weston/clients/window.h
Marius Vlad b3544c26ad clients/window: Add functions to set/retrieve app_id
Adds appid for all clients using the toolkit, flower, fullscreen, image,
resizor, scaler, smoke, stacking, subsurfaces, terminal,
touch-calibrator, transformed, etc.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2022-01-21 18:39:23 +00:00

751 lines
19 KiB
C

/*
* Copyright © 2008 Kristian Høgsberg
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#ifndef _WINDOW_H_
#define _WINDOW_H_
#include "config.h"
#include <stdint.h>
#include <time.h>
#include <xkbcommon/xkbcommon.h>
#include <wayland-client.h>
#include <cairo.h>
#include <libweston/config-parser.h>
#include <libweston/zalloc.h>
#include "shared/platform.h"
struct window;
struct widget;
struct display;
struct input;
struct output;
struct task {
void (*run)(struct task *task, uint32_t events);
struct wl_list link;
};
struct rectangle {
int32_t x;
int32_t y;
int32_t width;
int32_t height;
};
struct display *
display_create(int *argc, char *argv[]);
void
display_destroy(struct display *display);
void
display_set_user_data(struct display *display, void *data);
void *
display_get_user_data(struct display *display);
struct wl_display *
display_get_display(struct display *display);
int
display_has_subcompositor(struct display *display);
cairo_device_t *
display_get_cairo_device(struct display *display);
struct wl_compositor *
display_get_compositor(struct display *display);
struct output *
display_get_output(struct display *display);
uint32_t
display_get_serial(struct display *display);
typedef void (*display_global_handler_t)(struct display *display,
uint32_t name,
const char *interface,
uint32_t version, void *data);
void
display_set_global_handler(struct display *display,
display_global_handler_t handler);
void
display_set_global_handler_remove(struct display *display,
display_global_handler_t remove_handler);
void *
display_bind(struct display *display, uint32_t name,
const struct wl_interface *interface, uint32_t version);
typedef void (*display_output_handler_t)(struct output *output, void *data);
/*
* The output configure handler is called, when a new output is connected
* and we know its current mode, or when the current mode changes.
* Test and set the output user data in your handler to know, if the
* output is new. Note: 'data' in the configure handler is the display
* user data.
*/
void
display_set_output_configure_handler(struct display *display,
display_output_handler_t handler);
struct wl_data_source *
display_create_data_source(struct display *display);
#ifdef EGL_NO_DISPLAY
EGLDisplay
display_get_egl_display(struct display *d);
EGLConfig
display_get_argb_egl_config(struct display *d);
int
display_acquire_window_surface(struct display *display,
struct window *window,
EGLContext ctx);
void
display_release_window_surface(struct display *display,
struct window *window);
#endif
#define SURFACE_OPAQUE 0x01
#define SURFACE_SHM 0x02
#define SURFACE_HINT_RESIZE 0x10
cairo_surface_t *
display_create_surface(struct display *display,
struct wl_surface *surface,
struct rectangle *rectangle,
uint32_t flags);
struct wl_buffer *
display_get_buffer_for_surface(struct display *display,
cairo_surface_t *surface);
struct wl_cursor_image *
display_get_pointer_image(struct display *display, int pointer);
void
display_defer(struct display *display, struct task *task);
void
display_watch_fd(struct display *display,
int fd, uint32_t events, struct task *task);
void
display_unwatch_fd(struct display *display, int fd);
void
display_run(struct display *d);
void
display_exit(struct display *d);
int
display_get_data_device_manager_version(struct display *d);
enum cursor_type {
CURSOR_BOTTOM_LEFT,
CURSOR_BOTTOM_RIGHT,
CURSOR_BOTTOM,
CURSOR_DRAGGING,
CURSOR_LEFT_PTR,
CURSOR_LEFT,
CURSOR_RIGHT,
CURSOR_TOP_LEFT,
CURSOR_TOP_RIGHT,
CURSOR_TOP,
CURSOR_IBEAM,
CURSOR_HAND1,
CURSOR_WATCH,
CURSOR_DND_MOVE,
CURSOR_DND_COPY,
CURSOR_DND_FORBIDDEN,
CURSOR_BLANK
};
typedef void (*window_key_handler_t)(struct window *window, struct input *input,
uint32_t time, uint32_t key, uint32_t unicode,
enum wl_keyboard_key_state state, void *data);
typedef void (*window_keyboard_focus_handler_t)(struct window *window,
struct input *device, void *data);
typedef void (*window_data_handler_t)(struct window *window,
struct input *input,
float x, float y,
const char **types,
void *data);
typedef void (*window_drop_handler_t)(struct window *window,
struct input *input,
int32_t x, int32_t y, void *data);
typedef void (*window_close_handler_t)(void *data);
typedef void (*window_fullscreen_handler_t)(struct window *window, void *data);
typedef void (*window_output_handler_t)(struct window *window, struct output *output,
int enter, void *data);
typedef void (*window_state_changed_handler_t)(struct window *window,
void *data);
typedef void (*window_locked_pointer_motion_handler_t)(struct window *window,
struct input *input,
uint32_t time,
float x, float y,
void *data);
typedef void (*locked_pointer_locked_handler_t)(struct window *window,
struct input *input,
void *data);
typedef void (*locked_pointer_unlocked_handler_t)(struct window *window,
struct input *input,
void *data);
typedef void (*confined_pointer_confined_handler_t)(struct window *window,
struct input *input,
void *data);
typedef void (*confined_pointer_unconfined_handler_t)(struct window *window,
struct input *input,
void *data);
typedef void (*widget_resize_handler_t)(struct widget *widget,
int32_t width, int32_t height,
void *data);
typedef void (*widget_redraw_handler_t)(struct widget *widget, void *data);
typedef int (*widget_enter_handler_t)(struct widget *widget,
struct input *input,
float x, float y, void *data);
typedef void (*widget_leave_handler_t)(struct widget *widget,
struct input *input, void *data);
typedef int (*widget_motion_handler_t)(struct widget *widget,
struct input *input, uint32_t time,
float x, float y, void *data);
typedef void (*widget_button_handler_t)(struct widget *widget,
struct input *input, uint32_t time,
uint32_t button,
enum wl_pointer_button_state state,
void *data);
typedef void (*widget_touch_down_handler_t)(struct widget *widget,
struct input *input,
uint32_t serial,
uint32_t time,
int32_t id,
float x,
float y,
void *data);
typedef void (*widget_touch_up_handler_t)(struct widget *widget,
struct input *input,
uint32_t serial,
uint32_t time,
int32_t id,
void *data);
typedef void (*widget_touch_motion_handler_t)(struct widget *widget,
struct input *input,
uint32_t time,
int32_t id,
float x,
float y,
void *data);
typedef void (*widget_touch_frame_handler_t)(struct widget *widget,
struct input *input, void *data);
typedef void (*widget_touch_cancel_handler_t)(struct widget *widget,
struct input *input, void *data);
typedef void (*widget_axis_handler_t)(struct widget *widget,
struct input *input, uint32_t time,
uint32_t axis,
wl_fixed_t value,
void *data);
typedef void (*widget_pointer_frame_handler_t)(struct widget *widget,
struct input *input,
void *data);
typedef void (*widget_axis_source_handler_t)(struct widget *widget,
struct input *input,
uint32_t source,
void *data);
typedef void (*widget_axis_stop_handler_t)(struct widget *widget,
struct input *input,
uint32_t time,
uint32_t axis,
void *data);
typedef void (*widget_axis_discrete_handler_t)(struct widget *widget,
struct input *input,
uint32_t axis,
int32_t discrete,
void *data);
struct window *
window_create(struct display *display);
struct window *
window_create_custom(struct display *display);
void
window_set_parent(struct window *window, struct window *parent_window);
struct window *
window_get_parent(struct window *window);
int
window_has_focus(struct window *window);
typedef void (*menu_func_t)(void *data, struct input *input, int index);
void
window_show_menu(struct display *display,
struct input *input, uint32_t time, struct window *parent,
int32_t x, int32_t y,
menu_func_t func, const char **entries, int count);
void
window_show_frame_menu(struct window *window,
struct input *input, uint32_t time);
int
window_get_buffer_transform(struct window *window);
void
window_set_buffer_transform(struct window *window,
enum wl_output_transform transform);
uint32_t
window_get_buffer_scale(struct window *window);
void
window_set_buffer_scale(struct window *window,
int32_t scale);
uint32_t
window_get_output_scale(struct window *window);
void
window_destroy(struct window *window);
struct widget *
window_add_widget(struct window *window, void *data);
enum subsurface_mode {
SUBSURFACE_SYNCHRONIZED,
SUBSURFACE_DESYNCHRONIZED
};
struct widget *
window_add_subsurface(struct window *window, void *data,
enum subsurface_mode default_mode);
typedef void (*data_func_t)(void *data, size_t len,
int32_t x, int32_t y, void *user_data);
struct display *
window_get_display(struct window *window);
void
window_move(struct window *window, struct input *input, uint32_t time);
void
window_get_allocation(struct window *window, struct rectangle *allocation);
void
window_schedule_redraw(struct window *window);
void
window_schedule_resize(struct window *window, int width, int height);
int
window_lock_pointer(struct window *window, struct input *input);
void
window_unlock_pointer(struct window *window);
void
widget_set_locked_pointer_cursor_hint(struct widget *widget,
float x, float y);
int
window_confine_pointer_to_rectangles(struct window *window,
struct input *input,
struct rectangle *rectangles,
int num_rectangles);
void
window_update_confine_rectangles(struct window *window,
struct rectangle *rectangles,
int num_rectangles);
int
window_confine_pointer_to_widget(struct window *window,
struct widget *widget,
struct input *input);
void
window_unconfine_pointer(struct window *window);
cairo_surface_t *
window_get_surface(struct window *window);
struct wl_surface *
window_get_wl_surface(struct window *window);
struct wl_subsurface *
widget_get_wl_subsurface(struct widget *widget);
enum window_buffer_type {
WINDOW_BUFFER_TYPE_EGL_WINDOW,
WINDOW_BUFFER_TYPE_SHM,
};
void
display_surface_damage(struct display *display, cairo_surface_t *cairo_surface,
int32_t x, int32_t y, int32_t width, int32_t height);
void
window_set_buffer_type(struct window *window, enum window_buffer_type type);
enum window_buffer_type
window_get_buffer_type(struct window *window);
int
window_is_fullscreen(struct window *window);
void
window_set_fullscreen(struct window *window, int fullscreen);
int
window_is_maximized(struct window *window);
void
window_set_maximized(struct window *window, int maximized);
int
window_is_resizing(struct window *window);
void
window_set_minimized(struct window *window);
void
window_set_user_data(struct window *window, void *data);
void *
window_get_user_data(struct window *window);
void
window_set_key_handler(struct window *window,
window_key_handler_t handler);
void
window_set_keyboard_focus_handler(struct window *window,
window_keyboard_focus_handler_t handler);
void
window_set_data_handler(struct window *window,
window_data_handler_t handler);
void
window_set_drop_handler(struct window *window,
window_drop_handler_t handler);
void
window_set_close_handler(struct window *window,
window_close_handler_t handler);
void
window_set_fullscreen_handler(struct window *window,
window_fullscreen_handler_t handler);
void
window_set_output_handler(struct window *window,
window_output_handler_t handler);
void
window_set_state_changed_handler(struct window *window,
window_state_changed_handler_t handler);
void
window_set_pointer_locked_handler(struct window *window,
locked_pointer_locked_handler_t locked,
locked_pointer_unlocked_handler_t unlocked);
void
window_set_pointer_confined_handler(struct window *window,
confined_pointer_confined_handler_t confined,
confined_pointer_unconfined_handler_t unconfined);
void
window_set_locked_pointer_motion_handler(
struct window *window, window_locked_pointer_motion_handler_t handler);
void
window_set_title(struct window *window, const char *title);
void
window_set_appid(struct window *window, const char *appid);
const char *
window_get_title(struct window *window);
const char *
window_get_appid(struct window *window);
void
window_set_text_cursor_position(struct window *window, int32_t x, int32_t y);
int
widget_set_tooltip(struct widget *parent, char *entry, float x, float y);
void
widget_destroy_tooltip(struct widget *parent);
struct widget *
widget_add_widget(struct widget *parent, void *data);
void
widget_destroy(struct widget *widget);
void
widget_set_default_cursor(struct widget *widget, int cursor);
void
widget_get_allocation(struct widget *widget, struct rectangle *allocation);
void
widget_set_allocation(struct widget *widget,
int32_t x, int32_t y, int32_t width, int32_t height);
void
widget_set_size(struct widget *widget, int32_t width, int32_t height);
void
widget_set_transparent(struct widget *widget, int transparent);
void
widget_schedule_resize(struct widget *widget, int32_t width, int32_t height);
void *
widget_get_user_data(struct widget *widget);
cairo_t *
widget_cairo_create(struct widget *widget);
struct wl_surface *
widget_get_wl_surface(struct widget *widget);
uint32_t
widget_get_last_time(struct widget *widget);
void
widget_input_region_add(struct widget *widget, const struct rectangle *rect);
void
widget_set_redraw_handler(struct widget *widget,
widget_redraw_handler_t handler);
void
widget_set_resize_handler(struct widget *widget,
widget_resize_handler_t handler);
void
widget_set_enter_handler(struct widget *widget,
widget_enter_handler_t handler);
void
widget_set_leave_handler(struct widget *widget,
widget_leave_handler_t handler);
void
widget_set_motion_handler(struct widget *widget,
widget_motion_handler_t handler);
void
widget_set_button_handler(struct widget *widget,
widget_button_handler_t handler);
void
widget_set_touch_down_handler(struct widget *widget,
widget_touch_down_handler_t handler);
void
widget_set_touch_up_handler(struct widget *widget,
widget_touch_up_handler_t handler);
void
widget_set_touch_motion_handler(struct widget *widget,
widget_touch_motion_handler_t handler);
void
widget_set_touch_frame_handler(struct widget *widget,
widget_touch_frame_handler_t handler);
void
widget_set_touch_cancel_handler(struct widget *widget,
widget_touch_cancel_handler_t handler);
void
widget_set_axis_handler(struct widget *widget,
widget_axis_handler_t handler);
void
widget_set_pointer_frame_handler(struct widget *widget,
widget_pointer_frame_handler_t handler);
void
widget_set_axis_handlers(struct widget *widget,
widget_axis_handler_t axis_handler,
widget_axis_source_handler_t axis_source_handler,
widget_axis_stop_handler_t axis_stop_handler,
widget_axis_discrete_handler_t axis_discrete_handler);
void
window_inhibit_redraw(struct window *window);
void
window_uninhibit_redraw(struct window *window);
void
widget_schedule_redraw(struct widget *widget);
void
widget_set_use_cairo(struct widget *widget, int use_cairo);
/*
* Sets the viewport destination for the widget's surface
* return 0 on success and -1 on failure. Set width and height to
* -1 to reset the viewport.
*/
int
widget_set_viewport_destination(struct widget *widget, int width, int height);
struct widget *
window_frame_create(struct window *window, void *data);
void
window_frame_set_child_size(struct widget *widget, int child_width,
int child_height);
void
input_set_pointer_image(struct input *input, int pointer);
void
input_get_position(struct input *input, int32_t *x, int32_t *y);
int
input_get_touch(struct input *input, int32_t id, float *x, float *y);
#define MOD_SHIFT_MASK 0x01
#define MOD_ALT_MASK 0x02
#define MOD_CONTROL_MASK 0x04
uint32_t
input_get_modifiers(struct input *input);
void
touch_grab(struct input *input, int32_t touch_id);
void
touch_ungrab(struct input *input);
void
input_grab(struct input *input, struct widget *widget, uint32_t button);
void
input_ungrab(struct input *input);
struct widget *
input_get_focus_widget(struct input *input);
struct display *
input_get_display(struct input *input);
struct wl_seat *
input_get_seat(struct input *input);
struct wl_data_device *
input_get_data_device(struct input *input);
void
input_set_selection(struct input *input,
struct wl_data_source *source, uint32_t time);
void
input_accept(struct input *input, const char *type);
void
input_receive_drag_data(struct input *input, const char *mime_type,
data_func_t func, void *user_data);
int
input_receive_drag_data_to_fd(struct input *input,
const char *mime_type, int fd);
int
input_receive_selection_data(struct input *input, const char *mime_type,
data_func_t func, void *data);
int
input_receive_selection_data_to_fd(struct input *input,
const char *mime_type, int fd);
void
output_set_user_data(struct output *output, void *data);
void *
output_get_user_data(struct output *output);
void
output_set_destroy_handler(struct output *output,
display_output_handler_t handler);
void
output_get_allocation(struct output *output, struct rectangle *allocation);
struct wl_output *
output_get_wl_output(struct output *output);
enum wl_output_transform
output_get_transform(struct output *output);
uint32_t
output_get_scale(struct output *output);
const char *
output_get_make(struct output *output);
const char *
output_get_model(struct output *output);
void
keysym_modifiers_add(struct wl_array *modifiers_map,
const char *name);
xkb_mod_mask_t
keysym_modifiers_get_mask(struct wl_array *modifiers_map,
const char *name);
struct toytimer;
typedef void (*toytimer_cb)(struct toytimer *);
struct toytimer {
struct display *display;
struct task tsk;
int fd;
toytimer_cb callback;
};
void
toytimer_init(struct toytimer *tt, clockid_t clock, struct display *display,
toytimer_cb callback);
void
toytimer_fini(struct toytimer *tt);
void
toytimer_arm(struct toytimer *tt, const struct itimerspec *its);
void
toytimer_arm_once_usec(struct toytimer *tt, uint32_t usec);
void
toytimer_disarm(struct toytimer *tt);
#endif