weston/clients/cliptest.c
vivek 31732f7c68 Clients: Fix memleak issues in various clients of weston
In many clients of weston, Display was not being destroyed so added it.
Also destroy windows, widgets which were not being destroyed.

Signed-off-by: vivek <vivek.ellur@samsung.com>
Reviewed-by: Pekka Paalanen <ppaalanen@gmail.com>
Reviewed-by: Bryce Harrington <b.harrington@samsung.com>
2014-06-24 10:22:43 -07:00

913 lines
22 KiB
C

/*
* Copyright © 2012 Collabora, Ltd.
* Copyright © 2012 Rob Clark
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that copyright
* notice and this permission notice appear in supporting documentation, and
* that the name of the copyright holders not be used in advertising or
* publicity pertaining to distribution of the software without specific,
* written prior permission. The copyright holders make no representations
* about the suitability of this software for any purpose. It is provided "as
* is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
* OF THIS SOFTWARE.
*/
/* cliptest: for debugging calculate_edges() function, which is copied
* from compositor.c.
* controls:
* clip box position: mouse left drag, keys: w a s d
* clip box size: mouse right drag, keys: i j k l
* surface orientation: mouse wheel, keys: n m
* surface transform disable key: r
*/
#include "config.h"
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <fcntl.h>
#include <libgen.h>
#include <unistd.h>
#include <math.h>
#include <time.h>
#include <pixman.h>
#include <cairo.h>
#include <float.h>
#include <assert.h>
#include <linux/input.h>
#include <wayland-client.h>
#include "window.h"
typedef float GLfloat;
struct geometry {
pixman_box32_t clip;
pixman_box32_t surf;
float s; /* sin phi */
float c; /* cos phi */
float phi;
};
struct weston_surface {
struct {
int enabled;
} transform;
struct geometry *geometry;
};
static void
weston_surface_to_global_float(struct weston_surface *surface,
GLfloat sx, GLfloat sy, GLfloat *x, GLfloat *y)
{
struct geometry *g = surface->geometry;
/* pure rotation around origin by sine and cosine */
*x = g->c * sx + g->s * sy;
*y = -g->s * sx + g->c * sy;
}
/* ---------------------- copied begins -----------------------*/
struct polygon8 {
GLfloat x[8];
GLfloat y[8];
int n;
};
struct clip_context {
struct {
GLfloat x;
GLfloat y;
} prev;
struct {
GLfloat x1, y1;
GLfloat x2, y2;
} clip;
struct {
GLfloat *x;
GLfloat *y;
} vertices;
};
static GLfloat
float_difference(GLfloat a, GLfloat b)
{
/* http://www.altdevblogaday.com/2012/02/22/comparing-floating-point-numbers-2012-edition/ */
static const GLfloat max_diff = 4.0f * FLT_MIN;
static const GLfloat max_rel_diff = 4.0e-5;
GLfloat diff = a - b;
GLfloat adiff = fabsf(diff);
if (adiff <= max_diff)
return 0.0f;
a = fabsf(a);
b = fabsf(b);
if (adiff <= (a > b ? a : b) * max_rel_diff)
return 0.0f;
return diff;
}
/* A line segment (p1x, p1y)-(p2x, p2y) intersects the line x = x_arg.
* Compute the y coordinate of the intersection.
*/
static GLfloat
clip_intersect_y(GLfloat p1x, GLfloat p1y, GLfloat p2x, GLfloat p2y,
GLfloat x_arg)
{
GLfloat a;
GLfloat diff = float_difference(p1x, p2x);
/* Practically vertical line segment, yet the end points have already
* been determined to be on different sides of the line. Therefore
* the line segment is part of the line and intersects everywhere.
* Return the end point, so we use the whole line segment.
*/
if (diff == 0.0f)
return p2y;
a = (x_arg - p2x) / diff;
return p2y + (p1y - p2y) * a;
}
/* A line segment (p1x, p1y)-(p2x, p2y) intersects the line y = y_arg.
* Compute the x coordinate of the intersection.
*/
static GLfloat
clip_intersect_x(GLfloat p1x, GLfloat p1y, GLfloat p2x, GLfloat p2y,
GLfloat y_arg)
{
GLfloat a;
GLfloat diff = float_difference(p1y, p2y);
/* Practically horizontal line segment, yet the end points have already
* been determined to be on different sides of the line. Therefore
* the line segment is part of the line and intersects everywhere.
* Return the end point, so we use the whole line segment.
*/
if (diff == 0.0f)
return p2x;
a = (y_arg - p2y) / diff;
return p2x + (p1x - p2x) * a;
}
enum path_transition {
PATH_TRANSITION_OUT_TO_OUT = 0,
PATH_TRANSITION_OUT_TO_IN = 1,
PATH_TRANSITION_IN_TO_OUT = 2,
PATH_TRANSITION_IN_TO_IN = 3,
};
static void
clip_append_vertex(struct clip_context *ctx, GLfloat x, GLfloat y)
{
*ctx->vertices.x++ = x;
*ctx->vertices.y++ = y;
}
static enum path_transition
path_transition_left_edge(struct clip_context *ctx, GLfloat x, GLfloat y)
{
return ((ctx->prev.x >= ctx->clip.x1) << 1) | (x >= ctx->clip.x1);
}
static enum path_transition
path_transition_right_edge(struct clip_context *ctx, GLfloat x, GLfloat y)
{
return ((ctx->prev.x < ctx->clip.x2) << 1) | (x < ctx->clip.x2);
}
static enum path_transition
path_transition_top_edge(struct clip_context *ctx, GLfloat x, GLfloat y)
{
return ((ctx->prev.y >= ctx->clip.y1) << 1) | (y >= ctx->clip.y1);
}
static enum path_transition
path_transition_bottom_edge(struct clip_context *ctx, GLfloat x, GLfloat y)
{
return ((ctx->prev.y < ctx->clip.y2) << 1) | (y < ctx->clip.y2);
}
static void
clip_polygon_leftright(struct clip_context *ctx,
enum path_transition transition,
GLfloat x, GLfloat y, GLfloat clip_x)
{
GLfloat yi;
switch (transition) {
case PATH_TRANSITION_IN_TO_IN:
clip_append_vertex(ctx, x, y);
break;
case PATH_TRANSITION_IN_TO_OUT:
yi = clip_intersect_y(ctx->prev.x, ctx->prev.y, x, y, clip_x);
clip_append_vertex(ctx, clip_x, yi);
break;
case PATH_TRANSITION_OUT_TO_IN:
yi = clip_intersect_y(ctx->prev.x, ctx->prev.y, x, y, clip_x);
clip_append_vertex(ctx, clip_x, yi);
clip_append_vertex(ctx, x, y);
break;
case PATH_TRANSITION_OUT_TO_OUT:
/* nothing */
break;
default:
assert(0 && "bad enum path_transition");
}
ctx->prev.x = x;
ctx->prev.y = y;
}
static void
clip_polygon_topbottom(struct clip_context *ctx,
enum path_transition transition,
GLfloat x, GLfloat y, GLfloat clip_y)
{
GLfloat xi;
switch (transition) {
case PATH_TRANSITION_IN_TO_IN:
clip_append_vertex(ctx, x, y);
break;
case PATH_TRANSITION_IN_TO_OUT:
xi = clip_intersect_x(ctx->prev.x, ctx->prev.y, x, y, clip_y);
clip_append_vertex(ctx, xi, clip_y);
break;
case PATH_TRANSITION_OUT_TO_IN:
xi = clip_intersect_x(ctx->prev.x, ctx->prev.y, x, y, clip_y);
clip_append_vertex(ctx, xi, clip_y);
clip_append_vertex(ctx, x, y);
break;
case PATH_TRANSITION_OUT_TO_OUT:
/* nothing */
break;
default:
assert(0 && "bad enum path_transition");
}
ctx->prev.x = x;
ctx->prev.y = y;
}
static void
clip_context_prepare(struct clip_context *ctx, const struct polygon8 *src,
GLfloat *dst_x, GLfloat *dst_y)
{
ctx->prev.x = src->x[src->n - 1];
ctx->prev.y = src->y[src->n - 1];
ctx->vertices.x = dst_x;
ctx->vertices.y = dst_y;
}
static int
clip_polygon_left(struct clip_context *ctx, const struct polygon8 *src,
GLfloat *dst_x, GLfloat *dst_y)
{
enum path_transition trans;
int i;
clip_context_prepare(ctx, src, dst_x, dst_y);
for (i = 0; i < src->n; i++) {
trans = path_transition_left_edge(ctx, src->x[i], src->y[i]);
clip_polygon_leftright(ctx, trans, src->x[i], src->y[i],
ctx->clip.x1);
}
return ctx->vertices.x - dst_x;
}
static int
clip_polygon_right(struct clip_context *ctx, const struct polygon8 *src,
GLfloat *dst_x, GLfloat *dst_y)
{
enum path_transition trans;
int i;
clip_context_prepare(ctx, src, dst_x, dst_y);
for (i = 0; i < src->n; i++) {
trans = path_transition_right_edge(ctx, src->x[i], src->y[i]);
clip_polygon_leftright(ctx, trans, src->x[i], src->y[i],
ctx->clip.x2);
}
return ctx->vertices.x - dst_x;
}
static int
clip_polygon_top(struct clip_context *ctx, const struct polygon8 *src,
GLfloat *dst_x, GLfloat *dst_y)
{
enum path_transition trans;
int i;
clip_context_prepare(ctx, src, dst_x, dst_y);
for (i = 0; i < src->n; i++) {
trans = path_transition_top_edge(ctx, src->x[i], src->y[i]);
clip_polygon_topbottom(ctx, trans, src->x[i], src->y[i],
ctx->clip.y1);
}
return ctx->vertices.x - dst_x;
}
static int
clip_polygon_bottom(struct clip_context *ctx, const struct polygon8 *src,
GLfloat *dst_x, GLfloat *dst_y)
{
enum path_transition trans;
int i;
clip_context_prepare(ctx, src, dst_x, dst_y);
for (i = 0; i < src->n; i++) {
trans = path_transition_bottom_edge(ctx, src->x[i], src->y[i]);
clip_polygon_topbottom(ctx, trans, src->x[i], src->y[i],
ctx->clip.y2);
}
return ctx->vertices.x - dst_x;
}
#define max(a, b) (((a) > (b)) ? (a) : (b))
#define min(a, b) (((a) > (b)) ? (b) : (a))
#define clip(x, a, b) min(max(x, a), b)
/*
* Compute the boundary vertices of the intersection of the global coordinate
* aligned rectangle 'rect', and an arbitrary quadrilateral produced from
* 'surf_rect' when transformed from surface coordinates into global coordinates.
* The vertices are written to 'ex' and 'ey', and the return value is the
* number of vertices. Vertices are produced in clockwise winding order.
* Guarantees to produce either zero vertices, or 3-8 vertices with non-zero
* polygon area.
*/
static int
calculate_edges(struct weston_surface *es, pixman_box32_t *rect,
pixman_box32_t *surf_rect, GLfloat *ex, GLfloat *ey)
{
struct polygon8 polygon;
struct clip_context ctx;
int i, n;
GLfloat min_x, max_x, min_y, max_y;
struct polygon8 surf = {
{ surf_rect->x1, surf_rect->x2, surf_rect->x2, surf_rect->x1 },
{ surf_rect->y1, surf_rect->y1, surf_rect->y2, surf_rect->y2 },
4
};
ctx.clip.x1 = rect->x1;
ctx.clip.y1 = rect->y1;
ctx.clip.x2 = rect->x2;
ctx.clip.y2 = rect->y2;
/* transform surface to screen space: */
for (i = 0; i < surf.n; i++)
weston_surface_to_global_float(es, surf.x[i], surf.y[i],
&surf.x[i], &surf.y[i]);
/* find bounding box: */
min_x = max_x = surf.x[0];
min_y = max_y = surf.y[0];
for (i = 1; i < surf.n; i++) {
min_x = min(min_x, surf.x[i]);
max_x = max(max_x, surf.x[i]);
min_y = min(min_y, surf.y[i]);
max_y = max(max_y, surf.y[i]);
}
/* First, simple bounding box check to discard early transformed
* surface rects that do not intersect with the clip region:
*/
if ((min_x >= ctx.clip.x2) || (max_x <= ctx.clip.x1) ||
(min_y >= ctx.clip.y2) || (max_y <= ctx.clip.y1))
return 0;
/* Simple case, bounding box edges are parallel to surface edges,
* there will be only four edges. We just need to clip the surface
* vertices to the clip rect bounds:
*/
if (!es->transform.enabled) {
for (i = 0; i < surf.n; i++) {
ex[i] = clip(surf.x[i], ctx.clip.x1, ctx.clip.x2);
ey[i] = clip(surf.y[i], ctx.clip.y1, ctx.clip.y2);
}
return surf.n;
}
/* Transformed case: use a general polygon clipping algorithm to
* clip the surface rectangle with each side of 'rect'.
* The algorithm is Sutherland-Hodgman, as explained in
* http://www.codeguru.com/cpp/misc/misc/graphics/article.php/c8965/Polygon-Clipping.htm
* but without looking at any of that code.
*/
polygon.n = clip_polygon_left(&ctx, &surf, polygon.x, polygon.y);
surf.n = clip_polygon_right(&ctx, &polygon, surf.x, surf.y);
polygon.n = clip_polygon_top(&ctx, &surf, polygon.x, polygon.y);
surf.n = clip_polygon_bottom(&ctx, &polygon, surf.x, surf.y);
/* Get rid of duplicate vertices */
ex[0] = surf.x[0];
ey[0] = surf.y[0];
n = 1;
for (i = 1; i < surf.n; i++) {
if (float_difference(ex[n - 1], surf.x[i]) == 0.0f &&
float_difference(ey[n - 1], surf.y[i]) == 0.0f)
continue;
ex[n] = surf.x[i];
ey[n] = surf.y[i];
n++;
}
if (float_difference(ex[n - 1], surf.x[0]) == 0.0f &&
float_difference(ey[n - 1], surf.y[0]) == 0.0f)
n--;
if (n < 3)
return 0;
return n;
}
/* ---------------------- copied ends -----------------------*/
static void
geometry_set_phi(struct geometry *g, float phi)
{
g->phi = phi;
g->s = sin(phi);
g->c = cos(phi);
}
static void
geometry_init(struct geometry *g)
{
g->clip.x1 = -50;
g->clip.y1 = -50;
g->clip.x2 = -10;
g->clip.y2 = -10;
g->surf.x1 = -20;
g->surf.y1 = -20;
g->surf.x2 = 20;
g->surf.y2 = 20;
geometry_set_phi(g, 0.0);
}
struct ui_state {
uint32_t button;
int down;
int down_pos[2];
struct geometry geometry;
};
struct cliptest {
struct window *window;
struct widget *widget;
struct display *display;
int fullscreen;
struct ui_state ui;
struct geometry geometry;
struct weston_surface surface;
};
static void
draw_polygon_closed(cairo_t *cr, GLfloat *x, GLfloat *y, int n)
{
int i;
cairo_move_to(cr, x[0], y[0]);
for (i = 1; i < n; i++)
cairo_line_to(cr, x[i], y[i]);
cairo_line_to(cr, x[0], y[0]);
}
static void
draw_polygon_labels(cairo_t *cr, GLfloat *x, GLfloat *y, int n)
{
char str[16];
int i;
for (i = 0; i < n; i++) {
snprintf(str, 16, "%d", i);
cairo_move_to(cr, x[i], y[i]);
cairo_show_text(cr, str);
}
}
static void
draw_coordinates(cairo_t *cr, double ox, double oy, GLfloat *x, GLfloat *y, int n)
{
char str[64];
int i;
cairo_font_extents_t ext;
cairo_font_extents(cr, &ext);
for (i = 0; i < n; i++) {
snprintf(str, 64, "%d: %14.9f, %14.9f", i, x[i], y[i]);
cairo_move_to(cr, ox, oy + ext.height * (i + 1));
cairo_show_text(cr, str);
}
}
static void
draw_box(cairo_t *cr, pixman_box32_t *box, struct weston_surface *surface)
{
GLfloat x[4], y[4];
if (surface) {
weston_surface_to_global_float(surface, box->x1, box->y1, &x[0], &y[0]);
weston_surface_to_global_float(surface, box->x2, box->y1, &x[1], &y[1]);
weston_surface_to_global_float(surface, box->x2, box->y2, &x[2], &y[2]);
weston_surface_to_global_float(surface, box->x1, box->y2, &x[3], &y[3]);
} else {
x[0] = box->x1; y[0] = box->y1;
x[1] = box->x2; y[1] = box->y1;
x[2] = box->x2; y[2] = box->y2;
x[3] = box->x1; y[3] = box->y2;
}
draw_polygon_closed(cr, x, y, 4);
}
static void
draw_geometry(cairo_t *cr, struct weston_surface *surface,
GLfloat *ex, GLfloat *ey, int n)
{
struct geometry *g = surface->geometry;
GLfloat cx, cy;
draw_box(cr, &g->surf, surface);
cairo_set_source_rgba(cr, 1.0, 0.0, 0.0, 0.4);
cairo_fill(cr);
weston_surface_to_global_float(surface, g->surf.x1 - 4, g->surf.y1 - 4, &cx, &cy);
cairo_arc(cr, cx, cy, 1.5, 0.0, 2.0 * M_PI);
if (surface->transform.enabled == 0)
cairo_set_source_rgba(cr, 1.0, 0.0, 0.0, 0.8);
cairo_fill(cr);
draw_box(cr, &g->clip, NULL);
cairo_set_source_rgba(cr, 0.0, 0.0, 1.0, 0.4);
cairo_fill(cr);
draw_polygon_closed(cr, ex, ey, n);
cairo_set_source_rgb(cr, 0.0, 1.0, 0.0);
cairo_stroke(cr);
cairo_set_source_rgba(cr, 0.0, 1.0, 0.0, 0.5);
draw_polygon_labels(cr, ex, ey, n);
}
static void
redraw_handler(struct widget *widget, void *data)
{
struct cliptest *cliptest = data;
struct geometry *g = cliptest->surface.geometry;
struct rectangle allocation;
cairo_t *cr;
cairo_surface_t *surface;
GLfloat ex[8];
GLfloat ey[8];
int n;
n = calculate_edges(&cliptest->surface, &g->clip, &g->surf, ex, ey);
widget_get_allocation(cliptest->widget, &allocation);
surface = window_get_surface(cliptest->window);
cr = cairo_create(surface);
widget_get_allocation(cliptest->widget, &allocation);
cairo_rectangle(cr, allocation.x, allocation.y,
allocation.width, allocation.height);
cairo_clip(cr);
cairo_set_operator(cr, CAIRO_OPERATOR_SOURCE);
cairo_set_source_rgba(cr, 0, 0, 0, 1);
cairo_paint(cr);
cairo_translate(cr, allocation.x, allocation.y);
cairo_set_line_width(cr, 1.0);
cairo_move_to(cr, allocation.width / 2.0, 0.0);
cairo_line_to(cr, allocation.width / 2.0, allocation.height);
cairo_move_to(cr, 0.0, allocation.height / 2.0);
cairo_line_to(cr, allocation.width, allocation.height / 2.0);
cairo_set_source_rgba(cr, 0.5, 0.5, 0.5, 1.0);
cairo_stroke(cr);
cairo_set_operator(cr, CAIRO_OPERATOR_OVER);
cairo_push_group(cr);
cairo_translate(cr, allocation.width / 2.0,
allocation.height / 2.0);
cairo_scale(cr, 4.0, 4.0);
cairo_set_line_width(cr, 0.5);
cairo_set_line_join(cr, CAIRO_LINE_JOIN_BEVEL);
cairo_select_font_face(cr, "Sans", CAIRO_FONT_SLANT_NORMAL,
CAIRO_FONT_WEIGHT_BOLD);
cairo_set_font_size(cr, 5.0);
draw_geometry(cr, &cliptest->surface, ex, ey, n);
cairo_pop_group_to_source(cr);
cairo_paint(cr);
cairo_set_source_rgba(cr, 0.0, 1.0, 0.0, 1.0);
cairo_select_font_face(cr, "monospace", CAIRO_FONT_SLANT_NORMAL,
CAIRO_FONT_WEIGHT_NORMAL);
cairo_set_font_size(cr, 12.0);
draw_coordinates(cr, 10.0, 10.0, ex, ey, n);
cairo_destroy(cr);
cairo_surface_destroy(surface);
}
static int
motion_handler(struct widget *widget, struct input *input,
uint32_t time, float x, float y, void *data)
{
struct cliptest *cliptest = data;
struct ui_state *ui = &cliptest->ui;
struct geometry *ref = &ui->geometry;
struct geometry *geom = &cliptest->geometry;
float dx, dy;
if (!ui->down)
return CURSOR_LEFT_PTR;
dx = (x - ui->down_pos[0]) * 0.25;
dy = (y - ui->down_pos[1]) * 0.25;
switch (ui->button) {
case BTN_LEFT:
geom->clip.x1 = ref->clip.x1 + dx;
geom->clip.y1 = ref->clip.y1 + dy;
/* fall through */
case BTN_RIGHT:
geom->clip.x2 = ref->clip.x2 + dx;
geom->clip.y2 = ref->clip.y2 + dy;
break;
default:
return CURSOR_LEFT_PTR;
}
widget_schedule_redraw(cliptest->widget);
return CURSOR_BLANK;
}
static void
button_handler(struct widget *widget, struct input *input,
uint32_t time, uint32_t button,
enum wl_pointer_button_state state, void *data)
{
struct cliptest *cliptest = data;
struct ui_state *ui = &cliptest->ui;
ui->button = button;
if (state == WL_POINTER_BUTTON_STATE_PRESSED) {
ui->down = 1;
input_get_position(input, &ui->down_pos[0], &ui->down_pos[1]);
} else {
ui->down = 0;
ui->geometry = cliptest->geometry;
}
}
static void
axis_handler(struct widget *widget, struct input *input, uint32_t time,
uint32_t axis, wl_fixed_t value, void *data)
{
struct cliptest *cliptest = data;
struct geometry *geom = &cliptest->geometry;
if (axis != WL_POINTER_AXIS_VERTICAL_SCROLL)
return;
geometry_set_phi(geom, geom->phi +
(M_PI / 12.0) * wl_fixed_to_double(value));
cliptest->surface.transform.enabled = 1;
widget_schedule_redraw(cliptest->widget);
}
static void
key_handler(struct window *window, struct input *input, uint32_t time,
uint32_t key, uint32_t sym,
enum wl_keyboard_key_state state, void *data)
{
struct cliptest *cliptest = data;
struct geometry *g = &cliptest->geometry;
if (state == WL_KEYBOARD_KEY_STATE_RELEASED)
return;
switch (sym) {
case XKB_KEY_Escape:
display_exit(cliptest->display);
return;
case XKB_KEY_w:
g->clip.y1 -= 1;
g->clip.y2 -= 1;
break;
case XKB_KEY_a:
g->clip.x1 -= 1;
g->clip.x2 -= 1;
break;
case XKB_KEY_s:
g->clip.y1 += 1;
g->clip.y2 += 1;
break;
case XKB_KEY_d:
g->clip.x1 += 1;
g->clip.x2 += 1;
break;
case XKB_KEY_i:
g->clip.y2 -= 1;
break;
case XKB_KEY_j:
g->clip.x2 -= 1;
break;
case XKB_KEY_k:
g->clip.y2 += 1;
break;
case XKB_KEY_l:
g->clip.x2 += 1;
break;
case XKB_KEY_n:
geometry_set_phi(g, g->phi + (M_PI / 24.0));
cliptest->surface.transform.enabled = 1;
break;
case XKB_KEY_m:
geometry_set_phi(g, g->phi - (M_PI / 24.0));
cliptest->surface.transform.enabled = 1;
break;
case XKB_KEY_r:
geometry_set_phi(g, 0.0);
cliptest->surface.transform.enabled = 0;
break;
default:
return;
}
widget_schedule_redraw(cliptest->widget);
}
static void
keyboard_focus_handler(struct window *window,
struct input *device, void *data)
{
struct cliptest *cliptest = data;
window_schedule_redraw(cliptest->window);
}
static void
fullscreen_handler(struct window *window, void *data)
{
struct cliptest *cliptest = data;
cliptest->fullscreen ^= 1;
window_set_fullscreen(window, cliptest->fullscreen);
}
static struct cliptest *
cliptest_create(struct display *display)
{
struct cliptest *cliptest;
cliptest = xzalloc(sizeof *cliptest);
cliptest->surface.geometry = &cliptest->geometry;
cliptest->surface.transform.enabled = 0;
geometry_init(&cliptest->geometry);
geometry_init(&cliptest->ui.geometry);
cliptest->window = window_create(display);
cliptest->widget = window_frame_create(cliptest->window, cliptest);
window_set_title(cliptest->window, "cliptest");
cliptest->display = display;
window_set_user_data(cliptest->window, cliptest);
widget_set_redraw_handler(cliptest->widget, redraw_handler);
widget_set_button_handler(cliptest->widget, button_handler);
widget_set_motion_handler(cliptest->widget, motion_handler);
widget_set_axis_handler(cliptest->widget, axis_handler);
window_set_keyboard_focus_handler(cliptest->window,
keyboard_focus_handler);
window_set_key_handler(cliptest->window, key_handler);
window_set_fullscreen_handler(cliptest->window, fullscreen_handler);
/* set minimum size */
widget_schedule_resize(cliptest->widget, 200, 100);
/* set current size */
widget_schedule_resize(cliptest->widget, 500, 400);
return cliptest;
}
static struct timespec begin_time;
static void
reset_timer(void)
{
clock_gettime(CLOCK_MONOTONIC, &begin_time);
}
static double
read_timer(void)
{
struct timespec t;
clock_gettime(CLOCK_MONOTONIC, &t);
return (double)(t.tv_sec - begin_time.tv_sec) +
1e-9 * (t.tv_nsec - begin_time.tv_nsec);
}
static int
benchmark(void)
{
struct weston_surface surface;
struct geometry geom;
GLfloat ex[8], ey[8];
int i;
double t;
const int N = 1000000;
geom.clip.x1 = -19;
geom.clip.y1 = -19;
geom.clip.x2 = 19;
geom.clip.y2 = 19;
geom.surf.x1 = -20;
geom.surf.y1 = -20;
geom.surf.x2 = 20;
geom.surf.y2 = 20;
geometry_set_phi(&geom, 0.0);
surface.transform.enabled = 1;
surface.geometry = &geom;
reset_timer();
for (i = 0; i < N; i++) {
geometry_set_phi(&geom, (float)i / 360.0f);
calculate_edges(&surface, &geom.clip, &geom.surf, ex, ey);
}
t = read_timer();
printf("%d calls took %g s, average %g us/call\n", N, t, t / N * 1e6);
return 0;
}
static void
cliptest_destroy(struct cliptest *cliptest)
{
widget_destroy(cliptest->widget);
window_destroy(cliptest->window);
free(cliptest);
}
int
main(int argc, char *argv[])
{
struct display *d;
struct cliptest *cliptest;
if (argc > 1)
return benchmark();
d = display_create(&argc, argv);
if (d == NULL) {
fprintf(stderr, "failed to create display: %m\n");
return -1;
}
cliptest = cliptest_create(d);
display_run(d);
cliptest_destroy(cliptest);
display_destroy(d);
return 0;
}