2021-03-17 12:07:04 +00:00
|
|
|
/*
|
|
|
|
* Copyright 2021 Rémi Bernon for CodeWeavers
|
|
|
|
*
|
|
|
|
* This library is free software; you can redistribute it and/or
|
|
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
|
|
* License as published by the Free Software Foundation; either
|
|
|
|
* version 2.1 of the License, or (at your option) any later version.
|
|
|
|
*
|
|
|
|
* This library is distributed in the hope that it will be useful,
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
|
|
* Lesser General Public License for more details.
|
|
|
|
*
|
|
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
|
|
* License along with this library; if not, write to the Free Software
|
|
|
|
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
|
|
|
*/
|
|
|
|
|
|
|
|
#ifdef __WIDL__
|
|
|
|
#pragma winrt ns_prefix
|
|
|
|
#endif
|
|
|
|
|
2022-03-02 13:03:03 +00:00
|
|
|
#ifndef DO_NO_IMPORTS
|
2021-03-17 12:07:04 +00:00
|
|
|
import "inspectable.idl";
|
2021-03-19 10:06:29 +00:00
|
|
|
import "asyncinfo.idl";
|
|
|
|
import "eventtoken.idl";
|
|
|
|
import "windowscontracts.idl";
|
2021-03-17 12:07:04 +00:00
|
|
|
import "windows.foundation.idl";
|
2022-02-21 18:52:48 +00:00
|
|
|
import "windows.devices.haptics.idl";
|
2021-03-19 10:06:29 +00:00
|
|
|
import "windows.gaming.input.forcefeedback.idl";
|
|
|
|
import "windows.system.idl";
|
2022-03-02 13:03:05 +00:00
|
|
|
import "windows.devices.power.idl";
|
2022-03-02 13:03:03 +00:00
|
|
|
#endif
|
2021-03-17 12:07:04 +00:00
|
|
|
|
2022-02-21 18:52:46 +00:00
|
|
|
namespace Windows.Gaming.Input {
|
2022-04-20 17:03:59 +00:00
|
|
|
typedef enum ArcadeStickButtons ArcadeStickButtons;
|
2022-04-21 17:53:30 +00:00
|
|
|
typedef enum FlightStickButtons FlightStickButtons;
|
2022-02-21 18:52:46 +00:00
|
|
|
typedef enum GamepadButtons GamepadButtons;
|
|
|
|
typedef enum GameControllerButtonLabel GameControllerButtonLabel;
|
|
|
|
typedef enum GameControllerSwitchKind GameControllerSwitchKind;
|
|
|
|
typedef enum GameControllerSwitchPosition GameControllerSwitchPosition;
|
2022-04-20 17:04:00 +00:00
|
|
|
typedef enum RacingWheelButtons RacingWheelButtons;
|
2022-04-20 17:03:59 +00:00
|
|
|
typedef struct ArcadeStickReading ArcadeStickReading;
|
2022-04-21 17:53:30 +00:00
|
|
|
typedef struct FlightStickReading FlightStickReading;
|
2022-02-21 18:52:46 +00:00
|
|
|
typedef struct GamepadReading GamepadReading;
|
|
|
|
typedef struct GamepadVibration GamepadVibration;
|
2022-04-20 17:04:00 +00:00
|
|
|
typedef struct RacingWheelReading RacingWheelReading;
|
2022-04-20 17:03:59 +00:00
|
|
|
interface IArcadeStick;
|
|
|
|
interface IArcadeStickStatics;
|
|
|
|
interface IArcadeStickStatics2;
|
2022-04-21 17:53:30 +00:00
|
|
|
interface IFlightStick;
|
|
|
|
interface IFlightStickStatics;
|
2022-02-21 18:52:46 +00:00
|
|
|
interface IGameController;
|
|
|
|
interface IGameControllerBatteryInfo;
|
|
|
|
interface IGamepad;
|
|
|
|
interface IGamepad2;
|
|
|
|
interface IGamepadStatics;
|
|
|
|
interface IGamepadStatics2;
|
2022-04-20 17:04:00 +00:00
|
|
|
interface IRacingWheel;
|
|
|
|
interface IRacingWheelStatics;
|
|
|
|
interface IRacingWheelStatics2;
|
2022-02-21 18:52:46 +00:00
|
|
|
interface IRawGameController;
|
|
|
|
interface IRawGameController2;
|
2022-04-20 17:03:59 +00:00
|
|
|
runtimeclass ArcadeStick;
|
2022-04-21 17:53:30 +00:00
|
|
|
runtimeclass FlightStick;
|
2022-02-21 18:52:46 +00:00
|
|
|
runtimeclass Gamepad;
|
|
|
|
runtimeclass Headset;
|
2022-04-20 17:04:00 +00:00
|
|
|
runtimeclass RacingWheel;
|
2022-02-21 18:52:46 +00:00
|
|
|
runtimeclass RawGameController;
|
2021-03-17 12:07:04 +00:00
|
|
|
|
2022-02-21 18:52:46 +00:00
|
|
|
declare {
|
2022-04-20 17:03:59 +00:00
|
|
|
interface Windows.Foundation.EventHandler<Windows.Gaming.Input.ArcadeStick *>;
|
2022-04-21 17:53:30 +00:00
|
|
|
interface Windows.Foundation.EventHandler<Windows.Gaming.Input.FlightStick *>;
|
2022-02-21 18:52:46 +00:00
|
|
|
interface Windows.Foundation.EventHandler<Windows.Gaming.Input.Gamepad *>;
|
2022-04-20 17:04:00 +00:00
|
|
|
interface Windows.Foundation.EventHandler<Windows.Gaming.Input.RacingWheel *>;
|
2022-02-21 18:52:46 +00:00
|
|
|
interface Windows.Foundation.EventHandler<Windows.Gaming.Input.RawGameController *>;
|
|
|
|
interface Windows.Foundation.TypedEventHandler<Windows.Gaming.Input.IGameController *, Windows.Gaming.Input.Headset *>;
|
|
|
|
interface Windows.Foundation.TypedEventHandler<Windows.Gaming.Input.IGameController *, Windows.System.UserChangedEventArgs *>;
|
2022-04-20 17:03:59 +00:00
|
|
|
interface Windows.Foundation.Collections.IIterator<Windows.Gaming.Input.ArcadeStick *>;
|
|
|
|
interface Windows.Foundation.Collections.IIterable<Windows.Gaming.Input.ArcadeStick *>;
|
|
|
|
interface Windows.Foundation.Collections.IVectorView<Windows.Gaming.Input.ArcadeStick *>;
|
2022-04-21 17:53:30 +00:00
|
|
|
interface Windows.Foundation.Collections.IIterator<Windows.Gaming.Input.FlightStick *>;
|
|
|
|
interface Windows.Foundation.Collections.IIterable<Windows.Gaming.Input.FlightStick *>;
|
|
|
|
interface Windows.Foundation.Collections.IVectorView<Windows.Gaming.Input.FlightStick *>;
|
2022-03-09 08:48:00 +00:00
|
|
|
interface Windows.Foundation.Collections.IIterator<Windows.Gaming.Input.Gamepad *>;
|
|
|
|
interface Windows.Foundation.Collections.IIterable<Windows.Gaming.Input.Gamepad *>;
|
|
|
|
interface Windows.Foundation.Collections.IVectorView<Windows.Gaming.Input.Gamepad *>;
|
|
|
|
interface Windows.Foundation.Collections.IVector<Windows.Gaming.Input.Gamepad *>;
|
2022-04-20 17:04:00 +00:00
|
|
|
interface Windows.Foundation.Collections.IIterator<Windows.Gaming.Input.RacingWheel *>;
|
|
|
|
interface Windows.Foundation.Collections.IIterable<Windows.Gaming.Input.RacingWheel *>;
|
|
|
|
interface Windows.Foundation.Collections.IVectorView<Windows.Gaming.Input.RacingWheel *>;
|
|
|
|
interface Windows.Foundation.Collections.IVector<Windows.Gaming.Input.RacingWheel *>;
|
2022-03-09 08:48:00 +00:00
|
|
|
interface Windows.Foundation.Collections.IIterator<Windows.Gaming.Input.RawGameController *>;
|
|
|
|
interface Windows.Foundation.Collections.IIterable<Windows.Gaming.Input.RawGameController *>;
|
2022-02-21 18:52:46 +00:00
|
|
|
interface Windows.Foundation.Collections.IVectorView<Windows.Gaming.Input.RawGameController *>;
|
2022-02-26 17:35:13 +00:00
|
|
|
interface Windows.Foundation.Collections.IVector<Windows.Gaming.Input.RawGameController *>;
|
2021-03-17 12:07:04 +00:00
|
|
|
}
|
|
|
|
|
2022-04-20 17:03:59 +00:00
|
|
|
[
|
|
|
|
contract(Windows.Foundation.UniversalApiContract, 3.0),
|
|
|
|
flags
|
|
|
|
]
|
|
|
|
enum ArcadeStickButtons
|
|
|
|
{
|
|
|
|
None = 0x0,
|
|
|
|
StickUp = 0x1,
|
|
|
|
StickDown = 0x2,
|
|
|
|
StickLeft = 0x4,
|
|
|
|
StickRight = 0x8,
|
|
|
|
Action1 = 0x10,
|
|
|
|
Action2 = 0x20,
|
|
|
|
Action3 = 0x40,
|
|
|
|
Action4 = 0x80,
|
|
|
|
Action5 = 0x100,
|
|
|
|
Action6 = 0x200,
|
|
|
|
Special1 = 0x400,
|
|
|
|
Special2 = 0x800
|
|
|
|
};
|
|
|
|
|
2022-04-21 17:53:30 +00:00
|
|
|
[
|
|
|
|
contract(Windows.Foundation.UniversalApiContract, 4.0),
|
|
|
|
flags
|
|
|
|
]
|
|
|
|
enum FlightStickButtons
|
|
|
|
{
|
|
|
|
None = 0x0,
|
|
|
|
FirePrimary = 0x1,
|
|
|
|
FireSecondary = 0x2,
|
|
|
|
};
|
|
|
|
|
2022-02-21 18:52:46 +00:00
|
|
|
[
|
|
|
|
contract(Windows.Foundation.UniversalApiContract, 1.0),
|
|
|
|
flags
|
|
|
|
]
|
|
|
|
enum GamepadButtons
|
|
|
|
{
|
|
|
|
None = 0x0,
|
|
|
|
Menu = 0x1,
|
|
|
|
View = 0x2,
|
|
|
|
A = 0x4,
|
|
|
|
B = 0x8,
|
|
|
|
X = 0x10,
|
|
|
|
Y = 0x20,
|
|
|
|
DPadUp = 0x40,
|
|
|
|
DPadDown = 0x80,
|
|
|
|
DPadLeft = 0x100,
|
|
|
|
DPadRight = 0x200,
|
|
|
|
LeftShoulder = 0x400,
|
|
|
|
RightShoulder = 0x800,
|
|
|
|
LeftThumbstick = 0x1000,
|
|
|
|
RightThumbstick = 0x2000,
|
|
|
|
[contract(Windows.Foundation.UniversalApiContract, 3.0)]
|
|
|
|
Paddle1 = 0x4000,
|
|
|
|
[contract(Windows.Foundation.UniversalApiContract, 3.0)]
|
|
|
|
Paddle2 = 0x8000,
|
|
|
|
[contract(Windows.Foundation.UniversalApiContract, 3.0)]
|
|
|
|
Paddle3 = 0x10000,
|
|
|
|
[contract(Windows.Foundation.UniversalApiContract, 3.0)]
|
|
|
|
Paddle4 = 0x20000
|
|
|
|
};
|
2021-03-17 12:07:04 +00:00
|
|
|
|
2022-02-21 18:52:46 +00:00
|
|
|
[contract(Windows.Foundation.UniversalApiContract, 3.0)]
|
|
|
|
enum GameControllerButtonLabel
|
|
|
|
{
|
|
|
|
None = 0,
|
|
|
|
XboxBack = 1,
|
|
|
|
XboxStart = 2,
|
|
|
|
XboxMenu = 3,
|
|
|
|
XboxView = 4,
|
|
|
|
XboxUp = 5,
|
|
|
|
XboxDown = 6,
|
|
|
|
XboxLeft = 7,
|
|
|
|
XboxRight = 8,
|
|
|
|
XboxA = 9,
|
|
|
|
XboxB = 10,
|
|
|
|
XboxX = 11,
|
|
|
|
XboxY = 12,
|
|
|
|
XboxLeftBumper = 13,
|
|
|
|
XboxLeftTrigger = 14,
|
|
|
|
XboxLeftStickButton = 15,
|
|
|
|
XboxRightBumper = 16,
|
|
|
|
XboxRightTrigger = 17,
|
|
|
|
XboxRightStickButton = 18,
|
|
|
|
XboxPaddle1 = 19,
|
|
|
|
XboxPaddle2 = 20,
|
|
|
|
XboxPaddle3 = 21,
|
|
|
|
XboxPaddle4 = 22,
|
|
|
|
Mode = 23,
|
|
|
|
Select = 24,
|
|
|
|
Menu = 25,
|
|
|
|
View = 26,
|
|
|
|
Back = 27,
|
|
|
|
Start = 28,
|
|
|
|
Options = 29,
|
|
|
|
Share = 30,
|
|
|
|
Up = 31,
|
|
|
|
Down = 32,
|
|
|
|
Left = 33,
|
|
|
|
Right = 34,
|
|
|
|
LetterA = 35,
|
|
|
|
LetterB = 36,
|
|
|
|
LetterC = 37,
|
|
|
|
LetterL = 38,
|
|
|
|
LetterR = 39,
|
|
|
|
LetterX = 40,
|
|
|
|
LetterY = 41,
|
|
|
|
LetterZ = 42,
|
|
|
|
Cross = 43,
|
|
|
|
Circle = 44,
|
|
|
|
Square = 45,
|
|
|
|
Triangle = 46,
|
|
|
|
LeftBumper = 47,
|
|
|
|
LeftTrigger = 48,
|
|
|
|
LeftStickButton = 49,
|
|
|
|
Left1 = 50,
|
|
|
|
Left2 = 51,
|
|
|
|
Left3 = 52,
|
|
|
|
RightBumper = 53,
|
|
|
|
RightTrigger = 54,
|
|
|
|
RightStickButton = 55,
|
|
|
|
Right1 = 56,
|
|
|
|
Right2 = 57,
|
|
|
|
Right3 = 58,
|
|
|
|
Paddle1 = 59,
|
|
|
|
Paddle2 = 60,
|
|
|
|
Paddle3 = 61,
|
|
|
|
Paddle4 = 62,
|
|
|
|
Plus = 63,
|
|
|
|
Minus = 64,
|
|
|
|
DownLeftArrow = 65,
|
|
|
|
DialLeft = 66,
|
|
|
|
DialRight = 67,
|
|
|
|
Suspension = 68
|
|
|
|
};
|
2021-03-19 10:06:29 +00:00
|
|
|
|
2022-02-21 18:52:46 +00:00
|
|
|
[contract(Windows.Foundation.UniversalApiContract, 4.0)]
|
|
|
|
enum GameControllerSwitchKind
|
|
|
|
{
|
|
|
|
TwoWay = 0,
|
|
|
|
FourWay = 1,
|
|
|
|
EightWay = 2
|
|
|
|
};
|
2021-03-19 10:06:29 +00:00
|
|
|
|
2022-02-21 18:52:46 +00:00
|
|
|
[contract(Windows.Foundation.UniversalApiContract, 4.0)]
|
|
|
|
enum GameControllerSwitchPosition
|
|
|
|
{
|
|
|
|
Center = 0,
|
|
|
|
Up = 1,
|
|
|
|
UpRight = 2,
|
|
|
|
Right = 3,
|
|
|
|
DownRight = 4,
|
|
|
|
Down = 5,
|
|
|
|
DownLeft = 6,
|
|
|
|
Left = 7,
|
|
|
|
UpLeft = 8
|
|
|
|
};
|
2021-03-19 10:06:29 +00:00
|
|
|
|
2022-04-20 17:04:00 +00:00
|
|
|
[
|
|
|
|
contract(Windows.Foundation.UniversalApiContract, 3.0),
|
|
|
|
flags
|
|
|
|
]
|
|
|
|
enum RacingWheelButtons
|
|
|
|
{
|
|
|
|
None = 0x0,
|
|
|
|
PreviousGear = 0x1,
|
|
|
|
NextGear = 0x2,
|
|
|
|
DPadUp = 0x4,
|
|
|
|
DPadDown = 0x8,
|
|
|
|
DPadLeft = 0x10,
|
|
|
|
DPadRight = 0x20,
|
|
|
|
Button1 = 0x40,
|
|
|
|
Button2 = 0x80,
|
|
|
|
Button3 = 0x100,
|
|
|
|
Button4 = 0x200,
|
|
|
|
Button5 = 0x400,
|
|
|
|
Button6 = 0x800,
|
|
|
|
Button7 = 0x1000,
|
|
|
|
Button8 = 0x2000,
|
|
|
|
Button9 = 0x4000,
|
|
|
|
Button10 = 0x8000,
|
|
|
|
Button11 = 0x10000,
|
|
|
|
Button12 = 0x20000,
|
|
|
|
Button13 = 0x40000,
|
|
|
|
Button14 = 0x80000,
|
|
|
|
Button15 = 0x100000,
|
|
|
|
Button16 = 0x200000,
|
|
|
|
};
|
|
|
|
|
2022-04-20 17:03:59 +00:00
|
|
|
[contract(Windows.Foundation.UniversalApiContract, 3.0)]
|
|
|
|
struct ArcadeStickReading
|
|
|
|
{
|
|
|
|
UINT64 Timestamp;
|
|
|
|
Windows.Gaming.Input.ArcadeStickButtons Buttons;
|
|
|
|
};
|
|
|
|
|
2022-04-21 17:53:30 +00:00
|
|
|
[contract(Windows.Foundation.UniversalApiContract, 4.0)]
|
|
|
|
struct FlightStickReading
|
|
|
|
{
|
|
|
|
UINT64 Timestamp;
|
|
|
|
Windows.Gaming.Input.FlightStickButtons Buttons;
|
|
|
|
Windows.Gaming.Input.GameControllerSwitchPosition HatSwitch;
|
|
|
|
DOUBLE Roll;
|
|
|
|
DOUBLE Pitch;
|
|
|
|
DOUBLE Yaw;
|
|
|
|
DOUBLE Throttle;
|
|
|
|
};
|
|
|
|
|
2022-02-21 18:52:46 +00:00
|
|
|
[contract(Windows.Foundation.UniversalApiContract, 1.0)]
|
|
|
|
struct GamepadReading
|
|
|
|
{
|
|
|
|
UINT64 Timestamp;
|
|
|
|
Windows.Gaming.Input.GamepadButtons Buttons;
|
|
|
|
DOUBLE LeftTrigger;
|
|
|
|
DOUBLE RightTrigger;
|
|
|
|
DOUBLE LeftThumbstickX;
|
|
|
|
DOUBLE LeftThumbstickY;
|
|
|
|
DOUBLE RightThumbstickX;
|
|
|
|
DOUBLE RightThumbstickY;
|
|
|
|
};
|
2021-03-17 12:07:04 +00:00
|
|
|
|
2022-02-21 18:52:46 +00:00
|
|
|
[contract(Windows.Foundation.UniversalApiContract, 1.0)]
|
|
|
|
struct GamepadVibration
|
|
|
|
{
|
|
|
|
DOUBLE LeftMotor;
|
|
|
|
DOUBLE RightMotor;
|
|
|
|
DOUBLE LeftTrigger;
|
|
|
|
DOUBLE RightTrigger;
|
|
|
|
};
|
2021-03-17 12:07:04 +00:00
|
|
|
|
2022-04-20 17:04:00 +00:00
|
|
|
[contract(Windows.Foundation.UniversalApiContract, 3.0)]
|
|
|
|
struct RacingWheelReading
|
|
|
|
{
|
|
|
|
UINT64 Timestamp;
|
|
|
|
Windows.Gaming.Input.RacingWheelButtons Buttons;
|
|
|
|
INT32 PatternShifterGear;
|
|
|
|
DOUBLE Wheel;
|
|
|
|
DOUBLE Throttle;
|
|
|
|
DOUBLE Brake;
|
|
|
|
DOUBLE Clutch;
|
|
|
|
DOUBLE Handbrake;
|
|
|
|
};
|
|
|
|
|
2022-04-20 17:03:59 +00:00
|
|
|
[
|
|
|
|
contract(Windows.Foundation.UniversalApiContract, 3.0),
|
|
|
|
exclusiveto(Windows.Gaming.Input.ArcadeStick),
|
|
|
|
uuid(b14a539d-befb-4c81-8051-15ecf3b13036)
|
|
|
|
]
|
|
|
|
interface IArcadeStick : IInspectable
|
|
|
|
requires Windows.Gaming.Input.IGameController
|
|
|
|
{
|
|
|
|
HRESULT GetButtonLabel([in] Windows.Gaming.Input.ArcadeStickButtons button,
|
|
|
|
[out, retval] Windows.Gaming.Input.GameControllerButtonLabel *value);
|
|
|
|
HRESULT GetCurrentReading([out, retval] Windows.Gaming.Input.ArcadeStickReading *value);
|
|
|
|
}
|
|
|
|
|
|
|
|
[
|
|
|
|
contract(Windows.Foundation.UniversalApiContract, 3.0),
|
|
|
|
exclusiveto(Windows.Gaming.Input.ArcadeStick),
|
|
|
|
uuid(5c37b8c8-37b1-4ad8-9458-200f1a30018e)
|
|
|
|
]
|
|
|
|
interface IArcadeStickStatics : IInspectable
|
|
|
|
{
|
|
|
|
[eventadd] HRESULT ArcadeStickAdded([in] Windows.Foundation.EventHandler<Windows.Gaming.Input.ArcadeStick *> *value,
|
|
|
|
[out, retval] EventRegistrationToken *token);
|
|
|
|
[eventremove] HRESULT ArcadeStickAdded([in] EventRegistrationToken token);
|
|
|
|
[eventadd] HRESULT ArcadeStickRemoved([in] Windows.Foundation.EventHandler<Windows.Gaming.Input.ArcadeStick *> *value,
|
|
|
|
[out, retval] EventRegistrationToken *token);
|
|
|
|
[eventremove] HRESULT ArcadeStickRemoved([in] EventRegistrationToken token);
|
|
|
|
[propget] HRESULT ArcadeSticks([out, retval] Windows.Foundation.Collections.IVectorView<Windows.Gaming.Input.ArcadeStick *> **value);
|
|
|
|
}
|
|
|
|
|
|
|
|
[
|
|
|
|
contract(Windows.Foundation.UniversalApiContract, 4.0),
|
|
|
|
exclusiveto(Windows.Gaming.Input.ArcadeStick),
|
|
|
|
uuid(52b5d744-bb86-445a-b59c-596f0e2a49df)
|
|
|
|
]
|
|
|
|
interface IArcadeStickStatics2 : IInspectable
|
|
|
|
requires Windows.Gaming.Input.IArcadeStickStatics
|
|
|
|
{
|
|
|
|
HRESULT FromGameController([in] Windows.Gaming.Input.IGameController *controller,
|
|
|
|
[out, retval] Windows.Gaming.Input.ArcadeStick **value);
|
|
|
|
}
|
|
|
|
|
2022-04-21 17:53:30 +00:00
|
|
|
[
|
|
|
|
contract(Windows.Foundation.UniversalApiContract, 4.0),
|
|
|
|
exclusiveto(Windows.Gaming.Input.FlightStick),
|
|
|
|
uuid(b4a2c01c-b83b-4459-a1a9-97b03c33da7c)
|
|
|
|
]
|
|
|
|
interface IFlightStick : IInspectable
|
|
|
|
requires Windows.Gaming.Input.IGameController
|
|
|
|
{
|
|
|
|
[propget] HRESULT HatSwitchKind([out, retval] Windows.Gaming.Input.GameControllerSwitchKind *value);
|
|
|
|
HRESULT GetButtonLabel([in] Windows.Gaming.Input.FlightStickButtons button,
|
|
|
|
[out, retval] Windows.Gaming.Input.GameControllerButtonLabel *value);
|
|
|
|
HRESULT GetCurrentReading([out, retval] Windows.Gaming.Input.FlightStickReading *value);
|
|
|
|
}
|
|
|
|
|
|
|
|
[
|
|
|
|
contract(Windows.Foundation.UniversalApiContract, 4.0),
|
|
|
|
exclusiveto(Windows.Gaming.Input.FlightStick),
|
|
|
|
uuid(5514924a-fecc-435e-83dc-5cec8a18a520)
|
|
|
|
]
|
|
|
|
interface IFlightStickStatics : IInspectable
|
|
|
|
{
|
|
|
|
[eventadd] HRESULT FlightStickAdded([in] Windows.Foundation.EventHandler<Windows.Gaming.Input.FlightStick *> *value,
|
|
|
|
[out, retval] EventRegistrationToken *token);
|
|
|
|
[eventremove] HRESULT FlightStickAdded([in] EventRegistrationToken token);
|
|
|
|
[eventadd] HRESULT FlightStickRemoved([in] Windows.Foundation.EventHandler<Windows.Gaming.Input.FlightStick *> *value,
|
|
|
|
[out, retval] EventRegistrationToken *token);
|
|
|
|
[eventremove] HRESULT FlightStickRemoved([in] EventRegistrationToken token);
|
|
|
|
[propget] HRESULT FlightSticks([out, retval] Windows.Foundation.Collections.IVectorView<Windows.Gaming.Input.FlightStick *> **value);
|
|
|
|
HRESULT FromGameController([in] Windows.Gaming.Input.IGameController *controller,
|
|
|
|
[out, retval] Windows.Gaming.Input.FlightStick **value);
|
|
|
|
}
|
|
|
|
|
2022-02-21 18:52:46 +00:00
|
|
|
[
|
|
|
|
contract(Windows.Foundation.UniversalApiContract, 1.0),
|
|
|
|
uuid(1baf6522-5f64-42c5-8267-b9fe2215bfbd)
|
|
|
|
]
|
|
|
|
interface IGameController : IInspectable
|
|
|
|
{
|
|
|
|
[eventadd] HRESULT HeadsetConnected([in] Windows.Foundation.TypedEventHandler<Windows.Gaming.Input.IGameController *, Windows.Gaming.Input.Headset *> *handler,
|
|
|
|
[out, retval] EventRegistrationToken *token);
|
|
|
|
[eventremove] HRESULT HeadsetConnected([in] EventRegistrationToken token);
|
|
|
|
[eventadd] HRESULT HeadsetDisconnected([in] Windows.Foundation.TypedEventHandler<Windows.Gaming.Input.IGameController *, Windows.Gaming.Input.Headset *> *handler,
|
|
|
|
[out, retval] EventRegistrationToken *token);
|
|
|
|
[eventremove] HRESULT HeadsetDisconnected([in] EventRegistrationToken token);
|
|
|
|
[eventadd] HRESULT UserChanged([in] Windows.Foundation.TypedEventHandler<Windows.Gaming.Input.IGameController *, Windows.System.UserChangedEventArgs *> *handler,
|
|
|
|
[out, retval] EventRegistrationToken *token);
|
|
|
|
[eventremove] HRESULT UserChanged([in] EventRegistrationToken token);
|
|
|
|
[propget] HRESULT Headset([out, retval] Windows.Gaming.Input.Headset **value);
|
|
|
|
[propget] HRESULT IsWireless([out, retval] boolean *value);
|
|
|
|
[propget] HRESULT User([out, retval] Windows.System.User **value);
|
|
|
|
}
|
2021-03-19 10:06:29 +00:00
|
|
|
|
2022-02-21 18:52:46 +00:00
|
|
|
[
|
|
|
|
contract(Windows.Foundation.UniversalApiContract, 1.0),
|
|
|
|
exclusiveto(Windows.Gaming.Input.Gamepad),
|
|
|
|
uuid(bc7bb43c-0a69-3903-9e9d-a50f86a45de5)
|
|
|
|
]
|
|
|
|
interface IGamepad : IInspectable
|
|
|
|
requires Windows.Gaming.Input.IGameController
|
|
|
|
{
|
|
|
|
[propget] HRESULT Vibration([out, retval] Windows.Gaming.Input.GamepadVibration *value);
|
|
|
|
[propput] HRESULT Vibration([in] Windows.Gaming.Input.GamepadVibration value);
|
|
|
|
HRESULT GetCurrentReading([out, retval] Windows.Gaming.Input.GamepadReading *value);
|
|
|
|
}
|
2021-03-17 12:07:04 +00:00
|
|
|
|
2022-06-07 15:24:55 +00:00
|
|
|
[
|
|
|
|
contract(Windows.Foundation.UniversalApiContract, 3.0),
|
|
|
|
exclusiveto(Windows.Gaming.Input.Gamepad),
|
|
|
|
uuid(3c1689bd-5915-4245-b0c0-c89fae0308ff)
|
|
|
|
]
|
|
|
|
interface IGamepad2 : IInspectable
|
|
|
|
requires Windows.Gaming.Input.IGamepad,
|
|
|
|
Windows.Gaming.Input.IGameController
|
|
|
|
{
|
|
|
|
HRESULT GetButtonLabel([in] Windows.Gaming.Input.GamepadButtons button,
|
|
|
|
[out, retval] Windows.Gaming.Input.GameControllerButtonLabel *value);
|
|
|
|
}
|
|
|
|
|
2022-04-20 17:04:00 +00:00
|
|
|
[
|
|
|
|
contract(Windows.Foundation.UniversalApiContract, 3.0),
|
|
|
|
exclusiveto(Windows.Gaming.Input.RacingWheel),
|
|
|
|
uuid(f546656f-e106-4c82-a90f-554012904b85)
|
|
|
|
]
|
|
|
|
interface IRacingWheel : IInspectable
|
|
|
|
requires Windows.Gaming.Input.IGameController
|
|
|
|
{
|
|
|
|
[propget] HRESULT HasClutch([out, retval] boolean *value);
|
|
|
|
[propget] HRESULT HasHandbrake([out, retval] boolean *value);
|
|
|
|
[propget] HRESULT HasPatternShifter([out, retval] boolean *value);
|
|
|
|
[propget] HRESULT MaxPatternShifterGear([out, retval] INT32 *value);
|
|
|
|
[propget] HRESULT MaxWheelAngle([out, retval] DOUBLE *value);
|
|
|
|
[propget] HRESULT WheelMotor([out, retval] Windows.Gaming.Input.ForceFeedback.ForceFeedbackMotor **value);
|
|
|
|
HRESULT GetButtonLabel([in] Windows.Gaming.Input.RacingWheelButtons button, [out, retval] Windows.Gaming.Input.GameControllerButtonLabel *value);
|
|
|
|
HRESULT GetCurrentReading([out, retval] Windows.Gaming.Input.RacingWheelReading *value);
|
|
|
|
}
|
|
|
|
|
|
|
|
[
|
|
|
|
contract(Windows.Foundation.UniversalApiContract, 3.0),
|
|
|
|
exclusiveto(Windows.Gaming.Input.RacingWheel),
|
|
|
|
uuid(3ac12cd5-581b-4936-9f94-69f1e6514c7d)
|
|
|
|
]
|
|
|
|
interface IRacingWheelStatics : IInspectable
|
|
|
|
{
|
|
|
|
[eventadd] HRESULT RacingWheelAdded([in] Windows.Foundation.EventHandler<RacingWheel *> *value, [out, retval] EventRegistrationToken *token);
|
|
|
|
[eventremove] HRESULT RacingWheelAdded([in] EventRegistrationToken token);
|
|
|
|
[eventadd] HRESULT RacingWheelRemoved([in] Windows.Foundation.EventHandler<RacingWheel *> *value, [out, retval] EventRegistrationToken *token);
|
|
|
|
[eventremove] HRESULT RacingWheelRemoved([in] EventRegistrationToken token);
|
|
|
|
[propget] HRESULT RacingWheels([out, retval] Windows.Foundation.Collections.IVectorView<RacingWheel *> **value);
|
|
|
|
}
|
|
|
|
|
|
|
|
[
|
|
|
|
contract(Windows.Foundation.UniversalApiContract, 4.0),
|
|
|
|
exclusiveto(Windows.Gaming.Input.RacingWheel),
|
|
|
|
uuid(e666bcaa-edfd-4323-a9f6-3c384048d1ed)
|
|
|
|
]
|
|
|
|
interface IRacingWheelStatics2 : IInspectable
|
|
|
|
requires Windows.Gaming.Input.IRacingWheelStatics
|
|
|
|
{
|
|
|
|
HRESULT FromGameController([in] Windows.Gaming.Input.IGameController *controller,
|
|
|
|
[out, retval] Windows.Gaming.Input.RacingWheel **value);
|
|
|
|
}
|
|
|
|
|
2022-02-21 18:52:46 +00:00
|
|
|
[
|
|
|
|
contract(Windows.Foundation.UniversalApiContract, 4.0),
|
|
|
|
exclusiveto(Windows.Gaming.Input.RawGameController),
|
|
|
|
uuid(7cad6d91-a7e1-4f71-9a78-33e9c5dfea62)
|
|
|
|
]
|
|
|
|
interface IRawGameController : IInspectable
|
|
|
|
requires Windows.Gaming.Input.IGameController
|
|
|
|
{
|
|
|
|
[propget] HRESULT AxisCount([out, retval] INT32 *value);
|
|
|
|
[propget] HRESULT ButtonCount([out, retval] INT32 *value);
|
|
|
|
[propget] HRESULT ForceFeedbackMotors([out, retval] Windows.Foundation.Collections.IVectorView<Windows.Gaming.Input.ForceFeedback.ForceFeedbackMotor *> **value);
|
|
|
|
[propget] HRESULT HardwareProductId([out, retval] UINT16 *value);
|
|
|
|
[propget] HRESULT HardwareVendorId([out, retval] UINT16 *value);
|
|
|
|
[propget] HRESULT SwitchCount([out, retval] INT32 *value);
|
|
|
|
HRESULT GetButtonLabel([in] INT32 index, [out, retval] Windows.Gaming.Input.GameControllerButtonLabel *value);
|
|
|
|
HRESULT GetCurrentReading([in] UINT32 buttons_size, [out, size_is(buttons_size)] boolean *buttons,
|
|
|
|
[in] UINT32 switches_size, [out, size_is(switches_size)] Windows.Gaming.Input.GameControllerSwitchPosition *switches,
|
|
|
|
[in] UINT32 axes_size, [out, size_is(axes_size)] DOUBLE *axes,
|
|
|
|
[out, retval] UINT64 *timestamp);
|
|
|
|
HRESULT GetSwitchKind([in] INT32 index, [out, retval] Windows.Gaming.Input.GameControllerSwitchKind *value);
|
|
|
|
}
|
2021-03-19 10:06:29 +00:00
|
|
|
|
2022-02-21 18:52:48 +00:00
|
|
|
[
|
|
|
|
contract(Windows.Foundation.UniversalApiContract, 5.0),
|
|
|
|
exclusiveto(Windows.Gaming.Input.RawGameController),
|
|
|
|
uuid(43c0c035-bb73-4756-a787-3ed6bea617bd)
|
|
|
|
]
|
|
|
|
interface IRawGameController2 : IInspectable
|
|
|
|
requires Windows.Gaming.Input.IRawGameController,
|
|
|
|
Windows.Gaming.Input.IGameController
|
|
|
|
{
|
|
|
|
[propget] HRESULT SimpleHapticsControllers([out, retval] Windows.Foundation.Collections.IVectorView<Windows.Devices.Haptics.SimpleHapticsController *> **value);
|
|
|
|
[propget] HRESULT NonRoamableId([out, retval] HSTRING *value);
|
|
|
|
[propget] HRESULT DisplayName([out, retval] HSTRING *value);
|
|
|
|
}
|
|
|
|
|
2022-02-21 18:52:46 +00:00
|
|
|
[
|
|
|
|
object,
|
|
|
|
uuid(8bbce529-d49c-39e9-9560-e47dde96b7c8)
|
|
|
|
]
|
|
|
|
interface IGamepadStatics : IInspectable
|
|
|
|
{
|
|
|
|
[eventadd] HRESULT GamepadAdded([in] Windows.Foundation.EventHandler<Gamepad *> *value, [out, retval] EventRegistrationToken *token);
|
|
|
|
[eventremove] HRESULT GamepadAdded([in] EventRegistrationToken token);
|
|
|
|
[eventadd] HRESULT GamepadRemoved([in] Windows.Foundation.EventHandler<Gamepad *> *value, [out, retval] EventRegistrationToken *token);
|
|
|
|
[eventremove] HRESULT GamepadRemoved([in] EventRegistrationToken token);
|
|
|
|
[propget] HRESULT Gamepads([out, retval] Windows.Foundation.Collections.IVectorView<Gamepad *> **value);
|
|
|
|
}
|
2021-03-17 12:07:04 +00:00
|
|
|
|
2022-03-08 09:55:25 +00:00
|
|
|
[
|
|
|
|
contract(Windows.Foundation.UniversalApiContract, 4.0),
|
|
|
|
exclusiveto(Windows.Gaming.Input.Gamepad),
|
|
|
|
uuid(42676dc5-0856-47c4-9213-b395504c3a3c)
|
|
|
|
]
|
|
|
|
interface IGamepadStatics2 : IInspectable
|
|
|
|
requires Windows.Gaming.Input.IGamepadStatics
|
|
|
|
{
|
|
|
|
HRESULT FromGameController([in] Windows.Gaming.Input.IGameController *controller,
|
|
|
|
[out, retval] Windows.Gaming.Input.Gamepad **value);
|
|
|
|
}
|
|
|
|
|
2022-02-21 18:52:46 +00:00
|
|
|
[
|
|
|
|
contract(Windows.Foundation.UniversalApiContract, 1.0),
|
|
|
|
exclusiveto(Windows.Gaming.Input.Headset),
|
|
|
|
uuid(3fd156ef-6925-3fa8-9181-029c5223ae3b)
|
|
|
|
]
|
|
|
|
interface IHeadset : IInspectable
|
|
|
|
{
|
|
|
|
[propget] HRESULT CaptureDeviceId([out, retval] HSTRING *value);
|
|
|
|
[propget] HRESULT RenderDeviceId([out, retval] HSTRING *value);
|
|
|
|
}
|
2021-03-19 10:06:29 +00:00
|
|
|
|
2022-02-21 18:52:46 +00:00
|
|
|
[
|
|
|
|
object,
|
|
|
|
uuid(eb8d0792-e95a-4b19-afc7-0a59f8bf759e)
|
|
|
|
]
|
|
|
|
interface IRawGameControllerStatics : IInspectable
|
|
|
|
{
|
|
|
|
[eventadd] HRESULT RawGameControllerAdded([in] Windows.Foundation.EventHandler<Windows.Gaming.Input.RawGameController *> *handler,
|
|
|
|
[out, retval] EventRegistrationToken *token);
|
|
|
|
[eventremove] HRESULT RawGameControllerAdded([in] EventRegistrationToken token);
|
|
|
|
[eventadd] HRESULT RawGameControllerRemoved([in] Windows.Foundation.EventHandler<Windows.Gaming.Input.RawGameController *> *handler,
|
|
|
|
[out, retval] EventRegistrationToken *token);
|
|
|
|
[eventremove] HRESULT RawGameControllerRemoved([in] EventRegistrationToken token);
|
|
|
|
[propget] HRESULT RawGameControllers([out, retval] Windows.Foundation.Collections.IVectorView<Windows.Gaming.Input.RawGameController *> **value);
|
|
|
|
HRESULT FromGameController([in] Windows.Gaming.Input.IGameController *game_controller, [out, retval] Windows.Gaming.Input.RawGameController **value);
|
|
|
|
}
|
2021-03-19 10:06:29 +00:00
|
|
|
|
2022-03-02 13:03:05 +00:00
|
|
|
[
|
|
|
|
contract(Windows.Foundation.UniversalApiContract, 4.0),
|
|
|
|
uuid(dcecc681-3963-4da6-955d-553f3b6f6161)
|
|
|
|
]
|
|
|
|
interface IGameControllerBatteryInfo : IInspectable
|
|
|
|
{
|
|
|
|
HRESULT TryGetBatteryReport([out, retval] Windows.Devices.Power.BatteryReport **value);
|
|
|
|
}
|
|
|
|
|
2022-04-20 17:03:59 +00:00
|
|
|
[
|
|
|
|
contract(Windows.Foundation.UniversalApiContract, 3.0),
|
|
|
|
marshaling_behavior(agile),
|
|
|
|
static(Windows.Gaming.Input.IArcadeStickStatics, Windows.Foundation.UniversalApiContract, 3.0),
|
|
|
|
static(Windows.Gaming.Input.IArcadeStickStatics2, Windows.Foundation.UniversalApiContract, 4.0),
|
|
|
|
threading(both)
|
|
|
|
]
|
|
|
|
runtimeclass ArcadeStick
|
|
|
|
{
|
|
|
|
[default] interface Windows.Gaming.Input.IArcadeStick;
|
|
|
|
interface Windows.Gaming.Input.IGameController;
|
|
|
|
[contract(Windows.Foundation.UniversalApiContract, 4.0)] interface Windows.Gaming.Input.IGameControllerBatteryInfo;
|
|
|
|
}
|
|
|
|
|
2022-04-21 17:53:30 +00:00
|
|
|
[
|
|
|
|
contract(Windows.Foundation.UniversalApiContract, 4.0),
|
|
|
|
marshaling_behavior(agile),
|
|
|
|
static(Windows.Gaming.Input.IFlightStickStatics, Windows.Foundation.UniversalApiContract, 4.0),
|
|
|
|
threading(both)
|
|
|
|
]
|
|
|
|
runtimeclass FlightStick
|
|
|
|
{
|
|
|
|
[default] interface Windows.Gaming.Input.IFlightStick;
|
|
|
|
interface Windows.Gaming.Input.IGameController;
|
|
|
|
interface Windows.Gaming.Input.IGameControllerBatteryInfo;
|
|
|
|
}
|
|
|
|
|
2022-02-21 18:52:46 +00:00
|
|
|
[
|
|
|
|
contract(Windows.Foundation.UniversalApiContract, 1.0),
|
|
|
|
marshaling_behavior(agile),
|
|
|
|
static(Windows.Gaming.Input.IGamepadStatics, Windows.Foundation.UniversalApiContract, 1.0),
|
|
|
|
static(Windows.Gaming.Input.IGamepadStatics2, Windows.Foundation.UniversalApiContract, 4.0),
|
|
|
|
threading(both)
|
|
|
|
]
|
|
|
|
runtimeclass Gamepad
|
|
|
|
{
|
|
|
|
[default] interface Windows.Gaming.Input.IGamepad;
|
|
|
|
interface Windows.Gaming.Input.IGameController;
|
|
|
|
[contract(Windows.Foundation.UniversalApiContract, 3.0)] interface Windows.Gaming.Input.IGamepad2;
|
|
|
|
[contract(Windows.Foundation.UniversalApiContract, 4.0)] interface Windows.Gaming.Input.IGameControllerBatteryInfo;
|
|
|
|
}
|
2021-03-19 10:06:29 +00:00
|
|
|
|
2022-02-21 18:52:46 +00:00
|
|
|
[
|
|
|
|
contract(Windows.Foundation.UniversalApiContract, 1.0),
|
|
|
|
marshaling_behavior(agile),
|
|
|
|
threading(both)
|
|
|
|
]
|
|
|
|
runtimeclass Headset
|
|
|
|
{
|
|
|
|
[default] interface Windows.Gaming.Input.IHeadset;
|
|
|
|
[contract(Windows.Foundation.UniversalApiContract, 4.0)] interface Windows.Gaming.Input.IGameControllerBatteryInfo;
|
|
|
|
}
|
2021-03-19 10:06:29 +00:00
|
|
|
|
2022-04-20 17:04:00 +00:00
|
|
|
[
|
|
|
|
contract(Windows.Foundation.UniversalApiContract, 3.0),
|
|
|
|
marshaling_behavior(agile),
|
|
|
|
static(Windows.Gaming.Input.IRacingWheelStatics, Windows.Foundation.UniversalApiContract, 3.0),
|
|
|
|
static(Windows.Gaming.Input.IRacingWheelStatics2, Windows.Foundation.UniversalApiContract, 4.0),
|
|
|
|
threading(both)
|
|
|
|
]
|
|
|
|
runtimeclass RacingWheel
|
|
|
|
{
|
|
|
|
[default] interface Windows.Gaming.Input.IRacingWheel;
|
|
|
|
interface Windows.Gaming.Input.IGameController;
|
|
|
|
[contract(Windows.Foundation.UniversalApiContract, 4.0)] interface Windows.Gaming.Input.IGameControllerBatteryInfo;
|
|
|
|
}
|
|
|
|
|
2022-02-21 18:52:46 +00:00
|
|
|
[
|
|
|
|
contract(Windows.Foundation.UniversalApiContract, 4.0),
|
|
|
|
marshaling_behavior(agile),
|
|
|
|
static(Windows.Gaming.Input.IRawGameControllerStatics, Windows.Foundation.UniversalApiContract, 4.0),
|
|
|
|
threading(both)
|
|
|
|
]
|
|
|
|
runtimeclass RawGameController
|
|
|
|
{
|
|
|
|
[default] interface Windows.Gaming.Input.IRawGameController;
|
|
|
|
interface Windows.Gaming.Input.IGameController;
|
|
|
|
interface Windows.Gaming.Input.IGameControllerBatteryInfo;
|
|
|
|
[contract(Windows.Foundation.UniversalApiContract, 5.0)] interface Windows.Gaming.Input.IRawGameController2;
|
2021-03-17 12:07:04 +00:00
|
|
|
}
|
|
|
|
}
|