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66 lines
2 KiB
Text
66 lines
2 KiB
Text
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/*
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* Copyright (C) 2023 Mohamad Al-Jaf
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifdef __WIDL__
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#pragma winrt ns_prefix
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#endif
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import "inspectable.idl";
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import "asyncinfo.idl";
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import "eventtoken.idl";
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import "windowscontracts.idl";
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import "windows.foundation.idl";
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import "windows.graphics.directx.idl";
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namespace Windows.Graphics.DirectX.Direct3D11 {
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typedef struct Direct3DMultisampleDescription Direct3DMultisampleDescription;
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typedef struct Direct3DSurfaceDescription Direct3DSurfaceDescription;
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interface IDirect3DDevice;
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[
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contract(Windows.Foundation.UniversalApiContract, 1.0)
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]
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struct Direct3DMultisampleDescription
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{
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INT32 Count;
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INT32 Quality;
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};
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[
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contract(Windows.Foundation.UniversalApiContract, 1.0)
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]
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struct Direct3DSurfaceDescription
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{
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INT32 Width;
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INT32 Height;
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Windows.Graphics.DirectX.DirectXPixelFormat Format;
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Windows.Graphics.DirectX.Direct3D11.Direct3DMultisampleDescription MultisampleDescription;
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};
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[
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contract(Windows.Foundation.UniversalApiContract, 1.0),
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uuid(a37624ab-8d5f-4650-9d3e-9eae3d9bc670)
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]
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interface IDirect3DDevice : IInspectable
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requires Windows.Foundation.IClosable
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{
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HRESULT Trim();
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}
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}
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