Implemented RpcBindingInqObject, RpcBindingSetObject,
RpcBindingVectorFree, RpcBindingToStringBindingA/W,
RpcBindingFromStringBindingA/W, RpcStringBindingParseA/W,
I_RpcBindingSetAsync, RpcStringBindingComposeA/W, RpcBindingFree,
RPCStringFreeW, UUIDHash, UuidToStringW, and associated junk.
2002-10-07 21:49:49 +00:00
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/*
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* RPC binding API
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*
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* Copyright 2001 Ove K<EFBFBD>ven, TransGaming Technologies
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef __WINE_RPC_BINDING_H
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#define __WINE_RPC_BINDING_H
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2002-12-02 21:17:04 +00:00
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#include "wine/rpcss_shared.h"
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Implemented RpcBindingInqObject, RpcBindingSetObject,
RpcBindingVectorFree, RpcBindingToStringBindingA/W,
RpcBindingFromStringBindingA/W, RpcStringBindingParseA/W,
I_RpcBindingSetAsync, RpcStringBindingComposeA/W, RpcBindingFree,
RPCStringFreeW, UUIDHash, UuidToStringW, and associated junk.
2002-10-07 21:49:49 +00:00
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/* don't know what MS's structure looks like */
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typedef struct _RpcBinding
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{
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DWORD refs;
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struct _RpcBinding* Next; /* for rpc server */
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BOOL server;
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UUID ObjectUuid;
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LPSTR Protseq;
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LPSTR NetworkAddr;
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LPSTR Endpoint;
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RPC_BLOCKING_FN BlockingFn;
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ULONG ServerTid;
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HANDLE conn, thread;
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OVERLAPPED ovl;
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} RpcBinding;
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LPSTR RPCRT4_strndupA(LPSTR src, INT len);
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LPWSTR RPCRT4_strndupW(LPWSTR src, INT len);
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LPSTR RPCRT4_strdupWtoA(LPWSTR src);
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LPWSTR RPCRT4_strdupAtoW(LPSTR src);
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void RPCRT4_strfree(LPSTR src);
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#define RPCRT4_strdupA(x) RPCRT4_strndupA((x),-1)
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#define RPCRT4_strdupW(x) RPCRT4_strndupW((x),-1)
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RPC_STATUS RPCRT4_CreateBindingA(RpcBinding** Binding, BOOL server, LPSTR Protseq);
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RPC_STATUS RPCRT4_CreateBindingW(RpcBinding** Binding, BOOL server, LPWSTR Protseq);
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RPC_STATUS RPCRT4_CompleteBindingA(RpcBinding* Binding, LPSTR NetworkAddr, LPSTR Endpoint, LPSTR NetworkOptions);
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RPC_STATUS RPCRT4_CompleteBindingW(RpcBinding* Binding, LPWSTR NetworkAddr, LPWSTR Endpoint, LPWSTR NetworkOptions);
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RPC_STATUS RPCRT4_ResolveBinding(RpcBinding* Binding, LPSTR Endpoint);
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RPC_STATUS RPCRT4_SetBindingObject(RpcBinding* Binding, UUID* ObjectUuid);
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RPC_STATUS RPCRT4_SpawnBinding(RpcBinding** Binding, RpcBinding* OldBinding);
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RPC_STATUS RPCRT4_ExportBinding(RpcBinding** Binding, RpcBinding* OldBinding);
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RPC_STATUS RPCRT4_DestroyBinding(RpcBinding* Binding);
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RPC_STATUS RPCRT4_OpenBinding(RpcBinding* Binding);
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RPC_STATUS RPCRT4_CloseBinding(RpcBinding* Binding);
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2002-12-02 21:17:04 +00:00
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BOOL RPCRT4_RPCSSOnDemandCall(PRPCSS_NP_MESSAGE msg, char *vardata_payload, PRPCSS_NP_REPLY reply);
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HANDLE RPCRT4_GetMasterMutex(void);
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HANDLE RPCRT4_RpcssNPConnect(void);
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Implemented RpcBindingInqObject, RpcBindingSetObject,
RpcBindingVectorFree, RpcBindingToStringBindingA/W,
RpcBindingFromStringBindingA/W, RpcStringBindingParseA/W,
I_RpcBindingSetAsync, RpcStringBindingComposeA/W, RpcBindingFree,
RPCStringFreeW, UUIDHash, UuidToStringW, and associated junk.
2002-10-07 21:49:49 +00:00
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#endif
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