wine/dlls/d3dcompiler_43/d3dcompiler_43.spec

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RPMSpec
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@ stdcall D3DAssemble(ptr long str ptr ptr long ptr ptr)
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@ stub DebugSetMute
@ stdcall D3DCompile(ptr long str ptr ptr str str long long ptr ptr)
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@ stub D3DCompressShaders
@ stdcall D3DCreateBlob(long ptr)
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@ stub D3DDecompressShaders
@ stub D3DDisassemble10Effect
@ stub D3DDisassemble
@ stdcall D3DGetBlobPart(ptr long long long ptr)
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@ stub D3DGetDebugInfo
@ stub D3DGetInputAndOutputSignatureBlob
@ stub D3DGetInputSignatureBlob
@ stub D3DGetOutputSignatureBlob
@ stdcall D3DPreprocess(ptr long str ptr ptr ptr ptr)
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@ stub D3DReflect
@ stub D3DReturnFailure1
@ stub D3DStripShader