d3dcompiler: Prepend static initializers to the function body.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zebediah Figura 2020-06-18 10:46:20 -05:00 committed by Alexandre Julliard
parent cc1c4759ba
commit 142be50629
2 changed files with 17 additions and 5 deletions

View file

@ -979,6 +979,8 @@ struct hlsl_parse_ctx
struct hlsl_type *sampler[HLSL_SAMPLER_DIM_MAX + 1];
struct hlsl_type *Void;
} builtin_types;
struct list static_initializers;
};
extern struct hlsl_parse_ctx hlsl_ctx DECLSPEC_HIDDEN;

View file

@ -888,14 +888,17 @@ static struct list *declare_vars(struct hlsl_type *basic_type, DWORD modifiers,
continue;
}
list_move_tail(statements_list, v->initializer.instrs);
d3dcompiler_free(v->initializer.instrs);
load = new_var_load(var, var->loc);
list_add_tail(statements_list, &load->node.entry);
list_add_tail(v->initializer.instrs, &load->node.entry);
assignment = make_assignment(&load->node, ASSIGN_OP_ASSIGN, v->initializer.args[0]);
d3dcompiler_free(v->initializer.args);
list_add_tail(statements_list, &assignment->entry);
list_add_tail(v->initializer.instrs, &assignment->entry);
if (modifiers & HLSL_STORAGE_STATIC)
list_move_tail(&hlsl_ctx.static_initializers, v->initializer.instrs);
else
list_move_tail(statements_list, v->initializer.instrs);
d3dcompiler_free(v->initializer.instrs);
}
d3dcompiler_free(v);
}
@ -1514,6 +1517,10 @@ hlsl_prog: /* empty */
| hlsl_prog declaration_statement
{
TRACE("Declaration statement parsed.\n");
if (!list_empty($2))
FIXME("Uniform initializer.\n");
free_instr_list($2);
}
| hlsl_prog preproc_directive
{
@ -2961,6 +2968,7 @@ HRESULT parse_hlsl(enum shader_type type, DWORD major, DWORD minor,
list_init(&hlsl_ctx.scopes);
list_init(&hlsl_ctx.types);
init_functions_tree(&hlsl_ctx.functions);
list_init(&hlsl_ctx.static_initializers);
push_scope(&hlsl_ctx);
hlsl_ctx.globals = hlsl_ctx.cur_scope;
@ -2984,6 +2992,8 @@ HRESULT parse_hlsl(enum shader_type type, DWORD major, DWORD minor,
"entry point \"%s\" is missing a return value semantic", entry_func->func->name);
}
list_move_head(entry_func->body, &hlsl_ctx.static_initializers);
/* Index 0 means unused; index 1 means function entry, so start at 2. */
index_instructions(entry_func->body, 2);