weston/libweston/compositor.h
Daniel Díaz 75b7197f4e Add configuration option for no input device.
As it has been discussed in the past [1], running Weston
without any input device at launch might be beneficial for
some use cases.

Certainly, it's best for the vast majority of users (and
the project) to require an input device to be present, as
to avoid frustration and hassle, but for those brave souls
that so prefer, this patch lets them run without any input
device at all.

This introduces a simple configuration in weston.ini:
  [core]
  require-input=true

True is the default, so no behavioral change is introduced.

[1] https://lists.freedesktop.org/archives/wayland-devel/2015-November/025193.html

Signed-off-by: Daniel Díaz <daniel.diaz@linaro.org>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Daniel Stone <daniels@collabora.com>
2016-10-22 15:04:58 +01:00

1842 lines
50 KiB
C

/*
* Copyright © 2008-2011 Kristian Høgsberg
* Copyright © 2012 Collabora, Ltd.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial
* portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#ifndef _WAYLAND_SYSTEM_COMPOSITOR_H_
#define _WAYLAND_SYSTEM_COMPOSITOR_H_
#ifdef __cplusplus
extern "C" {
#endif
#include <stdbool.h>
#include <stdint.h>
#include <time.h>
#include <pixman.h>
#include <xkbcommon/xkbcommon.h>
#define WL_HIDE_DEPRECATED
#include <wayland-server.h>
#include "version.h"
#include "matrix.h"
#include "config-parser.h"
#include "zalloc.h"
#include "timeline-object.h"
struct weston_geometry {
int32_t x, y;
int32_t width, height;
};
struct weston_position {
int32_t x, y;
};
struct weston_size {
int32_t width, height;
};
struct weston_transform {
struct weston_matrix matrix;
struct wl_list link;
};
struct weston_surface;
struct weston_buffer;
struct shell_surface;
struct weston_seat;
struct weston_output;
struct input_method;
struct weston_pointer;
struct linux_dmabuf_buffer;
struct weston_recorder;
struct weston_pointer_constraint;
enum weston_keyboard_modifier {
MODIFIER_CTRL = (1 << 0),
MODIFIER_ALT = (1 << 1),
MODIFIER_SUPER = (1 << 2),
MODIFIER_SHIFT = (1 << 3),
};
enum weston_keyboard_locks {
WESTON_NUM_LOCK = (1 << 0),
WESTON_CAPS_LOCK = (1 << 1),
};
enum weston_led {
LED_NUM_LOCK = (1 << 0),
LED_CAPS_LOCK = (1 << 1),
LED_SCROLL_LOCK = (1 << 2),
};
struct weston_mode {
uint32_t flags;
int32_t width, height;
uint32_t refresh;
struct wl_list link;
};
struct weston_animation {
void (*frame)(struct weston_animation *animation,
struct weston_output *output, uint32_t msecs);
int frame_counter;
struct wl_list link;
};
enum {
WESTON_SPRING_OVERSHOOT,
WESTON_SPRING_CLAMP,
WESTON_SPRING_BOUNCE
};
struct weston_spring {
double k;
double friction;
double current;
double target;
double previous;
double min, max;
uint32_t timestamp;
uint32_t clip;
};
struct weston_output_zoom {
bool active;
float increment;
float level;
float max_level;
float trans_x, trans_y;
struct {
double x, y;
} current;
struct weston_seat *seat;
struct weston_animation animation_z;
struct weston_spring spring_z;
struct wl_listener motion_listener;
};
/* bit compatible with drm definitions. */
enum dpms_enum {
WESTON_DPMS_ON,
WESTON_DPMS_STANDBY,
WESTON_DPMS_SUSPEND,
WESTON_DPMS_OFF
};
struct weston_output {
uint32_t id;
char *name;
void *renderer_state;
struct wl_list link;
struct wl_list resource_list;
struct wl_global *global;
struct weston_compositor *compositor;
/** From global to output buffer coordinates. */
struct weston_matrix matrix;
/** From output buffer to global coordinates. */
struct weston_matrix inverse_matrix;
struct wl_list animation_list;
int32_t x, y, width, height;
int32_t mm_width, mm_height;
/** Output area in global coordinates, simple rect */
pixman_region32_t region;
pixman_region32_t previous_damage;
int repaint_needed;
int repaint_scheduled;
struct wl_event_source *repaint_timer;
struct weston_output_zoom zoom;
int dirty;
struct wl_signal frame_signal;
struct wl_signal destroy_signal;
int move_x, move_y;
uint32_t frame_time; /* presentation timestamp in milliseconds */
uint64_t msc; /* media stream counter */
int disable_planes;
int destroying;
struct wl_list feedback_list;
char *make, *model, *serial_number;
uint32_t subpixel;
uint32_t transform;
int32_t native_scale;
int32_t current_scale;
int32_t original_scale;
struct weston_mode *native_mode;
struct weston_mode *current_mode;
struct weston_mode *original_mode;
struct wl_list mode_list;
void (*start_repaint_loop)(struct weston_output *output);
int (*repaint)(struct weston_output *output,
pixman_region32_t *damage);
void (*destroy)(struct weston_output *output);
void (*assign_planes)(struct weston_output *output);
int (*switch_mode)(struct weston_output *output, struct weston_mode *mode);
/* backlight values are on 0-255 range, where higher is brighter */
int32_t backlight_current;
void (*set_backlight)(struct weston_output *output, uint32_t value);
void (*set_dpms)(struct weston_output *output, enum dpms_enum level);
int connection_internal;
uint16_t gamma_size;
void (*set_gamma)(struct weston_output *output,
uint16_t size,
uint16_t *r,
uint16_t *g,
uint16_t *b);
struct weston_timeline_object timeline;
bool enabled;
int scale;
int (*enable)(struct weston_output *output);
int (*disable)(struct weston_output *output);
};
enum weston_pointer_motion_mask {
WESTON_POINTER_MOTION_ABS = 1 << 0,
WESTON_POINTER_MOTION_REL = 1 << 1,
WESTON_POINTER_MOTION_REL_UNACCEL = 1 << 2,
};
struct weston_pointer_motion_event {
uint32_t mask;
uint64_t time_usec;
double x;
double y;
double dx;
double dy;
double dx_unaccel;
double dy_unaccel;
};
struct weston_pointer_axis_event {
uint32_t axis;
double value;
bool has_discrete;
int32_t discrete;
};
struct weston_pointer_grab;
struct weston_pointer_grab_interface {
void (*focus)(struct weston_pointer_grab *grab);
void (*motion)(struct weston_pointer_grab *grab, uint32_t time,
struct weston_pointer_motion_event *event);
void (*button)(struct weston_pointer_grab *grab,
uint32_t time, uint32_t button, uint32_t state);
void (*axis)(struct weston_pointer_grab *grab,
uint32_t time,
struct weston_pointer_axis_event *event);
void (*axis_source)(struct weston_pointer_grab *grab, uint32_t source);
void (*frame)(struct weston_pointer_grab *grab);
void (*cancel)(struct weston_pointer_grab *grab);
};
struct weston_pointer_grab {
const struct weston_pointer_grab_interface *interface;
struct weston_pointer *pointer;
};
struct weston_keyboard_grab;
struct weston_keyboard_grab_interface {
void (*key)(struct weston_keyboard_grab *grab, uint32_t time,
uint32_t key, uint32_t state);
void (*modifiers)(struct weston_keyboard_grab *grab, uint32_t serial,
uint32_t mods_depressed, uint32_t mods_latched,
uint32_t mods_locked, uint32_t group);
void (*cancel)(struct weston_keyboard_grab *grab);
};
struct weston_keyboard_grab {
const struct weston_keyboard_grab_interface *interface;
struct weston_keyboard *keyboard;
};
struct weston_touch_grab;
struct weston_touch_grab_interface {
void (*down)(struct weston_touch_grab *grab,
uint32_t time,
int touch_id,
wl_fixed_t sx,
wl_fixed_t sy);
void (*up)(struct weston_touch_grab *grab,
uint32_t time,
int touch_id);
void (*motion)(struct weston_touch_grab *grab,
uint32_t time,
int touch_id,
wl_fixed_t sx,
wl_fixed_t sy);
void (*frame)(struct weston_touch_grab *grab);
void (*cancel)(struct weston_touch_grab *grab);
};
struct weston_touch_grab {
const struct weston_touch_grab_interface *interface;
struct weston_touch *touch;
};
struct weston_data_offer {
struct wl_resource *resource;
struct weston_data_source *source;
struct wl_listener source_destroy_listener;
uint32_t dnd_actions;
enum wl_data_device_manager_dnd_action preferred_dnd_action;
bool in_ask;
};
struct weston_data_source {
struct wl_resource *resource;
struct wl_signal destroy_signal;
struct wl_array mime_types;
struct weston_data_offer *offer;
struct weston_seat *seat;
bool accepted;
bool actions_set;
uint32_t dnd_actions;
enum wl_data_device_manager_dnd_action current_dnd_action;
enum wl_data_device_manager_dnd_action compositor_action;
void (*accept)(struct weston_data_source *source,
uint32_t serial, const char *mime_type);
void (*send)(struct weston_data_source *source,
const char *mime_type, int32_t fd);
void (*cancel)(struct weston_data_source *source);
};
struct weston_pointer_client {
struct wl_list link;
struct wl_client *client;
struct wl_list pointer_resources;
struct wl_list relative_pointer_resources;
};
struct weston_pointer {
struct weston_seat *seat;
struct wl_list pointer_clients;
struct weston_view *focus;
struct weston_pointer_client *focus_client;
uint32_t focus_serial;
struct wl_listener focus_view_listener;
struct wl_listener focus_resource_listener;
struct wl_signal focus_signal;
struct wl_signal motion_signal;
struct wl_signal destroy_signal;
struct weston_view *sprite;
struct wl_listener sprite_destroy_listener;
int32_t hotspot_x, hotspot_y;
struct weston_pointer_grab *grab;
struct weston_pointer_grab default_grab;
wl_fixed_t grab_x, grab_y;
uint32_t grab_button;
uint32_t grab_serial;
uint32_t grab_time;
wl_fixed_t x, y;
wl_fixed_t sx, sy;
uint32_t button_count;
struct wl_listener output_destroy_listener;
};
struct weston_touch {
struct weston_seat *seat;
struct wl_list resource_list;
struct wl_list focus_resource_list;
struct weston_view *focus;
struct wl_listener focus_view_listener;
struct wl_listener focus_resource_listener;
uint32_t focus_serial;
struct wl_signal focus_signal;
uint32_t num_tp;
struct weston_touch_grab *grab;
struct weston_touch_grab default_grab;
int grab_touch_id;
wl_fixed_t grab_x, grab_y;
uint32_t grab_serial;
uint32_t grab_time;
};
void
weston_pointer_motion_to_abs(struct weston_pointer *pointer,
struct weston_pointer_motion_event *event,
wl_fixed_t *x, wl_fixed_t *y);
struct weston_pointer *
weston_pointer_create(struct weston_seat *seat);
void
weston_pointer_destroy(struct weston_pointer *pointer);
void
weston_pointer_send_motion(struct weston_pointer *pointer, uint32_t time,
struct weston_pointer_motion_event *event);
bool
weston_pointer_has_focus_resource(struct weston_pointer *pointer);
void
weston_pointer_send_button(struct weston_pointer *pointer,
uint32_t time, uint32_t button, uint32_t state_w);
void
weston_pointer_send_axis(struct weston_pointer *pointer,
uint32_t time,
struct weston_pointer_axis_event *event);
void
weston_pointer_send_axis_source(struct weston_pointer *pointer,
uint32_t source);
void
weston_pointer_send_frame(struct weston_pointer *pointer);
void
weston_pointer_set_focus(struct weston_pointer *pointer,
struct weston_view *view,
wl_fixed_t sx, wl_fixed_t sy);
void
weston_pointer_clear_focus(struct weston_pointer *pointer);
void
weston_pointer_start_grab(struct weston_pointer *pointer,
struct weston_pointer_grab *grab);
void
weston_pointer_end_grab(struct weston_pointer *pointer);
void
weston_pointer_clamp(struct weston_pointer *pointer,
wl_fixed_t *fx, wl_fixed_t *fy);
void
weston_pointer_move(struct weston_pointer *pointer,
struct weston_pointer_motion_event *event);
void
weston_pointer_set_default_grab(struct weston_pointer *pointer,
const struct weston_pointer_grab_interface *interface);
void
weston_pointer_constraint_destroy(struct weston_pointer_constraint *constraint);
struct weston_keyboard *
weston_keyboard_create(void);
void
weston_keyboard_destroy(struct weston_keyboard *keyboard);
void
weston_keyboard_set_focus(struct weston_keyboard *keyboard,
struct weston_surface *surface);
void
weston_keyboard_start_grab(struct weston_keyboard *device,
struct weston_keyboard_grab *grab);
void
weston_keyboard_end_grab(struct weston_keyboard *keyboard);
int
/*
* 'mask' and 'value' should be a bitwise mask of one or more
* valued of the weston_keyboard_locks enum.
*/
weston_keyboard_set_locks(struct weston_keyboard *keyboard,
uint32_t mask, uint32_t value);
bool
weston_keyboard_has_focus_resource(struct weston_keyboard *keyboard);
void
weston_keyboard_send_key(struct weston_keyboard *keyboard,
uint32_t time, uint32_t key,
enum wl_keyboard_key_state state);
void
weston_keyboard_send_modifiers(struct weston_keyboard *keyboard,
uint32_t serial, uint32_t mods_depressed,
uint32_t mods_latched,
uint32_t mods_locked, uint32_t group);
struct weston_touch *
weston_touch_create(void);
void
weston_touch_destroy(struct weston_touch *touch);
void
weston_touch_set_focus(struct weston_touch *touch,
struct weston_view *view);
void
weston_touch_start_grab(struct weston_touch *device,
struct weston_touch_grab *grab);
void
weston_touch_end_grab(struct weston_touch *touch);
bool
weston_touch_has_focus_resource(struct weston_touch *touch);
void
weston_touch_send_down(struct weston_touch *touch, uint32_t time,
int touch_id, wl_fixed_t x, wl_fixed_t y);
void
weston_touch_send_up(struct weston_touch *touch, uint32_t time, int touch_id);
void
weston_touch_send_motion(struct weston_touch *touch, uint32_t time,
int touch_id, wl_fixed_t x, wl_fixed_t y);
void
weston_touch_send_frame(struct weston_touch *touch);
void
wl_data_device_set_keyboard_focus(struct weston_seat *seat);
int
wl_data_device_manager_init(struct wl_display *display);
void
weston_seat_set_selection(struct weston_seat *seat,
struct weston_data_source *source, uint32_t serial);
void
weston_seat_send_selection(struct weston_seat *seat, struct wl_client *client);
int
weston_pointer_start_drag(struct weston_pointer *pointer,
struct weston_data_source *source,
struct weston_surface *icon,
struct wl_client *client);
int
weston_touch_start_drag(struct weston_touch *touch,
struct weston_data_source *source,
struct weston_surface *icon,
struct wl_client *client);
struct weston_xkb_info {
struct xkb_keymap *keymap;
int keymap_fd;
size_t keymap_size;
char *keymap_area;
int32_t ref_count;
xkb_mod_index_t shift_mod;
xkb_mod_index_t caps_mod;
xkb_mod_index_t ctrl_mod;
xkb_mod_index_t alt_mod;
xkb_mod_index_t mod2_mod;
xkb_mod_index_t mod3_mod;
xkb_mod_index_t super_mod;
xkb_mod_index_t mod5_mod;
xkb_led_index_t num_led;
xkb_led_index_t caps_led;
xkb_led_index_t scroll_led;
};
struct weston_keyboard {
struct weston_seat *seat;
struct wl_list resource_list;
struct wl_list focus_resource_list;
struct weston_surface *focus;
struct wl_listener focus_resource_listener;
uint32_t focus_serial;
struct wl_signal focus_signal;
struct weston_keyboard_grab *grab;
struct weston_keyboard_grab default_grab;
uint32_t grab_key;
uint32_t grab_serial;
uint32_t grab_time;
struct wl_array keys;
struct {
uint32_t mods_depressed;
uint32_t mods_latched;
uint32_t mods_locked;
uint32_t group;
} modifiers;
struct weston_keyboard_grab input_method_grab;
struct wl_resource *input_method_resource;
struct weston_xkb_info *xkb_info;
struct {
struct xkb_state *state;
enum weston_led leds;
} xkb_state;
struct xkb_keymap *pending_keymap;
};
struct weston_seat {
struct wl_list base_resource_list;
struct wl_global *global;
struct weston_pointer *pointer_state;
struct weston_keyboard *keyboard_state;
struct weston_touch *touch_state;
int pointer_device_count;
int keyboard_device_count;
int touch_device_count;
struct weston_output *output; /* constraint */
struct wl_signal destroy_signal;
struct wl_signal updated_caps_signal;
struct weston_compositor *compositor;
struct wl_list link;
enum weston_keyboard_modifier modifier_state;
struct weston_surface *saved_kbd_focus;
struct wl_listener saved_kbd_focus_listener;
struct wl_list drag_resource_list;
uint32_t selection_serial;
struct weston_data_source *selection_data_source;
struct wl_listener selection_data_source_listener;
struct wl_signal selection_signal;
void (*led_update)(struct weston_seat *ws, enum weston_led leds);
struct input_method *input_method;
char *seat_name;
};
enum {
WESTON_COMPOSITOR_ACTIVE, /* normal rendering and events */
WESTON_COMPOSITOR_IDLE, /* shell->unlock called on activity */
WESTON_COMPOSITOR_OFFSCREEN, /* no rendering, no frame events */
WESTON_COMPOSITOR_SLEEPING /* same as offscreen, but also set dpms
* to off */
};
struct weston_layer_entry {
struct wl_list link;
struct weston_layer *layer;
};
struct weston_layer {
struct weston_layer_entry view_list;
struct wl_list link;
pixman_box32_t mask;
};
struct weston_plane {
struct weston_compositor *compositor;
pixman_region32_t damage; /**< in global coords */
pixman_region32_t clip;
int32_t x, y;
struct wl_list link;
};
struct weston_renderer {
int (*read_pixels)(struct weston_output *output,
pixman_format_code_t format, void *pixels,
uint32_t x, uint32_t y,
uint32_t width, uint32_t height);
void (*repaint_output)(struct weston_output *output,
pixman_region32_t *output_damage);
void (*flush_damage)(struct weston_surface *surface);
void (*attach)(struct weston_surface *es, struct weston_buffer *buffer);
void (*surface_set_color)(struct weston_surface *surface,
float red, float green,
float blue, float alpha);
void (*destroy)(struct weston_compositor *ec);
/** See weston_surface_get_content_size() */
void (*surface_get_content_size)(struct weston_surface *surface,
int *width, int *height);
/** See weston_surface_copy_content() */
int (*surface_copy_content)(struct weston_surface *surface,
void *target, size_t size,
int src_x, int src_y,
int width, int height);
/** See weston_compositor_import_dmabuf() */
bool (*import_dmabuf)(struct weston_compositor *ec,
struct linux_dmabuf_buffer *buffer);
};
enum weston_capability {
/* backend/renderer supports arbitrary rotation */
WESTON_CAP_ROTATION_ANY = 0x0001,
/* screencaptures need to be y-flipped */
WESTON_CAP_CAPTURE_YFLIP = 0x0002,
/* backend/renderer has a separate cursor plane */
WESTON_CAP_CURSOR_PLANE = 0x0004,
/* backend supports setting arbitrary resolutions */
WESTON_CAP_ARBITRARY_MODES = 0x0008,
/* renderer supports weston_view_set_mask() clipping */
WESTON_CAP_VIEW_CLIP_MASK = 0x0010,
};
/* Configuration struct for a backend.
*
* This struct carries the configuration for a backend, and it's
* passed to the backend's init entry point. The backend will
* likely want to subclass this in order to handle backend specific
* data.
*
* NOTE: Alternate designs were proposed (Feb 2016) for using opaque
* structures[1] and for section+key/value getter/setters[2]. The rationale
* for selecting the transparent structure design is based on several
* assumptions[3] which may require re-evaluating the design choice if they
* fail to hold.
*
* 1: https://lists.freedesktop.org/archives/wayland-devel/2016-February/026989.html
* 2: https://lists.freedesktop.org/archives/wayland-devel/2016-February/026929.html
* 3: https://lists.freedesktop.org/archives/wayland-devel/2016-February/027228.html
*/
struct weston_backend_config {
/** Major version for the backend-specific config struct
*
* This version must match exactly what the backend expects, otherwise
* the struct is incompatible.
*/
uint32_t struct_version;
/** Minor version of the backend-specific config struct
*
* This must be set to sizeof(struct backend-specific config).
* If the value here is smaller than what the backend expects, the
* extra config members will assume their default values.
*
* A value greater than what the backend expects is incompatible.
*/
size_t struct_size;
};
struct weston_backend {
void (*destroy)(struct weston_compositor *compositor);
void (*restore)(struct weston_compositor *compositor);
};
struct weston_desktop_xwayland;
struct weston_desktop_xwayland_interface;
struct weston_compositor {
struct wl_signal destroy_signal;
struct wl_display *wl_display;
struct weston_desktop_xwayland *xwayland;
const struct weston_desktop_xwayland_interface *xwayland_interface;
/* surface signals */
struct wl_signal create_surface_signal;
struct wl_signal activate_signal;
struct wl_signal transform_signal;
struct wl_signal kill_signal;
struct wl_signal idle_signal;
struct wl_signal wake_signal;
struct wl_signal show_input_panel_signal;
struct wl_signal hide_input_panel_signal;
struct wl_signal update_input_panel_signal;
struct wl_signal seat_created_signal;
struct wl_signal output_pending_signal;
struct wl_signal output_created_signal;
struct wl_signal output_destroyed_signal;
struct wl_signal output_moved_signal;
struct wl_signal output_resized_signal; /* callback argument: resized output */
struct wl_signal session_signal;
int session_active;
struct weston_layer fade_layer;
struct weston_layer cursor_layer;
struct wl_list pending_output_list;
struct wl_list output_list;
struct wl_list seat_list;
struct wl_list layer_list;
struct wl_list view_list; /* struct weston_view::link */
struct wl_list plane_list;
struct wl_list key_binding_list;
struct wl_list modifier_binding_list;
struct wl_list button_binding_list;
struct wl_list touch_binding_list;
struct wl_list axis_binding_list;
struct wl_list debug_binding_list;
uint32_t state;
struct wl_event_source *idle_source;
uint32_t idle_inhibit;
int idle_time; /* timeout, s */
const struct weston_pointer_grab_interface *default_pointer_grab;
/* Repaint state. */
struct weston_plane primary_plane;
uint32_t capabilities; /* combination of enum weston_capability */
struct weston_renderer *renderer;
pixman_format_code_t read_format;
struct weston_backend *backend;
struct weston_launcher *launcher;
struct wl_list plugin_api_list; /* struct weston_plugin_api::link */
uint32_t output_id_pool;
struct xkb_rule_names xkb_names;
struct xkb_context *xkb_context;
struct weston_xkb_info *xkb_info;
/* Raw keyboard processing (no libxkbcommon initialization or handling) */
int use_xkbcommon;
int32_t kb_repeat_rate;
int32_t kb_repeat_delay;
bool vt_switching;
clockid_t presentation_clock;
int32_t repaint_msec;
unsigned int activate_serial;
struct wl_global *pointer_constraints;
int exit_code;
void *user_data;
void (*exit)(struct weston_compositor *c);
/* Whether to let the compositor run without any input device. */
bool require_input;
};
struct weston_buffer {
struct wl_resource *resource;
struct wl_signal destroy_signal;
struct wl_listener destroy_listener;
union {
struct wl_shm_buffer *shm_buffer;
void *legacy_buffer;
};
int32_t width, height;
uint32_t busy_count;
int y_inverted;
};
struct weston_buffer_reference {
struct weston_buffer *buffer;
struct wl_listener destroy_listener;
};
struct weston_buffer_viewport {
struct {
/* wl_surface.set_buffer_transform */
uint32_t transform;
/* wl_surface.set_scaling_factor */
int32_t scale;
/*
* If src_width != wl_fixed_from_int(-1),
* then and only then src_* are used.
*/
wl_fixed_t src_x, src_y;
wl_fixed_t src_width, src_height;
} buffer;
struct {
/*
* If width == -1, the size is inferred from the buffer.
*/
int32_t width, height;
} surface;
int changed;
};
struct weston_region {
struct wl_resource *resource;
pixman_region32_t region;
};
/* Using weston_view transformations
*
* To add a transformation to a view, create a struct weston_transform, and
* add it to the list view->geometry.transformation_list. Whenever you
* change the list, anything under view->geometry, or anything in the
* weston_transforms linked into the list, you must call
* weston_view_geometry_dirty().
*
* The order in the list defines the order of transformations. Let the list
* contain the transformation matrices M1, ..., Mn as head to tail. The
* transformation is applied to view-local coordinate vector p as
* P = Mn * ... * M2 * M1 * p
* to produce the global coordinate vector P. The total transform
* Mn * ... * M2 * M1
* is cached in view->transform.matrix, and the inverse of it in
* view->transform.inverse.
*
* The list always contains view->transform.position transformation, which
* is the translation by view->geometry.x and y.
*
* If you want to apply a transformation in local coordinates, add your
* weston_transform to the head of the list. If you want to apply a
* transformation in global coordinates, add it to the tail of the list.
*
* If view->geometry.parent is set, the total transformation of this
* view will be the parent's total transformation and this transformation
* combined:
* Mparent * Mn * ... * M2 * M1
*/
struct weston_view {
struct weston_surface *surface;
struct wl_list surface_link;
struct wl_signal destroy_signal;
struct wl_list link; /* weston_compositor::view_list */
struct weston_layer_entry layer_link; /* part of geometry */
struct weston_plane *plane;
/* For weston_layer inheritance from another view */
struct weston_view *parent_view;
unsigned int click_to_activate_serial;
pixman_region32_t clip; /* See weston_view_damage_below() */
float alpha; /* part of geometry, see below */
void *renderer_state;
/* Surface geometry state, mutable.
* If you change anything, call weston_surface_geometry_dirty().
* That includes the transformations referenced from the list.
*/
struct {
float x, y; /* surface translation on display */
/* struct weston_transform */
struct wl_list transformation_list;
/* managed by weston_surface_set_transform_parent() */
struct weston_view *parent;
struct wl_listener parent_destroy_listener;
struct wl_list child_list; /* geometry.parent_link */
struct wl_list parent_link;
/* managed by weston_view_set_mask() */
bool scissor_enabled;
pixman_region32_t scissor; /* always a simple rect */
} geometry;
/* State derived from geometry state, read-only.
* This is updated by weston_view_update_transform().
*/
struct {
int dirty;
/* Approximations in global coordinates:
* - boundingbox is guaranteed to include the whole view in
* the smallest possible single rectangle.
* - opaque is guaranteed to be fully opaque, though not
* necessarily include all opaque areas.
*/
pixman_region32_t boundingbox;
pixman_region32_t opaque;
/* matrix and inverse are used only if enabled = 1.
* If enabled = 0, use x, y, width, height directly.
*/
int enabled;
struct weston_matrix matrix;
struct weston_matrix inverse;
struct weston_transform position; /* matrix from x, y */
} transform;
/*
* The primary output for this view.
* Used for picking the output for driving internal animations on the
* view, inheriting the primary output for related views in shells, etc.
*/
struct weston_output *output;
/*
* A more complete representation of all outputs this surface is
* displayed on.
*/
uint32_t output_mask;
/* Per-surface Presentation feedback flags, controlled by backend. */
uint32_t psf_flags;
bool is_mapped;
};
struct weston_surface_state {
/* wl_surface.attach */
int newly_attached;
struct weston_buffer *buffer;
struct wl_listener buffer_destroy_listener;
int32_t sx;
int32_t sy;
/* wl_surface.damage */
pixman_region32_t damage_surface;
/* wl_surface.damage_buffer */
pixman_region32_t damage_buffer;
/* wl_surface.set_opaque_region */
pixman_region32_t opaque;
/* wl_surface.set_input_region */
pixman_region32_t input;
/* wl_surface.frame */
struct wl_list frame_callback_list;
/* presentation.feedback */
struct wl_list feedback_list;
/* wl_surface.set_buffer_transform */
/* wl_surface.set_scaling_factor */
/* wp_viewport.set_source */
/* wp_viewport.set_destination */
struct weston_buffer_viewport buffer_viewport;
};
struct weston_surface_activation_data {
struct weston_surface *surface;
struct weston_seat *seat;
};
struct weston_pointer_constraint {
struct wl_list link;
struct weston_surface *surface;
struct weston_view *view;
struct wl_resource *resource;
struct weston_pointer_grab grab;
struct weston_pointer *pointer;
uint32_t lifetime;
pixman_region32_t region;
pixman_region32_t region_pending;
bool region_is_pending;
wl_fixed_t hint_x;
wl_fixed_t hint_y;
wl_fixed_t hint_x_pending;
wl_fixed_t hint_y_pending;
bool hint_is_pending;
struct wl_listener pointer_destroy_listener;
struct wl_listener surface_destroy_listener;
struct wl_listener surface_commit_listener;
struct wl_listener surface_activate_listener;
};
struct weston_surface {
struct wl_resource *resource;
struct wl_signal destroy_signal; /* callback argument: this surface */
struct weston_compositor *compositor;
struct wl_signal commit_signal;
/** Damage in local coordinates from the client, for tex upload. */
pixman_region32_t damage;
pixman_region32_t opaque; /* part of geometry, see below */
pixman_region32_t input;
int32_t width, height;
int32_t ref_count;
/* Not for long-term storage. This exists for book-keeping while
* iterating over surfaces and views
*/
bool touched;
void *renderer_state;
struct wl_list views;
/*
* Which output to vsync this surface to.
* Used to determine whether to send or queue frame events, and for
* other client-visible syncing/throttling tied to the output
* repaint cycle.
*/
struct weston_output *output;
/*
* A more complete representation of all outputs this surface is
* displayed on.
*/
uint32_t output_mask;
struct wl_list frame_callback_list;
struct wl_list feedback_list;
struct weston_buffer_reference buffer_ref;
struct weston_buffer_viewport buffer_viewport;
int32_t width_from_buffer; /* before applying viewport */
int32_t height_from_buffer;
bool keep_buffer; /* for backends to prevent early release */
/* wp_viewport resource for this surface */
struct wl_resource *viewport_resource;
/* All the pending state, that wl_surface.commit will apply. */
struct weston_surface_state pending;
/* Matrices representating of the full transformation between
* buffer and surface coordinates. These matrices are updated
* using the weston_surface_build_buffer_matrix function. */
struct weston_matrix buffer_to_surface_matrix;
struct weston_matrix surface_to_buffer_matrix;
/*
* If non-NULL, this function will be called on
* wl_surface::commit after a new buffer has been set up for
* this surface. The integer params are the sx and sy
* parameters supplied to wl_surface::attach.
*/
void (*committed)(struct weston_surface *es, int32_t sx, int32_t sy);
void *committed_private;
int (*get_label)(struct weston_surface *surface, char *buf, size_t len);
/* Parent's list of its sub-surfaces, weston_subsurface:parent_link.
* Contains also the parent itself as a dummy weston_subsurface,
* if the list is not empty.
*/
struct wl_list subsurface_list; /* weston_subsurface::parent_link */
struct wl_list subsurface_list_pending; /* ...::parent_link_pending */
/*
* For tracking protocol role assignments. Different roles may
* have the same configure hook, e.g. in shell.c. Configure hook
* may get reset, this will not.
* XXX: map configure functions 1:1 to roles, and never reset it,
* and replace role_name with configure.
*/
const char *role_name;
struct weston_timeline_object timeline;
bool is_mapped;
/* An list of per seat pointer constraints. */
struct wl_list pointer_constraints;
};
struct weston_subsurface {
struct wl_resource *resource;
/* guaranteed to be valid and non-NULL */
struct weston_surface *surface;
struct wl_listener surface_destroy_listener;
/* can be NULL */
struct weston_surface *parent;
struct wl_listener parent_destroy_listener;
struct wl_list parent_link;
struct wl_list parent_link_pending;
struct {
int32_t x;
int32_t y;
int set;
} position;
int has_cached_data;
struct weston_surface_state cached;
struct weston_buffer_reference cached_buffer_ref;
int synchronized;
/* Used for constructing the view tree */
struct wl_list unused_views;
};
enum weston_key_state_update {
STATE_UPDATE_AUTOMATIC,
STATE_UPDATE_NONE,
};
enum weston_activate_flag {
WESTON_ACTIVATE_FLAG_NONE = 0,
WESTON_ACTIVATE_FLAG_CONFIGURE = 1 << 0,
WESTON_ACTIVATE_FLAG_CLICKED = 1 << 1,
};
void
weston_version(int *major, int *minor, int *micro);
void
weston_view_update_transform(struct weston_view *view);
void
weston_view_geometry_dirty(struct weston_view *view);
void
weston_view_to_global_fixed(struct weston_view *view,
wl_fixed_t sx, wl_fixed_t sy,
wl_fixed_t *x, wl_fixed_t *y);
void
weston_view_to_global_float(struct weston_view *view,
float sx, float sy, float *x, float *y);
void
weston_view_from_global_float(struct weston_view *view,
float x, float y, float *vx, float *vy);
void
weston_view_from_global(struct weston_view *view,
int32_t x, int32_t y, int32_t *vx, int32_t *vy);
void
weston_view_from_global_fixed(struct weston_view *view,
wl_fixed_t x, wl_fixed_t y,
wl_fixed_t *vx, wl_fixed_t *vy);
void
weston_surface_to_buffer_float(struct weston_surface *surface,
float x, float y, float *bx, float *by);
pixman_box32_t
weston_surface_to_buffer_rect(struct weston_surface *surface,
pixman_box32_t rect);
void
weston_surface_to_buffer_region(struct weston_surface *surface,
pixman_region32_t *surface_region,
pixman_region32_t *buffer_region);
void
weston_spring_init(struct weston_spring *spring,
double k, double current, double target);
void
weston_spring_update(struct weston_spring *spring, uint32_t msec);
int
weston_spring_done(struct weston_spring *spring);
void
weston_view_activate(struct weston_view *view,
struct weston_seat *seat,
uint32_t flags);
void
notify_motion(struct weston_seat *seat, uint32_t time,
struct weston_pointer_motion_event *event);
void
notify_motion_absolute(struct weston_seat *seat, uint32_t time,
double x, double y);
void
notify_button(struct weston_seat *seat, uint32_t time, int32_t button,
enum wl_pointer_button_state state);
void
notify_axis(struct weston_seat *seat, uint32_t time,
struct weston_pointer_axis_event *event);
void
notify_axis_source(struct weston_seat *seat, uint32_t source);
void
notify_pointer_frame(struct weston_seat *seat);
void
notify_key(struct weston_seat *seat, uint32_t time, uint32_t key,
enum wl_keyboard_key_state state,
enum weston_key_state_update update_state);
void
notify_modifiers(struct weston_seat *seat, uint32_t serial);
void
notify_pointer_focus(struct weston_seat *seat, struct weston_output *output,
double x, double y);
void
notify_keyboard_focus_in(struct weston_seat *seat, struct wl_array *keys,
enum weston_key_state_update update_state);
void
notify_keyboard_focus_out(struct weston_seat *seat);
void
notify_touch(struct weston_seat *seat, uint32_t time, int touch_id,
double x, double y, int touch_type);
void
notify_touch_frame(struct weston_seat *seat);
void
notify_touch_cancel(struct weston_seat *seat);
void
weston_layer_entry_insert(struct weston_layer_entry *list,
struct weston_layer_entry *entry);
void
weston_layer_entry_remove(struct weston_layer_entry *entry);
void
weston_layer_init(struct weston_layer *layer, struct wl_list *below);
void
weston_layer_set_mask(struct weston_layer *layer, int x, int y, int width, int height);
void
weston_layer_set_mask_infinite(struct weston_layer *layer);
void
weston_plane_init(struct weston_plane *plane,
struct weston_compositor *ec,
int32_t x, int32_t y);
void
weston_plane_release(struct weston_plane *plane);
void
weston_compositor_stack_plane(struct weston_compositor *ec,
struct weston_plane *plane,
struct weston_plane *above);
/* An invalid flag in presented_flags to catch logic errors. */
#define WP_PRESENTATION_FEEDBACK_INVALID (1U << 31)
void
weston_output_finish_frame(struct weston_output *output,
const struct timespec *stamp,
uint32_t presented_flags);
void
weston_output_schedule_repaint(struct weston_output *output);
void
weston_output_damage(struct weston_output *output);
void
weston_compositor_schedule_repaint(struct weston_compositor *compositor);
void
weston_compositor_fade(struct weston_compositor *compositor, float tint);
void
weston_compositor_damage_all(struct weston_compositor *compositor);
void
weston_compositor_unlock(struct weston_compositor *compositor);
void
weston_compositor_wake(struct weston_compositor *compositor);
void
weston_compositor_offscreen(struct weston_compositor *compositor);
void
weston_compositor_sleep(struct weston_compositor *compositor);
struct weston_view *
weston_compositor_pick_view(struct weston_compositor *compositor,
wl_fixed_t x, wl_fixed_t y,
wl_fixed_t *sx, wl_fixed_t *sy);
struct weston_binding;
typedef void (*weston_key_binding_handler_t)(struct weston_keyboard *keyboard,
uint32_t time, uint32_t key,
void *data);
struct weston_binding *
weston_compositor_add_key_binding(struct weston_compositor *compositor,
uint32_t key,
enum weston_keyboard_modifier modifier,
weston_key_binding_handler_t binding,
void *data);
typedef void (*weston_modifier_binding_handler_t)(struct weston_keyboard *keyboard,
enum weston_keyboard_modifier modifier,
void *data);
struct weston_binding *
weston_compositor_add_modifier_binding(struct weston_compositor *compositor,
enum weston_keyboard_modifier modifier,
weston_modifier_binding_handler_t binding,
void *data);
typedef void (*weston_button_binding_handler_t)(struct weston_pointer *pointer,
uint32_t time, uint32_t button,
void *data);
struct weston_binding *
weston_compositor_add_button_binding(struct weston_compositor *compositor,
uint32_t button,
enum weston_keyboard_modifier modifier,
weston_button_binding_handler_t binding,
void *data);
typedef void (*weston_touch_binding_handler_t)(struct weston_touch *touch,
uint32_t time,
void *data);
struct weston_binding *
weston_compositor_add_touch_binding(struct weston_compositor *compositor,
enum weston_keyboard_modifier modifier,
weston_touch_binding_handler_t binding,
void *data);
typedef void (*weston_axis_binding_handler_t)(struct weston_pointer *pointer,
uint32_t time,
struct weston_pointer_axis_event *event,
void *data);
struct weston_binding *
weston_compositor_add_axis_binding(struct weston_compositor *compositor,
uint32_t axis,
enum weston_keyboard_modifier modifier,
weston_axis_binding_handler_t binding,
void *data);
struct weston_binding *
weston_compositor_add_debug_binding(struct weston_compositor *compositor,
uint32_t key,
weston_key_binding_handler_t binding,
void *data);
void
weston_binding_destroy(struct weston_binding *binding);
void
weston_install_debug_key_binding(struct weston_compositor *compositor,
uint32_t mod);
void
weston_binding_list_destroy_all(struct wl_list *list);
void
weston_compositor_run_key_binding(struct weston_compositor *compositor,
struct weston_keyboard *keyboard,
uint32_t time,
uint32_t key,
enum wl_keyboard_key_state state);
void
weston_compositor_run_modifier_binding(struct weston_compositor *compositor,
struct weston_keyboard *keyboard,
enum weston_keyboard_modifier modifier,
enum wl_keyboard_key_state state);
void
weston_compositor_run_button_binding(struct weston_compositor *compositor,
struct weston_pointer *pointer, uint32_t time,
uint32_t button,
enum wl_pointer_button_state value);
void
weston_compositor_run_touch_binding(struct weston_compositor *compositor,
struct weston_touch *touch, uint32_t time,
int touch_type);
int
weston_compositor_run_axis_binding(struct weston_compositor *compositor,
struct weston_pointer *pointer, uint32_t time,
struct weston_pointer_axis_event *event);
int
weston_compositor_run_debug_binding(struct weston_compositor *compositor,
struct weston_keyboard *keyboard, uint32_t time,
uint32_t key,
enum wl_keyboard_key_state state);
void
weston_compositor_set_default_pointer_grab(struct weston_compositor *compositor,
const struct weston_pointer_grab_interface *interface);
int
weston_environment_get_fd(const char *env);
struct wl_list *
weston_compositor_top(struct weston_compositor *compositor);
struct weston_surface *
weston_surface_create(struct weston_compositor *compositor);
struct weston_view *
weston_view_create(struct weston_surface *surface);
void
weston_view_destroy(struct weston_view *view);
void
weston_view_set_position(struct weston_view *view,
float x, float y);
void
weston_view_set_transform_parent(struct weston_view *view,
struct weston_view *parent);
void
weston_view_set_mask(struct weston_view *view,
int x, int y, int width, int height);
void
weston_view_set_mask_infinite(struct weston_view *view);
bool
weston_view_is_mapped(struct weston_view *view);
void
weston_view_schedule_repaint(struct weston_view *view);
bool
weston_surface_is_mapped(struct weston_surface *surface);
void
weston_surface_set_size(struct weston_surface *surface,
int32_t width, int32_t height);
void
weston_surface_schedule_repaint(struct weston_surface *surface);
void
weston_surface_damage(struct weston_surface *surface);
void
weston_view_damage_below(struct weston_view *view);
void
weston_view_move_to_plane(struct weston_view *view,
struct weston_plane *plane);
void
weston_view_unmap(struct weston_view *view);
void
weston_surface_unmap(struct weston_surface *surface);
struct weston_surface *
weston_surface_get_main_surface(struct weston_surface *surface);
int
weston_surface_set_role(struct weston_surface *surface,
const char *role_name,
struct wl_resource *error_resource,
uint32_t error_code);
const char *
weston_surface_get_role(struct weston_surface *surface);
void
weston_surface_set_label_func(struct weston_surface *surface,
int (*desc)(struct weston_surface *,
char *, size_t));
void
weston_surface_get_content_size(struct weston_surface *surface,
int *width, int *height);
struct weston_geometry
weston_surface_get_bounding_box(struct weston_surface *surface);
int
weston_surface_copy_content(struct weston_surface *surface,
void *target, size_t size,
int src_x, int src_y,
int width, int height);
struct weston_buffer *
weston_buffer_from_resource(struct wl_resource *resource);
void
weston_buffer_reference(struct weston_buffer_reference *ref,
struct weston_buffer *buffer);
uint32_t
weston_compositor_get_time(void);
void
weston_compositor_destroy(struct weston_compositor *ec);
struct weston_compositor *
weston_compositor_create(struct wl_display *display, void *user_data);
enum weston_compositor_backend {
WESTON_BACKEND_DRM,
WESTON_BACKEND_FBDEV,
WESTON_BACKEND_HEADLESS,
WESTON_BACKEND_RDP,
WESTON_BACKEND_WAYLAND,
WESTON_BACKEND_X11,
};
int
weston_compositor_load_backend(struct weston_compositor *compositor,
enum weston_compositor_backend backend,
struct weston_backend_config *config_base);
void
weston_compositor_exit(struct weston_compositor *ec);
void *
weston_compositor_get_user_data(struct weston_compositor *compositor);
int
weston_compositor_set_presentation_clock(struct weston_compositor *compositor,
clockid_t clk_id);
int
weston_compositor_set_presentation_clock_software(
struct weston_compositor *compositor);
void
weston_compositor_read_presentation_clock(
const struct weston_compositor *compositor,
struct timespec *ts);
bool
weston_compositor_import_dmabuf(struct weston_compositor *compositor,
struct linux_dmabuf_buffer *buffer);
void
weston_compositor_shutdown(struct weston_compositor *ec);
void
weston_compositor_exit_with_code(struct weston_compositor *compositor,
int exit_code);
void
weston_output_init_zoom(struct weston_output *output);
void
weston_output_update_zoom(struct weston_output *output);
void
weston_output_activate_zoom(struct weston_output *output,
struct weston_seat *seat);
void
weston_output_update_matrix(struct weston_output *output);
void
weston_output_move(struct weston_output *output, int x, int y);
void
weston_compositor_add_output(struct weston_compositor *compositor,
struct weston_output *output);
void
weston_output_destroy(struct weston_output *output);
void
weston_output_transform_coordinate(struct weston_output *output,
double device_x, double device_y,
double *x, double *y);
void
weston_seat_init(struct weston_seat *seat, struct weston_compositor *ec,
const char *seat_name);
void
weston_seat_init_pointer(struct weston_seat *seat);
void
weston_seat_release_pointer(struct weston_seat *seat);
int
weston_seat_init_keyboard(struct weston_seat *seat, struct xkb_keymap *keymap);
void
weston_seat_release_keyboard(struct weston_seat *seat);
void
weston_seat_init_touch(struct weston_seat *seat);
void
weston_seat_release_touch(struct weston_seat *seat);
void
weston_seat_repick(struct weston_seat *seat);
void
weston_seat_update_keymap(struct weston_seat *seat, struct xkb_keymap *keymap);
void
weston_seat_release(struct weston_seat *seat);
int
weston_compositor_set_xkb_rule_names(struct weston_compositor *ec,
struct xkb_rule_names *names);
void
weston_compositor_xkb_destroy(struct weston_compositor *ec);
/* String literal of spaces, the same width as the timestamp. */
#define STAMP_SPACE " "
typedef int (*log_func_t)(const char *fmt, va_list ap);
void
weston_log_set_handler(log_func_t log, log_func_t cont);
int
weston_vlog(const char *fmt, va_list ap);
int
weston_vlog_continue(const char *fmt, va_list ap);
int
weston_log(const char *fmt, ...)
__attribute__ ((format (printf, 1, 2)));
int
weston_log_continue(const char *fmt, ...)
__attribute__ ((format (printf, 1, 2)));
enum {
TTY_ENTER_VT,
TTY_LEAVE_VT
};
struct tty *
tty_create(struct weston_compositor *compositor, int tty_nr);
void
tty_destroy(struct tty *tty);
void
tty_reset(struct tty *tty);
int
tty_activate_vt(struct tty *tty, int vt);
enum weston_screenshooter_outcome {
WESTON_SCREENSHOOTER_SUCCESS,
WESTON_SCREENSHOOTER_NO_MEMORY,
WESTON_SCREENSHOOTER_BAD_BUFFER
};
typedef void (*weston_screenshooter_done_func_t)(void *data,
enum weston_screenshooter_outcome outcome);
int
weston_screenshooter_shoot(struct weston_output *output, struct weston_buffer *buffer,
weston_screenshooter_done_func_t done, void *data);
struct weston_recorder *
weston_recorder_start(struct weston_output *output, const char *filename);
void
weston_recorder_stop(struct weston_recorder *recorder);
struct clipboard *
clipboard_create(struct weston_seat *seat);
struct text_backend;
struct text_backend *
text_backend_init(struct weston_compositor *ec);
void
text_backend_destroy(struct text_backend *text_backend);
struct weston_view_animation;
typedef void (*weston_view_animation_done_func_t)(struct weston_view_animation *animation, void *data);
void
weston_view_animation_destroy(struct weston_view_animation *animation);
struct weston_view_animation *
weston_zoom_run(struct weston_view *view, float start, float stop,
weston_view_animation_done_func_t done, void *data);
struct weston_view_animation *
weston_fade_run(struct weston_view *view,
float start, float end, float k,
weston_view_animation_done_func_t done, void *data);
struct weston_view_animation *
weston_move_scale_run(struct weston_view *view, int dx, int dy,
float start, float end, int reverse,
weston_view_animation_done_func_t done, void *data);
void
weston_fade_update(struct weston_view_animation *fade, float target);
struct weston_view_animation *
weston_stable_fade_run(struct weston_view *front_view, float start,
struct weston_view *back_view, float end,
weston_view_animation_done_func_t done, void *data);
struct weston_view_animation *
weston_slide_run(struct weston_view *view, float start, float stop,
weston_view_animation_done_func_t done, void *data);
void
weston_surface_set_color(struct weston_surface *surface,
float red, float green, float blue, float alpha);
void
weston_surface_destroy(struct weston_surface *surface);
int
weston_output_mode_set_native(struct weston_output *output,
struct weston_mode *mode,
int32_t scale);
int
weston_output_mode_switch_to_temporary(struct weston_output *output,
struct weston_mode *mode,
int32_t scale);
int
weston_output_mode_switch_to_native(struct weston_output *output);
int
noop_renderer_init(struct weston_compositor *ec);
int
weston_input_init(struct weston_compositor *compositor);
int
backend_init(struct weston_compositor *c,
struct weston_backend_config *config_base);
int
module_init(struct weston_compositor *compositor,
int *argc, char *argv[]);
void
weston_transformed_coord(int width, int height,
enum wl_output_transform transform,
int32_t scale,
float sx, float sy, float *bx, float *by);
pixman_box32_t
weston_transformed_rect(int width, int height,
enum wl_output_transform transform,
int32_t scale,
pixman_box32_t rect);
void
weston_matrix_transform_region(pixman_region32_t *dest,
struct weston_matrix *matrix,
pixman_region32_t *src);
void
weston_transformed_region(int width, int height,
enum wl_output_transform transform,
int32_t scale,
pixman_region32_t *src, pixman_region32_t *dest);
void *
weston_load_module(const char *name, const char *entrypoint);
int
weston_parse_transform(const char *transform, uint32_t *out);
const char *
weston_transform_to_string(uint32_t output_transform);
struct weston_keyboard *
weston_seat_get_keyboard(struct weston_seat *seat);
struct weston_pointer *
weston_seat_get_pointer(struct weston_seat *seat);
struct weston_touch *
weston_seat_get_touch(struct weston_seat *seat);
void
weston_seat_set_keyboard_focus(struct weston_seat *seat,
struct weston_surface *surface);
int
weston_compositor_load_xwayland(struct weston_compositor *compositor);
void
weston_output_set_scale(struct weston_output *output,
int32_t scale);
void
weston_output_set_transform(struct weston_output *output,
uint32_t transform);
void
weston_output_init(struct weston_output *output,
struct weston_compositor *compositor);
void
weston_compositor_add_pending_output(struct weston_output *output,
struct weston_compositor *compositor);
int
weston_output_enable(struct weston_output *output);
void
weston_output_disable(struct weston_output *output);
void
weston_pending_output_coldplug(struct weston_compositor *compositor);
#ifdef __cplusplus
}
#endif
#endif