weston/clients/resizor.c
Marius Vlad b3544c26ad clients/window: Add functions to set/retrieve app_id
Adds appid for all clients using the toolkit, flower, fullscreen, image,
resizor, scaler, smoke, stacking, subsurfaces, terminal,
touch-calibrator, transformed, etc.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2022-01-21 18:39:23 +00:00

458 lines
11 KiB
C

/*
* Copyright © 2010 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include "config.h"
#include <stdbool.h>
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <cairo.h>
#include <math.h>
#include <assert.h>
#include <errno.h>
#include <linux/input.h>
#include <wayland-client.h>
#include "window.h"
#include "shared/xalloc.h"
struct spring {
double current;
double target;
double previous;
};
struct resizor {
struct display *display;
struct window *window;
struct widget *widget;
struct window *menu;
struct spring width;
struct spring height;
struct wl_callback *frame_callback;
bool pointer_locked;
bool locked_frame_callback_registered;
struct input *locked_input;
float pointer_x;
float pointer_y;
};
static void
spring_update(struct spring *spring)
{
double current, force;
current = spring->current;
force = (spring->target - current) / 20.0 +
(spring->previous - current);
spring->current = current + (current - spring->previous) + force;
spring->previous = current;
}
static int
spring_done(struct spring *spring)
{
return fabs(spring->previous - spring->target) < 0.1;
}
static const struct wl_callback_listener listener;
static void
frame_callback(void *data, struct wl_callback *callback, uint32_t time)
{
struct resizor *resizor = data;
assert(!callback || callback == resizor->frame_callback);
if (resizor->frame_callback) {
wl_callback_destroy(resizor->frame_callback);
resizor->frame_callback = NULL;
}
if (window_is_maximized(resizor->window))
return;
spring_update(&resizor->width);
spring_update(&resizor->height);
widget_schedule_resize(resizor->widget,
resizor->width.current + 0.5,
resizor->height.current + 0.5);
if (!spring_done(&resizor->width) || !spring_done(&resizor->height)) {
resizor->frame_callback =
wl_surface_frame(
window_get_wl_surface(resizor->window));
wl_callback_add_listener(resizor->frame_callback, &listener,
resizor);
}
}
static const struct wl_callback_listener listener = {
frame_callback
};
static void
redraw_handler(struct widget *widget, void *data)
{
struct resizor *resizor = data;
cairo_surface_t *surface;
cairo_t *cr;
struct rectangle allocation;
widget_get_allocation(resizor->widget, &allocation);
surface = window_get_surface(resizor->window);
cr = cairo_create(surface);
cairo_set_operator(cr, CAIRO_OPERATOR_SOURCE);
cairo_rectangle(cr,
allocation.x,
allocation.y,
allocation.width,
allocation.height);
cairo_set_source_rgba(cr, 0, 0, 0, 0.8);
cairo_fill(cr);
cairo_destroy(cr);
cairo_surface_destroy(surface);
}
static void
keyboard_focus_handler(struct window *window,
struct input *device, void *data)
{
struct resizor *resizor = data;
window_schedule_redraw(resizor->window);
}
static void
key_handler(struct window *window, struct input *input, uint32_t time,
uint32_t key, uint32_t sym, enum wl_keyboard_key_state state,
void *data)
{
struct resizor *resizor = data;
struct rectangle allocation;
if (state == WL_KEYBOARD_KEY_STATE_RELEASED)
return;
window_get_allocation(resizor->window, &allocation);
resizor->width.current = allocation.width;
if (spring_done(&resizor->width))
resizor->width.target = allocation.width;
resizor->height.current = allocation.height;
if (spring_done(&resizor->height))
resizor->height.target = allocation.height;
switch (sym) {
case XKB_KEY_Up:
if (allocation.height < 400)
break;
resizor->height.target = allocation.height - 200;
break;
case XKB_KEY_Down:
if (allocation.height > 1000)
break;
resizor->height.target = allocation.height + 200;
break;
case XKB_KEY_Left:
if (allocation.width < 400)
break;
resizor->width.target = allocation.width - 200;
break;
case XKB_KEY_Right:
if (allocation.width > 1000)
break;
resizor->width.target = allocation.width + 200;
break;
case XKB_KEY_Escape:
display_exit(resizor->display);
break;
}
if (!resizor->frame_callback)
frame_callback(resizor, NULL, 0);
}
static void
menu_func(void *data, struct input *input, int index)
{
fprintf(stderr, "picked entry %d\n", index);
}
static void
show_menu(struct resizor *resizor, struct input *input, uint32_t time)
{
int32_t x, y;
static const char *entries[] = {
"Roy", "Pris", "Leon", "Zhora"
};
input_get_position(input, &x, &y);
window_show_menu(resizor->display, input, time, resizor->window,
x - 10, y - 10, menu_func, entries, 4);
}
static void
locked_pointer_handle_motion(struct window *window,
struct input *input,
uint32_t time,
float dx,
float dy,
void *data)
{
struct resizor *resizor = data;
resizor->width.current += dx;
resizor->width.previous = resizor->width.current;
resizor->width.target = resizor->width.current;
resizor->height.current += dy;
resizor->height.previous = resizor->height.current;
resizor->height.target = resizor->height.current;
widget_schedule_resize(resizor->widget,
resizor->width.current,
resizor->height.current);
}
static void
handle_pointer_locked(struct window *window, struct input *input, void *data)
{
struct resizor *resizor = data;
resizor->pointer_locked = true;
input_set_pointer_image(input, CURSOR_BLANK);
}
static void
handle_pointer_unlocked(struct window *window, struct input *input, void *data)
{
struct resizor *resizor = data;
resizor->pointer_locked = false;
input_set_pointer_image(input, CURSOR_LEFT_PTR);
}
static const struct wl_callback_listener locked_pointer_frame_listener;
static void
locked_pointer_frame_callback(void *data,
struct wl_callback *callback,
uint32_t time)
{
struct resizor *resizor = data;
struct wl_surface *surface;
struct rectangle allocation;
float x, y;
if (resizor->pointer_locked) {
widget_get_allocation(resizor->widget, &allocation);
x = resizor->pointer_x + (allocation.width - allocation.x);
y = resizor->pointer_y + (allocation.height - allocation.y);
widget_set_locked_pointer_cursor_hint(resizor->widget, x, y);
}
wl_callback_destroy(callback);
surface = window_get_wl_surface(resizor->window);
callback = wl_surface_frame(surface);
wl_callback_add_listener(callback,
&locked_pointer_frame_listener,
resizor);
}
static const struct wl_callback_listener locked_pointer_frame_listener = {
locked_pointer_frame_callback
};
static void
button_handler(struct widget *widget,
struct input *input, uint32_t time,
uint32_t button, enum wl_pointer_button_state state, void *data)
{
struct resizor *resizor = data;
struct rectangle allocation;
struct wl_surface *surface;
struct wl_callback *callback;
if (button == BTN_RIGHT && state == WL_POINTER_BUTTON_STATE_PRESSED) {
show_menu(resizor, input, time);
} else if (button == BTN_LEFT &&
state == WL_POINTER_BUTTON_STATE_PRESSED) {
window_get_allocation(resizor->window, &allocation);
resizor->width.current = allocation.width;
resizor->width.previous = allocation.width;
resizor->width.target = allocation.width;
resizor->height.current = allocation.height;
resizor->height.previous = allocation.height;
resizor->height.target = allocation.height;
window_lock_pointer(resizor->window, input);
window_set_pointer_locked_handler(resizor->window,
handle_pointer_locked,
handle_pointer_unlocked);
resizor->locked_input = input;
if (resizor->locked_frame_callback_registered)
return;
surface = window_get_wl_surface(resizor->window);
callback = wl_surface_frame(surface);
wl_callback_add_listener(callback,
&locked_pointer_frame_listener,
resizor);
resizor->locked_frame_callback_registered = true;
} else if (button == BTN_LEFT &&
state == WL_POINTER_BUTTON_STATE_RELEASED) {
input_set_pointer_image(input, CURSOR_LEFT_PTR);
window_unlock_pointer(resizor->window);
}
}
static void
set_cursor_inv_offset(struct resizor *resizor, float x, float y)
{
struct rectangle allocation;
widget_get_allocation(resizor->widget, &allocation);
resizor->pointer_x = x - (allocation.width - allocation.x);
resizor->pointer_y = y - (allocation.height - allocation.y);
}
static int
enter_handler(struct widget *widget,
struct input *input,
float x, float y, void *data)
{
struct resizor *resizor = data;
set_cursor_inv_offset(resizor, x , y);
return CURSOR_LEFT_PTR;
}
static int
motion_handler(struct widget *widget,
struct input *input, uint32_t time,
float x, float y, void *data)
{
struct resizor *resizor = data;
set_cursor_inv_offset(resizor, x , y);
return CURSOR_LEFT_PTR;
}
static struct resizor *
resizor_create(struct display *display)
{
struct resizor *resizor;
resizor = xzalloc(sizeof *resizor);
resizor->window = window_create(display);
resizor->widget = window_frame_create(resizor->window, resizor);
window_set_title(resizor->window, "Wayland Resizor");
window_set_appid(resizor->window,
"org.freedesktop.weston.wayland-resizor");
resizor->display = display;
window_set_key_handler(resizor->window, key_handler);
window_set_user_data(resizor->window, resizor);
widget_set_redraw_handler(resizor->widget, redraw_handler);
window_set_keyboard_focus_handler(resizor->window,
keyboard_focus_handler);
widget_set_enter_handler(resizor->widget, enter_handler);
widget_set_motion_handler(resizor->widget, motion_handler);
window_set_locked_pointer_motion_handler(
resizor->window, locked_pointer_handle_motion);
widget_set_button_handler(resizor->widget, button_handler);
resizor->height.previous = 400;
resizor->height.current = 400;
resizor->height.target = 400;
resizor->width.previous = 400;
resizor->width.current = 400;
resizor->width.target = 400;
widget_schedule_resize(resizor->widget, 400, 400);
return resizor;
}
static void
resizor_destroy(struct resizor *resizor)
{
if (resizor->frame_callback)
wl_callback_destroy(resizor->frame_callback);
widget_destroy(resizor->widget);
window_destroy(resizor->window);
free(resizor);
}
int
main(int argc, char *argv[])
{
struct display *display;
struct resizor *resizor;
display = display_create(&argc, argv);
if (display == NULL) {
fprintf(stderr, "failed to create display: %s\n",
strerror(errno));
return -1;
}
resizor = resizor_create(display);
display_run(display);
resizor_destroy(resizor);
display_destroy(display);
return 0;
}