in d3d9_device_StretchRect.
Signed-off-by: Riccardo Bortolato <rikyz619@gmail.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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1 changed files with 2 additions and 1 deletions
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@ -1349,7 +1349,8 @@ static HRESULT WINAPI d3d9_device_StretchRect(IDirect3DDevice9Ex *iface, IDirect
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}
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}
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hr = wined3d_surface_blt(dst->wined3d_surface, dst_rect, src->wined3d_surface, src_rect, 0, NULL, filter);
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hr = wined3d_texture_blt(dst->wined3d_texture, dst->sub_resource_idx, dst_rect,
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src->wined3d_texture, src->sub_resource_idx, src_rect, 0, NULL, filter);
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if (hr == WINEDDERR_INVALIDRECT)
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hr = D3DERR_INVALIDCALL;
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