wine/dlls/d3dcompiler_38/d3dcompiler_38.spec

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@ stdcall D3DCompileFromMemory(ptr long str ptr ptr str str long long ptr ptr) D3DCompile
@ stdcall D3DDisassembleCode(ptr long long ptr ptr) D3DDisassemble
@ stub D3DDisassembleEffect(ptr long ptr)
@ stdcall D3DGetCodeDebugInfo(ptr long ptr) D3DGetDebugInfo
@ stdcall D3DGetInputAndOutputSignatureBlob(ptr long ptr)
@ stdcall D3DGetInputSignatureBlob(ptr long ptr)
@ stdcall D3DGetOutputSignatureBlob(ptr long ptr)
@ stdcall D3DPreprocessFromMemory(ptr long str ptr ptr ptr ptr) D3DPreprocess
@ stdcall D3DReflectCode(ptr long ptr ptr) D3DReflect
2010-07-28 14:13:40 +00:00
@ stub D3DReturnFailure1
@ stub DebugSetMute