wined3d: Don't override the default renderer in wined3d_dll_init().

This commit is contained in:
Sven Baars 2023-10-24 14:57:26 -05:00 committed by Alexandre Julliard
parent 347fb8bc8e
commit 1b06627ac4

View file

@ -134,6 +134,9 @@ struct wined3d_settings wined3d_settings =
enum wined3d_renderer CDECL wined3d_get_renderer(void)
{
if (wined3d_settings.renderer == WINED3D_RENDERER_AUTO)
return WINED3D_RENDERER_OPENGL;
return wined3d_settings.renderer;
}
@ -499,9 +502,6 @@ static BOOL wined3d_dll_init(HINSTANCE hInstDLL)
vkd3d_set_log_callback(vkd3d_log_callback);
if (wined3d_settings.renderer == WINED3D_RENDERER_AUTO)
wined3d_settings.renderer = WINED3D_RENDERER_OPENGL;
return TRUE;
}