wine/dlls/wow64/sync.c

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/*
* WoW64 synchronization objects and functions
*
* Copyright 2021 Alexandre Julliard
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <stdarg.h>
#include "ntstatus.h"
#define WIN32_NO_STATUS
#include "windef.h"
#include "winbase.h"
#include "winnt.h"
#include "winternl.h"
#include "wow64_private.h"
/**********************************************************************
* wow64_NtClearEvent
*/
NTSTATUS WINAPI wow64_NtClearEvent( UINT *args )
{
HANDLE handle = get_handle( &args );
return NtClearEvent( handle );
}
/**********************************************************************
* wow64_NtCreateEvent
*/
NTSTATUS WINAPI wow64_NtCreateEvent( UINT *args )
{
ULONG *handle_ptr = get_ptr( &args );
ACCESS_MASK access = get_ulong( &args );
OBJECT_ATTRIBUTES32 *attr32 = get_ptr( &args );
EVENT_TYPE type = get_ulong( &args );
BOOLEAN state = get_ulong( &args );
struct object_attr64 attr;
HANDLE handle = 0;
NTSTATUS status;
*handle_ptr = 0;
status = NtCreateEvent( &handle, access, objattr_32to64( &attr, attr32 ), type, state );
put_handle( handle_ptr, handle );
return status;
}
/**********************************************************************
* wow64_NtCreateMutant
*/
NTSTATUS WINAPI wow64_NtCreateMutant( UINT *args )
{
ULONG *handle_ptr = get_ptr( &args );
ACCESS_MASK access = get_ulong( &args );
OBJECT_ATTRIBUTES32 *attr32 = get_ptr( &args );
BOOLEAN owned = get_ulong( &args );
struct object_attr64 attr;
HANDLE handle = 0;
NTSTATUS status;
*handle_ptr = 0;
status = NtCreateMutant( &handle, access, objattr_32to64( &attr, attr32 ), owned );
put_handle( handle_ptr, handle );
return status;
}
/**********************************************************************
* wow64_NtOpenEvent
*/
NTSTATUS WINAPI wow64_NtOpenEvent( UINT *args )
{
ULONG *handle_ptr = get_ptr( &args );
ACCESS_MASK access = get_ulong( &args );
OBJECT_ATTRIBUTES32 *attr32 = get_ptr( &args );
struct object_attr64 attr;
HANDLE handle = 0;
NTSTATUS status;
*handle_ptr = 0;
status = NtOpenEvent( &handle, access, objattr_32to64( &attr, attr32 ));
put_handle( handle_ptr, handle );
return status;
}
/**********************************************************************
* wow64_NtOpenMutant
*/
NTSTATUS WINAPI wow64_NtOpenMutant( UINT *args )
{
ULONG *handle_ptr = get_ptr( &args );
ACCESS_MASK access = get_ulong( &args );
OBJECT_ATTRIBUTES32 *attr32 = get_ptr( &args );
struct object_attr64 attr;
HANDLE handle = 0;
NTSTATUS status;
*handle_ptr = 0;
status = NtOpenMutant( &handle, access, objattr_32to64( &attr, attr32 ));
put_handle( handle_ptr, handle );
return status;
}
/**********************************************************************
* wow64_NtPulseEvent
*/
NTSTATUS WINAPI wow64_NtPulseEvent( UINT *args )
{
HANDLE handle = get_handle( &args );
LONG *prev_state = get_ptr( &args );
return NtPulseEvent( handle, prev_state );
}
/**********************************************************************
* wow64_NtQueryEvent
*/
NTSTATUS WINAPI wow64_NtQueryEvent( UINT *args )
{
HANDLE handle = get_handle( &args );
EVENT_INFORMATION_CLASS class = get_ulong( &args );
void *info = get_ptr( &args );
ULONG len = get_ulong( &args );
ULONG *retlen = get_ptr( &args );
return NtQueryEvent( handle, class, info, len, retlen );
}
/**********************************************************************
* wow64_NtQueryMutant
*/
NTSTATUS WINAPI wow64_NtQueryMutant( UINT *args )
{
HANDLE handle = get_handle( &args );
MUTANT_INFORMATION_CLASS class = get_ulong( &args );
void *info = get_ptr( &args );
ULONG len = get_ulong( &args );
ULONG *retlen = get_ptr( &args );
return NtQueryMutant( handle, class, info, len, retlen );
}
/**********************************************************************
* wow64_NtReleaseMutant
*/
NTSTATUS WINAPI wow64_NtReleaseMutant( UINT *args )
{
HANDLE handle = get_handle( &args );
LONG *prev_count = get_ptr( &args );
return NtReleaseMutant( handle, prev_count );
}
/**********************************************************************
* wow64_NtResetEvent
*/
NTSTATUS WINAPI wow64_NtResetEvent( UINT *args )
{
HANDLE handle = get_handle( &args );
LONG *prev_state = get_ptr( &args );
return NtResetEvent( handle, prev_state );
}
/**********************************************************************
* wow64_NtSetEvent
*/
NTSTATUS WINAPI wow64_NtSetEvent( UINT *args )
{
HANDLE handle = get_handle( &args );
LONG *prev_state = get_ptr( &args );
return NtSetEvent( handle, prev_state );
}