ddraw: Avoid LPD3DMATERIAL7.

This commit is contained in:
Henri Verbeet 2013-01-09 11:27:14 +01:00 committed by Alexandre Julliard
parent caa7e42ed4
commit 06796a639d

View file

@ -1309,8 +1309,8 @@ DECLARE_INTERFACE_(IDirect3DDevice7,IUnknown)
STDMETHOD(SetViewport)(THIS_ D3DVIEWPORT7 *data) PURE;
STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE state, D3DMATRIX *matrix) PURE;
STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT7 *data) PURE;
STDMETHOD(SetMaterial)(THIS_ LPD3DMATERIAL7 lpMat) PURE;
STDMETHOD(GetMaterial)(THIS_ LPD3DMATERIAL7 lpMat) PURE;
STDMETHOD(SetMaterial)(THIS_ D3DMATERIAL7 *data) PURE;
STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL7 *data) PURE;
STDMETHOD(SetLight)(THIS_ DWORD dwLightIndex,LPD3DLIGHT7 lpLight) PURE;
STDMETHOD(GetLight)(THIS_ DWORD dwLightIndex,LPD3DLIGHT7 lpLight) PURE;
STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE dwRenderStateType, DWORD dwRenderState) PURE;