weston/clients/simple-dmabuf-egl.c
Alexandros Frantzis 7261edfe36 clients: Add a mandelbrot set shader to simple-dmabuf-egl
Support drawing a mandelbrot set in the fragment shader, rendering it
with separate draw calls, one for each cell in a virtual 4x4 grid. This
more complex and heavy drawing will potentially help us to visually
discover any present or future explicit synchronization issues.

The mandelbrot set rendering is enabled with the -m/--mandelbrot
command-line switch.

Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
2019-02-06 12:21:56 +00:00

1500 lines
38 KiB
C

/*
* Copyright © 2011 Benjamin Franzke
* Copyright © 2010 Intel Corporation
* Copyright © 2014,2018 Collabora Ltd.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial
* portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "config.h"
#include <assert.h>
#include <fcntl.h>
#include <getopt.h>
#include <signal.h>
#include <stdbool.h>
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <sys/time.h>
#include <drm_fourcc.h>
#include <xf86drm.h>
#include <gbm.h>
#include <wayland-client.h>
#include "shared/helpers.h"
#include "shared/platform.h"
#include "shared/zalloc.h"
#include "xdg-shell-unstable-v6-client-protocol.h"
#include "fullscreen-shell-unstable-v1-client-protocol.h"
#include "linux-dmabuf-unstable-v1-client-protocol.h"
#include "linux-explicit-synchronization-unstable-v1-client-protocol.h"
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
#include "shared/weston-egl-ext.h"
#ifndef DRM_FORMAT_MOD_INVALID
#define DRM_FORMAT_MOD_INVALID ((1ULL << 56) - 1)
#endif
/* Possible options that affect the displayed image */
#define OPT_IMMEDIATE (1 << 0) /* create wl_buffer immediately */
#define OPT_IMPLICIT_SYNC (1 << 1) /* force implicit sync */
#define OPT_MANDELBROT (1 << 2) /* render mandelbrot */
#define BUFFER_FORMAT DRM_FORMAT_XRGB8888
#define MAX_BUFFER_PLANES 4
struct display {
struct wl_display *display;
struct wl_registry *registry;
struct wl_compositor *compositor;
struct zxdg_shell_v6 *shell;
struct zwp_fullscreen_shell_v1 *fshell;
struct zwp_linux_dmabuf_v1 *dmabuf;
struct zwp_linux_explicit_synchronization_v1 *explicit_sync;
uint64_t *modifiers;
int modifiers_count;
int req_dmabuf_immediate;
bool use_explicit_sync;
struct {
EGLDisplay display;
EGLContext context;
bool has_dma_buf_import_modifiers;
PFNEGLQUERYDMABUFMODIFIERSEXTPROC query_dma_buf_modifiers;
PFNEGLCREATEIMAGEKHRPROC create_image;
PFNEGLDESTROYIMAGEKHRPROC destroy_image;
PFNGLEGLIMAGETARGETTEXTURE2DOESPROC image_target_texture_2d;
PFNEGLCREATESYNCKHRPROC create_sync;
PFNEGLDESTROYSYNCKHRPROC destroy_sync;
PFNEGLCLIENTWAITSYNCKHRPROC client_wait_sync;
PFNEGLDUPNATIVEFENCEFDANDROIDPROC dup_native_fence_fd;
PFNEGLWAITSYNCKHRPROC wait_sync;
} egl;
struct {
int drm_fd;
struct gbm_device *device;
} gbm;
};
struct buffer {
struct display *display;
struct wl_buffer *buffer;
int busy;
struct gbm_bo *bo;
int width;
int height;
int format;
uint64_t modifier;
int plane_count;
int dmabuf_fds[MAX_BUFFER_PLANES];
uint32_t strides[MAX_BUFFER_PLANES];
uint32_t offsets[MAX_BUFFER_PLANES];
EGLImageKHR egl_image;
GLuint gl_texture;
GLuint gl_fbo;
struct zwp_linux_buffer_release_v1 *buffer_release;
/* The buffer owns the release_fence_fd, until it passes ownership
* to it to EGL (see wait_for_buffer_release_fence). */
int release_fence_fd;
};
#define NUM_BUFFERS 3
struct window {
struct display *display;
int width, height;
struct wl_surface *surface;
struct zxdg_surface_v6 *xdg_surface;
struct zxdg_toplevel_v6 *xdg_toplevel;
struct zwp_linux_surface_synchronization_v1 *surface_sync;
struct buffer buffers[NUM_BUFFERS];
struct wl_callback *callback;
bool initialized;
bool wait_for_configure;
struct {
GLuint program;
GLuint pos;
GLuint color;
GLuint offset_uniform;
} gl;
bool render_mandelbrot;
};
static sig_atomic_t running = 1;
static void
redraw(void *data, struct wl_callback *callback, uint32_t time);
static void
buffer_release(void *data, struct wl_buffer *buffer)
{
struct buffer *mybuf = data;
mybuf->busy = 0;
}
static const struct wl_buffer_listener buffer_listener = {
buffer_release
};
static void
buffer_free(struct buffer *buf)
{
int i;
if (buf->release_fence_fd >= 0)
close(buf->release_fence_fd);
if (buf->buffer_release)
zwp_linux_buffer_release_v1_destroy(buf->buffer_release);
if (buf->gl_fbo)
glDeleteFramebuffers(1, &buf->gl_fbo);
if (buf->gl_texture)
glDeleteTextures(1, &buf->gl_texture);
if (buf->egl_image) {
buf->display->egl.destroy_image(buf->display->egl.display,
buf->egl_image);
}
if (buf->buffer)
wl_buffer_destroy(buf->buffer);
if (buf->bo)
gbm_bo_destroy(buf->bo);
for (i = 0; i < buf->plane_count; ++i) {
if (buf->dmabuf_fds[i] >= 0)
close(buf->dmabuf_fds[i]);
}
}
static void
create_succeeded(void *data,
struct zwp_linux_buffer_params_v1 *params,
struct wl_buffer *new_buffer)
{
struct buffer *buffer = data;
buffer->buffer = new_buffer;
/* When not using explicit synchronization listen to wl_buffer.release
* for release notifications, otherwise we are going to use
* zwp_linux_buffer_release_v1. */
if (!buffer->display->use_explicit_sync) {
wl_buffer_add_listener(buffer->buffer, &buffer_listener,
buffer);
}
zwp_linux_buffer_params_v1_destroy(params);
}
static void
create_failed(void *data, struct zwp_linux_buffer_params_v1 *params)
{
struct buffer *buffer = data;
buffer->buffer = NULL;
running = 0;
zwp_linux_buffer_params_v1_destroy(params);
fprintf(stderr, "Error: zwp_linux_buffer_params.create failed.\n");
}
static const struct zwp_linux_buffer_params_v1_listener params_listener = {
create_succeeded,
create_failed
};
static bool
create_fbo_for_buffer(struct display *display, struct buffer *buffer)
{
static const int general_attribs = 3;
static const int plane_attribs = 5;
static const int entries_per_attrib = 2;
EGLint attribs[(general_attribs + plane_attribs * MAX_BUFFER_PLANES) *
entries_per_attrib + 1];
unsigned int atti = 0;
attribs[atti++] = EGL_WIDTH;
attribs[atti++] = buffer->width;
attribs[atti++] = EGL_HEIGHT;
attribs[atti++] = buffer->height;
attribs[atti++] = EGL_LINUX_DRM_FOURCC_EXT;
attribs[atti++] = buffer->format;
#define ADD_PLANE_ATTRIBS(plane_idx) { \
attribs[atti++] = EGL_DMA_BUF_PLANE ## plane_idx ## _FD_EXT; \
attribs[atti++] = buffer->dmabuf_fds[plane_idx]; \
attribs[atti++] = EGL_DMA_BUF_PLANE ## plane_idx ## _OFFSET_EXT; \
attribs[atti++] = (int) buffer->offsets[plane_idx]; \
attribs[atti++] = EGL_DMA_BUF_PLANE ## plane_idx ## _PITCH_EXT; \
attribs[atti++] = (int) buffer->strides[plane_idx]; \
if (display->egl.has_dma_buf_import_modifiers) { \
attribs[atti++] = EGL_DMA_BUF_PLANE ## plane_idx ## _MODIFIER_LO_EXT; \
attribs[atti++] = buffer->modifier & 0xFFFFFFFF; \
attribs[atti++] = EGL_DMA_BUF_PLANE ## plane_idx ## _MODIFIER_HI_EXT; \
attribs[atti++] = buffer->modifier >> 32; \
} \
}
if (buffer->plane_count > 0)
ADD_PLANE_ATTRIBS(0);
if (buffer->plane_count > 1)
ADD_PLANE_ATTRIBS(1);
if (buffer->plane_count > 2)
ADD_PLANE_ATTRIBS(2);
if (buffer->plane_count > 3)
ADD_PLANE_ATTRIBS(3);
#undef ADD_PLANE_ATTRIBS
attribs[atti] = EGL_NONE;
assert(atti < ARRAY_LENGTH(attribs));
buffer->egl_image = display->egl.create_image(display->egl.display,
EGL_NO_CONTEXT,
EGL_LINUX_DMA_BUF_EXT,
NULL, attribs);
if (buffer->egl_image == EGL_NO_IMAGE) {
fprintf(stderr, "EGLImageKHR creation failed\n");
return false;
}
eglMakeCurrent(display->egl.display, EGL_NO_SURFACE, EGL_NO_SURFACE,
display->egl.context);
glGenTextures(1, &buffer->gl_texture);
glBindTexture(GL_TEXTURE_2D, buffer->gl_texture);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
display->egl.image_target_texture_2d(GL_TEXTURE_2D, buffer->egl_image);
glGenFramebuffers(1, &buffer->gl_fbo);
glBindFramebuffer(GL_FRAMEBUFFER, buffer->gl_fbo);
glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
GL_TEXTURE_2D, buffer->gl_texture, 0);
if (glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) {
fprintf(stderr, "FBO creation failed\n");
return false;
}
return true;
}
static int
create_dmabuf_buffer(struct display *display, struct buffer *buffer,
int width, int height)
{
/* Y-Invert the buffer image, since we are going to renderer to the
* buffer through a FBO. */
static const uint32_t flags = ZWP_LINUX_BUFFER_PARAMS_V1_FLAGS_Y_INVERT;
struct zwp_linux_buffer_params_v1 *params;
int i;
buffer->display = display;
buffer->width = width;
buffer->height = height;
buffer->format = BUFFER_FORMAT;
buffer->release_fence_fd = -1;
#ifdef HAVE_GBM_MODIFIERS
if (display->modifiers_count > 0) {
buffer->bo = gbm_bo_create_with_modifiers(display->gbm.device,
buffer->width,
buffer->height,
buffer->format,
display->modifiers,
display->modifiers_count);
if (buffer->bo)
buffer->modifier = gbm_bo_get_modifier(buffer->bo);
}
#endif
if (!buffer->bo) {
buffer->bo = gbm_bo_create(display->gbm.device,
buffer->width,
buffer->height,
buffer->format,
GBM_BO_USE_RENDERING);
buffer->modifier = DRM_FORMAT_MOD_INVALID;
}
if (!buffer->bo) {
fprintf(stderr, "create_bo failed\n");
goto error;
}
#ifdef HAVE_GBM_MODIFIERS
buffer->plane_count = gbm_bo_get_plane_count(buffer->bo);
for (i = 0; i < buffer->plane_count; ++i) {
uint32_t handle = gbm_bo_get_handle_for_plane(buffer->bo, i).u32;
int ret = drmPrimeHandleToFD(display->gbm.drm_fd, handle, 0,
&buffer->dmabuf_fds[i]);
if (ret < 0 || buffer->dmabuf_fds[i] < 0) {
fprintf(stderr, "error: failed to get dmabuf_fd\n");
goto error;
}
buffer->strides[i] = gbm_bo_get_stride_for_plane(buffer->bo, i);
buffer->offsets[i] = gbm_bo_get_offset(buffer->bo, i);
}
#else
buffer->plane_count = 1;
buffer->strides[0] = gbm_bo_get_stride(buffer->bo);
buffer->dmabuf_fds[0] = gbm_bo_get_fd(buffer->bo);
if (buffer->dmabuf_fds[0] < 0) {
fprintf(stderr, "error: failed to get dmabuf_fd\n");
goto error;
}
#endif
params = zwp_linux_dmabuf_v1_create_params(display->dmabuf);
for (i = 0; i < buffer->plane_count; ++i) {
zwp_linux_buffer_params_v1_add(params,
buffer->dmabuf_fds[i],
i,
buffer->offsets[i],
buffer->strides[i],
buffer->modifier >> 32,
buffer->modifier & 0xffffffff);
}
zwp_linux_buffer_params_v1_add_listener(params, &params_listener, buffer);
if (display->req_dmabuf_immediate) {
buffer->buffer =
zwp_linux_buffer_params_v1_create_immed(params,
buffer->width,
buffer->height,
buffer->format,
flags);
/* When not using explicit synchronization listen to
* wl_buffer.release for release notifications, otherwise we
* are going to use zwp_linux_buffer_release_v1. */
if (!buffer->display->use_explicit_sync) {
wl_buffer_add_listener(buffer->buffer,
&buffer_listener,
buffer);
}
}
else {
zwp_linux_buffer_params_v1_create(params,
buffer->width,
buffer->height,
buffer->format,
flags);
}
if (!create_fbo_for_buffer(display, buffer))
goto error;
return 0;
error:
buffer_free(buffer);
return -1;
}
static void
xdg_surface_handle_configure(void *data, struct zxdg_surface_v6 *surface,
uint32_t serial)
{
struct window *window = data;
zxdg_surface_v6_ack_configure(surface, serial);
if (window->initialized && window->wait_for_configure)
redraw(window, NULL, 0);
window->wait_for_configure = false;
}
static const struct zxdg_surface_v6_listener xdg_surface_listener = {
xdg_surface_handle_configure,
};
static void
xdg_toplevel_handle_configure(void *data, struct zxdg_toplevel_v6 *toplevel,
int32_t width, int32_t height,
struct wl_array *states)
{
}
static void
xdg_toplevel_handle_close(void *data, struct zxdg_toplevel_v6 *xdg_toplevel)
{
running = 0;
}
static const struct zxdg_toplevel_v6_listener xdg_toplevel_listener = {
xdg_toplevel_handle_configure,
xdg_toplevel_handle_close,
};
static const char *vert_shader_text =
"uniform float offset;\n"
"attribute vec4 pos;\n"
"attribute vec4 color;\n"
"varying vec4 v_color;\n"
"void main() {\n"
" gl_Position = pos + vec4(offset, offset, 0.0, 0.0);\n"
" v_color = color;\n"
"}\n";
static const char *frag_shader_text =
"precision mediump float;\n"
"varying vec4 v_color;\n"
"void main() {\n"
" gl_FragColor = v_color;\n"
"}\n";
static const char *vert_shader_mandelbrot_text =
"uniform float offset;\n"
"attribute vec4 pos;\n"
"varying vec2 v_pos;\n"
"void main() {\n"
" v_pos = pos.xy;\n"
" gl_Position = pos + vec4(offset, offset, 0.0, 0.0);\n"
"}\n";
/* Mandelbrot set shader using the escape time algorithm. */
static const char *frag_shader_mandelbrot_text =
"precision mediump float;\n"
"varying vec2 v_pos;\n"
"void main() {\n"
" const int max_iteration = 500;\n"
" // Scale and translate position to get a nice mandelbrot drawing for\n"
" // the used v_pos x and y range (-0.5 to 0.5).\n"
" float x0 = 3.0 * v_pos.x - 0.5;\n"
" float y0 = 3.0 * v_pos.y;\n"
" float x = 0.0;\n"
" float y = 0.0;\n"
" int iteration = 0;\n"
" while (x * x + y * y <= 4.0 && iteration < max_iteration) {\n"
" float xtemp = x * x - y * y + x0;\n"
" y = 2.0 * x * y + y0;\n"
" x = xtemp;\n"
" ++iteration;\n"
" }\n"
" float red = iteration == max_iteration ?\n"
" 0.0 : 1.0 - fract(float(iteration) / 20.0);\n"
" gl_FragColor = vec4(red, 0.0, 0.0, 1.0);\n"
"}\n";
static GLuint
create_shader(const char *source, GLenum shader_type)
{
GLuint shader;
GLint status;
shader = glCreateShader(shader_type);
assert(shader != 0);
glShaderSource(shader, 1, (const char **) &source, NULL);
glCompileShader(shader);
glGetShaderiv(shader, GL_COMPILE_STATUS, &status);
if (!status) {
char log[1000];
GLsizei len;
glGetShaderInfoLog(shader, 1000, &len, log);
fprintf(stderr, "Error: compiling %s: %*s\n",
shader_type == GL_VERTEX_SHADER ? "vertex" : "fragment",
len, log);
return 0;
}
return shader;
}
static GLuint
create_and_link_program(GLuint vert, GLuint frag)
{
GLint status;
GLuint program = glCreateProgram();
glAttachShader(program, vert);
glAttachShader(program, frag);
glLinkProgram(program);
glGetProgramiv(program, GL_LINK_STATUS, &status);
if (!status) {
char log[1000];
GLsizei len;
glGetProgramInfoLog(program, 1000, &len, log);
fprintf(stderr, "Error: linking:\n%*s\n", len, log);
return 0;
}
return program;
}
static bool
window_set_up_gl(struct window *window)
{
GLuint vert = create_shader(
window->render_mandelbrot ? vert_shader_mandelbrot_text :
vert_shader_text,
GL_VERTEX_SHADER);
GLuint frag = create_shader(
window->render_mandelbrot ? frag_shader_mandelbrot_text :
frag_shader_text,
GL_FRAGMENT_SHADER);
window->gl.program = create_and_link_program(vert, frag);
glDeleteShader(vert);
glDeleteShader(frag);
window->gl.pos = glGetAttribLocation(window->gl.program, "pos");
window->gl.color = glGetAttribLocation(window->gl.program, "color");
glUseProgram(window->gl.program);
window->gl.offset_uniform =
glGetUniformLocation(window->gl.program, "offset");
return window->gl.program != 0;
}
static void
destroy_window(struct window *window)
{
int i;
if (window->gl.program)
glDeleteProgram(window->gl.program);
if (window->callback)
wl_callback_destroy(window->callback);
for (i = 0; i < NUM_BUFFERS; i++) {
if (window->buffers[i].buffer)
buffer_free(&window->buffers[i]);
}
if (window->xdg_toplevel)
zxdg_toplevel_v6_destroy(window->xdg_toplevel);
if (window->xdg_surface)
zxdg_surface_v6_destroy(window->xdg_surface);
if (window->surface_sync)
zwp_linux_surface_synchronization_v1_destroy(window->surface_sync);
wl_surface_destroy(window->surface);
free(window);
}
static struct window *
create_window(struct display *display, int width, int height, int opts)
{
struct window *window;
int i;
int ret;
window = zalloc(sizeof *window);
if (!window)
return NULL;
window->callback = NULL;
window->display = display;
window->width = width;
window->height = height;
window->surface = wl_compositor_create_surface(display->compositor);
if (display->shell) {
window->xdg_surface =
zxdg_shell_v6_get_xdg_surface(display->shell,
window->surface);
assert(window->xdg_surface);
zxdg_surface_v6_add_listener(window->xdg_surface,
&xdg_surface_listener, window);
window->xdg_toplevel =
zxdg_surface_v6_get_toplevel(window->xdg_surface);
assert(window->xdg_toplevel);
zxdg_toplevel_v6_add_listener(window->xdg_toplevel,
&xdg_toplevel_listener, window);
zxdg_toplevel_v6_set_title(window->xdg_toplevel, "simple-dmabuf-egl");
window->wait_for_configure = true;
wl_surface_commit(window->surface);
} else if (display->fshell) {
zwp_fullscreen_shell_v1_present_surface(display->fshell,
window->surface,
ZWP_FULLSCREEN_SHELL_V1_PRESENT_METHOD_DEFAULT,
NULL);
} else {
assert(0);
}
if (display->explicit_sync) {
window->surface_sync =
zwp_linux_explicit_synchronization_v1_get_synchronization(
display->explicit_sync, window->surface);
assert(window->surface_sync);
}
for (i = 0; i < NUM_BUFFERS; ++i) {
int j;
for (j = 0; j < MAX_BUFFER_PLANES; ++j)
window->buffers[i].dmabuf_fds[j] = -1;
}
for (i = 0; i < NUM_BUFFERS; ++i) {
ret = create_dmabuf_buffer(display, &window->buffers[i],
width, height);
if (ret < 0)
goto error;
}
window->render_mandelbrot = opts & OPT_MANDELBROT;
if (!window_set_up_gl(window))
goto error;
return window;
error:
if (window)
destroy_window(window);
return NULL;
}
static int
create_egl_fence_fd(struct window *window)
{
struct display *d = window->display;
EGLSyncKHR sync = d->egl.create_sync(d->egl.display,
EGL_SYNC_NATIVE_FENCE_ANDROID,
NULL);
int fd;
assert(sync != EGL_NO_SYNC_KHR);
/* We need to flush before we can get the fence fd. */
glFlush();
fd = d->egl.dup_native_fence_fd(d->egl.display, sync);
assert(fd >= 0);
d->egl.destroy_sync(d->egl.display, sync);
return fd;
}
static struct buffer *
window_next_buffer(struct window *window)
{
int i;
for (i = 0; i < NUM_BUFFERS; i++)
if (!window->buffers[i].busy)
return &window->buffers[i];
return NULL;
}
static const struct wl_callback_listener frame_listener;
/* Renders a square moving from the lower left corner to the
* upper right corner of the window. The square's vertices have
* the following colors:
*
* green +-----+ yellow
* | |
* | |
* red +-----+ blue
*/
static void
render(struct window *window, struct buffer *buffer)
{
/* Complete a movement iteration in 5000 ms. */
static const uint64_t iteration_ms = 5000;
static const GLfloat verts[4][2] = {
{ -0.5, -0.5 },
{ -0.5, 0.5 },
{ 0.5, -0.5 },
{ 0.5, 0.5 }
};
static const GLfloat colors[4][3] = {
{ 1, 0, 0 },
{ 0, 1, 0 },
{ 0, 0, 1 },
{ 1, 1, 0 }
};
GLfloat offset;
struct timeval tv;
uint64_t time_ms;
gettimeofday(&tv, NULL);
time_ms = tv.tv_sec * 1000 + tv.tv_usec / 1000;
/* Split time_ms in repeating windows of [0, iteration_ms) and map them
* to offsets in the [-0.5, 0.5) range. */
offset = (time_ms % iteration_ms) / (float) iteration_ms - 0.5;
/* Direct all GL draws to the buffer through the FBO */
glBindFramebuffer(GL_FRAMEBUFFER, buffer->gl_fbo);
glViewport(0, 0, window->width, window->height);
glUniform1f(window->gl.offset_uniform, offset);
glClearColor(0.0,0.0, 0.0, 1.0);
glClear(GL_COLOR_BUFFER_BIT);
glVertexAttribPointer(window->gl.pos, 2, GL_FLOAT, GL_FALSE, 0, verts);
glVertexAttribPointer(window->gl.color, 3, GL_FLOAT, GL_FALSE, 0, colors);
glEnableVertexAttribArray(window->gl.pos);
glEnableVertexAttribArray(window->gl.color);
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
glDisableVertexAttribArray(window->gl.pos);
glDisableVertexAttribArray(window->gl.color);
}
static void
render_mandelbrot(struct window *window, struct buffer *buffer)
{
/* Complete a movement iteration in 5000 ms. */
static const uint64_t iteration_ms = 5000;
/* Split drawing in a square grid consisting of grid_side * grid_side
* cells. */
static const int grid_side = 4;
GLfloat norm_cell_side = 1.0 / grid_side;
int num_cells = grid_side * grid_side;
GLfloat offset;
struct timeval tv;
uint64_t time_ms;
int i;
gettimeofday(&tv, NULL);
time_ms = tv.tv_sec * 1000 + tv.tv_usec / 1000;
/* Split time_ms in repeating windows of [0, iteration_ms) and map them
* to offsets in the [-0.5, 0.5) range. */
offset = (time_ms % iteration_ms) / (float) iteration_ms - 0.5;
/* Direct all GL draws to the buffer through the FBO */
glBindFramebuffer(GL_FRAMEBUFFER, buffer->gl_fbo);
glViewport(0, 0, window->width, window->height);
glUniform1f(window->gl.offset_uniform, offset);
glClearColor(0.6, 0.6, 0.6, 1.0);
glClear(GL_COLOR_BUFFER_BIT);
for (i = 0; i < num_cells; ++i) {
/* Calculate the vertex coordinates of the current grid cell. */
int row = i / grid_side;
int col = i % grid_side;
GLfloat left = -0.5 + norm_cell_side * col;
GLfloat right = left + norm_cell_side;
GLfloat top = 0.5 - norm_cell_side * row;
GLfloat bottom = top - norm_cell_side;
GLfloat verts[4][2] = {
{ left, bottom },
{ left, top },
{ right, bottom },
{ right, top }
};
/* ... and draw it. */
glVertexAttribPointer(window->gl.pos, 2, GL_FLOAT, GL_FALSE, 0, verts);
glEnableVertexAttribArray(window->gl.pos);
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
glDisableVertexAttribArray(window->gl.pos);
}
}
static void
buffer_fenced_release(void *data,
struct zwp_linux_buffer_release_v1 *release,
int32_t fence)
{
struct buffer *buffer = data;
assert(release == buffer->buffer_release);
assert(buffer->release_fence_fd == -1);
buffer->busy = 0;
buffer->release_fence_fd = fence;
zwp_linux_buffer_release_v1_destroy(buffer->buffer_release);
buffer->buffer_release = NULL;
}
static void
buffer_immediate_release(void *data,
struct zwp_linux_buffer_release_v1 *release)
{
struct buffer *buffer = data;
assert(release == buffer->buffer_release);
assert(buffer->release_fence_fd == -1);
buffer->busy = 0;
zwp_linux_buffer_release_v1_destroy(buffer->buffer_release);
buffer->buffer_release = NULL;
}
static const struct zwp_linux_buffer_release_v1_listener buffer_release_listener = {
buffer_fenced_release,
buffer_immediate_release,
};
static void
wait_for_buffer_release_fence(struct buffer *buffer)
{
struct display *d = buffer->display;
EGLint attrib_list[] = {
EGL_SYNC_NATIVE_FENCE_FD_ANDROID, buffer->release_fence_fd,
EGL_NONE,
};
EGLSyncKHR sync = d->egl.create_sync(d->egl.display,
EGL_SYNC_NATIVE_FENCE_ANDROID,
attrib_list);
int ret;
assert(sync);
/* EGLSyncKHR takes ownership of the fence fd. */
buffer->release_fence_fd = -1;
if (d->egl.wait_sync)
ret = d->egl.wait_sync(d->egl.display, sync, 0);
else
ret = d->egl.client_wait_sync(d->egl.display, sync, 0,
EGL_FOREVER_KHR);
assert(ret == EGL_TRUE);
ret = d->egl.destroy_sync(d->egl.display, sync);
assert(ret == EGL_TRUE);
}
static void
redraw(void *data, struct wl_callback *callback, uint32_t time)
{
struct window *window = data;
struct buffer *buffer;
buffer = window_next_buffer(window);
if (!buffer) {
fprintf(stderr,
!callback ? "Failed to create the first buffer.\n" :
"All buffers busy at redraw(). Server bug?\n");
abort();
}
if (buffer->release_fence_fd >= 0)
wait_for_buffer_release_fence(buffer);
if (window->render_mandelbrot)
render_mandelbrot(window, buffer);
else
render(window, buffer);
if (window->display->use_explicit_sync) {
int fence_fd = create_egl_fence_fd(window);
zwp_linux_surface_synchronization_v1_set_acquire_fence(
window->surface_sync, fence_fd);
close(fence_fd);
buffer->buffer_release =
zwp_linux_surface_synchronization_v1_get_release(window->surface_sync);
zwp_linux_buffer_release_v1_add_listener(
buffer->buffer_release, &buffer_release_listener, buffer);
} else {
glFinish();
}
wl_surface_attach(window->surface, buffer->buffer, 0, 0);
wl_surface_damage(window->surface, 0, 0, window->width, window->height);
if (callback)
wl_callback_destroy(callback);
window->callback = wl_surface_frame(window->surface);
wl_callback_add_listener(window->callback, &frame_listener, window);
wl_surface_commit(window->surface);
buffer->busy = 1;
}
static const struct wl_callback_listener frame_listener = {
redraw
};
static void
dmabuf_modifiers(void *data, struct zwp_linux_dmabuf_v1 *zwp_linux_dmabuf,
uint32_t format, uint32_t modifier_hi, uint32_t modifier_lo)
{
struct display *d = data;
switch (format) {
case BUFFER_FORMAT:
++d->modifiers_count;
d->modifiers = realloc(d->modifiers,
d->modifiers_count * sizeof(*d->modifiers));
d->modifiers[d->modifiers_count - 1] =
((uint64_t)modifier_hi << 32) | modifier_lo;
break;
default:
break;
}
}
static void
dmabuf_format(void *data, struct zwp_linux_dmabuf_v1 *zwp_linux_dmabuf, uint32_t format)
{
/* XXX: deprecated */
}
static const struct zwp_linux_dmabuf_v1_listener dmabuf_listener = {
dmabuf_format,
dmabuf_modifiers
};
static void
xdg_shell_ping(void *data, struct zxdg_shell_v6 *shell, uint32_t serial)
{
zxdg_shell_v6_pong(shell, serial);
}
static const struct zxdg_shell_v6_listener xdg_shell_listener = {
xdg_shell_ping,
};
static void
registry_handle_global(void *data, struct wl_registry *registry,
uint32_t id, const char *interface, uint32_t version)
{
struct display *d = data;
if (strcmp(interface, "wl_compositor") == 0) {
d->compositor =
wl_registry_bind(registry,
id, &wl_compositor_interface, 1);
} else if (strcmp(interface, "zxdg_shell_v6") == 0) {
d->shell = wl_registry_bind(registry,
id, &zxdg_shell_v6_interface, 1);
zxdg_shell_v6_add_listener(d->shell, &xdg_shell_listener, d);
} else if (strcmp(interface, "zwp_fullscreen_shell_v1") == 0) {
d->fshell = wl_registry_bind(registry,
id, &zwp_fullscreen_shell_v1_interface, 1);
} else if (strcmp(interface, "zwp_linux_dmabuf_v1") == 0) {
if (version < 3)
return;
d->dmabuf = wl_registry_bind(registry,
id, &zwp_linux_dmabuf_v1_interface, 3);
zwp_linux_dmabuf_v1_add_listener(d->dmabuf, &dmabuf_listener, d);
} else if (strcmp(interface, "zwp_linux_explicit_synchronization_v1") == 0) {
d->explicit_sync = wl_registry_bind(
registry, id,
&zwp_linux_explicit_synchronization_v1_interface, 1);
}
}
static void
registry_handle_global_remove(void *data, struct wl_registry *registry,
uint32_t name)
{
}
static const struct wl_registry_listener registry_listener = {
registry_handle_global,
registry_handle_global_remove
};
static void
destroy_display(struct display *display)
{
if (display->gbm.device)
gbm_device_destroy(display->gbm.device);
if (display->gbm.drm_fd >= 0)
close(display->gbm.drm_fd);
if (display->egl.context != EGL_NO_CONTEXT)
eglDestroyContext(display->egl.display, display->egl.context);
if (display->egl.display != EGL_NO_DISPLAY)
eglTerminate(display->egl.display);
free(display->modifiers);
if (display->dmabuf)
zwp_linux_dmabuf_v1_destroy(display->dmabuf);
if (display->shell)
zxdg_shell_v6_destroy(display->shell);
if (display->fshell)
zwp_fullscreen_shell_v1_release(display->fshell);
if (display->compositor)
wl_compositor_destroy(display->compositor);
if (display->registry)
wl_registry_destroy(display->registry);
if (display->display) {
wl_display_flush(display->display);
wl_display_disconnect(display->display);
}
free(display);
}
static bool
display_set_up_egl(struct display *display)
{
static const EGLint context_attribs[] = {
EGL_CONTEXT_CLIENT_VERSION, 2,
EGL_NONE
};
EGLint major, minor;
const char *egl_extensions = NULL;
const char *gl_extensions = NULL;
display->egl.display =
weston_platform_get_egl_display(EGL_PLATFORM_WAYLAND_KHR,
display->display, NULL);
if (display->egl.display == EGL_NO_DISPLAY) {
fprintf(stderr, "Failed to create EGLDisplay\n");
goto error;
}
if (eglInitialize(display->egl.display, &major, &minor) == EGL_FALSE) {
fprintf(stderr, "Failed to initialize EGLDisplay\n");
goto error;
}
if (eglBindAPI(EGL_OPENGL_ES_API) == EGL_FALSE) {
fprintf(stderr, "Failed to bind OpenGL ES API\n");
goto error;
}
egl_extensions = eglQueryString(display->egl.display, EGL_EXTENSIONS);
assert(egl_extensions != NULL);
if (!weston_check_egl_extension(egl_extensions,
"EGL_EXT_image_dma_buf_import")) {
fprintf(stderr, "EGL_EXT_image_dma_buf_import not supported\n");
goto error;
}
if (!weston_check_egl_extension(egl_extensions,
"EGL_KHR_surfaceless_context")) {
fprintf(stderr, "EGL_KHR_surfaceless_context not supported\n");
goto error;
}
if (!weston_check_egl_extension(egl_extensions,
"EGL_KHR_no_config_context")) {
fprintf(stderr, "EGL_KHR_no_config_context not supported\n");
goto error;
}
display->egl.context = eglCreateContext(display->egl.display,
EGL_NO_CONFIG_KHR,
EGL_NO_CONTEXT,
context_attribs);
if (display->egl.context == EGL_NO_CONTEXT) {
fprintf(stderr, "Failed to create EGLContext\n");
goto error;
}
eglMakeCurrent(display->egl.display, EGL_NO_SURFACE, EGL_NO_SURFACE,
display->egl.context);
gl_extensions = (const char *) glGetString(GL_EXTENSIONS);
assert(gl_extensions != NULL);
if (!weston_check_egl_extension(gl_extensions,
"GL_OES_EGL_image")) {
fprintf(stderr, "GL_OES_EGL_image not suported\n");
goto error;
}
if (weston_check_egl_extension(egl_extensions,
"EGL_EXT_image_dma_buf_import_modifiers")) {
display->egl.has_dma_buf_import_modifiers = true;
display->egl.query_dma_buf_modifiers =
(void *) eglGetProcAddress("eglQueryDmaBufModifiersEXT");
assert(display->egl.query_dma_buf_modifiers);
}
display->egl.create_image =
(void *) eglGetProcAddress("eglCreateImageKHR");
assert(display->egl.create_image);
display->egl.destroy_image =
(void *) eglGetProcAddress("eglDestroyImageKHR");
assert(display->egl.destroy_image);
display->egl.image_target_texture_2d =
(void *) eglGetProcAddress("glEGLImageTargetTexture2DOES");
assert(display->egl.image_target_texture_2d);
if (weston_check_egl_extension(egl_extensions, "EGL_KHR_fence_sync") &&
weston_check_egl_extension(egl_extensions,
"EGL_ANDROID_native_fence_sync")) {
display->egl.create_sync =
(void *) eglGetProcAddress("eglCreateSyncKHR");
assert(display->egl.create_sync);
display->egl.destroy_sync =
(void *) eglGetProcAddress("eglDestroySyncKHR");
assert(display->egl.destroy_sync);
display->egl.client_wait_sync =
(void *) eglGetProcAddress("eglClientWaitSyncKHR");
assert(display->egl.client_wait_sync);
display->egl.dup_native_fence_fd =
(void *) eglGetProcAddress("eglDupNativeFenceFDANDROID");
assert(display->egl.dup_native_fence_fd);
}
if (weston_check_egl_extension(egl_extensions,
"EGL_KHR_wait_sync")) {
display->egl.wait_sync =
(void *) eglGetProcAddress("eglWaitSyncKHR");
assert(display->egl.wait_sync);
}
return true;
error:
return false;
}
static bool
display_update_supported_modifiers_for_egl(struct display *d)
{
uint64_t *egl_modifiers = NULL;
int num_egl_modifiers = 0;
EGLBoolean ret;
int i;
/* If EGL doesn't support modifiers, don't use them at all. */
if (!d->egl.has_dma_buf_import_modifiers) {
d->modifiers_count = 0;
free(d->modifiers);
d->modifiers = NULL;
return true;
}
ret = d->egl.query_dma_buf_modifiers(d->egl.display,
BUFFER_FORMAT,
0, /* max_modifiers */
NULL, /* modifiers */
NULL, /* external_only */
&num_egl_modifiers);
if (ret == EGL_FALSE || num_egl_modifiers == 0) {
fprintf(stderr, "Failed to query num EGL modifiers for format\n");
goto error;
}
egl_modifiers = zalloc(num_egl_modifiers * sizeof(*egl_modifiers));
ret = d->egl.query_dma_buf_modifiers(d->egl.display,
BUFFER_FORMAT,
num_egl_modifiers,
egl_modifiers,
NULL, /* external_only */
&num_egl_modifiers);
if (ret == EGL_FALSE) {
fprintf(stderr, "Failed to query EGL modifiers for format\n");
goto error;
}
/* Poor person's set intersection: d->modifiers INTERSECT
* egl_modifiers. If a modifier is not supported, replace it with
* DRM_FORMAT_MOD_INVALID in the d->modifiers array.
*/
for (i = 0; i < d->modifiers_count; ++i) {
uint64_t mod = d->modifiers[i];
bool egl_supported = false;
int j;
for (j = 0; j < num_egl_modifiers; ++j) {
if (egl_modifiers[j] == mod) {
egl_supported = true;
break;
}
}
if (!egl_supported)
d->modifiers[i] = DRM_FORMAT_MOD_INVALID;
}
free(egl_modifiers);
return true;
error:
free(egl_modifiers);
return false;
}
static bool
display_set_up_gbm(struct display *display, char const* drm_render_node)
{
display->gbm.drm_fd = open(drm_render_node, O_RDWR);
if (display->gbm.drm_fd < 0) {
fprintf(stderr, "Failed to open drm render node %s\n",
drm_render_node);
return false;
}
display->gbm.device = gbm_create_device(display->gbm.drm_fd);
if (display->gbm.device == NULL) {
fprintf(stderr, "Failed to create gbm device\n");
return false;
}
return true;
}
static struct display *
create_display(char const *drm_render_node, int opts)
{
struct display *display = NULL;
display = zalloc(sizeof *display);
if (display == NULL) {
fprintf(stderr, "out of memory\n");
goto error;
}
display->gbm.drm_fd = -1;
display->display = wl_display_connect(NULL);
assert(display->display);
display->req_dmabuf_immediate = opts & OPT_IMMEDIATE;
display->registry = wl_display_get_registry(display->display);
wl_registry_add_listener(display->registry,
&registry_listener, display);
wl_display_roundtrip(display->display);
if (display->dmabuf == NULL) {
fprintf(stderr, "No zwp_linux_dmabuf global\n");
goto error;
}
wl_display_roundtrip(display->display);
if (!display->modifiers_count) {
fprintf(stderr, "format XRGB8888 is not available\n");
goto error;
}
if (!display_set_up_egl(display))
goto error;
if (!display_update_supported_modifiers_for_egl(display))
goto error;
if (!display_set_up_gbm(display, drm_render_node))
goto error;
/* We use explicit synchronization only if the user hasn't disabled it,
* the compositor supports it, we can handle fence fds. */
display->use_explicit_sync =
!(opts & OPT_IMPLICIT_SYNC) &&
display->explicit_sync &&
display->egl.dup_native_fence_fd;
if (opts & OPT_IMPLICIT_SYNC) {
fprintf(stderr, "Warning: Not using explicit sync, disabled by user\n");
} else if (!display->explicit_sync) {
fprintf(stderr,
"Warning: zwp_linux_explicit_synchronization_v1 not supported,\n"
" will not use explicit synchronization\n");
} else if (!display->egl.dup_native_fence_fd) {
fprintf(stderr,
"Warning: EGL_ANDROID_native_fence_sync not supported,\n"
" will not use explicit synchronization\n");
} else if (!display->egl.wait_sync) {
fprintf(stderr,
"Warning: EGL_KHR_wait_sync not supported,\n"
" will not use server-side wait\n");
}
return display;
error:
if (display != NULL)
destroy_display(display);
return NULL;
}
static void
signal_int(int signum)
{
running = 0;
}
static void
print_usage_and_exit(void)
{
printf("usage flags:\n"
"\t'-i,--import-immediate=<>'"
"\n\t\t0 to import dmabuf via roundtrip, "
"\n\t\t1 to enable import without roundtrip\n"
"\t'-d,--drm-render-node=<>'"
"\n\t\tthe full path to the drm render node to use\n"
"\t'-s,--size=<>'"
"\n\t\tthe window size in pixels (default: 256)\n"
"\t'-e,--explicit-sync=<>'"
"\n\t\t0 to disable explicit sync, "
"\n\t\t1 to enable explicit sync (default: 1)\n"
"\t'-m,--mandelbrot'"
"\n\t\trender a mandelbrot set with multiple draw calls\n");
exit(0);
}
static int
is_true(const char* c)
{
if (!strcmp(c, "1"))
return 1;
else if (!strcmp(c, "0"))
return 0;
else
print_usage_and_exit();
return 0;
}
int
main(int argc, char **argv)
{
struct sigaction sigint;
struct display *display;
struct window *window;
int opts = 0;
char const *drm_render_node = "/dev/dri/renderD128";
int c, option_index, ret = 0;
int window_size = 256;
static struct option long_options[] = {
{"import-immediate", required_argument, 0, 'i' },
{"drm-render-node", required_argument, 0, 'd' },
{"size", required_argument, 0, 's' },
{"explicit-sync", required_argument, 0, 'e' },
{"mandelbrot", no_argument, 0, 'm' },
{"help", no_argument , 0, 'h' },
{0, 0, 0, 0}
};
while ((c = getopt_long(argc, argv, "hi:d:s:e:m",
long_options, &option_index)) != -1) {
switch (c) {
case 'i':
if (is_true(optarg))
opts |= OPT_IMMEDIATE;
break;
case 'd':
drm_render_node = optarg;
break;
case 's':
window_size = strtol(optarg, NULL, 10);
break;
case 'e':
if (!is_true(optarg))
opts |= OPT_IMPLICIT_SYNC;
break;
case 'm':
opts |= OPT_MANDELBROT;
break;
default:
print_usage_and_exit();
}
}
display = create_display(drm_render_node, opts);
if (!display)
return 1;
window = create_window(display, window_size, window_size, opts);
if (!window)
return 1;
sigint.sa_handler = signal_int;
sigemptyset(&sigint.sa_mask);
sigint.sa_flags = SA_RESETHAND;
sigaction(SIGINT, &sigint, NULL);
/* Here we retrieve the linux-dmabuf objects if executed without immed,
* or error */
wl_display_roundtrip(display->display);
if (!running)
return 1;
window->initialized = true;
if (!window->wait_for_configure)
redraw(window, NULL, 0);
while (running && ret != -1)
ret = wl_display_dispatch(display->display);
fprintf(stderr, "simple-dmabuf-egl exiting\n");
destroy_window(window);
destroy_display(display);
return 0;
}