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dwrite/tests: Use the global HeapAlloc() wrappers.
Signed-off-by: Michael Stefaniuc <mstefani@winehq.org> Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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1 changed files with 1 additions and 10 deletions
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@ -30,6 +30,7 @@
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#include "initguid.h"
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#include "d2d1.h"
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#include "wine/heap.h"
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#include "wine/test.h"
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#define MS_CMAP_TAG DWRITE_MAKE_OPENTYPE_TAG('c','m','a','p')
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@ -121,16 +122,6 @@ static void _expect_ref_broken(IUnknown* obj, ULONG ref, ULONG brokenref, int li
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ok_(__FILE__,line)(rc == ref || broken(rc == brokenref), "expected refcount %d, got %d\n", ref, rc);
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}
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static inline void* __WINE_ALLOC_SIZE(1) heap_alloc(size_t size)
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{
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return HeapAlloc(GetProcessHeap(), 0, size);
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}
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static inline BOOL heap_free(void *mem)
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{
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return HeapFree(GetProcessHeap(), 0, mem);
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}
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static const WCHAR test_fontfile[] = {'w','i','n','e','_','t','e','s','t','_','f','o','n','t','.','t','t','f',0};
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static const WCHAR tahomaW[] = {'T','a','h','o','m','a',0};
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static const WCHAR arialW[] = {'A','r','i','a','l',0};
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