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ntdll: Implement TpCallbackReleaseMutexOnCompletion.
Various internal details about the order and error handling of completion actions are documented in "Concurrent Programming on Windows" by Joe Duffy.
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2 changed files with 20 additions and 0 deletions
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@ -975,6 +975,7 @@
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@ stdcall TpAllocWork(ptr ptr ptr ptr)
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@ stdcall TpCallbackLeaveCriticalSectionOnCompletion(ptr ptr)
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@ stdcall TpCallbackMayRunLong(ptr)
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@ stdcall TpCallbackReleaseMutexOnCompletion(ptr long)
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@ stdcall TpPostWork(ptr)
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@ stdcall TpReleaseCleanupGroup(ptr)
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@ stdcall TpReleaseCleanupGroupMembers(ptr long ptr)
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@ -206,6 +206,7 @@ struct threadpool_instance
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struct
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{
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CRITICAL_SECTION *critical_section;
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HANDLE mutex;
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} cleanup;
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};
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@ -1635,6 +1636,7 @@ static void CALLBACK threadpool_worker_proc( void *param )
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instance.threadid = GetCurrentThreadId();
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instance.may_run_long = object->may_run_long;
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instance.cleanup.critical_section = NULL;
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instance.cleanup.mutex = NULL;
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switch (object->type)
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{
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@ -1675,6 +1677,10 @@ static void CALLBACK threadpool_worker_proc( void *param )
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{
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RtlLeaveCriticalSection( instance.cleanup.critical_section );
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}
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if (instance.cleanup.mutex)
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{
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NtReleaseMutant( instance.cleanup.mutex, NULL );
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}
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RtlEnterCriticalSection( &pool->cs );
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pool->num_busy_workers--;
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@ -1826,6 +1832,19 @@ NTSTATUS WINAPI TpCallbackMayRunLong( TP_CALLBACK_INSTANCE *instance )
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return status;
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}
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/***********************************************************************
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* TpCallbackReleaseMutexOnCompletion (NTDLL.@)
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*/
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VOID WINAPI TpCallbackReleaseMutexOnCompletion( TP_CALLBACK_INSTANCE *instance, HANDLE mutex )
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{
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struct threadpool_instance *this = impl_from_TP_CALLBACK_INSTANCE( instance );
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TRACE( "%p %p\n", instance, mutex );
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if (!this->cleanup.mutex)
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this->cleanup.mutex = mutex;
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}
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/***********************************************************************
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* TpPostWork (NTDLL.@)
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*/
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