diff --git a/dlls/gamingtcui/gamingtcui_main.c b/dlls/gamingtcui/gamingtcui_main.c index 555b6d781d3..7c51c28e338 100644 --- a/dlls/gamingtcui/gamingtcui_main.c +++ b/dlls/gamingtcui/gamingtcui_main.c @@ -38,10 +38,10 @@ HRESULT WINAPI ShowPlayerPickerUI(HSTRING prompt_display_text, const HSTRING *xu const HSTRING *preselected_xuids, size_t preselected_xuid_count, size_t min_selection_count, size_t max_selection_count, PlayerPickerUICompletionRoutine completion_routine, void *context) { - FIXME("prompt_display_text %p, xuids %p, xuid_count %lu, preselected_xuids %p, preselected_xuid_count %lu," - " min_selection_count %lu, max_selection_count %lu, completion_routine %p, context %p semi-stub.\n", - prompt_display_text, xuids, (SIZE_T)xuid_count, preselected_xuids, (SIZE_T)preselected_xuid_count, - (SIZE_T)min_selection_count, (SIZE_T)max_selection_count, completion_routine, context); + FIXME("prompt_display_text %p, xuids %p, xuid_count %Iu, preselected_xuids %p, preselected_xuid_count %Iu," + " min_selection_count %Iu, max_selection_count %Iu, completion_routine %p, context %p semi-stub.\n", + prompt_display_text, xuids, xuid_count, preselected_xuids, preselected_xuid_count, + min_selection_count, max_selection_count, completion_routine, context); if (completion_routine) completion_routine(S_OK, context, preselected_xuids, preselected_xuid_count);