2023-09-01 04:56:45 +00:00
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/*
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* Copyright (C) 2023 Biswapriyo Nath
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifdef __WIDL__
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#pragma winrt ns_prefix
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#endif
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import "inspectable.idl";
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import "windows.foundation.idl";
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2023-09-05 05:28:42 +00:00
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import "windows.media.idl";
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import "windows.media.capture.idl";
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import "windows.media.render.idl";
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import "windows.storage.streams.idl";
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namespace Windows.Media.Effects {
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typedef enum AudioEffectType AudioEffectType;
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interface IAudioCaptureEffectsManager;
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interface IAudioEffect;
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interface IAudioEffectsManagerStatics;
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interface IAudioRenderEffectsManager;
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interface IAudioRenderEffectsManager2;
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runtimeclass AudioCaptureEffectsManager;
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runtimeclass AudioEffect;
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runtimeclass AudioEffectsManager;
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runtimeclass AudioRenderEffectsManager;
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declare {
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interface Windows.Foundation.Collections.IIterable<Windows.Media.Effects.AudioEffect *>;
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interface Windows.Foundation.Collections.IIterator<Windows.Media.Effects.AudioEffect *>;
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interface Windows.Foundation.Collections.IVectorView<Windows.Media.Effects.AudioEffect *>;
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interface Windows.Foundation.TypedEventHandler<Windows.Media.Effects.AudioCaptureEffectsManager *, IInspectable *>;
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interface Windows.Foundation.TypedEventHandler<Windows.Media.Effects.AudioRenderEffectsManager *, IInspectable *>;
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}
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[
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contract(Windows.Foundation.UniversalApiContract, 1.0)
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]
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enum AudioEffectType
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{
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Other = 0,
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AcousticEchoCancellation = 1,
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NoiseSuppression = 2,
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AutomaticGainControl = 3,
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BeamForming = 4,
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ConstantToneRemoval = 5,
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Equalizer = 6,
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LoudnessEqualizer = 7,
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BassBoost = 8,
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VirtualSurround = 9,
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VirtualHeadphones = 10,
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SpeakerFill = 11,
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RoomCorrection = 12,
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BassManagement = 13,
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EnvironmentalEffects = 14,
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SpeakerProtection = 15,
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SpeakerCompensation = 16,
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DynamicRangeCompression = 17,
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[contract(Windows.Foundation.UniversalApiContract, 12.0)]
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FarFieldBeamForming = 18,
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[contract(Windows.Foundation.UniversalApiContract, 13.0)]
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DeepNoiseSuppression = 19,
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};
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[
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contract(Windows.Foundation.UniversalApiContract, 1.0),
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exclusiveto(Windows.Media.Effects.AudioCaptureEffectsManager),
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uuid(8f85c271-038d-4393-8298-540110608eef)
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]
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interface IAudioCaptureEffectsManager : IInspectable
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{
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[eventadd] HRESULT AudioCaptureEffectsChanged(
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[in] Windows.Foundation.TypedEventHandler<Windows.Media.Effects.AudioCaptureEffectsManager *, IInspectable *> *handler,
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[out, retval] EventRegistrationToken *token
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);
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[eventremove] HRESULT AudioCaptureEffectsChanged(
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[in] EventRegistrationToken token
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);
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HRESULT GetAudioCaptureEffects(
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[out, retval] Windows.Foundation.Collections.IVectorView<Windows.Media.Effects.AudioEffect *> **effects
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);
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}
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2023-09-01 04:56:45 +00:00
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[
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contract(Windows.Foundation.UniversalApiContract, 1.0),
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exclusiveto(Windows.Media.Effects.AudioEffect),
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uuid(34aafa51-9207-4055-be93-6e5734a86ae4)
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]
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interface IAudioEffect : IInspectable
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{
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[propget] HRESULT AudioEffectType([out, retval] Windows.Media.Effects.AudioEffectType *value);
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}
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[
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contract(Windows.Foundation.UniversalApiContract, 1.0),
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exclusiveto(Windows.Media.Effects.AudioEffectsManager),
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uuid(66406c04-86fa-47cc-a315-f489d8c3fe10)
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]
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interface IAudioEffectsManagerStatics : IInspectable
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{
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[overload("CreateAudioRenderEffectsManager")]
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HRESULT CreateAudioRenderEffectsManager(
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[in] HSTRING device_id,
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[in] Windows.Media.Render.AudioRenderCategory category,
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[out, retval] Windows.Media.Effects.AudioRenderEffectsManager **value
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);
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[overload("CreateAudioRenderEffectsManager")]
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HRESULT CreateAudioRenderEffectsManagerWithMode(
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[in] HSTRING device_id,
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[in] Windows.Media.Render.AudioRenderCategory category,
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[in] Windows.Media.AudioProcessing mode,
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[out, retval] Windows.Media.Effects.AudioRenderEffectsManager **value
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);
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[overload("CreateAudioCaptureEffectsManager")]
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HRESULT CreateAudioCaptureEffectsManager(
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[in] HSTRING device_id,
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[in] Windows.Media.Capture.MediaCategory category,
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[out, retval] Windows.Media.Effects.AudioCaptureEffectsManager **value
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);
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[overload("CreateAudioCaptureEffectsManager")]
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HRESULT CreateAudioCaptureEffectsManagerWithMode(
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[in] HSTRING device_id,
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[in] Windows.Media.Capture.MediaCategory category,
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[in] Windows.Media.AudioProcessing mode,
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[out, retval] Windows.Media.Effects.AudioCaptureEffectsManager **value
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);
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}
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2023-09-05 05:04:55 +00:00
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[
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contract(Windows.Foundation.UniversalApiContract, 1.0),
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exclusiveto(Windows.Media.Effects.AudioRenderEffectsManager),
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uuid(4dc98966-8751-42b2-bfcb-39ca7864bd47)
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]
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interface IAudioRenderEffectsManager : IInspectable
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{
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[eventadd] HRESULT AudioRenderEffectsChanged(
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[in] Windows.Foundation.TypedEventHandler<Windows.Media.Effects.AudioRenderEffectsManager *, IInspectable *> *handler,
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[out, retval] EventRegistrationToken *token
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);
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[eventremove] HRESULT AudioRenderEffectsChanged(
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[in] EventRegistrationToken token
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);
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HRESULT GetAudioRenderEffects(
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[out, retval] Windows.Foundation.Collections.IVectorView<Windows.Media.Effects.AudioEffect *> **effects
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);
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}
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[
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contract(Windows.Foundation.UniversalApiContract, 1.0),
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exclusiveto(Windows.Media.Effects.AudioRenderEffectsManager),
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uuid(a844cd09-5ecc-44b3-bb4e-1db07287139c)
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]
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interface IAudioRenderEffectsManager2 : IInspectable
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{
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[propget] HRESULT EffectsProviderThumbnail(
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[out, retval] Windows.Storage.Streams.IRandomAccessStreamWithContentType **value
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);
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[propget] HRESULT EffectsProviderSettingsLabel(
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[out, retval] HSTRING *value
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);
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HRESULT ShowSettingsUI();
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}
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[
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contract(Windows.Foundation.UniversalApiContract, 1.0),
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marshaling_behavior(agile),
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threading(mta)
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]
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runtimeclass AudioCaptureEffectsManager
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{
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[default] interface Windows.Media.Effects.IAudioCaptureEffectsManager;
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}
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2023-09-01 04:56:45 +00:00
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[
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contract(Windows.Foundation.UniversalApiContract, 1.0),
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marshaling_behavior(agile),
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threading(mta)
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]
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runtimeclass AudioEffect
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{
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[default] interface Windows.Media.Effects.IAudioEffect;
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}
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2023-09-05 05:28:42 +00:00
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[
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contract(Windows.Foundation.UniversalApiContract, 1.0),
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marshaling_behavior(agile),
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static(Windows.Media.Effects.IAudioEffectsManagerStatics, Windows.Foundation.UniversalApiContract, 1.0),
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threading(mta)
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]
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runtimeclass AudioEffectsManager
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{
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}
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2023-09-05 05:04:55 +00:00
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[
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contract(Windows.Foundation.UniversalApiContract, 1.0),
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marshaling_behavior(agile),
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threading(mta)
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]
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runtimeclass AudioRenderEffectsManager
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{
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[default] interface Windows.Media.Effects.IAudioRenderEffectsManager;
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[contract(Windows.Foundation.UniversalApiContract, 1.0)] interface Windows.Media.Effects.IAudioRenderEffectsManager2;
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}
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}
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