diff --git a/dlls/d3d10core/tests/d3d10core.c b/dlls/d3d10core/tests/d3d10core.c index 81442e9bc47..a395467125a 100644 --- a/dlls/d3d10core/tests/d3d10core.c +++ b/dlls/d3d10core/tests/d3d10core.c @@ -18028,7 +18028,7 @@ static void test_desktop_window(void) swapchain_desc.Flags = 0; hr = IDXGIFactory_CreateSwapChain(factory, (IUnknown *)device, &swapchain_desc, &swapchain); - todo_wine ok(hr == S_OK || broken(hr == DXGI_ERROR_INVALID_CALL) /* Not available on all Windows versions. */, + ok(hr == S_OK || broken(hr == DXGI_ERROR_INVALID_CALL) /* Not available on all Windows versions. */, "Failed to create swapchain, hr %#x.\n", hr); IDXGIFactory_Release(factory); if (FAILED(hr)) diff --git a/dlls/d3d11/tests/d3d11.c b/dlls/d3d11/tests/d3d11.c index b8a90ec1aec..1d7a7c7fe7c 100644 --- a/dlls/d3d11/tests/d3d11.c +++ b/dlls/d3d11/tests/d3d11.c @@ -29338,7 +29338,7 @@ static void test_desktop_window(void) swapchain_desc.Flags = 0; hr = IDXGIFactory_CreateSwapChain(factory, (IUnknown *)device, &swapchain_desc, &swapchain); - todo_wine ok(hr == S_OK || broken(hr == DXGI_ERROR_INVALID_CALL) /* Not available on all Windows versions. */, + ok(hr == S_OK || broken(hr == DXGI_ERROR_INVALID_CALL) /* Not available on all Windows versions. */, "Failed to create swapchain, hr %#x.\n", hr); IDXGIFactory_Release(factory); if (FAILED(hr)) diff --git a/dlls/d3d8/tests/visual.c b/dlls/d3d8/tests/visual.c index a35b180a1d5..fc7c3cc2932 100644 --- a/dlls/d3d8/tests/visual.c +++ b/dlls/d3d8/tests/visual.c @@ -11024,12 +11024,7 @@ static void test_desktop_window(void) DestroyWindow(window); device = create_device(d3d, GetDesktopWindow(), GetDesktopWindow(), TRUE); - todo_wine ok(!!device, "Failed to create a D3D device.\n"); - if (!device) - { - IDirect3D8_Release(d3d); - return; - } + ok(!!device, "Failed to create a D3D device.\n"); hr = IDirect3DDevice8_Clear(device, 0, NULL, D3DCLEAR_TARGET, 0xffff0000, 1.0f, 0); ok(SUCCEEDED(hr), "Failed to clear, hr %#x.\n", hr); diff --git a/dlls/d3d9/tests/visual.c b/dlls/d3d9/tests/visual.c index bed74f1e594..5ba07a36dd7 100644 --- a/dlls/d3d9/tests/visual.c +++ b/dlls/d3d9/tests/visual.c @@ -25813,12 +25813,7 @@ static void test_desktop_window(void) DestroyWindow(window); device = create_device(d3d, GetDesktopWindow(), GetDesktopWindow(), TRUE); - todo_wine ok(!!device, "Failed to create a D3D device.\n"); - if (!device) - { - IDirect3D9_Release(d3d); - return; - } + ok(!!device, "Failed to create a D3D device.\n"); hr = IDirect3DDevice9_Clear(device, 0, NULL, D3DCLEAR_TARGET, 0xffff0000, 1.0f, 0); ok(SUCCEEDED(hr), "Failed to clear, hr %#x.\n", hr); diff --git a/dlls/wined3d/context.c b/dlls/wined3d/context.c index 5b293b46c09..619b5ff7d02 100644 --- a/dlls/wined3d/context.c +++ b/dlls/wined3d/context.c @@ -1961,10 +1961,16 @@ HRESULT wined3d_context_gl_init(struct wined3d_context_gl *context_gl, struct wi context_gl->tid = GetCurrentThreadId(); context_gl->window = context->swapchain->win_handle; - if (!(context_gl->dc = GetDCEx(context_gl->window, 0, DCX_USESTYLE | DCX_CACHE))) + if (context_gl->window == GetDesktopWindow()) { + TRACE("Swapchain is created on the desktop window, trying backup device context.\n"); + context_gl->dc = NULL; + } + else if (!(context_gl->dc = GetDCEx(context_gl->window, 0, DCX_USESTYLE | DCX_CACHE))) WARN("Failed to retrieve device context, trying swapchain backup.\n"); + if (!context_gl->dc) + { if (!(context_gl->dc = swapchain_get_backup_dc(context->swapchain))) { ERR("Failed to retrieve a device context.\n");