weston/libweston/backend-headless
Derek Foreman f07af89f9c libweston: Move output damage subtraction out of backends
Right now every backend clears output damage from the primary plane when
it repaints. Instead of having this same operation spread across all
the backends, just do it in the core instead.

In the future, we want to remove damage tracking from the primary plane
entirely, and this is a small step in that direction.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-07-11 07:26:43 -05:00
..
headless.c libweston: Move output damage subtraction out of backends 2023-07-11 07:26:43 -05:00
meson.build libweston: move gl-borders code into helper lib 2022-12-14 11:57:24 +00:00