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Force loadorder of 16-bit dlls to builtin if their 32-bit counterpart
has already been loaded as builtin.
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@ -154,6 +154,25 @@ static const BUILTIN16_DESCRIPTOR *find_dll_descr( const char *dllname )
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}
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/***********************************************************************
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* BUILTIN_IsPresent
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*
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* Check if a builtin dll descriptor is present (because we loaded its 32-bit counterpart).
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*/
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BOOL BUILTIN_IsPresent( LPCSTR name )
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{
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char dllname[20], *p;
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if (strlen(name) >= sizeof(dllname)-4) return FALSE;
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strcpy( dllname, name );
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p = strrchr( dllname, '.' );
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if (!p) strcat( dllname, ".dll" );
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for (p = dllname; *p; p++) *p = FILE_tolower(*p);
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return (find_dll_descr( dllname ) != NULL);
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}
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/***********************************************************************
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* BUILTIN_LoadModule
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*
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@ -88,8 +88,6 @@ enum arg_types
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#define ARG_RET16 0x80000000 /* function returns 16-bit value */
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#define ARG_REGISTER 0x40000000 /* function is register */
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extern HMODULE16 BUILTIN_LoadModule( LPCSTR name );
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extern WORD __wine_call_from_16_word();
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extern LONG __wine_call_from_16_long();
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extern void __wine_call_from_16_regs();
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@ -272,6 +272,10 @@ extern HMODULE BUILTIN32_LoadExeModule( HMODULE main );
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extern void *BUILTIN32_dlopen( const char *name );
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extern int BUILTIN32_dlclose( void *handle );
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/* if1632/builtin.c */
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extern HMODULE16 BUILTIN_LoadModule( LPCSTR name );
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extern BOOL BUILTIN_IsPresent( LPCSTR name );
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/* USER signal proc flags and codes */
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/* See PROCESS_CallUserSignalProc for comments */
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#define USIG_FLAGS_WIN32 0x0001
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@ -494,7 +494,18 @@ void MODULE_GetLoadOrder( enum loadorder_type loadorder[], const char *path, BOO
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/* Strip path information for 16 bit modules or if the module
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* resides in the system directory */
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if (!win32) path = get_basename( path );
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if (!win32)
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{
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path = get_basename( path );
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if (BUILTIN_IsPresent(path))
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{
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TRACE( "forcing loadorder to builtin for %s\n", debugstr_a(path) );
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/* force builtin loadorder since the dll is already in memory */
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loadorder[0] = LOADORDER_BI;
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loadorder[1] = LOADORDER_INVALID;
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return;
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}
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}
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else
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{
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char sysdir[MAX_PATH+1];
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