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ddraw: Avoid LPDIRECT3D7.
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@ -30,7 +30,7 @@
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#include "unknwn.h"
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static IDirectDraw7 *lpDD;
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static LPDIRECT3D7 lpD3D = NULL;
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static IDirect3D7 *lpD3D;
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static IDirectDrawSurface7 *lpDDS;
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static IDirectDrawSurface7 *lpDDSdepth;
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static IDirect3DDevice7 *lpD3DDevice;
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@ -1299,7 +1299,7 @@ DECLARE_INTERFACE_(IDirect3DDevice7,IUnknown)
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STDMETHOD(EnumTextureFormats)(THIS_ LPD3DENUMPIXELFORMATSCALLBACK lpD3DEnumPixelProc, LPVOID lpArg) PURE;
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STDMETHOD(BeginScene)(THIS) PURE;
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STDMETHOD(EndScene)(THIS) PURE;
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STDMETHOD(GetDirect3D)(THIS_ LPDIRECT3D7 *lplpDirect3D3) PURE;
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STDMETHOD(GetDirect3D)(THIS_ IDirect3D7 **d3d) PURE;
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STDMETHOD(SetRenderTarget)(THIS_ IDirectDrawSurface7 *surface, DWORD flags) PURE;
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STDMETHOD(GetRenderTarget)(THIS_ IDirectDrawSurface7 **surface) PURE;
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STDMETHOD(Clear)(THIS_ DWORD dwCount,LPD3DRECT lpRects,DWORD dwFlags,D3DCOLOR dwColor,D3DVALUE dvZ,DWORD dwStencil) PURE;
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