weston/include/libweston/libweston.h
Pekka Paalanen 1d2eee208c color: add output color transform API
This is the blending space to monitor space color transform. It needs to
be implemented in the renderers, unless a backend sets
from_blend_to_output_by_backend = true, in which case the backend does
it and the renderer does not.

The intention is that from_blend_to_output_by_backend can be toggled
frame by frame to allow backends to react to dynamic change of output
color profile.

For now, renderers just assert that they don't need to do anything for
output color transform.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2021-06-14 12:53:41 +00:00

2132 lines
60 KiB
C

/*
* Copyright © 2008-2011 Kristian Høgsberg
* Copyright © 2012, 2017, 2018, 2021 Collabora, Ltd.
* Copyright © 2017, 2018 General Electric Company
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial
* portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#ifndef _WAYLAND_SYSTEM_COMPOSITOR_H_
#define _WAYLAND_SYSTEM_COMPOSITOR_H_
#ifdef __cplusplus
extern "C" {
#endif
#include <stdbool.h>
#include <stdint.h>
#include <time.h>
#include <pixman.h>
#include <xkbcommon/xkbcommon.h>
#define WL_HIDE_DEPRECATED
#include <wayland-server.h>
#include <libweston/matrix.h>
#include <libweston/zalloc.h>
struct weston_geometry {
int32_t x, y;
int32_t width, height;
};
struct weston_position {
int32_t x, y;
};
struct weston_size {
int32_t width, height;
};
struct weston_transform {
struct weston_matrix matrix;
struct wl_list link;
};
/** 2D device coordinates normalized to [0, 1] range */
struct weston_point2d_device_normalized {
double x;
double y;
};
struct weston_surface;
struct weston_buffer;
struct shell_surface;
struct weston_seat;
struct weston_output;
struct input_method;
struct weston_pointer;
struct linux_dmabuf_buffer;
struct weston_recorder;
struct weston_pointer_constraint;
struct ro_anonymous_file;
struct weston_color_transform;
enum weston_keyboard_modifier {
MODIFIER_CTRL = (1 << 0),
MODIFIER_ALT = (1 << 1),
MODIFIER_SUPER = (1 << 2),
MODIFIER_SHIFT = (1 << 3),
};
enum weston_keyboard_locks {
WESTON_NUM_LOCK = (1 << 0),
WESTON_CAPS_LOCK = (1 << 1),
};
enum weston_led {
LED_NUM_LOCK = (1 << 0),
LED_CAPS_LOCK = (1 << 1),
LED_SCROLL_LOCK = (1 << 2),
};
enum weston_mode_aspect_ratio {
/** The picture aspect ratio values, for the aspect_ratio field of
* weston_mode. The values here, are taken from
* DRM_MODE_PICTURE_ASPECT_* from drm_mode.h.
*/
WESTON_MODE_PIC_AR_NONE = 0, /* DRM_MODE_PICTURE_ASPECT_NONE */
WESTON_MODE_PIC_AR_4_3 = 1, /* DRM_MODE_PICTURE_ASPECT_4_3 */
WESTON_MODE_PIC_AR_16_9 = 2, /* DRM_MODE_PICTURE_ASPECT_16_9 */
WESTON_MODE_PIC_AR_64_27 = 3, /* DRM_MODE_PICTURE_ASPECT_64_27 */
WESTON_MODE_PIC_AR_256_135 = 4, /* DRM_MODE_PICTURE_ASPECT_256_135*/
};
enum weston_surface_protection_mode {
WESTON_SURFACE_PROTECTION_MODE_RELAXED,
WESTON_SURFACE_PROTECTION_MODE_ENFORCED
};
struct weston_mode {
uint32_t flags;
enum weston_mode_aspect_ratio aspect_ratio;
int32_t width, height;
uint32_t refresh;
struct wl_list link;
};
struct weston_animation {
void (*frame)(struct weston_animation *animation,
struct weston_output *output,
const struct timespec *time);
int frame_counter;
struct wl_list link;
};
enum {
WESTON_SPRING_OVERSHOOT,
WESTON_SPRING_CLAMP,
WESTON_SPRING_BOUNCE
};
struct weston_spring {
double k;
double friction;
double current;
double target;
double previous;
double min, max;
struct timespec timestamp;
uint32_t clip;
};
struct weston_output_zoom {
bool active;
float increment;
float level;
float max_level;
float trans_x, trans_y;
struct {
double x, y;
} current;
struct weston_seat *seat;
struct weston_animation animation_z;
struct weston_spring spring_z;
struct wl_listener motion_listener;
};
/* bit compatible with drm definitions. */
enum dpms_enum {
WESTON_DPMS_ON,
WESTON_DPMS_STANDBY,
WESTON_DPMS_SUSPEND,
WESTON_DPMS_OFF
};
/* enum for content protection requests/status
*
* This enum represents the content protection requests and statuses in
* libweston and its enum values correspond to those of 'type' enum defined in
* weston-content-protection protocol. The values should exactly match to the
* values of the 'type' enum of the protocol.
*/
enum weston_hdcp_protection {
WESTON_HDCP_DISABLE = 0,
WESTON_HDCP_ENABLE_TYPE_0,
WESTON_HDCP_ENABLE_TYPE_1
};
/** Weston test suite quirks
*
* There are some things that need a specific behavior when we run Weston in the
* test suite. Tests can use this struct to select for certain behaviors.
*
* \sa compositor_setup
* \ingroup testharness
*/
struct weston_testsuite_quirks {
/** Force GL-renderer to do a full upload of wl_shm buffers. */
bool gl_force_full_upload;
/** Ensure GL shadow fb is used, and always repaint it fully. */
bool gl_force_full_redraw_of_shadow_fb;
/** Required enum weston_capability bit mask, otherwise skip run. */
uint32_t required_capabilities;
};
/** Weston test suite data that is given to compositor
*
* It contains two members:
*
* 1. The struct weston_testsuite_quirks, which can be used by the tests to
* change certain behavior of Weston when running these tests.
* 2. The void *test_private_data member which can be used by the testsuite of
* projects that uses libweston in order to give arbitrary test data to the
* compositor. Its type should be defined by the testsuite of the project.
*
* \sa compositor_setup
* \ingroup testharness
*/
struct weston_testsuite_data {
struct weston_testsuite_quirks test_quirks;
void *test_private_data;
};
/** Represents a head, usually a display connector
*
* \rst
See :ref:`libweston-head`. \endrst
*
* \ingroup head
*/
struct weston_head {
struct weston_compositor *compositor; /**< owning compositor */
struct wl_list compositor_link; /**< in weston_compositor::head_list */
struct wl_signal destroy_signal; /**< destroy callbacks */
struct weston_output *output; /**< the output driving this head */
struct wl_list output_link; /**< in weston_output::head_list */
struct wl_list resource_list; /**< wl_output protocol objects */
struct wl_global *global; /**< wl_output global */
struct wl_list xdg_output_resource_list; /**< xdg_output protocol objects */
int32_t mm_width; /**< physical image width in mm */
int32_t mm_height; /**< physical image height in mm */
/** WL_OUTPUT_TRANSFORM enum to apply to match native orientation */
uint32_t transform;
char *make; /**< monitor manufacturer (PNP ID) */
char *model; /**< monitor model */
char *serial_number; /**< monitor serial */
uint32_t subpixel; /**< enum wl_output_subpixel */
bool connection_internal; /**< embedded monitor (e.g. laptop) */
bool device_changed; /**< monitor information has changed */
char *name; /**< head name, e.g. connector name */
bool connected; /**< is physically connected */
bool non_desktop; /**< non-desktop display, e.g. HMD */
/** Current content protection status */
enum weston_hdcp_protection current_protection;
};
/** Content producer for heads
*
* \rst
See :ref:`libweston-output`. \endrst
*
* \ingroup output
*/
struct weston_output {
uint32_t id;
char *name;
/** Matches the lifetime from the user perspective */
struct wl_signal user_destroy_signal;
void *renderer_state;
struct wl_list link;
struct weston_compositor *compositor;
/* struct weston_paint_node::output_link */
struct wl_list paint_node_list;
/** From global to output buffer coordinates. */
struct weston_matrix matrix;
/** From output buffer to global coordinates. */
struct weston_matrix inverse_matrix;
struct wl_list animation_list;
int32_t x, y, width, height;
/** List of paint nodes in z-order, from top to bottom, maybe pruned
*
* struct weston_paint_node::z_order_link
*/
struct wl_list paint_node_z_order_list;
/** Output area in global coordinates, simple rect */
pixman_region32_t region;
/** True if damage has occurred since the last repaint for this output;
* if set, a repaint will eventually occur. */
bool repaint_needed;
/** Used only between repaint_begin and repaint_cancel. */
bool repainted;
/** State of the repaint loop */
enum {
REPAINT_NOT_SCHEDULED = 0, /**< idle; no repaint will occur */
REPAINT_BEGIN_FROM_IDLE, /**< start_repaint_loop scheduled */
REPAINT_SCHEDULED, /**< repaint is scheduled to occur */
REPAINT_AWAITING_COMPLETION, /**< last repaint not yet finished */
} repaint_status;
/** If repaint_status is REPAINT_SCHEDULED, contains the time the
* next repaint should be run */
struct timespec next_repaint;
/** For cancelling the idle_repaint callback on output destruction. */
struct wl_event_source *idle_repaint_source;
struct weston_output_zoom zoom;
int dirty;
struct wl_signal frame_signal;
struct wl_signal destroy_signal; /**< sent when disabled */
int move_x, move_y;
struct timespec frame_time; /* presentation timestamp */
uint64_t msc; /* media stream counter */
int disable_planes;
int destroying;
struct wl_list feedback_list;
uint32_t transform;
int32_t native_scale;
int32_t current_scale;
int32_t original_scale;
struct weston_mode *native_mode;
struct weston_mode *current_mode;
struct weston_mode *original_mode;
struct wl_list mode_list;
struct wl_list head_list; /**< List of driven weston_heads */
enum weston_hdcp_protection desired_protection;
enum weston_hdcp_protection current_protection;
bool allow_protection;
int (*start_repaint_loop)(struct weston_output *output);
int (*repaint)(struct weston_output *output,
pixman_region32_t *damage,
void *repaint_data);
void (*destroy)(struct weston_output *output);
void (*assign_planes)(struct weston_output *output, void *repaint_data);
int (*switch_mode)(struct weston_output *output, struct weston_mode *mode);
/* backlight values are on 0-255 range, where higher is brighter */
int32_t backlight_current;
void (*set_backlight)(struct weston_output *output, uint32_t value);
void (*set_dpms)(struct weston_output *output, enum dpms_enum level);
uint16_t gamma_size;
void (*set_gamma)(struct weston_output *output,
uint16_t size,
uint16_t *r,
uint16_t *g,
uint16_t *b);
bool enabled; /**< is in the output_list, not pending list */
int scale;
bool use_renderer_shadow_buffer;
struct weston_color_transform *from_blend_to_output;
bool from_blend_to_output_by_backend;
int (*enable)(struct weston_output *output);
int (*disable)(struct weston_output *output);
/** Attach a head in the backend
*
* @param output The output to attach to.
* @param head The head to attach.
* @return 0 on success, -1 on failure.
*
* Do anything necessary to account for a new head being attached to
* the output, and check any conditions possible. On failure, both
* the head and the output must be left as before the call.
*
* Libweston core will add the head to the head_list after a successful
* call.
*/
int (*attach_head)(struct weston_output *output,
struct weston_head *head);
/** Detach a head in the backend
*
* @param output The output to detach from.
* @param head The head to detach.
*
* Do any clean-up necessary to detach this head from the output.
* The head has already been removed from the output's head_list.
*/
void (*detach_head)(struct weston_output *output,
struct weston_head *head);
};
enum weston_pointer_motion_mask {
WESTON_POINTER_MOTION_ABS = 1 << 0,
WESTON_POINTER_MOTION_REL = 1 << 1,
WESTON_POINTER_MOTION_REL_UNACCEL = 1 << 2,
};
struct weston_pointer_motion_event {
uint32_t mask;
struct timespec time;
double x;
double y;
double dx;
double dy;
double dx_unaccel;
double dy_unaccel;
};
struct weston_pointer_axis_event {
uint32_t axis;
double value;
bool has_discrete;
int32_t discrete;
};
struct weston_pointer_grab;
struct weston_pointer_grab_interface {
void (*focus)(struct weston_pointer_grab *grab);
void (*motion)(struct weston_pointer_grab *grab,
const struct timespec *time,
struct weston_pointer_motion_event *event);
void (*button)(struct weston_pointer_grab *grab,
const struct timespec *time,
uint32_t button, uint32_t state);
void (*axis)(struct weston_pointer_grab *grab,
const struct timespec *time,
struct weston_pointer_axis_event *event);
void (*axis_source)(struct weston_pointer_grab *grab, uint32_t source);
void (*frame)(struct weston_pointer_grab *grab);
void (*cancel)(struct weston_pointer_grab *grab);
};
struct weston_pointer_grab {
const struct weston_pointer_grab_interface *interface;
struct weston_pointer *pointer;
};
struct weston_keyboard_grab;
struct weston_keyboard_grab_interface {
void (*key)(struct weston_keyboard_grab *grab,
const struct timespec *time, uint32_t key, uint32_t state);
void (*modifiers)(struct weston_keyboard_grab *grab, uint32_t serial,
uint32_t mods_depressed, uint32_t mods_latched,
uint32_t mods_locked, uint32_t group);
void (*cancel)(struct weston_keyboard_grab *grab);
};
struct weston_keyboard_grab {
const struct weston_keyboard_grab_interface *interface;
struct weston_keyboard *keyboard;
};
struct weston_touch_grab;
struct weston_touch_grab_interface {
void (*down)(struct weston_touch_grab *grab,
const struct timespec *time,
int touch_id,
wl_fixed_t sx,
wl_fixed_t sy);
void (*up)(struct weston_touch_grab *grab,
const struct timespec *time,
int touch_id);
void (*motion)(struct weston_touch_grab *grab,
const struct timespec *time,
int touch_id,
wl_fixed_t sx,
wl_fixed_t sy);
void (*frame)(struct weston_touch_grab *grab);
void (*cancel)(struct weston_touch_grab *grab);
};
struct weston_touch_grab {
const struct weston_touch_grab_interface *interface;
struct weston_touch *touch;
};
struct weston_data_offer {
struct wl_resource *resource;
struct weston_data_source *source;
struct wl_listener source_destroy_listener;
uint32_t dnd_actions;
enum wl_data_device_manager_dnd_action preferred_dnd_action;
bool in_ask;
};
struct weston_data_source {
struct wl_resource *resource;
struct wl_signal destroy_signal;
struct wl_array mime_types;
struct weston_data_offer *offer;
struct weston_seat *seat;
bool accepted;
bool actions_set;
bool set_selection;
uint32_t dnd_actions;
enum wl_data_device_manager_dnd_action current_dnd_action;
enum wl_data_device_manager_dnd_action compositor_action;
void (*accept)(struct weston_data_source *source,
uint32_t serial, const char *mime_type);
void (*send)(struct weston_data_source *source,
const char *mime_type, int32_t fd);
void (*cancel)(struct weston_data_source *source);
};
struct weston_pointer_client {
struct wl_list link;
struct wl_client *client;
struct wl_list pointer_resources;
struct wl_list relative_pointer_resources;
};
struct weston_pointer {
struct weston_seat *seat;
struct wl_list pointer_clients;
struct weston_view *focus;
struct weston_pointer_client *focus_client;
uint32_t focus_serial;
struct wl_listener focus_view_listener;
struct wl_listener focus_resource_listener;
struct wl_signal focus_signal;
struct wl_signal motion_signal;
struct wl_signal destroy_signal;
struct weston_view *sprite;
struct wl_listener sprite_destroy_listener;
int32_t hotspot_x, hotspot_y;
struct weston_pointer_grab *grab;
struct weston_pointer_grab default_grab;
wl_fixed_t grab_x, grab_y;
uint32_t grab_button;
uint32_t grab_serial;
struct timespec grab_time;
wl_fixed_t x, y;
wl_fixed_t sx, sy;
uint32_t button_count;
struct wl_listener output_destroy_listener;
struct wl_list timestamps_list;
};
/** libinput style calibration matrix
*
* See https://wayland.freedesktop.org/libinput/doc/latest/absolute_axes.html
* and libinput_device_config_calibration_set_matrix().
*/
struct weston_touch_device_matrix {
float m[6];
};
struct weston_touch_device;
/** Operations for a calibratable touchscreen */
struct weston_touch_device_ops {
/** Get the associated output if existing. */
struct weston_output *(*get_output)(struct weston_touch_device *device);
/** Get the name of the associated head if existing. */
const char *
(*get_calibration_head_name)(struct weston_touch_device *device);
/** Retrieve the current calibration matrix. */
void (*get_calibration)(struct weston_touch_device *device,
struct weston_touch_device_matrix *cal);
/** Set a new calibration matrix. */
void (*set_calibration)(struct weston_touch_device *device,
const struct weston_touch_device_matrix *cal);
};
enum weston_touch_mode {
/** Normal touch event handling */
WESTON_TOUCH_MODE_NORMAL,
/** Prepare moving to WESTON_TOUCH_MODE_CALIB.
*
* Move to WESTON_TOUCH_MODE_CALIB as soon as no touches are down on
* any seat. Until then, all touch events are routed normally.
*/
WESTON_TOUCH_MODE_PREP_CALIB,
/** Calibration mode
*
* Only a single weston_touch_device forwards events to the calibrator
* all other touch device cause a calibrator "wrong device" event to
* be sent.
*/
WESTON_TOUCH_MODE_CALIB,
/** Prepare moving to WESTON_TOUCH_MODE_NORMAL.
*
* Move to WESTON_TOUCH_MODE_NORMAL as soon as no touches are down on
* any seat. Until then, touch events are routed as in
* WESTON_TOUCH_MODE_CALIB except "wrong device" events are not sent.
*/
WESTON_TOUCH_MODE_PREP_NORMAL
};
/** Represents a physical touchscreen input device */
struct weston_touch_device {
char *syspath; /**< unique name */
struct weston_touch *aggregate; /**< weston_touch this is part of */
struct wl_list link; /**< in weston_touch::device_list */
struct wl_signal destroy_signal; /**< destroy notifier */
void *backend_data; /**< backend-specific private */
const struct weston_touch_device_ops *ops;
struct weston_touch_device_matrix saved_calibration;
};
/** Represents a set of touchscreen devices aggregated under a seat */
struct weston_touch {
struct weston_seat *seat;
struct wl_list device_list; /* struct weston_touch_device::link */
struct wl_list resource_list;
struct wl_list focus_resource_list;
struct weston_view *focus;
struct wl_listener focus_view_listener;
struct wl_listener focus_resource_listener;
uint32_t focus_serial;
struct wl_signal focus_signal;
uint32_t num_tp;
struct weston_touch_grab *grab;
struct weston_touch_grab default_grab;
int grab_touch_id;
wl_fixed_t grab_x, grab_y;
uint32_t grab_serial;
struct timespec grab_time;
struct wl_list timestamps_list;
};
void
weston_pointer_motion_to_abs(struct weston_pointer *pointer,
struct weston_pointer_motion_event *event,
wl_fixed_t *x, wl_fixed_t *y);
void
weston_pointer_send_motion(struct weston_pointer *pointer,
const struct timespec *time,
struct weston_pointer_motion_event *event);
bool
weston_pointer_has_focus_resource(struct weston_pointer *pointer);
void
weston_pointer_send_button(struct weston_pointer *pointer,
const struct timespec *time,
uint32_t button, uint32_t state_w);
void
weston_pointer_send_axis(struct weston_pointer *pointer,
const struct timespec *time,
struct weston_pointer_axis_event *event);
void
weston_pointer_send_axis_source(struct weston_pointer *pointer,
uint32_t source);
void
weston_pointer_send_frame(struct weston_pointer *pointer);
void
weston_pointer_set_focus(struct weston_pointer *pointer,
struct weston_view *view,
wl_fixed_t sx, wl_fixed_t sy);
void
weston_pointer_clear_focus(struct weston_pointer *pointer);
void
weston_pointer_start_grab(struct weston_pointer *pointer,
struct weston_pointer_grab *grab);
void
weston_pointer_end_grab(struct weston_pointer *pointer);
void
weston_pointer_move(struct weston_pointer *pointer,
struct weston_pointer_motion_event *event);
void
weston_keyboard_set_focus(struct weston_keyboard *keyboard,
struct weston_surface *surface);
void
weston_keyboard_start_grab(struct weston_keyboard *device,
struct weston_keyboard_grab *grab);
void
weston_keyboard_end_grab(struct weston_keyboard *keyboard);
int
/*
* 'mask' and 'value' should be a bitwise mask of one or more
* valued of the weston_keyboard_locks enum.
*/
weston_keyboard_set_locks(struct weston_keyboard *keyboard,
uint32_t mask, uint32_t value);
void
weston_keyboard_send_key(struct weston_keyboard *keyboard,
const struct timespec *time, uint32_t key,
enum wl_keyboard_key_state state);
void
weston_keyboard_send_modifiers(struct weston_keyboard *keyboard,
uint32_t serial, uint32_t mods_depressed,
uint32_t mods_latched,
uint32_t mods_locked, uint32_t group);
void
weston_touch_set_focus(struct weston_touch *touch,
struct weston_view *view);
void
weston_touch_start_grab(struct weston_touch *touch,
struct weston_touch_grab *grab);
void
weston_touch_end_grab(struct weston_touch *touch);
void
weston_touch_send_down(struct weston_touch *touch, const struct timespec *time,
int touch_id, wl_fixed_t x, wl_fixed_t y);
void
weston_touch_send_up(struct weston_touch *touch, const struct timespec *time,
int touch_id);
void
weston_touch_send_motion(struct weston_touch *touch,
const struct timespec *time, int touch_id,
wl_fixed_t x, wl_fixed_t y);
void
weston_touch_send_frame(struct weston_touch *touch);
void
weston_seat_set_selection(struct weston_seat *seat,
struct weston_data_source *source, uint32_t serial);
int
weston_pointer_start_drag(struct weston_pointer *pointer,
struct weston_data_source *source,
struct weston_surface *icon,
struct wl_client *client);
struct weston_xkb_info {
struct xkb_keymap *keymap;
struct ro_anonymous_file *keymap_rofile;
int32_t ref_count;
xkb_mod_index_t shift_mod;
xkb_mod_index_t caps_mod;
xkb_mod_index_t ctrl_mod;
xkb_mod_index_t alt_mod;
xkb_mod_index_t mod2_mod;
xkb_mod_index_t mod3_mod;
xkb_mod_index_t super_mod;
xkb_mod_index_t mod5_mod;
xkb_led_index_t num_led;
xkb_led_index_t caps_led;
xkb_led_index_t scroll_led;
};
struct weston_keyboard {
struct weston_seat *seat;
struct wl_list resource_list;
struct wl_list focus_resource_list;
struct weston_surface *focus;
struct wl_listener focus_resource_listener;
uint32_t focus_serial;
struct wl_signal focus_signal;
struct weston_keyboard_grab *grab;
struct weston_keyboard_grab default_grab;
uint32_t grab_key;
uint32_t grab_serial;
struct timespec grab_time;
struct wl_array keys;
struct {
uint32_t mods_depressed;
uint32_t mods_latched;
uint32_t mods_locked;
uint32_t group;
} modifiers;
struct weston_keyboard_grab input_method_grab;
struct wl_resource *input_method_resource;
struct weston_xkb_info *xkb_info;
struct {
struct xkb_state *state;
enum weston_led leds;
} xkb_state;
struct xkb_keymap *pending_keymap;
struct wl_list timestamps_list;
};
struct weston_seat {
struct wl_list base_resource_list;
struct wl_global *global;
struct weston_pointer *pointer_state;
struct weston_keyboard *keyboard_state;
struct weston_touch *touch_state;
int pointer_device_count;
int keyboard_device_count;
int touch_device_count;
struct weston_output *output; /* constraint */
struct wl_signal destroy_signal;
struct wl_signal updated_caps_signal;
struct weston_compositor *compositor;
struct wl_list link;
enum weston_keyboard_modifier modifier_state;
struct weston_surface *saved_kbd_focus;
struct wl_listener saved_kbd_focus_listener;
struct wl_list drag_resource_list;
uint32_t selection_serial;
struct weston_data_source *selection_data_source;
struct wl_listener selection_data_source_listener;
struct wl_signal selection_signal;
void (*led_update)(struct weston_seat *ws, enum weston_led leds);
struct input_method *input_method;
char *seat_name;
};
enum {
WESTON_COMPOSITOR_ACTIVE, /* normal rendering and events */
WESTON_COMPOSITOR_IDLE, /* shell->unlock called on activity */
WESTON_COMPOSITOR_OFFSCREEN, /* no rendering, no frame events */
WESTON_COMPOSITOR_SLEEPING /* same as offscreen, but also set dpms
* to off */
};
struct weston_layer_entry {
struct wl_list link;
struct weston_layer *layer;
};
/**
* Higher value means higher in the stack.
*
* These values are based on well-known concepts in a classic desktop
* environment. Third-party modules based on libweston are encouraged to use
* them to integrate better with other projects.
*
* A fully integrated environment can use any value, based on these or not,
* at their discretion.
*/
enum weston_layer_position {
/*
* Special value to make the layer invisible and still rendered.
* This is used by compositors wanting e.g. minimized surfaces to still
* receive frame callbacks.
*/
WESTON_LAYER_POSITION_HIDDEN = 0x00000000,
/*
* There should always be a background layer with a surface covering
* the visible area.
*
* If the compositor handles the background itself, it should use
* BACKGROUND.
*
* If the compositor supports runtime-loadable modules to set the
* background, it should put a solid color surface at (BACKGROUND - 1)
* and modules must use BACKGROUND.
*/
WESTON_LAYER_POSITION_BACKGROUND = 0x00000002,
/* For "desktop widgets" and applications like conky. */
WESTON_LAYER_POSITION_BOTTOM_UI = 0x30000000,
/* For regular applications, only one layer should have this value
* to ensure proper stacking control. */
WESTON_LAYER_POSITION_NORMAL = 0x50000000,
/* For desktop UI, like panels. */
WESTON_LAYER_POSITION_UI = 0x80000000,
/* For fullscreen applications that should cover UI. */
WESTON_LAYER_POSITION_FULLSCREEN = 0xb0000000,
/* For special UI like on-screen keyboard that fullscreen applications
* will need. */
WESTON_LAYER_POSITION_TOP_UI = 0xe0000000,
/* For the lock surface. */
WESTON_LAYER_POSITION_LOCK = 0xffff0000,
/* Values reserved for libweston internal usage */
WESTON_LAYER_POSITION_CURSOR = 0xfffffffe,
WESTON_LAYER_POSITION_FADE = 0xffffffff,
};
struct weston_layer {
struct weston_compositor *compositor;
struct wl_list link; /* weston_compositor::layer_list */
enum weston_layer_position position;
pixman_box32_t mask;
struct weston_layer_entry view_list;
};
struct weston_plane {
struct weston_compositor *compositor;
pixman_region32_t damage; /**< in global coords */
pixman_region32_t clip;
int32_t x, y;
struct wl_list link;
};
struct weston_drm_format_array;
struct weston_renderer {
int (*read_pixels)(struct weston_output *output,
pixman_format_code_t format, void *pixels,
uint32_t x, uint32_t y,
uint32_t width, uint32_t height);
void (*repaint_output)(struct weston_output *output,
pixman_region32_t *output_damage);
void (*flush_damage)(struct weston_surface *surface);
void (*attach)(struct weston_surface *es, struct weston_buffer *buffer);
void (*surface_set_color)(struct weston_surface *surface,
float red, float green,
float blue, float alpha);
void (*destroy)(struct weston_compositor *ec);
/** See weston_surface_get_content_size() */
void (*surface_get_content_size)(struct weston_surface *surface,
int *width, int *height);
/** See weston_surface_copy_content() */
int (*surface_copy_content)(struct weston_surface *surface,
void *target, size_t size,
int src_x, int src_y,
int width, int height);
/** See weston_compositor_import_dmabuf() */
bool (*import_dmabuf)(struct weston_compositor *ec,
struct linux_dmabuf_buffer *buffer);
const struct weston_drm_format_array *
(*get_supported_formats)(struct weston_compositor *ec);
};
enum weston_capability {
/* backend/renderer supports arbitrary rotation */
WESTON_CAP_ROTATION_ANY = 0x0001,
/* screencaptures need to be y-flipped */
WESTON_CAP_CAPTURE_YFLIP = 0x0002,
/* backend/renderer has a separate cursor plane */
WESTON_CAP_CURSOR_PLANE = 0x0004,
/* backend supports setting arbitrary resolutions */
WESTON_CAP_ARBITRARY_MODES = 0x0008,
/* renderer supports weston_view_set_mask() clipping */
WESTON_CAP_VIEW_CLIP_MASK = 0x0010,
/* renderer supports explicit synchronization */
WESTON_CAP_EXPLICIT_SYNC = 0x0020,
/* renderer supports color management operations */
WESTON_CAP_COLOR_OPS = 0x0040,
};
/* Configuration struct for a backend.
*
* This struct carries the configuration for a backend, and it's
* passed to the backend's init entry point. The backend will
* likely want to subclass this in order to handle backend specific
* data.
*
* \rststar
* .. note:
*
* Alternate designs were proposed (Feb 2016) for using opaque structures[1]
* and for section+key/value getter/setters[2]. The rationale for selecting
* the transparent structure design is based on several assumptions[3] which
* may require re-evaluating the design choice if they fail to hold.
*
* 1. https://lists.freedesktop.org/archives/wayland-devel/2016-February/026989.html
* 2. https://lists.freedesktop.org/archives/wayland-devel/2016-February/026929.html
* 3. https://lists.freedesktop.org/archives/wayland-devel/2016-February/027228.html
*
* \endrststar
*/
struct weston_backend_config {
/** Major version for the backend-specific config struct
*
* This version must match exactly what the backend expects, otherwise
* the struct is incompatible.
*/
uint32_t struct_version;
/** Minor version of the backend-specific config struct
*
* This must be set to sizeof(struct backend-specific config).
* If the value here is smaller than what the backend expects, the
* extra config members will assume their default values.
*
* A value greater than what the backend expects is incompatible.
*/
size_t struct_size;
};
struct weston_backend;
/** Callback for saving calibration
*
* \param compositor The compositor.
* \param device The physical touch device to save for.
* \param calibration The new calibration from a client.
* \return -1 on failure, 0 on success.
*
* Failure will prevent taking the new calibration into use.
*/
typedef int (*weston_touch_calibration_save_func)(
struct weston_compositor *compositor,
struct weston_touch_device *device,
const struct weston_touch_device_matrix *calibration);
struct weston_touch_calibrator;
struct weston_desktop_xwayland;
struct weston_desktop_xwayland_interface;
struct weston_debug_compositor;
struct weston_color_manager;
/** Main object, container-like structure which aggregates all other objects.
*
* \ingroup compositor
*/
struct weston_compositor {
struct wl_signal destroy_signal;
struct wl_display *wl_display;
struct weston_desktop_xwayland *xwayland;
const struct weston_desktop_xwayland_interface *xwayland_interface;
/* surface signals */
struct wl_signal create_surface_signal;
struct wl_signal activate_signal;
struct wl_signal transform_signal;
struct wl_signal kill_signal;
struct wl_signal idle_signal;
struct wl_signal wake_signal;
struct wl_signal show_input_panel_signal;
struct wl_signal hide_input_panel_signal;
struct wl_signal update_input_panel_signal;
struct wl_signal seat_created_signal;
struct wl_signal output_created_signal;
struct wl_signal output_destroyed_signal;
struct wl_signal output_moved_signal;
struct wl_signal output_resized_signal; /* callback argument: resized output */
/* Signal for output changes triggered by configuration from frontend
* or head state changes from backend.
*/
struct wl_signal output_heads_changed_signal; /* arg: weston_output */
struct wl_signal session_signal;
bool session_active;
struct weston_layer fade_layer;
struct weston_layer cursor_layer;
struct wl_list pending_output_list;
struct wl_list output_list;
struct wl_list head_list; /* struct weston_head::compositor_link */
struct wl_list seat_list;
struct wl_list layer_list; /* struct weston_layer::link */
struct wl_list view_list; /* struct weston_view::link */
struct wl_list plane_list;
struct wl_list key_binding_list;
struct wl_list modifier_binding_list;
struct wl_list button_binding_list;
struct wl_list touch_binding_list;
struct wl_list axis_binding_list;
struct wl_list debug_binding_list;
uint32_t state;
struct wl_event_source *idle_source;
uint32_t idle_inhibit;
int idle_time; /* timeout, s */
struct wl_event_source *repaint_timer;
const struct weston_pointer_grab_interface *default_pointer_grab;
/* Repaint state. */
struct weston_plane primary_plane;
uint32_t capabilities; /* combination of enum weston_capability */
struct weston_color_manager *color_manager;
struct weston_renderer *renderer;
pixman_format_code_t read_format;
struct weston_backend *backend;
struct weston_launcher *launcher;
struct wl_list plugin_api_list; /* struct weston_plugin_api::link */
uint32_t output_id_pool;
struct xkb_rule_names xkb_names;
struct xkb_context *xkb_context;
struct weston_xkb_info *xkb_info;
int32_t kb_repeat_rate;
int32_t kb_repeat_delay;
bool vt_switching;
clockid_t presentation_clock;
int32_t repaint_msec;
struct timespec last_repaint_start;
unsigned int activate_serial;
struct wl_global *pointer_constraints;
int exit_code;
void *user_data;
void (*exit)(struct weston_compositor *c);
/* Whether to let the compositor run without any input device. */
bool require_input;
/* Test suite data */
struct weston_testsuite_data test_data;
/* Signal for a backend to inform a frontend about possible changes
* in head status.
*/
struct wl_signal heads_changed_signal;
struct wl_event_source *heads_changed_source;
/* Touchscreen calibrator support: */
enum weston_touch_mode touch_mode;
struct wl_global *touch_calibration;
weston_touch_calibration_save_func touch_calibration_save;
struct weston_layer calibrator_layer;
struct weston_touch_calibrator *touch_calibrator;
struct weston_log_context *weston_log_ctx;
struct weston_log_scope *debug_scene;
struct weston_log_scope *timeline;
struct content_protection *content_protection;
};
struct weston_buffer {
struct wl_resource *resource;
struct wl_signal destroy_signal;
struct wl_listener destroy_listener;
union {
struct wl_shm_buffer *shm_buffer;
void *legacy_buffer;
};
int32_t width, height;
uint32_t busy_count;
int y_inverted;
};
struct weston_buffer_reference {
struct weston_buffer *buffer;
struct wl_listener destroy_listener;
};
struct weston_buffer_viewport {
struct {
/* wl_surface.set_buffer_transform */
uint32_t transform;
/* wl_surface.set_scaling_factor */
int32_t scale;
/*
* If src_width != wl_fixed_from_int(-1),
* then and only then src_* are used.
*/
wl_fixed_t src_x, src_y;
wl_fixed_t src_width, src_height;
} buffer;
struct {
/*
* If width == -1, the size is inferred from the buffer.
*/
int32_t width, height;
} surface;
int changed;
};
struct weston_buffer_release {
/* The associated zwp_linux_buffer_release_v1 resource. */
struct wl_resource *resource;
/* How many weston_buffer_release_reference objects point to this
* object. */
uint32_t ref_count;
/* The fence fd, if any, associated with this release. If the fence fd
* is -1 then this is considered an immediate release. */
int fence_fd;
};
struct weston_buffer_release_reference {
struct weston_buffer_release *buffer_release;
/* Listener for the destruction of the wl_resource associated with the
* referenced buffer_release object. */
struct wl_listener destroy_listener;
};
struct weston_region {
struct wl_resource *resource;
pixman_region32_t region;
};
/* Using weston_view transformations
*
* To add a transformation to a view, create a struct weston_transform, and
* add it to the list view->geometry.transformation_list. Whenever you
* change the list, anything under view->geometry, or anything in the
* weston_transforms linked into the list, you must call
* weston_view_geometry_dirty().
*
* The order in the list defines the order of transformations. Let the list
* contain the transformation matrices M1, ..., Mn as head to tail. The
* transformation is applied to view-local coordinate vector p as
* P = Mn * ... * M2 * M1 * p
* to produce the global coordinate vector P. The total transform
* Mn * ... * M2 * M1
* is cached in view->transform.matrix, and the inverse of it in
* view->transform.inverse.
*
* The list always contains view->transform.position transformation, which
* is the translation by view->geometry.x and y.
*
* If you want to apply a transformation in local coordinates, add your
* weston_transform to the head of the list. If you want to apply a
* transformation in global coordinates, add it to the tail of the list.
*
* If view->geometry.parent is set, the total transformation of this
* view will be the parent's total transformation and this transformation
* combined:
* Mparent * Mn * ... * M2 * M1
*/
struct weston_view {
struct weston_surface *surface;
struct wl_list surface_link;
struct wl_signal destroy_signal;
/* struct weston_paint_node::view_link */
struct wl_list paint_node_list;
struct wl_list link; /* weston_compositor::view_list */
struct weston_layer_entry layer_link; /* part of geometry */
struct weston_plane *plane;
/* For weston_layer inheritance from another view */
struct weston_view *parent_view;
unsigned int click_to_activate_serial;
pixman_region32_t clip; /* See weston_view_damage_below() */
float alpha; /* part of geometry, see below */
/* Surface geometry state, mutable.
* If you change anything, call weston_surface_geometry_dirty().
* That includes the transformations referenced from the list.
*/
struct {
float x, y; /* surface translation on display */
/* struct weston_transform */
struct wl_list transformation_list;
/* managed by weston_surface_set_transform_parent() */
struct weston_view *parent;
struct wl_listener parent_destroy_listener;
struct wl_list child_list; /* geometry.parent_link */
struct wl_list parent_link;
/* managed by weston_view_set_mask() */
bool scissor_enabled;
pixman_region32_t scissor; /* always a simple rect */
} geometry;
/* State derived from geometry state, read-only.
* This is updated by weston_view_update_transform().
*/
struct {
int dirty;
/* Approximations in global coordinates:
* - boundingbox is guaranteed to include the whole view in
* the smallest possible single rectangle.
* - opaque is guaranteed to be fully opaque, though not
* necessarily include all opaque areas.
*/
pixman_region32_t boundingbox;
pixman_region32_t opaque;
/* matrix and inverse are used only if enabled = 1.
* If enabled = 0, use x, y, width, height directly.
*/
int enabled;
struct weston_matrix matrix;
struct weston_matrix inverse;
struct weston_transform position; /* matrix from x, y */
} transform;
/*
* The primary output for this view.
* Used for picking the output for driving internal animations on the
* view, inheriting the primary output for related views in shells, etc.
*/
struct weston_output *output;
struct wl_listener output_destroy_listener;
/*
* A more complete representation of all outputs this surface is
* displayed on.
*/
uint32_t output_mask;
/* Per-surface Presentation feedback flags, controlled by backend. */
uint32_t psf_flags;
bool is_mapped;
};
struct weston_surface_state {
/* wl_surface.attach */
int newly_attached;
struct weston_buffer *buffer;
struct wl_listener buffer_destroy_listener;
int32_t sx;
int32_t sy;
/* wl_surface.damage */
pixman_region32_t damage_surface;
/* wl_surface.damage_buffer */
pixman_region32_t damage_buffer;
/* wl_surface.set_opaque_region */
pixman_region32_t opaque;
/* wl_surface.set_input_region */
pixman_region32_t input;
/* wl_surface.frame */
struct wl_list frame_callback_list;
/* presentation.feedback */
struct wl_list feedback_list;
/* wl_surface.set_buffer_transform */
/* wl_surface.set_scaling_factor */
/* wp_viewport.set_source */
/* wp_viewport.set_destination */
struct weston_buffer_viewport buffer_viewport;
/* zwp_surface_synchronization_v1.set_acquire_fence */
int acquire_fence_fd;
/* zwp_surface_synchronization_v1.get_release */
struct weston_buffer_release_reference buffer_release_ref;
/* weston_protected_surface.set_type */
enum weston_hdcp_protection desired_protection;
/* weston_protected_surface.enforced/relaxed */
enum weston_surface_protection_mode protection_mode;
};
struct weston_surface_activation_data {
struct weston_surface *surface;
struct weston_seat *seat;
};
struct weston_pointer_constraint {
struct wl_list link;
struct weston_surface *surface;
struct weston_view *view;
struct wl_resource *resource;
struct weston_pointer_grab grab;
struct weston_pointer *pointer;
uint32_t lifetime;
pixman_region32_t region;
pixman_region32_t region_pending;
bool region_is_pending;
wl_fixed_t hint_x;
wl_fixed_t hint_y;
wl_fixed_t hint_x_pending;
wl_fixed_t hint_y_pending;
bool hint_is_pending;
struct wl_listener pointer_destroy_listener;
struct wl_listener surface_destroy_listener;
struct wl_listener surface_commit_listener;
struct wl_listener surface_activate_listener;
};
struct weston_surface {
struct wl_resource *resource;
struct wl_signal destroy_signal; /* callback argument: this surface */
struct weston_compositor *compositor;
struct wl_signal commit_signal;
/* struct weston_paint_node::surface_link */
struct wl_list paint_node_list;
/** Damage in local coordinates from the client, for tex upload. */
pixman_region32_t damage;
pixman_region32_t opaque; /* part of geometry, see below */
pixman_region32_t input;
int32_t width, height;
int32_t ref_count;
/* Not for long-term storage. This exists for book-keeping while
* iterating over surfaces and views
*/
bool touched;
void *renderer_state;
struct wl_list views;
/*
* Which output to vsync this surface to.
* Used to determine whether to send or queue frame events, and for
* other client-visible syncing/throttling tied to the output
* repaint cycle.
*/
struct weston_output *output;
/*
* A more complete representation of all outputs this surface is
* displayed on.
*/
uint32_t output_mask;
struct wl_list frame_callback_list;
struct wl_list feedback_list;
struct weston_buffer_reference buffer_ref;
struct weston_buffer_viewport buffer_viewport;
int32_t width_from_buffer; /* before applying viewport */
int32_t height_from_buffer;
bool keep_buffer; /* for backends to prevent early release */
/* wp_viewport resource for this surface */
struct wl_resource *viewport_resource;
/* All the pending state, that wl_surface.commit will apply. */
struct weston_surface_state pending;
/* Matrices representing of the full transformation between
* buffer and surface coordinates. These matrices are updated
* using the weston_surface_build_buffer_matrix function. */
struct weston_matrix buffer_to_surface_matrix;
struct weston_matrix surface_to_buffer_matrix;
/*
* If non-NULL, this function will be called on
* wl_surface::commit after a new buffer has been set up for
* this surface. The integer params are the sx and sy
* parameters supplied to wl_surface::attach.
*/
void (*committed)(struct weston_surface *es, int32_t sx, int32_t sy);
void *committed_private;
int (*get_label)(struct weston_surface *surface, char *buf, size_t len);
/* Parent's list of its sub-surfaces, weston_subsurface:parent_link.
* Contains also the parent itself as a dummy weston_subsurface,
* if the list is not empty.
*/
struct wl_list subsurface_list; /* weston_subsurface::parent_link */
struct wl_list subsurface_list_pending; /* ...::parent_link_pending */
/*
* For tracking protocol role assignments. Different roles may
* have the same configure hook, e.g. in shell.c. Configure hook
* may get reset, this will not.
* XXX: map configure functions 1:1 to roles, and never reset it,
* and replace role_name with configure.
*/
const char *role_name;
bool is_mapped;
bool is_opaque;
/* An list of per seat pointer constraints. */
struct wl_list pointer_constraints;
/* zwp_surface_synchronization_v1 resource for this surface */
struct wl_resource *synchronization_resource;
int acquire_fence_fd;
struct weston_buffer_release_reference buffer_release_ref;
enum weston_hdcp_protection desired_protection;
enum weston_hdcp_protection current_protection;
enum weston_surface_protection_mode protection_mode;
};
struct weston_subsurface {
struct wl_resource *resource;
/* guaranteed to be valid and non-NULL */
struct weston_surface *surface;
struct wl_listener surface_destroy_listener;
/* can be NULL */
struct weston_surface *parent;
struct wl_listener parent_destroy_listener;
struct wl_list parent_link;
struct wl_list parent_link_pending;
struct {
int32_t x;
int32_t y;
int set;
} position;
int has_cached_data;
struct weston_surface_state cached;
struct weston_buffer_reference cached_buffer_ref;
/* Sub-surface has been reordered; need to apply damage. */
bool reordered;
int synchronized;
/* Used for constructing the view tree */
struct wl_list unused_views;
};
struct protected_surface {
struct weston_surface *surface;
struct wl_listener surface_destroy_listener;
struct wl_list link;
struct wl_resource *protection_resource;
struct content_protection *cp_backptr;
};
struct content_protection {
struct weston_compositor *compositor;
struct wl_listener destroy_listener;
struct weston_log_scope *debug;
struct wl_list protected_list;
struct wl_event_source *surface_protection_update;
};
enum weston_key_state_update {
STATE_UPDATE_AUTOMATIC,
STATE_UPDATE_NONE,
};
enum weston_activate_flag {
WESTON_ACTIVATE_FLAG_NONE = 0,
WESTON_ACTIVATE_FLAG_CONFIGURE = 1 << 0,
WESTON_ACTIVATE_FLAG_CLICKED = 1 << 1,
};
void
weston_version(int *major, int *minor, int *micro);
void
weston_view_set_output(struct weston_view *view, struct weston_output *output);
void
weston_view_update_transform(struct weston_view *view);
void
weston_view_geometry_dirty(struct weston_view *view);
void
weston_view_to_global_float(struct weston_view *view,
float sx, float sy, float *x, float *y);
void
weston_view_from_global(struct weston_view *view,
int32_t x, int32_t y, int32_t *vx, int32_t *vy);
void
weston_view_from_global_fixed(struct weston_view *view,
wl_fixed_t x, wl_fixed_t y,
wl_fixed_t *vx, wl_fixed_t *vy);
void
weston_view_activate(struct weston_view *view,
struct weston_seat *seat,
uint32_t flags);
void
notify_modifiers(struct weston_seat *seat, uint32_t serial);
void
weston_layer_entry_insert(struct weston_layer_entry *list,
struct weston_layer_entry *entry);
void
weston_layer_entry_remove(struct weston_layer_entry *entry);
void
weston_layer_init(struct weston_layer *layer,
struct weston_compositor *compositor);
void
weston_layer_fini(struct weston_layer *layer);
void
weston_layer_set_position(struct weston_layer *layer,
enum weston_layer_position position);
void
weston_layer_unset_position(struct weston_layer *layer);
void
weston_layer_set_mask(struct weston_layer *layer, int x, int y, int width, int height);
void
weston_layer_set_mask_infinite(struct weston_layer *layer);
bool
weston_layer_mask_is_infinite(struct weston_layer *layer);
/* An invalid flag in presented_flags to catch logic errors. */
#define WP_PRESENTATION_FEEDBACK_INVALID (1U << 31)
void
weston_output_schedule_repaint(struct weston_output *output);
void
weston_compositor_schedule_repaint(struct weston_compositor *compositor);
void
weston_compositor_damage_all(struct weston_compositor *compositor);
void
weston_compositor_wake(struct weston_compositor *compositor);
void
weston_compositor_sleep(struct weston_compositor *compositor);
struct weston_view *
weston_compositor_pick_view(struct weston_compositor *compositor,
wl_fixed_t x, wl_fixed_t y,
wl_fixed_t *sx, wl_fixed_t *sy);
struct weston_binding;
typedef void (*weston_key_binding_handler_t)(struct weston_keyboard *keyboard,
const struct timespec *time,
uint32_t key,
void *data);
struct weston_binding *
weston_compositor_add_key_binding(struct weston_compositor *compositor,
uint32_t key,
enum weston_keyboard_modifier modifier,
weston_key_binding_handler_t binding,
void *data);
struct weston_binding *
weston_compositor_add_debug_binding(struct weston_compositor *compositor,
uint32_t key,
weston_key_binding_handler_t binding,
void *data);
typedef void (*weston_modifier_binding_handler_t)(struct weston_keyboard *keyboard,
enum weston_keyboard_modifier modifier,
void *data);
struct weston_binding *
weston_compositor_add_modifier_binding(struct weston_compositor *compositor,
enum weston_keyboard_modifier modifier,
weston_modifier_binding_handler_t binding,
void *data);
typedef void (*weston_button_binding_handler_t)(struct weston_pointer *pointer,
const struct timespec *time,
uint32_t button,
void *data);
struct weston_binding *
weston_compositor_add_button_binding(struct weston_compositor *compositor,
uint32_t button,
enum weston_keyboard_modifier modifier,
weston_button_binding_handler_t binding,
void *data);
typedef void (*weston_touch_binding_handler_t)(struct weston_touch *touch,
const struct timespec *time,
void *data);
struct weston_binding *
weston_compositor_add_touch_binding(struct weston_compositor *compositor,
enum weston_keyboard_modifier modifier,
weston_touch_binding_handler_t binding,
void *data);
typedef void (*weston_axis_binding_handler_t)(struct weston_pointer *pointer,
const struct timespec *time,
struct weston_pointer_axis_event *event,
void *data);
struct weston_binding *
weston_compositor_add_axis_binding(struct weston_compositor *compositor,
uint32_t axis,
enum weston_keyboard_modifier modifier,
weston_axis_binding_handler_t binding,
void *data);
void
weston_binding_destroy(struct weston_binding *binding);
void
weston_install_debug_key_binding(struct weston_compositor *compositor,
uint32_t mod);
void
weston_compositor_set_default_pointer_grab(struct weston_compositor *compositor,
const struct weston_pointer_grab_interface *interface);
struct weston_surface *
weston_surface_create(struct weston_compositor *compositor);
struct weston_view *
weston_view_create(struct weston_surface *surface);
void
weston_view_destroy(struct weston_view *view);
void
weston_view_set_position(struct weston_view *view,
float x, float y);
void
weston_view_set_transform_parent(struct weston_view *view,
struct weston_view *parent);
void
weston_view_set_mask(struct weston_view *view,
int x, int y, int width, int height);
void
weston_view_set_mask_infinite(struct weston_view *view);
bool
weston_view_is_mapped(struct weston_view *view);
void
weston_view_schedule_repaint(struct weston_view *view);
bool
weston_surface_is_mapped(struct weston_surface *surface);
void
weston_surface_set_size(struct weston_surface *surface,
int32_t width, int32_t height);
void
weston_surface_damage(struct weston_surface *surface);
void
weston_view_damage_below(struct weston_view *view);
void
weston_view_unmap(struct weston_view *view);
void
weston_surface_unmap(struct weston_surface *surface);
struct weston_surface *
weston_surface_get_main_surface(struct weston_surface *surface);
int
weston_surface_set_role(struct weston_surface *surface,
const char *role_name,
struct wl_resource *error_resource,
uint32_t error_code);
const char *
weston_surface_get_role(struct weston_surface *surface);
void
weston_surface_set_label_func(struct weston_surface *surface,
int (*desc)(struct weston_surface *,
char *, size_t));
void
weston_surface_get_content_size(struct weston_surface *surface,
int *width, int *height);
struct weston_geometry
weston_surface_get_bounding_box(struct weston_surface *surface);
int
weston_surface_copy_content(struct weston_surface *surface,
void *target, size_t size,
int src_x, int src_y,
int width, int height);
struct weston_buffer *
weston_buffer_from_resource(struct wl_resource *resource);
void
weston_compositor_get_time(struct timespec *time);
void
weston_compositor_destroy(struct weston_compositor *ec);
struct weston_compositor *
weston_compositor_create(struct wl_display *display,
struct weston_log_context *log_ctx, void *user_data,
const struct weston_testsuite_data *test_data);
void *
weston_compositor_get_test_data(struct weston_compositor *ec);
bool
weston_compositor_add_destroy_listener_once(struct weston_compositor *compositor,
struct wl_listener *listener,
wl_notify_func_t destroy_handler);
enum weston_compositor_backend {
WESTON_BACKEND_DRM,
WESTON_BACKEND_FBDEV,
WESTON_BACKEND_HEADLESS,
WESTON_BACKEND_RDP,
WESTON_BACKEND_WAYLAND,
WESTON_BACKEND_X11,
};
int
weston_compositor_load_backend(struct weston_compositor *compositor,
enum weston_compositor_backend backend,
struct weston_backend_config *config_base);
void
weston_compositor_exit(struct weston_compositor *ec);
void *
weston_compositor_get_user_data(struct weston_compositor *compositor);
void
weston_compositor_exit_with_code(struct weston_compositor *compositor,
int exit_code);
void
weston_output_update_zoom(struct weston_output *output);
void
weston_output_activate_zoom(struct weston_output *output,
struct weston_seat *seat);
void
weston_output_add_destroy_listener(struct weston_output *output,
struct wl_listener *listener);
struct wl_listener *
weston_output_get_destroy_listener(struct weston_output *output,
wl_notify_func_t notify);
int
weston_compositor_set_xkb_rule_names(struct weston_compositor *ec,
struct xkb_rule_names *names);
/* String literal of spaces, the same width as the timestamp. */
#define STAMP_SPACE " "
/**
* \ingroup wlog
*/
typedef int (*log_func_t)(const char *fmt, va_list ap);
void
weston_log_set_handler(log_func_t log, log_func_t cont);
int
weston_log(const char *fmt, ...)
__attribute__ ((format (printf, 1, 2)));
int
weston_log_continue(const char *fmt, ...)
__attribute__ ((format (printf, 1, 2)));
enum weston_screenshooter_outcome {
WESTON_SCREENSHOOTER_SUCCESS,
WESTON_SCREENSHOOTER_NO_MEMORY,
WESTON_SCREENSHOOTER_BAD_BUFFER
};
typedef void (*weston_screenshooter_done_func_t)(void *data,
enum weston_screenshooter_outcome outcome);
int
weston_screenshooter_shoot(struct weston_output *output, struct weston_buffer *buffer,
weston_screenshooter_done_func_t done, void *data);
struct weston_recorder *
weston_recorder_start(struct weston_output *output, const char *filename);
void
weston_recorder_stop(struct weston_recorder *recorder);
struct weston_view_animation;
typedef void (*weston_view_animation_done_func_t)(struct weston_view_animation *animation, void *data);
void
weston_view_animation_destroy(struct weston_view_animation *animation);
struct weston_view_animation *
weston_zoom_run(struct weston_view *view, float start, float stop,
weston_view_animation_done_func_t done, void *data);
struct weston_view_animation *
weston_fade_run(struct weston_view *view,
float start, float end, float k,
weston_view_animation_done_func_t done, void *data);
struct weston_view_animation *
weston_move_scale_run(struct weston_view *view, int dx, int dy,
float start, float end, bool reverse,
weston_view_animation_done_func_t done, void *data);
struct weston_view_animation *
weston_move_run(struct weston_view *view, int dx, int dy,
float start, float end, bool reverse,
weston_view_animation_done_func_t done, void *data);
void
weston_fade_update(struct weston_view_animation *fade, float target);
struct weston_view_animation *
weston_stable_fade_run(struct weston_view *front_view, float start,
struct weston_view *back_view, float end,
weston_view_animation_done_func_t done, void *data);
struct weston_view_animation *
weston_slide_run(struct weston_view *view, float start, float stop,
weston_view_animation_done_func_t done, void *data);
void
weston_surface_set_color(struct weston_surface *surface,
float red, float green, float blue, float alpha);
void
weston_surface_destroy(struct weston_surface *surface);
int
weston_output_mode_switch_to_temporary(struct weston_output *output,
struct weston_mode *mode,
int32_t scale);
int
weston_output_mode_switch_to_native(struct weston_output *output);
int
weston_backend_init(struct weston_compositor *c,
struct weston_backend_config *config_base);
int
weston_module_init(struct weston_compositor *compositor);
void *
weston_load_module(const char *name, const char *entrypoint);
size_t
weston_module_path_from_env(const char *name, char *path, size_t path_len);
int
weston_parse_transform(const char *transform, uint32_t *out);
const char *
weston_transform_to_string(uint32_t output_transform);
struct weston_keyboard *
weston_seat_get_keyboard(struct weston_seat *seat);
struct weston_pointer *
weston_seat_get_pointer(struct weston_seat *seat);
struct weston_touch *
weston_seat_get_touch(struct weston_seat *seat);
void
weston_seat_set_keyboard_focus(struct weston_seat *seat,
struct weston_surface *surface);
void
weston_keyboard_send_keymap(struct weston_keyboard *kbd,
struct wl_resource *resource);
int
weston_compositor_load_xwayland(struct weston_compositor *compositor);
bool
weston_head_is_connected(struct weston_head *head);
bool
weston_head_is_enabled(struct weston_head *head);
bool
weston_head_is_device_changed(struct weston_head *head);
bool
weston_head_is_non_desktop(struct weston_head *head);
void
weston_head_reset_device_changed(struct weston_head *head);
const char *
weston_head_get_name(struct weston_head *head);
struct weston_output *
weston_head_get_output(struct weston_head *head);
uint32_t
weston_head_get_transform(struct weston_head *head);
void
weston_head_detach(struct weston_head *head);
void
weston_head_add_destroy_listener(struct weston_head *head,
struct wl_listener *listener);
struct wl_listener *
weston_head_get_destroy_listener(struct weston_head *head,
wl_notify_func_t notify);
void
weston_head_set_content_protection_status(struct weston_head *head,
enum weston_hdcp_protection status);
struct weston_head *
weston_compositor_iterate_heads(struct weston_compositor *compositor,
struct weston_head *iter);
void
weston_compositor_add_heads_changed_listener(struct weston_compositor *compositor,
struct wl_listener *listener);
struct weston_output *
weston_compositor_find_output_by_name(struct weston_compositor *compositor,
const char *name);
struct weston_output *
weston_compositor_create_output(struct weston_compositor *compositor,
const char *name);
struct weston_output *
weston_compositor_create_output_with_head(struct weston_compositor *compositor,
struct weston_head *head);
void
weston_output_destroy(struct weston_output *output);
int
weston_output_attach_head(struct weston_output *output,
struct weston_head *head);
struct weston_head *
weston_output_iterate_heads(struct weston_output *output,
struct weston_head *iter);
void
weston_output_set_scale(struct weston_output *output,
int32_t scale);
void
weston_output_set_transform(struct weston_output *output,
uint32_t transform);
bool
weston_output_set_renderer_shadow_buffer(struct weston_output *output);
void
weston_output_init(struct weston_output *output,
struct weston_compositor *compositor,
const char *name);
void
weston_output_move(struct weston_output *output, int x, int y);
int
weston_output_enable(struct weston_output *output);
void
weston_output_disable(struct weston_output *output);
void
weston_compositor_flush_heads_changed(struct weston_compositor *compositor);
struct weston_head *
weston_head_from_resource(struct wl_resource *resource);
struct weston_head *
weston_output_get_first_head(struct weston_output *output);
void
weston_output_allow_protection(struct weston_output *output,
bool allow_protection);
int
weston_compositor_enable_touch_calibrator(struct weston_compositor *compositor,
weston_touch_calibration_save_func save);
struct weston_log_context *
weston_log_ctx_create(void);
void
weston_log_ctx_destroy(struct weston_log_context *log_ctx);
int
weston_compositor_enable_content_protection(struct weston_compositor *compositor);
void
weston_timeline_refresh_subscription_objects(struct weston_compositor *wc,
void *object);
#ifdef __cplusplus
}
#endif
#endif