weston/libweston/backend-drm
Derek Foreman 5f0eaeb083 drm: Don't stack sprite planes above primary on init
We don't need to do this, we can just leave them in the plane list until
they're used.

Also, doing so helps for when we want to move the primary_plane from
the compositor to the outputs in the future.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-07-11 07:26:43 -05:00
..
drm-gbm.c backend-drm: Use weston_compositor.shutting_down 2023-06-19 21:32:47 +01:00
drm-internal.h backend-drm: fix possible leak of struct drm_output 2023-06-27 10:57:12 +00:00
drm-virtual.c backend-drm/drm-virtual: Hang off the drm_backend 2023-02-20 12:41:03 +02:00
drm.c drm: Don't stack sprite planes above primary on init 2023-07-11 07:26:43 -05:00
fb.c backend-drm: fix possible leak of struct drm_output 2023-06-27 10:57:12 +00:00
kms-color.c Revert "backend-drm: add HDR_OUTPUT_METADATA definitions" 2022-06-07 09:35:14 +01:00
kms.c libweston: Track damage on paint nodes instead of planes 2023-07-11 07:26:43 -05:00
libbacklight.c libbacklight: Fix backlight never gets initialized 2022-04-11 08:38:00 +03:00
libbacklight.h backend-drm: move into new subdir 2019-05-16 13:32:34 +01:00
meson.build backend-drm: use libdisplay-info 2023-04-28 16:18:22 +03:00
modes.c backend-drm: drop HDR without libdisplay-info 2023-04-28 16:18:22 +03:00
state-helpers.c backend-drm: Pass view alpha to plane state and commit 2023-03-30 17:29:57 +01:00
state-propose.c libweston: Track plane in paint node instead of view 2023-07-11 07:26:43 -05:00
vaapi-recorder.c drm/vaapi: Fix pointer-size confusion 2021-08-03 11:13:23 +00:00
vaapi-recorder.h backend-drm: move into new subdir 2019-05-16 13:32:34 +01:00