weston/tests/color_util.c
Pekka Paalanen 4012062228 tests: add rgb[] alias in color_float
Individual struct fields are inconvenient to index into, yet most
operations on a color just repeat the same for each of RGB channel.
Being able to index into RGB avoids repeating the same code for each
channel.

Alpha channel is left as separate, since it is almost never handled the
same as RGB.

The union keeps the old .r, .g and .b addressing working. The static
asserts ensure the aliasing is correct.

For demonstration, two simple functions in color_util.c are converted.

Unfortunately initializers need to be corrected everywhere. Field .a is
not explicitly initialized because it is unused in these cases.

This change should make code easier to read.

This change requires gnu99 or c11 standard. gnu99 is already the default
in top-level meson.build.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-02-18 15:22:44 +00:00

257 lines
5.8 KiB
C

/*
* Copyright 2020 Collabora, Ltd.
* Copyright 2021 Advanced Micro Devices, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial
* portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "config.h"
#include <math.h>
#include "color_util.h"
#include <assert.h>
#include <stdlib.h>
#include <string.h>
#include <stddef.h>
#include "shared/helpers.h"
static_assert(sizeof(struct color_float) == 4 * sizeof(float),
"unexpected padding in struct color_float");
static_assert(offsetof(struct color_float, r) == offsetof(struct color_float, rgb[COLOR_CHAN_R]),
"unexpected offset for struct color_float::r");
static_assert(offsetof(struct color_float, g) == offsetof(struct color_float, rgb[COLOR_CHAN_G]),
"unexpected offset for struct color_float::g");
static_assert(offsetof(struct color_float, b) == offsetof(struct color_float, rgb[COLOR_CHAN_B]),
"unexpected offset for struct color_float::b");
struct color_tone_curve {
enum transfer_fn fn;
enum transfer_fn inv_fn;
/* LCMS2 API */
int internal_type;
double param[5];
};
const struct color_tone_curve arr_curves[] = {
{
.fn = TRANSFER_FN_SRGB_EOTF,
.inv_fn = TRANSFER_FN_SRGB_EOTF_INVERSE,
.internal_type = 4,
.param = { 2.4, 1. / 1.055, 0.055 / 1.055, 1. / 12.92, 0.04045 } ,
},
{
.fn = TRANSFER_FN_ADOBE_RGB_EOTF,
.inv_fn = TRANSFER_FN_ADOBE_RGB_EOTF_INVERSE,
.internal_type = 1,
.param = { 563./256., 0.0, 0.0, 0.0 , 0.0 } ,
},
{
.fn = TRANSFER_FN_POWER2_4_EOTF,
.inv_fn = TRANSFER_FN_POWER2_4_EOTF_INVERSE,
.internal_type = 1,
.param = { 2.4, 0.0, 0.0, 0.0 , 0.0 } ,
}
};
bool
find_tone_curve_type(enum transfer_fn fn, int *type, double params[5])
{
const int size_arr = ARRAY_LENGTH(arr_curves);
const struct color_tone_curve *curve;
for (curve = &arr_curves[0]; curve < &arr_curves[size_arr]; curve++ ) {
if (curve->fn == fn )
*type = curve->internal_type;
else if (curve->inv_fn == fn)
*type = -curve->internal_type;
else
continue;
memcpy(params, curve->param, sizeof(curve->param));
return true;
}
return false;
}
/**
* NaN comes out as is
*This function is not intended for hiding NaN.
*/
static float
ensure_unit_range(float v)
{
const float tol = 1e-5f;
const float lim_lo = -tol;
const float lim_hi = 1.0f + tol;
assert(v >= lim_lo);
if (v < 0.0f)
return 0.0f;
assert(v <= lim_hi);
if (v > 1.0f)
return 1.0f;
return v;
}
static float
sRGB_EOTF(float e)
{
e = ensure_unit_range(e);
if (e <= 0.04045)
return e / 12.92;
else
return pow((e + 0.055) / 1.055, 2.4);
}
static float
sRGB_EOTF_inv(float o)
{
o = ensure_unit_range(o);
if (o <= 0.04045 / 12.92)
return o * 12.92;
else
return pow(o, 1.0 / 2.4) * 1.055 - 0.055;
}
static float
AdobeRGB_EOTF(float e)
{
e = ensure_unit_range(e);
return pow(e, 563./256.);
}
static float
AdobeRGB_EOTF_inv(float o)
{
o = ensure_unit_range(o);
return pow(o, 256./563.);
}
static float
Power2_4_EOTF(float e)
{
e = ensure_unit_range(e);
return pow(e, 2.4);
}
static float
Power2_4_EOTF_inv(float o)
{
o = ensure_unit_range(o);
return pow(o, 1./2.4);
}
void
sRGB_linearize(struct color_float *cf)
{
int i;
for (i = 0; i < COLOR_CHAN_NUM; i++)
cf->rgb[i] = sRGB_EOTF(cf->rgb[i]);
}
static float
apply_tone_curve(enum transfer_fn fn, float r)
{
float ret = 0;
switch(fn) {
case TRANSFER_FN_SRGB_EOTF:
ret = sRGB_EOTF(r);
break;
case TRANSFER_FN_SRGB_EOTF_INVERSE:
ret = sRGB_EOTF_inv(r);
break;
case TRANSFER_FN_ADOBE_RGB_EOTF:
ret = AdobeRGB_EOTF(r);
break;
case TRANSFER_FN_ADOBE_RGB_EOTF_INVERSE:
ret = AdobeRGB_EOTF_inv(r);
break;
case TRANSFER_FN_POWER2_4_EOTF:
ret = Power2_4_EOTF(r);
break;
case TRANSFER_FN_POWER2_4_EOTF_INVERSE:
ret = Power2_4_EOTF_inv(r);
break;
}
return ret;
}
void
sRGB_delinearize(struct color_float *cf)
{
int i;
for (i = 0; i < COLOR_CHAN_NUM; i++)
cf->rgb[i] = sRGB_EOTF_inv(cf->rgb[i]);
}
struct color_float
a8r8g8b8_to_float(uint32_t v)
{
struct color_float cf;
cf.a = ((v >> 24) & 0xff) / 255.f;
cf.r = ((v >> 16) & 0xff) / 255.f;
cf.g = ((v >> 8) & 0xff) / 255.f;
cf.b = ((v >> 0) & 0xff) / 255.f;
return cf;
}
void
process_pixel_using_pipeline(enum transfer_fn pre_curve,
const struct lcmsMAT3 *mat,
enum transfer_fn post_curve,
const struct color_float *in,
struct color_float *out)
{
int i, j;
float rgb_in[3];
float out_blend[3];
float tmp;
rgb_in[0] = in->r;
rgb_in[1] = in->g;
rgb_in[2] = in->b;
for (i = 0; i < 3; i++)
rgb_in[i] = apply_tone_curve(pre_curve, rgb_in[i]);
for (i = 0; i < 3; i++) {
tmp = 0.0f;
for (j = 0; j < 3; j++)
tmp += rgb_in[j] * mat->v[j].n[i];
out_blend[i] = tmp;
}
for (i = 0; i < 3; i++)
out_blend[i] = apply_tone_curve(post_curve, out_blend[i]);
out->r = out_blend[0];
out->g = out_blend[1];
out->b = out_blend[2];
}