From 1392ab11122848de566424a6fee589d653237f3d Mon Sep 17 00:00:00 2001 From: Andrey Semakin Date: Mon, 6 Nov 2017 14:23:19 +0500 Subject: [PATCH] winemine: Save board without need to correctly finish the app. Thus player will never lose his best time even if app crashes. Signed-off-by: Andrey Semakin Signed-off-by: Alexandre Julliard --- programs/winemine/main.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/programs/winemine/main.c b/programs/winemine/main.c index c7d49252c78..d8201b38d46 100644 --- a/programs/winemine/main.c +++ b/programs/winemine/main.c @@ -178,6 +178,8 @@ static void SaveBoard( BOARD *p_board ) RegSetValueExW( hkey, key_name, 0, REG_DWORD, (LPBYTE) &p_board->best_time[i], sizeof(p_board->best_time[i]) ); } RegCloseKey( hkey ); + + WINE_TRACE("Board has been saved.\n"); } static void DestroyBoard( BOARD *p_board ) @@ -823,6 +825,7 @@ static void TestBoard( HWND hWnd, BOARD *p_board, int x, int y, int msg ) DialogBoxParamW( p_board->hInst, MAKEINTRESOURCEW(DLG_CONGRATS), hWnd, CongratsDlgProc, (LPARAM) p_board); + SaveBoard( p_board ); DialogBoxParamW( p_board->hInst, MAKEINTRESOURCEW(DLG_TIMES), hWnd, TimesDlgProc, (LPARAM) p_board); }