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![]() This implements the basics of the new screenshooting protocol. The
actual pixel operations will be implemented separately in the renderers
and DRM-backend.
See the previous commit "protocol: new screenshooter protocol" for why.
If DRM-backend needs more from weston_capture_task when it implements
writeback screenshooting, it will be easy to add user_data or expose
weston_capture_task::link for the backend to use. Those were not added
yet because it is uncertain what is actually needed.
The DRM-backend no-damage optimization requires special handling here as
well. See also
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.. | ||
drm-gbm.c | ||
drm-internal.h | ||
drm-virtual.c | ||
drm.c | ||
fb.c | ||
kms-color.c | ||
kms.c | ||
libbacklight.c | ||
libbacklight.h | ||
meson.build | ||
modes.c | ||
state-helpers.c | ||
state-propose.c | ||
vaapi-recorder.c | ||
vaapi-recorder.h |