weston/src/input.c
Kristian Høgsberg 6c8d778646 compositor: Remove double free()s in resource destructors
With the change to move free()ing of the wl_resource into wayland-server, we now have
a few cases where we double free the resource in the destructor.  This patch
removes those.
2013-06-25 10:29:30 -04:00

1519 lines
41 KiB
C

/*
* Copyright © 2013 Intel Corporation
*
* Permission to use, copy, modify, distribute, and sell this software and
* its documentation for any purpose is hereby granted without fee, provided
* that the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of the copyright holders not be used in
* advertising or publicity pertaining to distribution of the software
* without specific, written prior permission. The copyright holders make
* no representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
* SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
* RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
* CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#include <stdlib.h>
#include <stdint.h>
#include <string.h>
#include <sys/mman.h>
#include <assert.h>
#include <unistd.h>
#include "../shared/os-compatibility.h"
#include "compositor.h"
static void
empty_region(pixman_region32_t *region)
{
pixman_region32_fini(region);
pixman_region32_init(region);
}
static void unbind_resource(struct wl_resource *resource)
{
wl_list_remove(wl_resource_get_link(resource));
}
void
weston_seat_repick(struct weston_seat *seat)
{
const struct weston_pointer_grab_interface *interface;
if (seat->pointer == NULL)
return;
interface = seat->pointer->grab->interface;
interface->focus(seat->pointer->grab);
}
static void
weston_compositor_idle_inhibit(struct weston_compositor *compositor)
{
weston_compositor_wake(compositor);
compositor->idle_inhibit++;
}
static void
weston_compositor_idle_release(struct weston_compositor *compositor)
{
compositor->idle_inhibit--;
weston_compositor_wake(compositor);
}
static void
lose_pointer_focus(struct wl_listener *listener, void *data)
{
struct weston_pointer *pointer =
container_of(listener, struct weston_pointer, focus_listener);
pointer->focus_resource = NULL;
}
static void
lose_keyboard_focus(struct wl_listener *listener, void *data)
{
struct weston_keyboard *keyboard =
container_of(listener, struct weston_keyboard, focus_listener);
keyboard->focus_resource = NULL;
}
static void
lose_touch_focus(struct wl_listener *listener, void *data)
{
struct weston_touch *touch =
container_of(listener, struct weston_touch, focus_listener);
touch->focus_resource = NULL;
}
static void
default_grab_focus(struct weston_pointer_grab *grab)
{
struct weston_pointer *pointer = grab->pointer;
struct weston_surface *surface;
wl_fixed_t sx, sy;
if (pointer->button_count > 0)
return;
surface = weston_compositor_pick_surface(pointer->seat->compositor,
pointer->x, pointer->y,
&sx, &sy);
if (pointer->focus != surface)
weston_pointer_set_focus(pointer, surface, sx, sy);
}
static void
default_grab_motion(struct weston_pointer_grab *grab, uint32_t time)
{
struct weston_pointer *pointer = grab->pointer;
wl_fixed_t sx, sy;
if (pointer->focus_resource) {
weston_surface_from_global_fixed(pointer->focus,
pointer->x, pointer->y,
&sx, &sy);
wl_pointer_send_motion(pointer->focus_resource, time, sx, sy);
}
}
static void
default_grab_button(struct weston_pointer_grab *grab,
uint32_t time, uint32_t button, uint32_t state_w)
{
struct weston_pointer *pointer = grab->pointer;
struct weston_compositor *compositor = pointer->seat->compositor;
struct weston_surface *surface;
struct wl_resource *resource;
uint32_t serial;
enum wl_pointer_button_state state = state_w;
struct wl_display *display;
wl_fixed_t sx, sy;
resource = pointer->focus_resource;
if (resource) {
display = wl_client_get_display(wl_resource_get_client(resource));
serial = wl_display_next_serial(display);
wl_pointer_send_button(resource, serial, time, button, state_w);
}
if (pointer->button_count == 0 &&
state == WL_POINTER_BUTTON_STATE_RELEASED) {
surface = weston_compositor_pick_surface(compositor,
pointer->x,
pointer->y,
&sx, &sy);
weston_pointer_set_focus(pointer, surface, sx, sy);
}
}
static const struct weston_pointer_grab_interface
default_pointer_grab_interface = {
default_grab_focus,
default_grab_motion,
default_grab_button
};
static void
default_grab_touch_down(struct weston_touch_grab *grab, uint32_t time,
int touch_id, wl_fixed_t sx, wl_fixed_t sy)
{
struct weston_touch *touch = grab->touch;
struct wl_display *display;
uint32_t serial;
if (touch->focus_resource && touch->focus) {
display = wl_client_get_display(wl_resource_get_client(touch->focus_resource));
serial = wl_display_next_serial(display);
wl_touch_send_down(touch->focus_resource, serial, time,
touch->focus->resource,
touch_id, sx, sy);
}
}
static void
default_grab_touch_up(struct weston_touch_grab *grab,
uint32_t time, int touch_id)
{
struct weston_touch *touch = grab->touch;
struct wl_display *display;
uint32_t serial;
if (touch->focus_resource) {
display = wl_client_get_display(wl_resource_get_client(touch->focus_resource));
serial = wl_display_next_serial(display);
wl_touch_send_up(touch->focus_resource, serial, time, touch_id);
}
}
static void
default_grab_touch_motion(struct weston_touch_grab *grab, uint32_t time,
int touch_id, wl_fixed_t sx, wl_fixed_t sy)
{
struct weston_touch *touch = grab->touch;
if (touch->focus_resource) {
wl_touch_send_motion(touch->focus_resource, time,
touch_id, sx, sy);
}
}
static const struct weston_touch_grab_interface default_touch_grab_interface = {
default_grab_touch_down,
default_grab_touch_up,
default_grab_touch_motion
};
static void
default_grab_key(struct weston_keyboard_grab *grab,
uint32_t time, uint32_t key, uint32_t state)
{
struct weston_keyboard *keyboard = grab->keyboard;
struct wl_resource *resource;
struct wl_display *display;
uint32_t serial;
resource = keyboard->focus_resource;
if (resource) {
display = wl_client_get_display(wl_resource_get_client(resource));
serial = wl_display_next_serial(display);
wl_keyboard_send_key(resource, serial, time, key, state);
}
}
static struct wl_resource *
find_resource_for_surface(struct wl_list *list, struct weston_surface *surface)
{
if (!surface)
return NULL;
if (!surface->resource)
return NULL;
return wl_resource_find_for_client(list, wl_resource_get_client(surface->resource));
}
static void
default_grab_modifiers(struct weston_keyboard_grab *grab, uint32_t serial,
uint32_t mods_depressed, uint32_t mods_latched,
uint32_t mods_locked, uint32_t group)
{
struct weston_keyboard *keyboard = grab->keyboard;
struct weston_pointer *pointer = keyboard->seat->pointer;
struct wl_resource *resource, *pr;
resource = keyboard->focus_resource;
if (!resource)
return;
wl_keyboard_send_modifiers(resource, serial, mods_depressed,
mods_latched, mods_locked, group);
if (pointer && pointer->focus && pointer->focus != keyboard->focus) {
pr = find_resource_for_surface(&keyboard->resource_list,
pointer->focus);
if (pr) {
wl_keyboard_send_modifiers(pr,
serial,
keyboard->modifiers.mods_depressed,
keyboard->modifiers.mods_latched,
keyboard->modifiers.mods_locked,
keyboard->modifiers.group);
}
}
}
static const struct weston_keyboard_grab_interface
default_keyboard_grab_interface = {
default_grab_key,
default_grab_modifiers,
};
static void
pointer_unmap_sprite(struct weston_pointer *pointer)
{
if (weston_surface_is_mapped(pointer->sprite))
weston_surface_unmap(pointer->sprite);
wl_list_remove(&pointer->sprite_destroy_listener.link);
pointer->sprite->configure = NULL;
pointer->sprite->configure_private = NULL;
pointer->sprite = NULL;
}
static void
pointer_handle_sprite_destroy(struct wl_listener *listener, void *data)
{
struct weston_pointer *pointer =
container_of(listener, struct weston_pointer,
sprite_destroy_listener);
pointer->sprite = NULL;
}
WL_EXPORT struct weston_pointer *
weston_pointer_create(void)
{
struct weston_pointer *pointer;
pointer = malloc(sizeof *pointer);
if (pointer == NULL)
return NULL;
memset(pointer, 0, sizeof *pointer);
wl_list_init(&pointer->resource_list);
pointer->focus_listener.notify = lose_pointer_focus;
pointer->default_grab.interface = &default_pointer_grab_interface;
pointer->default_grab.pointer = pointer;
pointer->grab = &pointer->default_grab;
wl_signal_init(&pointer->focus_signal);
pointer->sprite_destroy_listener.notify = pointer_handle_sprite_destroy;
/* FIXME: Pick better co-ords. */
pointer->x = wl_fixed_from_int(100);
pointer->y = wl_fixed_from_int(100);
return pointer;
}
WL_EXPORT void
weston_pointer_destroy(struct weston_pointer *pointer)
{
if (pointer->sprite)
pointer_unmap_sprite(pointer);
/* XXX: What about pointer->resource_list? */
if (pointer->focus_resource)
wl_list_remove(&pointer->focus_listener.link);
free(pointer);
}
WL_EXPORT struct weston_keyboard *
weston_keyboard_create(void)
{
struct weston_keyboard *keyboard;
keyboard = malloc(sizeof *keyboard);
if (keyboard == NULL)
return NULL;
memset(keyboard, 0, sizeof *keyboard);
wl_list_init(&keyboard->resource_list);
wl_array_init(&keyboard->keys);
keyboard->focus_listener.notify = lose_keyboard_focus;
keyboard->default_grab.interface = &default_keyboard_grab_interface;
keyboard->default_grab.keyboard = keyboard;
keyboard->grab = &keyboard->default_grab;
wl_signal_init(&keyboard->focus_signal);
return keyboard;
}
WL_EXPORT void
weston_keyboard_destroy(struct weston_keyboard *keyboard)
{
/* XXX: What about keyboard->resource_list? */
if (keyboard->focus_resource)
wl_list_remove(&keyboard->focus_listener.link);
wl_array_release(&keyboard->keys);
free(keyboard);
}
WL_EXPORT struct weston_touch *
weston_touch_create(void)
{
struct weston_touch *touch;
touch = malloc(sizeof *touch);
if (touch == NULL)
return NULL;
memset(touch, 0, sizeof *touch);
wl_list_init(&touch->resource_list);
touch->focus_listener.notify = lose_touch_focus;
touch->default_grab.interface = &default_touch_grab_interface;
touch->default_grab.touch = touch;
touch->grab = &touch->default_grab;
wl_signal_init(&touch->focus_signal);
return touch;
}
WL_EXPORT void
weston_touch_destroy(struct weston_touch *touch)
{
/* XXX: What about touch->resource_list? */
if (touch->focus_resource)
wl_list_remove(&touch->focus_listener.link);
free(touch);
}
static void
seat_send_updated_caps(struct weston_seat *seat)
{
struct wl_list *link;
enum wl_seat_capability caps = 0;
if (seat->pointer)
caps |= WL_SEAT_CAPABILITY_POINTER;
if (seat->keyboard)
caps |= WL_SEAT_CAPABILITY_KEYBOARD;
if (seat->touch)
caps |= WL_SEAT_CAPABILITY_TOUCH;
for (link = seat->base_resource_list.next;
link != &seat->base_resource_list; link = link->next) {
wl_seat_send_capabilities(wl_resource_from_link(link), caps);
}
}
WL_EXPORT void
weston_pointer_set_focus(struct weston_pointer *pointer,
struct weston_surface *surface,
wl_fixed_t sx, wl_fixed_t sy)
{
struct weston_keyboard *kbd = pointer->seat->keyboard;
struct wl_resource *resource, *kr;
struct wl_display *display;
uint32_t serial;
resource = pointer->focus_resource;
if (resource && pointer->focus != surface) {
display = wl_client_get_display(wl_resource_get_client(resource));
serial = wl_display_next_serial(display);
wl_pointer_send_leave(resource, serial,
pointer->focus->resource);
wl_list_remove(&pointer->focus_listener.link);
}
resource = find_resource_for_surface(&pointer->resource_list,
surface);
if (resource &&
(pointer->focus != surface ||
pointer->focus_resource != resource)) {
display = wl_client_get_display(wl_resource_get_client(resource));
serial = wl_display_next_serial(display);
if (kbd) {
kr = find_resource_for_surface(&kbd->resource_list,
surface);
if (kr) {
wl_keyboard_send_modifiers(kr,
serial,
kbd->modifiers.mods_depressed,
kbd->modifiers.mods_latched,
kbd->modifiers.mods_locked,
kbd->modifiers.group);
}
}
wl_pointer_send_enter(resource, serial, surface->resource,
sx, sy);
wl_resource_add_destroy_listener(resource,
&pointer->focus_listener);
pointer->focus_serial = serial;
}
pointer->focus_resource = resource;
pointer->focus = surface;
wl_signal_emit(&pointer->focus_signal, pointer);
}
WL_EXPORT void
weston_keyboard_set_focus(struct weston_keyboard *keyboard,
struct weston_surface *surface)
{
struct wl_resource *resource;
struct wl_display *display;
uint32_t serial;
if (keyboard->focus_resource && keyboard->focus != surface) {
resource = keyboard->focus_resource;
display = wl_client_get_display(wl_resource_get_client(resource));
serial = wl_display_next_serial(display);
wl_keyboard_send_leave(resource, serial,
keyboard->focus->resource);
wl_list_remove(&keyboard->focus_listener.link);
}
resource = find_resource_for_surface(&keyboard->resource_list,
surface);
if (resource &&
(keyboard->focus != surface ||
keyboard->focus_resource != resource)) {
display = wl_client_get_display(wl_resource_get_client(resource));
serial = wl_display_next_serial(display);
wl_keyboard_send_modifiers(resource, serial,
keyboard->modifiers.mods_depressed,
keyboard->modifiers.mods_latched,
keyboard->modifiers.mods_locked,
keyboard->modifiers.group);
wl_keyboard_send_enter(resource, serial, surface->resource,
&keyboard->keys);
wl_resource_add_destroy_listener(resource,
&keyboard->focus_listener);
keyboard->focus_serial = serial;
}
keyboard->focus_resource = resource;
keyboard->focus = surface;
wl_signal_emit(&keyboard->focus_signal, keyboard);
}
WL_EXPORT void
weston_keyboard_start_grab(struct weston_keyboard *keyboard,
struct weston_keyboard_grab *grab)
{
keyboard->grab = grab;
grab->keyboard = keyboard;
/* XXX focus? */
}
WL_EXPORT void
weston_keyboard_end_grab(struct weston_keyboard *keyboard)
{
keyboard->grab = &keyboard->default_grab;
}
WL_EXPORT void
weston_pointer_start_grab(struct weston_pointer *pointer,
struct weston_pointer_grab *grab)
{
const struct weston_pointer_grab_interface *interface;
pointer->grab = grab;
interface = pointer->grab->interface;
grab->pointer = pointer;
interface->focus(pointer->grab);
}
WL_EXPORT void
weston_pointer_end_grab(struct weston_pointer *pointer)
{
const struct weston_pointer_grab_interface *interface;
pointer->grab = &pointer->default_grab;
interface = pointer->grab->interface;
interface->focus(pointer->grab);
}
WL_EXPORT void
weston_touch_start_grab(struct weston_touch *touch, struct weston_touch_grab *grab)
{
touch->grab = grab;
grab->touch = touch;
}
WL_EXPORT void
weston_touch_end_grab(struct weston_touch *touch)
{
touch->grab = &touch->default_grab;
}
static void
clip_pointer_motion(struct weston_seat *seat, wl_fixed_t *fx, wl_fixed_t *fy)
{
struct weston_compositor *ec = seat->compositor;
struct weston_output *output, *prev = NULL;
int x, y, old_x, old_y, valid = 0;
x = wl_fixed_to_int(*fx);
y = wl_fixed_to_int(*fy);
old_x = wl_fixed_to_int(seat->pointer->x);
old_y = wl_fixed_to_int(seat->pointer->y);
wl_list_for_each(output, &ec->output_list, link) {
if (pixman_region32_contains_point(&output->region,
x, y, NULL))
valid = 1;
if (pixman_region32_contains_point(&output->region,
old_x, old_y, NULL))
prev = output;
}
if (!valid) {
if (x < prev->x)
*fx = wl_fixed_from_int(prev->x);
else if (x >= prev->x + prev->width)
*fx = wl_fixed_from_int(prev->x +
prev->width - 1);
if (y < prev->y)
*fy = wl_fixed_from_int(prev->y);
else if (y >= prev->y + prev->height)
*fy = wl_fixed_from_int(prev->y +
prev->height - 1);
}
}
/* Takes absolute values */
static void
move_pointer(struct weston_seat *seat, wl_fixed_t x, wl_fixed_t y)
{
struct weston_compositor *ec = seat->compositor;
struct weston_pointer *pointer = seat->pointer;
struct weston_output *output;
int32_t ix, iy;
clip_pointer_motion(seat, &x, &y);
pointer->x = x;
pointer->y = y;
ix = wl_fixed_to_int(x);
iy = wl_fixed_to_int(y);
wl_list_for_each(output, &ec->output_list, link)
if (output->zoom.active &&
pixman_region32_contains_point(&output->region,
ix, iy, NULL))
weston_output_update_zoom(output, ZOOM_FOCUS_POINTER);
if (pointer->sprite) {
weston_surface_set_position(pointer->sprite,
ix - pointer->hotspot_x,
iy - pointer->hotspot_y);
weston_surface_schedule_repaint(pointer->sprite);
}
}
WL_EXPORT void
notify_motion(struct weston_seat *seat,
uint32_t time, wl_fixed_t dx, wl_fixed_t dy)
{
const struct weston_pointer_grab_interface *interface;
struct weston_compositor *ec = seat->compositor;
struct weston_pointer *pointer = seat->pointer;
weston_compositor_wake(ec);
move_pointer(seat, pointer->x + dx, pointer->y + dy);
interface = pointer->grab->interface;
interface->focus(pointer->grab);
interface->motion(pointer->grab, time);
}
WL_EXPORT void
notify_motion_absolute(struct weston_seat *seat,
uint32_t time, wl_fixed_t x, wl_fixed_t y)
{
const struct weston_pointer_grab_interface *interface;
struct weston_compositor *ec = seat->compositor;
struct weston_pointer *pointer = seat->pointer;
weston_compositor_wake(ec);
move_pointer(seat, x, y);
interface = pointer->grab->interface;
interface->focus(pointer->grab);
interface->motion(pointer->grab, time);
}
WL_EXPORT void
weston_surface_activate(struct weston_surface *surface,
struct weston_seat *seat)
{
struct weston_compositor *compositor = seat->compositor;
if (seat->keyboard) {
weston_keyboard_set_focus(seat->keyboard, surface);
wl_data_device_set_keyboard_focus(seat);
}
wl_signal_emit(&compositor->activate_signal, surface);
}
WL_EXPORT void
notify_button(struct weston_seat *seat, uint32_t time, int32_t button,
enum wl_pointer_button_state state)
{
struct weston_compositor *compositor = seat->compositor;
struct weston_pointer *pointer = seat->pointer;
struct weston_surface *focus =
(struct weston_surface *) pointer->focus;
uint32_t serial = wl_display_next_serial(compositor->wl_display);
if (state == WL_POINTER_BUTTON_STATE_PRESSED) {
if (compositor->ping_handler && focus)
compositor->ping_handler(focus, serial);
weston_compositor_idle_inhibit(compositor);
if (pointer->button_count == 0) {
pointer->grab_button = button;
pointer->grab_time = time;
pointer->grab_x = pointer->x;
pointer->grab_y = pointer->y;
}
pointer->button_count++;
} else {
weston_compositor_idle_release(compositor);
pointer->button_count--;
}
weston_compositor_run_button_binding(compositor, seat, time, button,
state);
pointer->grab->interface->button(pointer->grab, time, button, state);
if (pointer->button_count == 1)
pointer->grab_serial =
wl_display_get_serial(compositor->wl_display);
}
WL_EXPORT void
notify_axis(struct weston_seat *seat, uint32_t time, uint32_t axis,
wl_fixed_t value)
{
struct weston_compositor *compositor = seat->compositor;
struct weston_pointer *pointer = seat->pointer;
struct weston_surface *focus =
(struct weston_surface *) pointer->focus;
uint32_t serial = wl_display_next_serial(compositor->wl_display);
if (compositor->ping_handler && focus)
compositor->ping_handler(focus, serial);
weston_compositor_wake(compositor);
if (!value)
return;
if (weston_compositor_run_axis_binding(compositor, seat,
time, axis, value))
return;
if (pointer->focus_resource)
wl_pointer_send_axis(pointer->focus_resource, time, axis,
value);
}
WL_EXPORT void
notify_modifiers(struct weston_seat *seat, uint32_t serial)
{
struct weston_keyboard *keyboard = seat->keyboard;
struct weston_keyboard_grab *grab = keyboard->grab;
uint32_t mods_depressed, mods_latched, mods_locked, group;
uint32_t mods_lookup;
enum weston_led leds = 0;
int changed = 0;
/* Serialize and update our internal state, checking to see if it's
* different to the previous state. */
mods_depressed = xkb_state_serialize_mods(seat->xkb_state.state,
XKB_STATE_DEPRESSED);
mods_latched = xkb_state_serialize_mods(seat->xkb_state.state,
XKB_STATE_LATCHED);
mods_locked = xkb_state_serialize_mods(seat->xkb_state.state,
XKB_STATE_LOCKED);
group = xkb_state_serialize_group(seat->xkb_state.state,
XKB_STATE_EFFECTIVE);
if (mods_depressed != seat->keyboard->modifiers.mods_depressed ||
mods_latched != seat->keyboard->modifiers.mods_latched ||
mods_locked != seat->keyboard->modifiers.mods_locked ||
group != seat->keyboard->modifiers.group)
changed = 1;
seat->keyboard->modifiers.mods_depressed = mods_depressed;
seat->keyboard->modifiers.mods_latched = mods_latched;
seat->keyboard->modifiers.mods_locked = mods_locked;
seat->keyboard->modifiers.group = group;
/* And update the modifier_state for bindings. */
mods_lookup = mods_depressed | mods_latched;
seat->modifier_state = 0;
if (mods_lookup & (1 << seat->xkb_info.ctrl_mod))
seat->modifier_state |= MODIFIER_CTRL;
if (mods_lookup & (1 << seat->xkb_info.alt_mod))
seat->modifier_state |= MODIFIER_ALT;
if (mods_lookup & (1 << seat->xkb_info.super_mod))
seat->modifier_state |= MODIFIER_SUPER;
if (mods_lookup & (1 << seat->xkb_info.shift_mod))
seat->modifier_state |= MODIFIER_SHIFT;
/* Finally, notify the compositor that LEDs have changed. */
if (xkb_state_led_index_is_active(seat->xkb_state.state,
seat->xkb_info.num_led))
leds |= LED_NUM_LOCK;
if (xkb_state_led_index_is_active(seat->xkb_state.state,
seat->xkb_info.caps_led))
leds |= LED_CAPS_LOCK;
if (xkb_state_led_index_is_active(seat->xkb_state.state,
seat->xkb_info.scroll_led))
leds |= LED_SCROLL_LOCK;
if (leds != seat->xkb_state.leds && seat->led_update)
seat->led_update(seat, leds);
seat->xkb_state.leds = leds;
if (changed) {
grab->interface->modifiers(grab,
serial,
keyboard->modifiers.mods_depressed,
keyboard->modifiers.mods_latched,
keyboard->modifiers.mods_locked,
keyboard->modifiers.group);
}
}
static void
update_modifier_state(struct weston_seat *seat, uint32_t serial, uint32_t key,
enum wl_keyboard_key_state state)
{
enum xkb_key_direction direction;
if (state == WL_KEYBOARD_KEY_STATE_PRESSED)
direction = XKB_KEY_DOWN;
else
direction = XKB_KEY_UP;
/* Offset the keycode by 8, as the evdev XKB rules reflect X's
* broken keycode system, which starts at 8. */
xkb_state_update_key(seat->xkb_state.state, key + 8, direction);
notify_modifiers(seat, serial);
}
WL_EXPORT void
notify_key(struct weston_seat *seat, uint32_t time, uint32_t key,
enum wl_keyboard_key_state state,
enum weston_key_state_update update_state)
{
struct weston_compositor *compositor = seat->compositor;
struct weston_keyboard *keyboard = seat->keyboard;
struct weston_surface *focus =
(struct weston_surface *) keyboard->focus;
struct weston_keyboard_grab *grab = keyboard->grab;
uint32_t serial = wl_display_next_serial(compositor->wl_display);
uint32_t *k, *end;
if (state == WL_KEYBOARD_KEY_STATE_PRESSED) {
if (compositor->ping_handler && focus)
compositor->ping_handler(focus, serial);
weston_compositor_idle_inhibit(compositor);
keyboard->grab_key = key;
keyboard->grab_time = time;
} else {
weston_compositor_idle_release(compositor);
}
end = keyboard->keys.data + keyboard->keys.size;
for (k = keyboard->keys.data; k < end; k++) {
if (*k == key) {
/* Ignore server-generated repeats. */
if (state == WL_KEYBOARD_KEY_STATE_PRESSED)
return;
*k = *--end;
}
}
keyboard->keys.size = (void *) end - keyboard->keys.data;
if (state == WL_KEYBOARD_KEY_STATE_PRESSED) {
k = wl_array_add(&keyboard->keys, sizeof *k);
*k = key;
}
if (grab == &keyboard->default_grab ||
grab == &keyboard->input_method_grab) {
weston_compositor_run_key_binding(compositor, seat, time, key,
state);
grab = keyboard->grab;
}
grab->interface->key(grab, time, key, state);
if (update_state == STATE_UPDATE_AUTOMATIC) {
update_modifier_state(seat,
wl_display_get_serial(compositor->wl_display),
key,
state);
}
}
WL_EXPORT void
notify_pointer_focus(struct weston_seat *seat, struct weston_output *output,
wl_fixed_t x, wl_fixed_t y)
{
struct weston_compositor *compositor = seat->compositor;
if (output) {
move_pointer(seat, x, y);
compositor->focus = 1;
} else {
compositor->focus = 0;
/* FIXME: We should call weston_pointer_set_focus(seat,
* NULL) here, but somehow that breaks re-entry... */
}
}
static void
destroy_device_saved_kbd_focus(struct wl_listener *listener, void *data)
{
struct weston_seat *ws;
ws = container_of(listener, struct weston_seat,
saved_kbd_focus_listener);
ws->saved_kbd_focus = NULL;
}
WL_EXPORT void
notify_keyboard_focus_in(struct weston_seat *seat, struct wl_array *keys,
enum weston_key_state_update update_state)
{
struct weston_compositor *compositor = seat->compositor;
struct weston_keyboard *keyboard = seat->keyboard;
struct weston_surface *surface;
uint32_t *k, serial;
serial = wl_display_next_serial(compositor->wl_display);
wl_array_copy(&keyboard->keys, keys);
wl_array_for_each(k, &keyboard->keys) {
weston_compositor_idle_inhibit(compositor);
if (update_state == STATE_UPDATE_AUTOMATIC)
update_modifier_state(seat, serial, *k,
WL_KEYBOARD_KEY_STATE_PRESSED);
}
/* Run key bindings after we've updated the state. */
wl_array_for_each(k, &keyboard->keys) {
weston_compositor_run_key_binding(compositor, seat, 0, *k,
WL_KEYBOARD_KEY_STATE_PRESSED);
}
surface = seat->saved_kbd_focus;
if (surface) {
wl_list_remove(&seat->saved_kbd_focus_listener.link);
weston_keyboard_set_focus(keyboard, surface);
seat->saved_kbd_focus = NULL;
}
}
WL_EXPORT void
notify_keyboard_focus_out(struct weston_seat *seat)
{
struct weston_compositor *compositor = seat->compositor;
struct weston_keyboard *keyboard = seat->keyboard;
uint32_t *k, serial;
serial = wl_display_next_serial(compositor->wl_display);
wl_array_for_each(k, &keyboard->keys) {
weston_compositor_idle_release(compositor);
update_modifier_state(seat, serial, *k,
WL_KEYBOARD_KEY_STATE_RELEASED);
}
seat->modifier_state = 0;
if (keyboard->focus) {
seat->saved_kbd_focus = keyboard->focus;
seat->saved_kbd_focus_listener.notify =
destroy_device_saved_kbd_focus;
wl_signal_add(&keyboard->focus->destroy_signal,
&seat->saved_kbd_focus_listener);
}
weston_keyboard_set_focus(keyboard, NULL);
/* FIXME: We really need keyboard grab cancel here to
* let the grab shut down properly. As it is we leak
* the grab data. */
weston_keyboard_end_grab(keyboard);
}
static void
touch_set_focus(struct weston_seat *seat, struct weston_surface *surface)
{
struct wl_resource *resource;
if (seat->touch->focus == surface)
return;
if (seat->touch->focus_resource)
wl_list_remove(&seat->touch->focus_listener.link);
seat->touch->focus = NULL;
seat->touch->focus_resource = NULL;
if (surface) {
resource =
find_resource_for_surface(&seat->touch->resource_list,
surface);
if (!resource) {
weston_log("couldn't find resource\n");
return;
}
seat->touch->focus = surface;
seat->touch->focus_resource = resource;
wl_resource_add_destroy_listener(resource,
&seat->touch->focus_listener);
}
}
/**
* notify_touch - emulates button touches and notifies surfaces accordingly.
*
* It assumes always the correct cycle sequence until it gets here: touch_down
* → touch_update → ... → touch_update → touch_end. The driver is responsible
* for sending along such order.
*
*/
WL_EXPORT void
notify_touch(struct weston_seat *seat, uint32_t time, int touch_id,
wl_fixed_t x, wl_fixed_t y, int touch_type)
{
struct weston_compositor *ec = seat->compositor;
struct weston_touch *touch = seat->touch;
struct weston_touch_grab *grab = touch->grab;
struct weston_surface *es;
wl_fixed_t sx, sy;
/* Update grab's global coordinates. */
touch->grab_x = x;
touch->grab_y = y;
switch (touch_type) {
case WL_TOUCH_DOWN:
weston_compositor_idle_inhibit(ec);
seat->num_tp++;
/* the first finger down picks the surface, and all further go
* to that surface for the remainder of the touch session i.e.
* until all touch points are up again. */
if (seat->num_tp == 1) {
es = weston_compositor_pick_surface(ec, x, y, &sx, &sy);
touch_set_focus(seat, es);
} else if (touch->focus) {
es = (struct weston_surface *) touch->focus;
weston_surface_from_global_fixed(es, x, y, &sx, &sy);
} else {
/* Unexpected condition: We have non-initial touch but
* there is no focused surface.
*/
weston_log("touch event received with %d points down"
"but no surface focused\n", seat->num_tp);
return;
}
grab->interface->down(grab, time, touch_id, sx, sy);
break;
case WL_TOUCH_MOTION:
es = (struct weston_surface *) touch->focus;
if (!es)
break;
weston_surface_from_global_fixed(es, x, y, &sx, &sy);
grab->interface->motion(grab, time, touch_id, sx, sy);
break;
case WL_TOUCH_UP:
weston_compositor_idle_release(ec);
seat->num_tp--;
grab->interface->up(grab, time, touch_id);
if (seat->num_tp == 0)
touch_set_focus(seat, NULL);
break;
}
}
static void
pointer_cursor_surface_configure(struct weston_surface *es,
int32_t dx, int32_t dy, int32_t width, int32_t height)
{
struct weston_pointer *pointer = es->configure_private;
int x, y;
if (width == 0)
return;
assert(es == pointer->sprite);
pointer->hotspot_x -= dx;
pointer->hotspot_y -= dy;
x = wl_fixed_to_int(pointer->x) - pointer->hotspot_x;
y = wl_fixed_to_int(pointer->y) - pointer->hotspot_y;
weston_surface_configure(pointer->sprite, x, y, width, height);
empty_region(&es->pending.input);
if (!weston_surface_is_mapped(es)) {
wl_list_insert(&es->compositor->cursor_layer.surface_list,
&es->layer_link);
weston_surface_update_transform(es);
}
}
static void
pointer_set_cursor(struct wl_client *client, struct wl_resource *resource,
uint32_t serial, struct wl_resource *surface_resource,
int32_t x, int32_t y)
{
struct weston_pointer *pointer = wl_resource_get_user_data(resource);
struct weston_surface *surface = NULL;
if (surface_resource)
surface = wl_resource_get_user_data(surface_resource);
if (pointer->focus == NULL)
return;
/* pointer->focus->resource can be NULL. Surfaces like the
black_surface used in shell.c for fullscreen don't have
a resource, but can still have focus */
if (pointer->focus->resource == NULL)
return;
if (wl_resource_get_client(pointer->focus->resource) != client)
return;
if (pointer->focus_serial - serial > UINT32_MAX / 2)
return;
if (surface && surface != pointer->sprite) {
if (surface->configure) {
wl_resource_post_error(surface->resource,
WL_DISPLAY_ERROR_INVALID_OBJECT,
"surface->configure already "
"set");
return;
}
}
if (pointer->sprite)
pointer_unmap_sprite(pointer);
if (!surface)
return;
wl_signal_add(&surface->destroy_signal,
&pointer->sprite_destroy_listener);
surface->configure = pointer_cursor_surface_configure;
surface->configure_private = pointer;
pointer->sprite = surface;
pointer->hotspot_x = x;
pointer->hotspot_y = y;
if (surface->buffer_ref.buffer)
pointer_cursor_surface_configure(surface, 0, 0, weston_surface_buffer_width(surface),
weston_surface_buffer_height(surface));
}
static const struct wl_pointer_interface pointer_interface = {
pointer_set_cursor
};
static void
seat_get_pointer(struct wl_client *client, struct wl_resource *resource,
uint32_t id)
{
struct weston_seat *seat = wl_resource_get_user_data(resource);
struct wl_resource *cr;
if (!seat->pointer)
return;
cr = wl_client_add_object(client, &wl_pointer_interface,
&pointer_interface, id, seat->pointer);
wl_list_insert(&seat->pointer->resource_list, wl_resource_get_link(cr));
wl_resource_set_destructor(cr, unbind_resource);
if (seat->pointer->focus &&
wl_resource_get_client(seat->pointer->focus->resource) == client) {
struct weston_surface *surface;
wl_fixed_t sx, sy;
surface = (struct weston_surface *) seat->pointer->focus;
weston_surface_from_global_fixed(surface,
seat->pointer->x,
seat->pointer->y,
&sx,
&sy);
weston_pointer_set_focus(seat->pointer,
seat->pointer->focus,
sx,
sy);
}
}
static void
seat_get_keyboard(struct wl_client *client, struct wl_resource *resource,
uint32_t id)
{
struct weston_seat *seat = wl_resource_get_user_data(resource);
struct wl_resource *cr;
if (!seat->keyboard)
return;
cr = wl_client_add_object(client, &wl_keyboard_interface, NULL, id,
seat);
wl_list_insert(&seat->keyboard->resource_list, wl_resource_get_link(cr));
wl_resource_set_destructor(cr, unbind_resource);
wl_keyboard_send_keymap(cr, WL_KEYBOARD_KEYMAP_FORMAT_XKB_V1,
seat->xkb_info.keymap_fd,
seat->xkb_info.keymap_size);
if (seat->keyboard->focus &&
wl_resource_get_client(seat->keyboard->focus->resource) == client) {
weston_keyboard_set_focus(seat->keyboard,
seat->keyboard->focus);
wl_data_device_set_keyboard_focus(seat);
}
}
static void
seat_get_touch(struct wl_client *client, struct wl_resource *resource,
uint32_t id)
{
struct weston_seat *seat = wl_resource_get_user_data(resource);
struct wl_resource *cr;
if (!seat->touch)
return;
cr = wl_client_add_object(client, &wl_touch_interface, NULL, id, seat);
wl_list_insert(&seat->touch->resource_list, wl_resource_get_link(cr));
wl_resource_set_destructor(cr, unbind_resource);
}
static const struct wl_seat_interface seat_interface = {
seat_get_pointer,
seat_get_keyboard,
seat_get_touch,
};
static void
bind_seat(struct wl_client *client, void *data, uint32_t version, uint32_t id)
{
struct weston_seat *seat = data;
struct wl_resource *resource;
enum wl_seat_capability caps = 0;
resource = wl_client_add_object(client, &wl_seat_interface,
&seat_interface, id, data);
wl_list_insert(&seat->base_resource_list, wl_resource_get_link(resource));
wl_resource_set_destructor(resource, unbind_resource);
if (seat->pointer)
caps |= WL_SEAT_CAPABILITY_POINTER;
if (seat->keyboard)
caps |= WL_SEAT_CAPABILITY_KEYBOARD;
if (seat->touch)
caps |= WL_SEAT_CAPABILITY_TOUCH;
wl_seat_send_capabilities(resource, caps);
if (version >= 2)
wl_seat_send_name(resource, seat->seat_name);
}
int
weston_compositor_xkb_init(struct weston_compositor *ec,
struct xkb_rule_names *names)
{
if (ec->xkb_context == NULL) {
ec->xkb_context = xkb_context_new(0);
if (ec->xkb_context == NULL) {
weston_log("failed to create XKB context\n");
return -1;
}
}
if (names)
ec->xkb_names = *names;
if (!ec->xkb_names.rules)
ec->xkb_names.rules = strdup("evdev");
if (!ec->xkb_names.model)
ec->xkb_names.model = strdup("pc105");
if (!ec->xkb_names.layout)
ec->xkb_names.layout = strdup("us");
return 0;
}
static void xkb_info_destroy(struct weston_xkb_info *xkb_info)
{
if (xkb_info->keymap)
xkb_map_unref(xkb_info->keymap);
if (xkb_info->keymap_area)
munmap(xkb_info->keymap_area, xkb_info->keymap_size);
if (xkb_info->keymap_fd >= 0)
close(xkb_info->keymap_fd);
}
void
weston_compositor_xkb_destroy(struct weston_compositor *ec)
{
free((char *) ec->xkb_names.rules);
free((char *) ec->xkb_names.model);
free((char *) ec->xkb_names.layout);
free((char *) ec->xkb_names.variant);
free((char *) ec->xkb_names.options);
xkb_info_destroy(&ec->xkb_info);
xkb_context_unref(ec->xkb_context);
}
static int
weston_xkb_info_new_keymap(struct weston_xkb_info *xkb_info)
{
char *keymap_str;
xkb_info->shift_mod = xkb_map_mod_get_index(xkb_info->keymap,
XKB_MOD_NAME_SHIFT);
xkb_info->caps_mod = xkb_map_mod_get_index(xkb_info->keymap,
XKB_MOD_NAME_CAPS);
xkb_info->ctrl_mod = xkb_map_mod_get_index(xkb_info->keymap,
XKB_MOD_NAME_CTRL);
xkb_info->alt_mod = xkb_map_mod_get_index(xkb_info->keymap,
XKB_MOD_NAME_ALT);
xkb_info->mod2_mod = xkb_map_mod_get_index(xkb_info->keymap, "Mod2");
xkb_info->mod3_mod = xkb_map_mod_get_index(xkb_info->keymap, "Mod3");
xkb_info->super_mod = xkb_map_mod_get_index(xkb_info->keymap,
XKB_MOD_NAME_LOGO);
xkb_info->mod5_mod = xkb_map_mod_get_index(xkb_info->keymap, "Mod5");
xkb_info->num_led = xkb_map_led_get_index(xkb_info->keymap,
XKB_LED_NAME_NUM);
xkb_info->caps_led = xkb_map_led_get_index(xkb_info->keymap,
XKB_LED_NAME_CAPS);
xkb_info->scroll_led = xkb_map_led_get_index(xkb_info->keymap,
XKB_LED_NAME_SCROLL);
keymap_str = xkb_map_get_as_string(xkb_info->keymap);
if (keymap_str == NULL) {
weston_log("failed to get string version of keymap\n");
return -1;
}
xkb_info->keymap_size = strlen(keymap_str) + 1;
xkb_info->keymap_fd = os_create_anonymous_file(xkb_info->keymap_size);
if (xkb_info->keymap_fd < 0) {
weston_log("creating a keymap file for %lu bytes failed: %m\n",
(unsigned long) xkb_info->keymap_size);
goto err_keymap_str;
}
xkb_info->keymap_area = mmap(NULL, xkb_info->keymap_size,
PROT_READ | PROT_WRITE,
MAP_SHARED, xkb_info->keymap_fd, 0);
if (xkb_info->keymap_area == MAP_FAILED) {
weston_log("failed to mmap() %lu bytes\n",
(unsigned long) xkb_info->keymap_size);
goto err_dev_zero;
}
strcpy(xkb_info->keymap_area, keymap_str);
free(keymap_str);
return 0;
err_dev_zero:
close(xkb_info->keymap_fd);
xkb_info->keymap_fd = -1;
err_keymap_str:
free(keymap_str);
return -1;
}
static int
weston_compositor_build_global_keymap(struct weston_compositor *ec)
{
if (ec->xkb_info.keymap != NULL)
return 0;
ec->xkb_info.keymap = xkb_map_new_from_names(ec->xkb_context,
&ec->xkb_names,
0);
if (ec->xkb_info.keymap == NULL) {
weston_log("failed to compile global XKB keymap\n");
weston_log(" tried rules %s, model %s, layout %s, variant %s, "
"options %s\n",
ec->xkb_names.rules, ec->xkb_names.model,
ec->xkb_names.layout, ec->xkb_names.variant,
ec->xkb_names.options);
return -1;
}
if (weston_xkb_info_new_keymap(&ec->xkb_info) < 0)
return -1;
return 0;
}
WL_EXPORT int
weston_seat_init_keyboard(struct weston_seat *seat, struct xkb_keymap *keymap)
{
struct weston_keyboard *keyboard;
if (seat->keyboard)
return 0;
if (keymap != NULL) {
seat->xkb_info.keymap = xkb_map_ref(keymap);
if (weston_xkb_info_new_keymap(&seat->xkb_info) < 0)
return -1;
} else {
if (weston_compositor_build_global_keymap(seat->compositor) < 0)
return -1;
seat->xkb_info = seat->compositor->xkb_info;
seat->xkb_info.keymap = xkb_map_ref(seat->xkb_info.keymap);
}
seat->xkb_state.state = xkb_state_new(seat->xkb_info.keymap);
if (seat->xkb_state.state == NULL) {
weston_log("failed to initialise XKB state\n");
return -1;
}
seat->xkb_state.leds = 0;
keyboard = weston_keyboard_create();
if (keyboard == NULL) {
weston_log("failed to allocate weston keyboard struct\n");
return -1;
}
seat->keyboard = keyboard;
keyboard->seat = seat;
seat_send_updated_caps(seat);
return 0;
}
WL_EXPORT void
weston_seat_init_pointer(struct weston_seat *seat)
{
struct weston_pointer *pointer;
if (seat->pointer)
return;
pointer = weston_pointer_create();
if (pointer == NULL)
return;
seat->pointer = pointer;
pointer->seat = seat;
seat_send_updated_caps(seat);
}
WL_EXPORT void
weston_seat_init_touch(struct weston_seat *seat)
{
struct weston_touch *touch;
if (seat->touch)
return;
touch = weston_touch_create();
if (touch == NULL)
return;
seat->touch = touch;
touch->seat = seat;
seat_send_updated_caps(seat);
}
WL_EXPORT void
weston_seat_init(struct weston_seat *seat, struct weston_compositor *ec,
const char *seat_name)
{
memset(seat, 0, sizeof *seat);
seat->selection_data_source = NULL;
wl_list_init(&seat->base_resource_list);
wl_signal_init(&seat->selection_signal);
wl_list_init(&seat->drag_resource_list);
wl_signal_init(&seat->destroy_signal);
wl_display_add_global(ec->wl_display, &wl_seat_interface, seat,
bind_seat);
seat->compositor = ec;
seat->modifier_state = 0;
seat->num_tp = 0;
seat->seat_name = strdup(seat_name);
wl_list_insert(ec->seat_list.prev, &seat->link);
clipboard_create(seat);
wl_signal_emit(&ec->seat_created_signal, seat);
}
WL_EXPORT void
weston_seat_release(struct weston_seat *seat)
{
wl_list_remove(&seat->link);
/* The global object is destroyed at wl_display_destroy() time. */
if (seat->xkb_state.state != NULL)
xkb_state_unref(seat->xkb_state.state);
xkb_info_destroy(&seat->xkb_info);
if (seat->pointer)
weston_pointer_destroy(seat->pointer);
if (seat->keyboard)
weston_keyboard_destroy(seat->keyboard);
if (seat->touch)
weston_touch_destroy(seat->touch);
free (seat->seat_name);
wl_signal_emit(&seat->destroy_signal, seat);
}