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include: Remove useless todo's.

This commit is contained in:
Nozomi Kodama 2012-06-10 17:00:05 +08:00 committed by Alexandre Julliard
parent 0ed61000d3
commit 00fb537a2d

View File

@ -557,13 +557,11 @@ inline D3DXQUATERNION& D3DXQUATERNION::operator -= (CONST D3DXQUATERNION& quat)
return *this;
}
/* TODO: uncomment this when D3DXQuaternionMultiply has been implemented
inline D3DXQUATERNION& D3DXQUATERNION::operator *= (CONST D3DXQUATERNION& quat)
{
D3DXQuaternionMultiply(this, this, &quat);
return *this;
}
*/
inline D3DXQUATERNION& D3DXQUATERNION::operator *= (FLOAT f)
{
@ -604,14 +602,12 @@ inline D3DXQUATERNION D3DXQUATERNION::operator - (CONST D3DXQUATERNION& quat) co
return D3DXQUATERNION(x - quat.x, y - quat.y, z - quat.z, w - quat.w);
}
/* TODO: uncomment this when D3DXQuaternionMultiply has been implemented
inline D3DXQUATERNION D3DXQUATERNION::operator * (CONST D3DXQUATERNION& quat) const
{
D3DXQUATERNION buf;
D3DXQuaternionMultiply(&buf, this, &quat);
return buf;
}
*/
inline D3DXQUATERNION D3DXQUATERNION::operator * (FLOAT f) const
{