weston/tests/event-test.c
Alexandros Frantzis 5d6acf8568 tests: Move wl_pointer tests to their own file
Move wl_pointer tests from event-test.c to their own pointer-test.c
file. This move makes the test organization clearer and more consistent,
and will make addition of further pointer tests easier.

Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2017-12-12 12:17:08 +02:00

168 lines
4.5 KiB
C

/*
* Copyright © 2012 Intel Corporation
* Copyright © 2013 Collabora, Ltd.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial
* portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "config.h"
#include "weston-test-client-helper.h"
static int
output_contains_client(struct client *client)
{
struct output *output = client->output;
struct surface *surface = client->surface;
return !(output->x >= surface->x + surface->width
|| output->x + output->width <= surface->x
|| output->y >= surface->y + surface->height
|| output->y + output->height <= surface->y);
}
static void
check_client_move(struct client *client, int x, int y)
{
move_client(client, x, y);
if (output_contains_client(client)) {
assert(client->surface->output == client->output);
} else {
assert(client->surface->output == NULL);
}
}
TEST(test_surface_output)
{
struct client *client;
int x, y;
client = create_client_and_test_surface(100, 100, 100, 100);
assert(client);
assert(output_contains_client(client));
/* not visible */
x = 0;
y = -client->surface->height;
check_client_move(client, x, y);
/* visible */
check_client_move(client, x, ++y);
/* not visible */
x = -client->surface->width;
y = 0;
check_client_move(client, x, y);
/* visible */
check_client_move(client, ++x, y);
/* not visible */
x = client->output->width;
y = 0;
check_client_move(client, x, y);
/* visible */
check_client_move(client, --x, y);
assert(output_contains_client(client));
/* not visible */
x = 0;
y = client->output->height;
check_client_move(client, x, y);
assert(!output_contains_client(client));
/* visible */
check_client_move(client, x, --y);
assert(output_contains_client(client));
}
static void
buffer_release_handler(void *data, struct wl_buffer *buffer)
{
int *released = data;
*released = 1;
}
static struct wl_buffer_listener buffer_listener = {
buffer_release_handler
};
TEST(buffer_release)
{
struct client *client;
struct wl_surface *surface;
struct buffer *buf1;
struct buffer *buf2;
struct buffer *buf3;
int buf1_released = 0;
int buf2_released = 0;
int buf3_released = 0;
int frame;
client = create_client_and_test_surface(100, 100, 100, 100);
assert(client);
surface = client->surface->wl_surface;
buf1 = create_shm_buffer_a8r8g8b8(client, 100, 100);
wl_buffer_add_listener(buf1->proxy, &buffer_listener, &buf1_released);
buf2 = create_shm_buffer_a8r8g8b8(client, 100, 100);
wl_buffer_add_listener(buf2->proxy, &buffer_listener, &buf2_released);
buf3 = create_shm_buffer_a8r8g8b8(client, 100, 100);
wl_buffer_add_listener(buf3->proxy, &buffer_listener, &buf3_released);
/*
* buf1 must never be released, since it is replaced before
* it is committed, therefore it never becomes busy.
*/
wl_surface_attach(surface, buf1->proxy, 0, 0);
wl_surface_attach(surface, buf2->proxy, 0, 0);
frame_callback_set(surface, &frame);
wl_surface_commit(surface);
frame_callback_wait(client, &frame);
assert(buf1_released == 0);
/* buf2 may or may not be released */
assert(buf3_released == 0);
wl_surface_attach(surface, buf3->proxy, 0, 0);
frame_callback_set(surface, &frame);
wl_surface_commit(surface);
frame_callback_wait(client, &frame);
assert(buf1_released == 0);
assert(buf2_released == 1);
/* buf3 may or may not be released */
wl_surface_attach(surface, client->surface->buffer->proxy, 0, 0);
frame_callback_set(surface, &frame);
wl_surface_commit(surface);
frame_callback_wait(client, &frame);
assert(buf1_released == 0);
assert(buf2_released == 1);
assert(buf3_released == 1);
}