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![]() Remove the independent x, y floats from the clipping code and replace them with struct weston_cord. This includes the polygon8 structure as well. Signed-off-by: Derek Foreman <derek.foreman@collabora.com> |
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.. | ||
egl-glue.c | ||
fragment.glsl | ||
gl-renderer-internal.h | ||
gl-renderer.c | ||
gl-renderer.h | ||
gl-shader-config-color-transformation.c | ||
gl-shaders.c | ||
meson.build | ||
vertex.glsl |