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ddraw/tests: Release ddraw after device in test_texture_wrong_caps().
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=54049
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@ -15657,9 +15657,9 @@ static void test_texture_wrong_caps(const GUID *device_guid)
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IDirectDrawSurface_Release(rt);
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destroy_viewport(device, viewport);
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destroy_material(background);
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IDirectDraw2_Release(ddraw);
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refcount = IDirect3DDevice2_Release(device);
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ok(!refcount, "Device has %lu references left.\n", refcount);
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IDirectDraw2_Release(ddraw);
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DestroyWindow(window);
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}
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