mirror of
git://source.winehq.org/git/wine.git
synced 2024-09-15 06:21:15 +00:00
wined3d: Move the WINED3D_RS_TRANSLUCENTSORTINDEPENDENT stub to wined3d_device_apply_stateblock.
This commit is contained in:
parent
9ef49c4b4e
commit
06bbd2470a
|
@ -98,7 +98,6 @@ static const struct wined3d_state_entry_template misc_state_template_vk[] =
|
|||
{STATE_INDEXBUFFER, {STATE_INDEXBUFFER, state_nop}},
|
||||
{STATE_RENDER(WINED3D_RS_LINEPATTERN), {STATE_RENDER(WINED3D_RS_LINEPATTERN), state_nop}},
|
||||
{STATE_RENDER(WINED3D_RS_DITHERENABLE), {STATE_RENDER(WINED3D_RS_DITHERENABLE), state_nop}},
|
||||
{STATE_RENDER(WINED3D_RS_TRANSLUCENTSORTINDEPENDENT), {STATE_RENDER(WINED3D_RS_TRANSLUCENTSORTINDEPENDENT), state_nop}},
|
||||
{STATE_RENDER(WINED3D_RS_WRAP0), {STATE_RENDER(WINED3D_RS_WRAP0), state_nop}},
|
||||
{STATE_RENDER(WINED3D_RS_WRAP1), {STATE_RENDER(WINED3D_RS_WRAP0)}},
|
||||
{STATE_RENDER(WINED3D_RS_WRAP2), {STATE_RENDER(WINED3D_RS_WRAP0)}},
|
||||
|
|
|
@ -4124,6 +4124,11 @@ void CDECL wined3d_device_apply_stateblock(struct wined3d_device *device,
|
|||
FIXME("Render state WINED3D_RS_FLUSHBATCH not implemented yet.\n");
|
||||
break;
|
||||
|
||||
case WINED3D_RS_TRANSLUCENTSORTINDEPENDENT:
|
||||
if (state->rs[WINED3D_RS_TRANSLUCENTSORTINDEPENDENT])
|
||||
FIXME("Render state WINED3D_RS_TRANSLUCENTSORTINDEPENDENT not implemented yet.\n");
|
||||
break;
|
||||
|
||||
default:
|
||||
wined3d_device_set_render_state(device, idx, state->rs[idx]);
|
||||
break;
|
||||
|
|
|
@ -2811,7 +2811,6 @@ static const struct wined3d_state_entry_template misc_state_template_no3d[] =
|
|||
{STATE_RENDER(WINED3D_RS_LINEPATTERN), {STATE_VDECL}},
|
||||
{STATE_RENDER(WINED3D_RS_ZFUNC), {STATE_VDECL}},
|
||||
{STATE_RENDER(WINED3D_RS_DITHERENABLE), {STATE_VDECL}},
|
||||
{STATE_RENDER(WINED3D_RS_TRANSLUCENTSORTINDEPENDENT), {STATE_VDECL}},
|
||||
{STATE_RENDER(WINED3D_RS_WRAP0), {STATE_VDECL}},
|
||||
{STATE_RENDER(WINED3D_RS_WRAP1), {STATE_VDECL}},
|
||||
{STATE_RENDER(WINED3D_RS_WRAP2), {STATE_VDECL}},
|
||||
|
|
|
@ -2042,12 +2042,6 @@ static void state_tessellation(struct wined3d_context *context, const struct win
|
|||
state->render_states[WINED3D_RS_ENABLEADAPTIVETESSELLATION]);
|
||||
}
|
||||
|
||||
static void state_translucentsi(struct wined3d_context *context, const struct wined3d_state *state, DWORD state_id)
|
||||
{
|
||||
if (state->render_states[WINED3D_RS_TRANSLUCENTSORTINDEPENDENT])
|
||||
FIXME("Render state WINED3D_RS_TRANSLUCENTSORTINDEPENDENT not implemented yet.\n");
|
||||
}
|
||||
|
||||
static void state_extents(struct wined3d_context *context, const struct wined3d_state *state, DWORD state_id)
|
||||
{
|
||||
if (state->render_states[WINED3D_RS_EXTENTS])
|
||||
|
@ -4687,7 +4681,6 @@ const struct wined3d_state_entry_template misc_state_template_gl[] =
|
|||
{ STATE_RENDER(WINED3D_RS_LINEPATTERN), { STATE_RENDER(WINED3D_RS_LINEPATTERN), state_linepattern }, WINED3D_GL_LEGACY_CONTEXT },
|
||||
{ STATE_RENDER(WINED3D_RS_LINEPATTERN), { STATE_RENDER(WINED3D_RS_LINEPATTERN), state_linepattern_w }, WINED3D_GL_EXT_NONE },
|
||||
{ STATE_RENDER(WINED3D_RS_DITHERENABLE), { STATE_RENDER(WINED3D_RS_DITHERENABLE), state_ditherenable }, WINED3D_GL_EXT_NONE },
|
||||
{ STATE_RENDER(WINED3D_RS_TRANSLUCENTSORTINDEPENDENT),{ STATE_RENDER(WINED3D_RS_TRANSLUCENTSORTINDEPENDENT),state_translucentsi }, WINED3D_GL_EXT_NONE },
|
||||
{ STATE_RENDER(WINED3D_RS_WRAP0), { STATE_RENDER(WINED3D_RS_WRAP0), state_wrap }, WINED3D_GL_EXT_NONE },
|
||||
{ STATE_RENDER(WINED3D_RS_WRAP1), { STATE_RENDER(WINED3D_RS_WRAP0), NULL }, WINED3D_GL_EXT_NONE },
|
||||
{ STATE_RENDER(WINED3D_RS_WRAP2), { STATE_RENDER(WINED3D_RS_WRAP0), NULL }, WINED3D_GL_EXT_NONE },
|
||||
|
@ -5482,8 +5475,7 @@ static void validate_state_table(struct wined3d_state_entry *state_table)
|
|||
{ 30, 33},
|
||||
{ 39, 40},
|
||||
{ 42, 47},
|
||||
{ 49, 50},
|
||||
{ 52, 59},
|
||||
{ 49, 59},
|
||||
{ 61, 127},
|
||||
{149, 150},
|
||||
{162, 162},
|
||||
|
|
Loading…
Reference in a new issue