weston/clients/resizor.c
Kristian Høgsberg da846ca91d Fix terminal resizing
Get snapping to character grid working again, avoid crashes when attempting
to resize below 1x1 character cell, only redraw when size actually changes.

Also, rename window_get_child_rectangle() to window_get_child_allocation().
2011-01-11 10:00:52 -05:00

201 lines
4.8 KiB
C

/*
* Copyright © 2010 Intel Corporation
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that copyright
* notice and this permission notice appear in supporting documentation, and
* that the name of the copyright holders not be used in advertising or
* publicity pertaining to distribution of the software without specific,
* written prior permission. The copyright holders make no representations
* about the suitability of this software for any purpose. It is provided "as
* is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
* OF THIS SOFTWARE.
*/
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <cairo.h>
#include <math.h>
#include "wayland-util.h"
#include "wayland-client.h"
#include "wayland-glib.h"
#include "window.h"
#include <X11/keysym.h>
struct resizor {
struct display *display;
struct window *window;
int32_t width;
struct {
double current;
double target;
double previous;
} height;
};
static void
frame_callback(void *data, uint32_t time)
{
struct resizor *resizor = data;
double force, height;
height = resizor->height.current;
force = (resizor->height.target - height) / 10.0 +
(resizor->height.previous - height);
resizor->height.current =
height + (height - resizor->height.previous) + force;
resizor->height.previous = height;
if (resizor->height.current >= 400) {
resizor->height.current = 400;
resizor->height.previous = 400;
}
if (resizor->height.current <= 200) {
resizor->height.current = 200;
resizor->height.previous = 200;
}
window_set_child_size(resizor->window, resizor->width, height + 0.5);
window_schedule_redraw(resizor->window);
}
static void
resizor_draw(struct resizor *resizor)
{
cairo_surface_t *surface;
cairo_t *cr;
struct rectangle allocation;
window_draw(resizor->window);
window_get_child_allocation(resizor->window, &allocation);
surface = window_get_surface(resizor->window);
cr = cairo_create(surface);
cairo_set_operator(cr, CAIRO_OPERATOR_SOURCE);
cairo_rectangle(cr,
allocation.x,
allocation.y,
allocation.width,
allocation.height);
cairo_set_source_rgba(cr, 0, 0, 0, 0.8);
cairo_fill(cr);
cairo_destroy(cr);
cairo_surface_destroy(surface);
window_flush(resizor->window);
if (fabs(resizor->height.previous - resizor->height.target) > 0.1) {
wl_display_frame_callback(display_get_display(resizor->display),
frame_callback, resizor);
}
}
static void
redraw_handler(struct window *window, void *data)
{
struct resizor *resizor = data;
resizor_draw(resizor);
}
static void
keyboard_focus_handler(struct window *window,
struct input *device, void *data)
{
struct resizor *resizor = data;
window_schedule_redraw(resizor->window);
}
static void
key_handler(struct window *window, uint32_t key, uint32_t sym,
uint32_t state, uint32_t modifiers, void *data)
{
struct resizor *resizor = data;
if (state == 0)
return;
switch (sym) {
case XK_Down:
resizor->height.target = 400;
frame_callback(resizor, 0);
break;
case XK_Up:
resizor->height.target = 200;
frame_callback(resizor, 0);
break;
}
}
static struct resizor *
resizor_create(struct display *display)
{
struct resizor *resizor;
int32_t height;
resizor = malloc(sizeof *resizor);
if (resizor == NULL)
return resizor;
memset(resizor, 0, sizeof *resizor);
resizor->window = window_create(display, "Wayland Resizor", 500, 400);
resizor->display = display;
window_set_key_handler(resizor->window, key_handler);
window_set_user_data(resizor->window, resizor);
window_set_redraw_handler(resizor->window, redraw_handler);
window_set_keyboard_focus_handler(resizor->window,
keyboard_focus_handler);
resizor->width = 300;
resizor->height.current = 400;
resizor->height.previous = resizor->height.current;
resizor->height.target = resizor->height.current;
height = resizor->height.current + 0.5;
window_set_child_size(resizor->window, resizor->width, height);
resizor_draw(resizor);
return resizor;
}
int
main(int argc, char *argv[])
{
struct display *d;
d = display_create(&argc, &argv, NULL);
if (d == NULL) {
fprintf(stderr, "failed to create display: %m\n");
return -1;
}
resizor_create (d);
display_run(d);
return 0;
}