diff --git a/dlls/windows.gaming.input/tests/input.c b/dlls/windows.gaming.input/tests/input.c index b05dc508637..6e863def54d 100644 --- a/dlls/windows.gaming.input/tests/input.c +++ b/dlls/windows.gaming.input/tests/input.c @@ -190,7 +190,7 @@ static void test_Gamepad(void) ok(hr == S_OK, "IGamepadStatics_add_GamepadAdded failed, hr %#x\n", hr); token.value = 0xdeadbeef; - IGamepadStatics_add_GamepadRemoved(gamepad_statics, &gamepad_event_handler.IEventHandler_Gamepad_iface, &token); + hr = IGamepadStatics_add_GamepadRemoved(gamepad_statics, &gamepad_event_handler.IEventHandler_Gamepad_iface, &token); ok(hr == S_OK, "IGamepadStatics_add_GamepadRemoved failed, hr %#x\n", hr); ok(token.value != 0xdeadbeef, "IGamepadStatics_add_GamepadRemoved returned token %#I64x\n", token.value); @@ -367,7 +367,7 @@ static void test_RawGameController(void) ok(hr == S_OK, "IRawGameControllerStatics_add_RawGameControllerAdded failed, hr %#x\n", hr); token.value = 0xdeadbeef; - IRawGameControllerStatics_add_RawGameControllerRemoved(controller_statics, &controller_event_handler.IEventHandler_RawGameController_iface, &token); + hr = IRawGameControllerStatics_add_RawGameControllerRemoved(controller_statics, &controller_event_handler.IEventHandler_RawGameController_iface, &token); ok(hr == S_OK, "IRawGameControllerStatics_add_RawGameControllerRemoved failed, hr %#x\n", hr); ok(token.value != 0xdeadbeef, "IRawGameControllerStatics_add_RawGameControllerRemoved returned token %#I64x\n", token.value);